Speak No Evil, Dude: Difference between revisions

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{{DKCbox
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|title = Speak No Evil, Dude
|title = Speak No Evil, Dude
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==Plot Synopsis==
==Plot Synopsis==
Cranky is giving vaccinations for the "[[Kongo Bongo Gone Wrongo]]" disease. Diddy, not wanting a needle, tricks Cranky but then Diddy gets the disease and in the process spreads it to Krusha, who in-turn spreads it to K. Rool.
{{construction|soon}}
The episode begins with [[Cranky Kong]] giving vaccinations for the "[[Kongo Bongo Gone Wrongo]]" disease. [[Candy]] and [[Dixie Kong]] are the first to receive the vaccine. Curiously, Candy asks what Kongo Bongo Gone Wrongo disease is. In song, Cranky begins to explain the side effects of the disease, explaining how it gives victims a chill from head to toe and a runny nose. Candy and Dixie join in and explain more of its effects, and then eventually leave the Treehouse to find [[Diddy Kong]] and [[Donkey Kong]]. Diddy, not wanting a needle, is forced into the Treehouse by Donkey. To avoiding getting the shot for the vaccine, Diddy holds two coconuts against his rump, tricking Cranky into thinking he gave the clever monkey a shot. Soon after however, Diddy is bitten by [[Polly Roger]], the carrier of the Kongo Bongo Gone Wrongo disease, who had entered the cabin earlier. After Donkey Kong is vaccinated, he and Diddy Kong leave the Treehouse and head into the jungle.
 
Meanwhile, [[King K. Rool]] is seen with [[Klump]] trying to remember a dream. King K. Rool, had dreamt about conquering the apes, but did not remember how he did so. During his frustration Polly Roger comes in to cause more trouble. At that time, Donkey and Diddy are swinging along vines in the jungle. After crashing into a tree, Donkey Kong finds Diddy laughing, not at Donkey Kong, but at himself. The young ape explains how he tricked Cranky to Donkey Kong, but then suddenly gets a chill. Diddy insists that he is fine, so Donkey Kong leaves him and heads over to [[Funky's Flights]]. Afterwards, Diddy Kong takes a shortcut over to Cranky's to see if he can find a way to recover.  


{{stub}}
On his way, Diddy notices Klump and [[Krusha]] traveling through the jungle. Frightened, he hides behind a nearby bush, which the two [[Kremling]]s stop in front of. King K. Rool speaks to Klump with his handheld transceiver, telling him that he has remembered how to conquer the apes. As the two Kremling begin to run to their headquarters, Diddy Kong sneezes from behind the bush, which the enemies hear. To avoid being noticed, Diddy pretends to be the bushes. The Kremlings fall for this trick and exit with Diddy unnoticed.
[[Category: TV Episodes]]
[[Category: TV Episodes]]
[[Category: Donkey Kong Country Episodes]]
[[Category: Donkey Kong Country Episodes]]

Revision as of 14:52, July 10, 2010

Template:DKCbox Speak No Evil, Dude is the twenty-ninth episode of Donkey Kong Country TV series.

Plot Synopsis

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed soon.

The episode begins with Cranky Kong giving vaccinations for the "Kongo Bongo Gone Wrongo" disease. Candy and Dixie Kong are the first to receive the vaccine. Curiously, Candy asks what Kongo Bongo Gone Wrongo disease is. In song, Cranky begins to explain the side effects of the disease, explaining how it gives victims a chill from head to toe and a runny nose. Candy and Dixie join in and explain more of its effects, and then eventually leave the Treehouse to find Diddy Kong and Donkey Kong. Diddy, not wanting a needle, is forced into the Treehouse by Donkey. To avoiding getting the shot for the vaccine, Diddy holds two coconuts against his rump, tricking Cranky into thinking he gave the clever monkey a shot. Soon after however, Diddy is bitten by Polly Roger, the carrier of the Kongo Bongo Gone Wrongo disease, who had entered the cabin earlier. After Donkey Kong is vaccinated, he and Diddy Kong leave the Treehouse and head into the jungle.

Meanwhile, King K. Rool is seen with Klump trying to remember a dream. King K. Rool, had dreamt about conquering the apes, but did not remember how he did so. During his frustration Polly Roger comes in to cause more trouble. At that time, Donkey and Diddy are swinging along vines in the jungle. After crashing into a tree, Donkey Kong finds Diddy laughing, not at Donkey Kong, but at himself. The young ape explains how he tricked Cranky to Donkey Kong, but then suddenly gets a chill. Diddy insists that he is fine, so Donkey Kong leaves him and heads over to Funky's Flights. Afterwards, Diddy Kong takes a shortcut over to Cranky's to see if he can find a way to recover.

On his way, Diddy notices Klump and Krusha traveling through the jungle. Frightened, he hides behind a nearby bush, which the two Kremlings stop in front of. King K. Rool speaks to Klump with his handheld transceiver, telling him that he has remembered how to conquer the apes. As the two Kremling begin to run to their headquarters, Diddy Kong sneezes from behind the bush, which the enemies hear. To avoid being noticed, Diddy pretends to be the bushes. The Kremlings fall for this trick and exit with Diddy unnoticed.