List of New Super Mario Bros. U pre-release and unused content: Difference between revisions

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In ''New Super Mario Bros. U'' first builds, [[Warp Pipe]]s had a darker and more metallic-like look, similar to its predecessors. In the final version, they are brighter and have a more plastic look. This look was used in ''[[Super Mario Maker 2]]''.
In ''New Super Mario Bros. U'' first builds, [[Warp Pipe]]s had a darker and more metallic-like look, similar to its predecessors. In the final version, they are brighter and have a more plastic look. This look was used in ''[[Super Mario Maker 2]]''.


In early builds of ''New Super Mario Bros. U'', the Acorn Plains map looked substantially different. The map was significantly less detailed, the Acorn Trees did not show the Super Acorns, the  mushrooms that lead to [[Mushroom Heights]] were just red, the map had two red Toad Houses, with the green Toad House in a different spot; there were two Enemy Courses instead of one, and the spot where the [[Balloon Baby Yoshi|Balloon Baby]] [[Yoshi]] was is gone, implying that Baby Yoshis could not be taken into any course or that the option was not programmed yet. A bridge also extended from the level which [[Yoshi Hill]] will later become, implying that Yoshi Hill (or the course that was there in the first place) would have had a secret exit that skipped [[Mushroom Heights]] and [[Rise of the Piranha Plants]].
In early builds of ''New Super Mario Bros. U'', the Acorn Plains map looked substantially different. The map was significantly less detailed, the Acorn Trees did not show the Super Acorns, the  mushrooms that lead to [[Mushroom Heights]] were just red, the map had two red Toad Houses, with the green Toad House in a different spot; there were two Enemy Courses instead of one, and the spot where the [[Balloon Baby Yoshi|Balloon Baby]] [[Yoshi]] was is gone, implying that Baby Yoshis could not be taken into any course or that the option was not programmed yet. A bridge also extended from the level which [[Yoshi Hill]] would later become, implying that Yoshi Hill (or the course that was there in the first place) would have had a secret exit that skipped [[Mushroom Heights]] and [[Rise of the Piranha Plants]].{{Ref needed}}


===E3 2012===
===E3 2012===
====Trailer====
====Trailer====
The version of [[Painted Swampland]] shown in the E3 2012 trailer had pipes that were primarily green, while the final version has pipes of varying colors. Another course presented in the trailer was shown an Acorn Plains course with [[Bubble Baby Yoshi]], tilting mushrooms, and [[Hammer Bro]]s. This course could had been an early version of the Rise of the Piranha Plants course, but otherwise, the course is absent in the final game.
The version of [[Painted Swampland]] shown in the E3 2012 trailer had pipes that were primarily green, while the final version has pipes of varying colors. Another course presented in the trailer was shown an Acorn Plains course with [[Bubble Baby Yoshi]], tilting mushrooms, and [[Hammer Bro]]s. This course could had been an early version of [[Rise of the Piranha Plants]], but otherwise, the course is absent in the final game.
 
Mario also looks towards the screen immediately when idling, while in the final game, Mario looks at the screen after 30 seconds pass idling.


====Demo====
====Demo====
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In Spinning Star Sky, [[Note Block]]s had a different sound, different than [[New Super Mario Bros. 2]]'s in the E3 demo. The E3 demo version's sound effect was a very fast ascending B Major scale. Also the spinning stars were not making a mallet-like sound when spinning.
In Spinning Star Sky, [[Note Block]]s had a different sound, different than [[New Super Mario Bros. 2]]'s in the E3 demo. The E3 demo version's sound effect was a very fast ascending B Major scale. Also the spinning stars were not making a mallet-like sound when spinning.


[[Baby Yoshi]]s in E3 builds did not have animations for singing, though the vocals could still be heard. [[Glowing Baby Yoshi]] in the E3 2012 trailer had the ability to glow brighter when the player shakes the [[Wii#Wii Remote|Wii Remote]], though a sound effect did not accompany it. [[Balloon Baby Yoshi|Balloon]] and [[Bubble Baby Yoshi]]s do not come out of eggs in [[? Block]]s, unlike in the E3 demo, and are found only in the main map.
[[Baby Yoshi]]s in E3 builds did not have animations for singing, though the vocals could still be heard. [[Glowing Baby Yoshi]] in the E3 2012 trailer had the ability to glow brighter when the player shakes the [[Wii#Wii Remote|Wii Remote]], though a sound effect did not accompany it. [[Balloon Baby Yoshi|Balloon]] and [[Bubble Baby Yoshi]]s do not come out of eggs in [[? Block]]s, unlike in the E3 demo, and are found only in the main map. However, artwork for the Eggs was produced otherwise.


In Course 2 and 3, when the player touches the [[Green Ring]], it makes the same ticking sound as the [[Red Ring]]s, because the final Green Ring ticking sound was different, but it ticks as the same time as the final version's ticking.
In Course 2 and 3, when the player touches the [[Green Ring]], it makes the same ticking sound as the [[Red Ring]]s, because the final Green Ring ticking sound was different, but it ticks as the same time as the final version's ticking.
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NSMBU Unused Pepper Level Icon.png|Unused pepper icon
NSMBU Unused Pepper Level Icon.png|Unused pepper icon
NSMBU Unused Star Level Icon.png|Unused star icon
NSMBU Unused Star Level Icon.png|Unused star icon
BlueyoshieggNSMBU.png|Artwork for the unused Bubble Baby Yoshi Egg
NSMBU Magenta Yoshi Egg Artwork.png|Artwork for the unused Balloon Baby Yoshi Egg
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