Dr. Mario (game): Difference between revisions

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{{split|{{FULLPAGENAME}}|VS. Dr. Mario}}
{{italic title}}
{{italic title}}
{{about|the game|other uses|[[Dr. Mario (disambiguation)]]}}
{{about|the game|Mario's doctor persona|[[Dr. Mario]]|other uses|[[Dr. Mario (disambiguation)]]}}
{{Infobox
{{game infobox
|title=Dr. Mario
|image=[[File:DrMarioBox.jpg|250px]]<br>NES box art<br>[[File:DrMarioGBCover.jpg|250px]]<br>Game Boy box art
|image=[[File:DrMarioBox.jpg|250px]]<br>NES box art<br>[[File:DrMarioGBCover.jpg|250px]]<br>Game Boy box art
|developer=[[Nintendo Research & Development 1|Nintendo R&D 1]]
|developer=[[Nintendo Research & Development 1|Nintendo R&D 1]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|released='''Famicom/NES:'''<br>{{released|Japan|July 27, 1990|USA|October 14, 1990|Europe|June 27, 1991|Australia|June 27, 1991}} '''[[VS. System]]:'''<br>{{released|USA|1990|Australia|1990|Europe|1990}} '''[[Nintendo PlayChoice-10]]:'''<br>{{released|USA|1990|Europe|1990|Australia|1990}} '''Game Boy:'''<br>{{released|Japan|July 27, 1990|USA|December 1, 1990<ref>''Super Smash Bros. for Wii U'' [[smashwiki:Masterpieces|Masterpieces]]</ref>|Europe|April 30, 1991}} '''Satellaview:'''<br>{{released|Japan|March 30, 1997}} '''Super Famicom ([[Nintendo Power (cartridge)|NP]]):'''<br>{{released|Japan|June 1, 1998<ref>[http://themushroomkingdom.net/games/drm-np Date info of ''Dr. Mario'' (NP) from TMK], retrieved 11/26/2012</ref>}} '''Game Boy (NP):'''<br>{{released|Japan|March 1, 2000}} '''Game Boy Advance:'''<br>{{released|Japan|May 21, 2004|USA|October 25, 2004|Europe|January 7, 2005}} '''[[Virtual Console#Nintendo 3DS|Virtual Console (3DS)]]:'''<br>{{released|Japan|July 27, 2011|Europe|March 22, 2012|Australia|March 22, 2012|USA|October 4, 2012|South Korea|May 18, 2016}} '''[[Virtual Console#Wii U|Virtual Console (Wii U)]]:'''<br>{{released|Europe|February 13, 2014|Australia|February 14, 2014|Japan|February 26, 2014|USA|March 27, 2014}} '''NES Classic Edition/Famicom Mini:'''<br>{{released|Japan|November 10, 2016|Australia|November 10, 2016|USA|November 11, 2016|Europe|November 11, 2016}} '''Nintendo Entertainment System - Nintendo Switch Online:'''<br>{{released|USA|September 18, 2018|Japan|September 19, 2018|Europe|September 19, 2018|Australia|September 19, 2018|HK|April 23, 2019|South Korea|April 23, 2019}} '''''The UFO cover-up.'':'''<br>{{released|USA|December 12, 2018|Japan|December 12, 2018|Europe|December 12, 2018|Australia|December 12, 2018}}
|release='''Famicom/NES:'''<br>{{release|Japan|July 27, 1990|USA|October 14, 1990|Europe|June 27, 1991|Australia|June 27, 1991}} '''VS. System:'''<br>{{release|USA|1990|Australia|1990|Europe|1990}} '''Nintendo PlayChoice-10:'''<br>{{release|USA|September 1990<ref>[https://archive.org/details/ArcadeGameList1971-2005/page/n129/mode/2up アーケードTVゲームリスト国内•海外編(1971-2005)], page 128.</ref>{{better source}}|Europe|1990|Australia|1990}} '''Game Boy:'''<br>{{release|Japan|July 27, 1990|USA|December 1, 1990<ref>''Super Smash Bros. for Wii U'' [[smashwiki:Masterpieces|Masterpieces]]</ref>|Europe|April 30, 1991}} '''Satellaview:'''<br>{{release|Japan|March 30, 1997}} '''Super Famicom ([[Nintendo Power (cartridge)|NP]]):'''<br>{{release|Japan|June 1, 1998<ref>[http://themushroomkingdom.net/games/drm-np Date info of ''Dr. Mario'' (NP) from TMK], retrieved 11/26/2012</ref>}} '''Game Boy (NP):'''<br>{{release|Japan|March 1, 2000}} '''Game Boy Advance:'''<br>{{release|Japan|May 21, 2004|USA|October 25, 2004|Europe|January 7, 2005}} '''[[Virtual Console#Nintendo 3DS|Virtual Console (3DS)]]:'''<br>{{release|Japan|July 27, 2011|Europe|March 22, 2012|Australia|March 22, 2012|USA|October 4, 2012|South Korea|May 18, 2016}} '''[[Virtual Console#Wii U|Virtual Console (Wii U)]]:'''<br>{{release|Europe|February 13, 2014|Australia|February 14, 2014|Japan|February 26, 2014|USA|March 27, 2014}} '''NES Classic Edition/Famicom Mini:'''<br>{{release|Japan|November 10, 2016|Australia|November 10, 2016|USA|November 11, 2016|Europe|November 11, 2016}} '''Nintendo Entertainment System - Nintendo Switch Online:'''<br>{{release|USA|September 18, 2018|Japan|September 19, 2018|Europe|September 19, 2018|Australia|September 19, 2018|HK|April 23, 2019|South Korea|April 23, 2019}} '''''The UFO cover-up.'':'''<br>{{release|USA|December 12, 2018|Japan|December 12, 2018|Europe|December 12, 2018|Australia|December 12, 2018}} '''Game Boy - Nintendo Switch Online:'''<br>{{release|USA|March 12, 2024|Japan|March 12, 2024|Europe|March 12, 2024|Australia|March 12, 2024|South Korea|March 12, 2024|HK|March 12, 2024}}
|languages={{languages|en_us=y}}
|genre=[[Genre#Puzzle|Puzzle]]
|genre=[[Genre#Puzzle|Puzzle]]
|modes=1-2 players
|modes=1-2 players
|ratings={{ratings|esrb=E|pegi=3|cero=A|acb=G}}
|ratings={{ratings|esrb=E|pegi=3|cero=A|acb=G}}
|platforms=[[Family Computer|Famicom]]/[[Nintendo Entertainment System|NES]], [[Game Boy]], [[Nintendo PlayChoice-10|Arcade]], [[Game Boy Advance]], [[Satellaview]], [[Super Nintendo Entertainment System|SNES]]/Super Famicom, [[Virtual Console]] ([[Nintendo 3DS]], [[Wii U]]), [[Classics#NES Classic Edition|NES Classic Edition]]/[[Classics#Nintendo Classic Mini: Family Computer|Nintendo Classic Mini: Family Computer]], [[Nintendo Entertainment System - Nintendo Switch Online]]
|platforms=[[Family Computer|Famicom]]/[[Nintendo Entertainment System|NES]], [[Game Boy]], [[Nintendo PlayChoice-10]], [[VS. System]], [[Game Boy Advance]], [[Satellaview]], [[Super Nintendo Entertainment System|SNES]]/Super Famicom, [[Virtual Console]] ([[Nintendo 3DS]], [[Wii U]]), [[Classics#NES Classic Edition|NES Classic Edition]]/[[Classics#Nintendo Classic Mini: Family Computer|Nintendo Classic Mini: Family Computer]], [[Nintendo Entertainment System - Nintendo Switch Online]], [[Game Boy - Nintendo Switch Online]]
|media={{media|nes=1|gb=1|3dsdl=1|wiiudl=1|gba=1|arcade=1|snes=1|bsx=1|nesclassic=1|nsdl=1}}
|media={{media|nes=1|gb=1|3dsdl=1|wiiudl=1|gba=1|arcade=1|snes=1|bsx=1|nesclassic=1|switchdl=1}}
|input={{input|nes=1|gb=1|3ds=1|gba=1|wiiu=1|wiiupro=1|wiiuclassic=1|wiiusideways=1|nesclassic=1|joy-con=1|nspro=1|nsnes=1}}
|input={{input|nes=1|gb=1|3ds=1|gba=1|wiiu=1|wiiupro=1|wiiuclassic=1|wiiusideways=1|nesclassic=1|joy-con=1|switchpro=1|switchnes=1}}
}}
}}
'''''Dr. Mario''''' (stylized as "'''D℞. MARIO'''" on the western logo) is an arcade-style [[Genre#Puzzle|puzzle]] video game created by [[Nintendo]], and was released for the [[Nintendo Entertainment System]] and [[Game Boy]] in 1990. The gameplay is very similar to that of ''[[Tetris]]'', although in ''Dr. Mario'', the object is to line up pills to destroy [[virus]]es.
'''''Dr. Mario''''' (stylized as "'''D℞. MARIO'''" on the western logo) is an arcade-style [[Genre#Puzzle|puzzle]] video game created by [[Nintendo]], and was released for the [[Nintendo Entertainment System]] and [[Game Boy]] in 1990. The gameplay is very similar to that of ''[[Tetris]]'', although in ''Dr. Mario'', the object is to line up vitamins to destroy [[virus]]es.
 
==Story==
==Story==
The following text is taken directly from the instruction manual.
The following text is taken directly from the instruction manual.
Line 27: Line 25:
"Oh No! We've got to do something! I have just developed a new vitamin that should be able to take care of it. I sure hope this stuff works!" <br>
"Oh No! We've got to do something! I have just developed a new vitamin that should be able to take care of it. I sure hope this stuff works!" <br>
</blockquote>
</blockquote>
[[Dr. Mario]] works in a virus research lab at the [[Mushroom Kingdom Hospital]], alongside [[Nurse Toadstool]]. When one of the experiments goes wrong, the hospital is flooded with tri-color [[virus]]es. Armed with [[Megavitamin]]s–a medicine of his own invention–Dr. Mario sets out to neutralize the outbreak.
[[Dr. Mario]] works in a virus research lab at the [[Mushroom Kingdom Hospital]], alongside [[Princess Peach|Nurse Toadstool]]. When one of the experiments goes wrong, the hospital is flooded with tri-color [[virus]]es. Armed with [[Capsule|vitamin capsule]]s–a medicine of his own invention–Dr. Mario sets out to neutralize the outbreak.


==Gameplay==
==Gameplay==
[[File:Dr Mario GB title screen.png|thumb|left|Title screen on the Game Boy version]]
[[File:Dr Mario GB title screen.png|thumb|left|Title screen on the Game Boy version]]
All the ''Dr. Mario'' games feature a large grid as the main game interface. This grid (in the shape of a large pill bottle) starts out partially filled with three types of viruses, Chill (blue), Fever (red), and Weird (yellow). The main objective of the game is to clear the grid of the viruses. This objective can be fulfilled with the help of multi-colored pills called [[Megavitamin]]s. These pills are two-blocks wide and come in the same color as the viruses. Usually, they are sectioned off into two random colors, but occasionally contain only one random color. These pills are guided down the grid by using left and right on the {{button|nes|Pad}} Control Pad, and they can be pulled to the bottom of the screen more quickly by holding down on the Control Pad. They can be rotated clockwise by {{button|nes|A}} and counter-clockwise by {{button|nes|B}}. To eliminate a virus, four blocks of a color (pill or virus) must be piled up. The stack will then disappear. If a virus was contained in the stack, the virus will be eliminated as well.
In this game, the interface is presented with a giant bottle, which features a grid that is 8 tiles long and 16 tiles tall. When the stage starts, viruses will populate the bottle, and they come in three varieties: Chill (blue), Fever (red), and Weird (yellow).
 
The main objective of the game is to clear the viruses in the bottle. This objective can be fulfilled with the help of multi-colored capsules called vitamin capsules. The vitamins have two segments, where each half can come in three colors, and both halves can even have the same color. To eliminate a virus with them, they must be lined up with at least one like-colored virus in a column or row so that the line consists of at least four in a row or column. When that happens, both the viruses and vitamins in that line disappear. These vitamins can also be cleared if four or more of the same colored pieces are arranged in a line, even if there are no viruses within them. The viruses remaining is represented by the three viruses under the magnifying glass around the bottom-left, where they slowly revolve along the glass. If at least one virus is eliminated, the corresponding virus color will flinch and the viruses will stop moving. If all viruses of that color are gone from the bottle, that corresponding virus under the glass will also disappear after flinching. After a number of vitamins are brought to the bottle, a five-note chime will be played which will signify that the speed of the capsule drops increased.


If the stacks of pills or viruses reach the top of the grid, the player receives a Game Over.
If vitamins are stacked so that one of the two middle spots at the top of the bottle is occupied, the player receives a Game Over.
{{br|left}}
{{br|left}}


Line 45: Line 45:
===1-Player Game===
===1-Player Game===
[[File:MarioDMNES.png|thumb|left|Single player mode.]]
[[File:MarioDMNES.png|thumb|left|Single player mode.]]
When a 1-Player game is started, the player can choose one of 21 levels (from 0 to 20). The number of viruses at the beginning is equal to four times the level number plus four, all the way up to level 20 (although the level number can go up to 24 in the NES version, there will always be 84 viruses at the beginning of levels 20 and above<ref>[https://www.youtube.com/watch?v=vwp5OoX4jqA&ab_channel=MichaelBirken Dr. Mario AI Defeats Level 24 and Beyond]</ref>). The speed of the pills as they fall can also be selected: low, medium, or high. As the game level progresses, though, the speed will gradually increase.
When a 1-Player game is started, the player has three options: Virus Level, Speed, and Music Type. For Virus Level, one of the 21 levels (from 0 to 20) can be chosen. This determines the number of viruses at the beginning is equal to four times the level number plus four, all the way up to level 20. Although the level number can go up to 24 in the NES version, there will always be 84 viruses at the beginning of levels 20 and above<ref>[https://www.youtube.com/watch?v=vwp5OoX4jqA&ab_channel=MichaelBirken Dr. Mario AI Defeats Level 24 and Beyond]</ref>. The Speed setting determines the speed of the vitamins as they fall, which are between: Low, Med (medium), or Hi (high). The Music Type is a choice between [[Fever]], Chill, or Off (no music). For the Game Boy version, the music can be previewed by highlighting the option, whereas this feature is not present in the NES version.
 
In a 1-Player Game, the score is tracked. In order to earn points, viruses must be eliminated, as just clearing only capsules or forcefully dropping capsules will not contribute to the score. The amount of points earned from eliminating viruses is dependent on the Speed setting, where the base score is 100 for Low, 200 for Med, and 300 for Hi. Additionally, if the player eliminates more than one virus in a single move, the subsequent viruses contribute more points. After clearing all the viruses and finishing the level, the score is carried over to the next level. The basic scoring is as follows:
{|width=20% style= cellspacing=0 border=2 cellpadding=3 style="text-align:center;border-collapse:collapse;background:white"
|-style="background:yellow"
!width=4%|Virus #
!width=9%|Low
!width=9%|Med
!width=9%|Hi
|-
|1||100||200||300
|-
|2||200||400||600
|-
|3||400||800||1200
|-
|4||800||1600||2400
|-
|5||1600||3200||4800
|-
|6+||3200||6400||9600
|}
In the NES version, a fanfare will not sound after clearing more than one line in a single move. However in the Game Boy version, a fanfare will be played depending on the amount of lines made, and a special fanfare is played after clearing four or more lines in a single move, something that is not present in other versions.
{{br|left}}
{{br|left}}


===2-Player Game===
===2-Player Game===
[[File:DMNES2Player.png|thumb|left|2-Player mode in action.]]
[[File:DMNES2Player.png|thumb|left|2-Player mode in action.]]
A 2-Player Vs. game mode is also available for selection. In this mode, two players battle to either clear their grid first, or cause their opponent to get a Game Over. The game ends after one of the players wins three rounds. The Level and Speed options are chosen independently by each player before the game begins.
A 2-Player Vs. game mode is also available for selection. In this mode, two players battle to either clear their grid first, or cause their opponent to get a Game Over through causing an object to reach the middle of the topmost row. The game ends after one of the players wins three rounds. The Level and Speed options are chosen independently by each player before the game begins. For the Game Boy version, a Game Link cable is required to play the 2-player Vs. game mode. On the 3DS Virtual Console version, 2-player mode is not supported.
 
During a two-player head-on-head game, whenever a vitamin resulted in a chain or combo with more than one line cleared, a corresponding number of garbage, basically single vitamin pieces of colors based on the colors cleared by a player, will drop into their opponent's bottle at a slow pace, similar to the speed of a capsule falling normally in the Hi speed. The number of garbage that drops depends on the amount of lines cleared, so for example, clearing two lines in a move will cause two pieces to fall. The dropped pieces will simultaneously be either in the odd-numbered columns or even-numbered columns. If two pieces drop, both of them are always four columns apart, and if three pieces drop, they will all be two columns apart of each other and won't be two pieces that will be four columns apart.
{{br|left}}
 
==Controls==
*{{button|nes|Pad}} / {{button|gb|Pad}}: Move cursor on the menu screen
*{{button|nes|Pad}} / {{button|gb|Pad}} (left/right): Move vitamin capsule
*{{button|nes|Pad}} / {{button|gb|Pad}} (down): Drop vitamin capsule
*{{button|nes|a}} / {{button|gb|a}}: Rotate vitamin capsule clockwise
*{{button|nes|b}} / {{button|gb|b}}: Rotate vitamin capsule counterclockwise
*{{button|nes|start}} / {{button|gb|start}}: Start the game; Pause or unpause game during gameplay,
*{{button|nes|select}} / {{button|gb|select}}: Move cursor on the title screen
 
==Cutscenes==
After completing certain levels at certain speeds, a short cutscene will occur, along with text that consists of a "CONGRATULATIONS!" message and the Virus Level and Speed that the player has beaten. The cutscenes are different between the NES version and the Game Boy version. If the cutscene has something that moves in it, the text on the screen will disappear or appear depending on the version: they appears before the cutscene is played in the NES version, whereas they start to appear after the cutscene is played in the Game Boy version.
 
===NES===
In most of the cutscenes, they start with the viruses will be sitting on the tree. Graphics for a snowman and a round ball exist that are likely used in a cutscene, but they ended up unused.<ref>https://tcrf.net/Dr._Mario_(NES)#Unused_Sprites</ref>
{|width=60% style=cellspacing=0 border=2 cellpadding=3 style="text-align:center;border-collapse:collapse;background:white"
|-style="background:silver;
!width=4%|Level to beat
!width=1%|Screenshot
!width=20%|Description
!width=4%|Level to beat
!width=1%|Screenshot
!width=20%|Description
|-
|Level 20 (Low)
||[[File:Dr Mario NES Cutscene Level 20 Low.png|150px]]
||Only the "Congratulations!" message will be displayed, as the background is black otherwise. The music played in this cutscene is a shorter, slower, and higher-pitched version of the normal ending theme.
|Level 5 (Med)
||[[File:Dr Mario NES Cutscene Level 5 Med.png|150px]]
||A book flaps its covers from left to right.
|-
|Level 10 (Med)
||[[File:Dr Mario NES Cutscene Level 10 Med.png|150px]]
||A rooster slowly flies from right to left.
|Level 15 (Med)
||[[File:Dr Mario NES Cutscene Level 15 Med.png|150px]]
||An upside-down aerosol is sprayed, quickly propelling from right to left.
|-
|Level 20 (Med)
||[[File:Dr Mario NES Cutscene Level 20 Med.png|150px]]
||A dinosaur in an egg slowly paddles from left to right.
|Level 5 (Hi)
||[[File:Dr Mario NES Cutscene Level 5 Hi.png|150px]]
||A tortoise slowly swims in the air from left to right.
|-
|Level 10 (Hi)
||[[File:Dr Mario NES Cutscene Level 10 Hi.png|150px]]
||A pig uses its tail to propel in the air from right to left.
|Level 15 (Hi)
||[[File:Dr Mario NES Cutscene Level 15 Hi.png|150px]]
||A witch rides her broom to fly from left to right.
|-
|Level 20 (Hi)
||[[File:Dr Mario NES Cutscene Level 20 Hi.png|150px]]
||The sky gradually changes from bright to dark, after which a UFO floats down to beam the three viruses into it, and then it flied away. While the UFO is present, the music pauses until it goes away, after which the music continues.  


During a two-player battle, whenever a row or column is cleared with one Megavitamin, a corresponding number (two, three, or the maximum, four) of randomized pill halves drops on to the opponent's grid. The player who is given the pill halves must wait for the random colors to drop onto their screen before they can drop a Megavitamin. As time passes, pills fall faster, just like in one-player mode.
After the UFO is gone, the sky flashed before bright and flashing stars appear and fall from the sky.
|}


For the Game Boy version, a Game Link cable is required to play the 2-player Vs. game mode. On the 3DS Virtual Console version, 2-player mode is not supported.
===Game Boy===
{{br|left}}
In every cutscene, they start with the viruses sitting at the sea floor.
{|width=60% style= cellspacing=0 border=2 cellpadding=3 style="text-align:center;border-collapse:collapse;background:white"
|-style="background:silver;
!width=4%|Level to beat
!width=1%|Screenshot
!width=20%|Description
!width=4%|Level to beat
!width=1%|Screenshot
!width=20%|Description
|-
|Level 20 (Low)
||[[File:Dr Mario GB Lv20 Low Cutscene.png|150px]]
||Nothing else happens beyond the viruses sitting at the sea floor.
|Level 20 (Med)
||[[File:Dr Mario GB Lv20 Med Cutscene.png|150px]]
||A nautilus slowly swims from right to left.
|-
|Level 5 (Hi)
||[[File:Dr Mario GB Lv5 Hi Cutscene.png|150px]]
||A puffed-up pufferfish slowly swims from right to left.
|Level 10 (Hi)
||[[File:Dr Mario GB Lv10 Hi Cutscene.png|150px]]
||A crab quickly scuttles along the sea floor from right to left.
|-
|Level 15 (Hi)
||[[File:Dr Mario GB Lv15 Hi Cutscene.png|150px]]
||A flying fish flies above the sea from right to left.
|Level 20 (Hi)
||[[File:Dr Mario GB Lv20 Hi Cutscene.png|150px]]
||A UFO flies from the right to the middle, beaming the viruses. While in the middle of being beamed, a coelacanth quickly swims across the viruses to eat them. After the coelacanth swims away, the UFO flees the scene to the right.
|}


==Reception==
==Reception==
Line 65: Line 176:
==Remakes and ports==
==Remakes and ports==
===''VS. Dr. Mario''===
===''VS. Dr. Mario''===
[[File:VS. Dr. Mario gameplay.png|thumb|''VS. Dr. Mario'']]
[[File:VS. Dr. Mario gameplay.png|thumb|left|''VS. Dr. Mario'']]
The game was later released on the [[VS. System]] under the name '''''VS. Dr. Mario'''''. Players can only spend 20 seconds on the settings menu. This version drops the Slow speed and renames the Medium speed to Normal. Normal speed has a grey background while High is now purple. There is no option to turn off the music.
[[File:Dr. Mario VS cabinet.jpg|thumb|Arcade cabinet]]
The game was later released on the [[VS. System]] under the name '''''VS. Dr. Mario'''''. Players can spend only 20 seconds on the settings menu. This version drops the Low speed and renames the Med speed to Norm (normal). Normal speed has a grey background while High is now purple. There is no option to turn off the music.


The scoring system is also less generous. In the NES version, the first virus killed by a [[Megavitamin|vitamin]] yields 200 points (on Medium speed), the second 400, the third 800, the fourth 1600, so each virus is worth twice as much as the last. In the VS. version, the first virus is worth 200, then 400, then 600, then 800, so a virus is worth only 200 points more, and not twice as many points, as the previous virus.
The scoring system is also less generous. In the NES version, the first virus killed by a vitamin capsule yields 200 points (on Medium speed), the second 400, the third 800, the fourth 1600, so each virus is worth twice as much as the last. In the VS. version, the first virus is worth 200, then 400, then 600, then 800, so a virus is worth only 200 points more, and not twice as many points, as the previous virus.
{{br|left}}


===Satellaview===
===Satellaview===
Line 74: Line 187:


===List of re-releases and ports===
===List of re-releases and ports===
*''Dr. Mario'' was ported into the [[Nintendo PlayChoice-10]] arcade machines in North America.
*'''1990''': ''Dr. Mario'' was ported to the [[Nintendo PlayChoice-10]] and [[VS. System]] arcade machines in North America.
*In 1994, Nintendo released the remake for [[Super Nintendo Entertainment System|SNES]], as a part of the ''[[Tetris & Dr. Mario]]'' cartridge.
*'''1994''': Nintendo released the remake for [[Super Nintendo Entertainment System|SNES]], as a part of the ''[[Tetris & Dr. Mario]]'' cartridge.
*In 2004, Nintendo re-released the original NES version for the [[Game Boy Advance]], as part of the [[Classic NES Series]].
*'''2003''': The original Famicom version is ported to [[Game Boy Advance]] through ''[[Nintendo Puzzle Collection]]'', where that version requires a Game Boy Advance.
*In 2005, Nintendo again released ''Dr. Mario'' for Game Boy Advance, but this time as an enhanced remake in ''[[Dr. Mario & Puzzle League]]''.
*'''2004''': Nintendo re-released the original NES version for the [[Game Boy Advance]], as part of the [[Classic NES Series]].
*On March 22, 2012, the Game Boy version was released on the [[Nintendo 3DS]]'s [[Virtual Console#Nintendo 3DS|Virtual Console]] in PAL regions and it was released in Japan and North America on October 2nd and 3rd respectively later that year.
*'''2005''': Nintendo again released ''Dr. Mario'' for Game Boy Advance, but this time as an enhanced remake in ''[[Dr. Mario & Puzzle League]]''.
*A trial version of the Game Boy game appears as a unlockable [[Masterpiece]] in ''[[Super Smash Bros. for Wii U]]''.
*'''2012''': On March 22, 2012, the Game Boy version was released on the [[Nintendo 3DS]]'s [[Virtual Console#Nintendo 3DS|Virtual Console]] in PAL regions and it was released in Japan and North America on October 2nd and 3rd respectively later that year.
*''Dr. Mario'' is one of the games that appear in ''[[NES Remix 2]]'' and ''[[Ultimate NES Remix]]''. It is the final challenge in Championship Mode.  
*'''2014''':
*A trial version of the NES game appears as a "highlight" in ''[[amiibo tap: Nintendo's Greatest Bits]]''.
**''Dr. Mario'' is one of the games that appear in ''[[NES Remix 2]]'' and ''[[Ultimate NES Remix]]''. It is the final challenge in Championship Mode.  
*The NES and Famicom version of ''Dr. Mario'' is one of the 30 games included in the [[Nintendo Entertainment System#NES Classic Edition|NES Classic Edition]] and [[Family Computer#Nintendo Classic Mini: Family Computer|Nintendo Classic Mini: Family Computer]], respectively.
**A trial version of the Game Boy game appears as an unlockable [[Masterpiece]] in ''[[Super Smash Bros. for Wii U]]''.
*''Dr. Mario'' was made available as one of the 20 NES titles at [[Nintendo Entertainment System - Nintendo Switch Online]]'s launch in September 2018, and can be played competitively with other players online.<ref>[https://www.nintendo.com/switch/online-service/nes/ Nintendo Entertainment System – Nintendo Switch Online]. ''Nintendo''. Retrieved May 8, 2018.</ref> A special edition titled ''[[Nintendo Entertainment System - Nintendo Switch Online#Dr. Mario: The UFO cover-up.|Dr. Mario: The UFO cover-up.]]'' that starts the player at level 20 and Hi speed was also added on December 12, 2018.
*'''2015''': A trial version of the NES game appears as a "highlight" in ''[[amiibo tap: Nintendo's Greatest Bits]]''.
*'''2016''':The NES and Famicom version of ''Dr. Mario'' is one of the 30 games included in the [[Nintendo Entertainment System#NES Classic Edition|NES Classic Edition]] and [[Family Computer#Nintendo Classic Mini: Family Computer|Nintendo Classic Mini: Family Computer]], respectively.
*'''2018''': The NES version of ''Dr. Mario'' was made available as one of the 20 NES titles at [[Nintendo Entertainment System - Nintendo Switch Online]]'s launch in September 2018, and can be played competitively with other players online.<ref>[https://www.nintendo.com/switch/online-service/nes/ Nintendo Entertainment System – Nintendo Switch Online]. ''Nintendo''. Retrieved May 8, 2018.</ref> A special edition titled ''[[Nintendo Entertainment System - Nintendo Switch Online#Dr. Mario: The UFO cover-up.|Dr. Mario: The UFO cover-up.]]'' that starts the player at level 20 and Hi speed was also added on December 12, 2018.
*'''2024''': The Game Boy version of ''Dr. Mario'' was made available for [[Game Boy - Nintendo Switch Online]] on March 12, 2024 alongside the [[Game Boy Color]] versions of ''[[Mario Tennis (Game Boy Color)|Mario Tennis]]'' and ''[[Mario Golf (Game Boy Color)|Mario Golf]]''.


===Microgame===
===Microgames===
''[[WarioWare, Inc.: Mega Microgame$!]]'' featured a [[microgame]] version of ''[[Dr. Mario (WarioWare, Inc.: Mega Microgame$!)|Dr. Mario]]''. There is also an unlockable mini game version entitled [[Dr. Wario]].
''[[WarioWare, Inc.: Mega Microgame$!]]'' featured a [[microgame]] version of ''[[Dr. Mario (WarioWare, Inc.: Mega Microgame$!)|Dr. Mario]]''. There is also an unlockable mini game version entitled [[Dr. Wario]].


[[Dr. Mario (WarioWare Gold)|Another microgame]] based on this game appeared in ''[[WarioWare Gold]]''.
[[Dr. Mario (WarioWare Gold)|Another microgame]] based on this game appeared in ''[[WarioWare Gold]]'', with twist controls instead of ''Mega Microgames$!''{{'}}s button controls.
 
[[Dr. Mario (WarioWare: Move It!)|Another microgame]] based on this game appeared in ''[[WarioWare: Move It!]]''


==Development==
==Development==
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=''ドクターマリオ''
|Jap=ドクターマリオ
|JapR=Dokutā Mario
|JapR=Dokutā Mario
|JapM=''Dr. MARIO''
|JapM=Dr. MARIO
|ChiS=''马力欧医生''
|ChiS=马力欧医生
|ChiSR=Mǎlì'ōu Yīshēng
|ChiSR=Mǎlì'ōu Yīshēng
|ChiSM=''Dr. Mario''
|ChiSM=Dr. Mario
|ChiT=''瑪利歐醫生''
|ChiT=瑪利歐醫生
|ChiTR=Mǎlì'ōu Yīshēng
|ChiTR=Mǎlì'ōu Yīshēng
|ChiTM=''Dr. Mario''
|ChiTM=Dr. Mario
}}
}}


===''Dr. Mario: The UFO cover-up.''===
===''Dr. Mario: The UFO cover-up.''===
{{foreign names
{{foreign names
|Jap=''ドクターマリオ 知る人ぞ知るUFO直前バージョン''
|Jap=ドクターマリオ 知る人ぞ知るUFO直前バージョン
|JapR=Dokutā Mario Shiru Hitozo Shiru Yūfō Chokuzen Bājon
|JapR=Dokutā Mario Shiru Hitozo Shiru Yūfō Chokuzen Bājon
|JapM=''Dr. MARIO: "Just Before the UFO Known to the Few" Version''
|JapM=Dr. MARIO: "Just Before the UFO Known to the Few" Version
}}
}}


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*[https://www.nintendo.co.jp/n02/dmg/vua/ Japanese website (Game Boy)]
*[https://www.nintendo.co.jp/n02/dmg/vua/ Japanese website (Game Boy)]
*[https://www.nintendo.co.jp/n02/shvc/bdmj/ Japanese website (Super Famicom Nintendo Power)]
*[https://www.nintendo.co.jp/n02/shvc/bdmj/ Japanese website (Super Famicom Nintendo Power)]
 
*[https://www.nintendo.com/jp/famicom/software/hvc-vu/index.html Japanese website (Famicom 40th Anniversary)]
{{MarioGames}}
*[https://www.nintendo.co.jp/clv/manuals/ja/pdf/CLV-P-HAAXJ.pdf Japanese Famicom manual]
*[https://www.nintendo.co.jp/clv/manuals/en/pdf/CLV-P-NAAXE.pdf North American NES manual]
{{Super Mario games}}
{{GB}}
{{GB}}
{{VirtualConsole}}
{{Virtual Console}}
{{NSO}}
{{Arcade}}
{{Arcade}}
{{NES}}
{{NES}}
[[Category:Dr. Mario|*]]
[[Category:Dr. Mario|*]]
[[Category:Games]]
[[Category:Games]]
[[Category:Arcade games]]
[[Category:Nintendo Entertainment System games]]
[[Category:Nintendo Entertainment System games]]
[[Category:Game Boy games]]
[[Category:Game Boy games]]