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{{ | {{level infobox | ||
|title=Yold Ruins | |title=Yold Ruins | ||
|image=[[File:YoldRuins.png|250px]] | |image=[[File:YoldRuins.png|250px]] | ||
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|before=[[Yold Desert|<<]] | |before=[[Yold Desert|<<]] | ||
|after=[[Gloam Valley|>>]] | |after=[[Gloam Valley|>>]] | ||
|track=Yold Ruins | |||
|sample=[[File:SPM Yold Ruins.oga]] | |||
}} | }} | ||
The '''Yold Ruins''' are the setting of Chapter 1-4 in ''[[Super Paper Mario]]''. They are the ruins of a fortress found in [[Yold Desert]]. | The '''Yold Ruins''' are the setting of Chapter 1-4 in ''[[Super Paper Mario]]''. They are the ruins of a fortress found in [[Yold Desert]]. | ||
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''What dangers lurked in the shady corridors ahead?''</blockquote> | ''What dangers lurked in the shady corridors ahead?''</blockquote> | ||
[[File:Yold Ruins entrance.PNG|thumb|left|200px|The entrance to Yold Ruins | [[File:Yold Ruins entrance.PNG|thumb|left|200px|The entrance to Yold Ruins, shaped like [[Fracktail]]'s snout]] | ||
[[Mario]] reaches the ruins after his trek through the [[Yold Desert]]. [[Tippi]] says that she senses the [[Pure Heart]] close ahead, but also senses something else and warns Mario to be careful. The first room is a small staircase going down, with a door and a [[Squiglet]] at the bottom. The next room is a hallway, that has a [[Buzzy Beetle]] and a [[Quicksand]] pit as the first obstacles. Afterwards, a Buzzy Beetle on the ceiling and one on the ground come next. There is a platform with a [[Fire Bar]] and a [[? Block]] containing a [[Mushroom]]. Above this platform are two Hard Blocks, which Mario can use to get to two hidden areas around the room. Two Buzzy Beetles (one 2D and one 3D) and a [[Squiglet]] appear on the left secret room. On the right one there is one [[Squig]] and a small pit room with a [[Ladder]]. Down here, the player can collect a [[Life Shroom]] from a [[treasure chest]]. The following room has three big Fire Bars and a locked door between two small Fire Bars. To the far left of the room is a door in midair. [[Flip]]ping reveals a Squiglet and two Flip blocks underneath it. When Mario hits them, they flip to 2D, allowing him to enter the door. It leads to a small room with two [[Spiky Tromp]]s and a ladder leading to platform and the [[Ruins Key (Super Paper Mario)|key]] to the locked door. Beyond that door is a room with a large pit of quicksand. There is a [[Save Block]] in this room. Above the pit is a platform of blocks, traversed by a Squiglet. Above that platform is a group of blocks in a square shape. Continuing on past here, Mario will find two Spiky Tromps, a Squig and two doors, one on top of the other, and the bottom door is locked. The room behind the unlocked door has a switch on the ceiling and pipe dropping Squiglets. Mario must throw the Squiglets at the switch with [[Thoreau]]. Upon leaving the room, he will find that the blocks mentioned before have rearranged, opening up to reveal a key that can be collected with Thoreau. | [[Mario]] reaches the ruins after his trek through the [[Yold Desert]]. [[Tippi]] says that she senses the [[Pure Heart]] close ahead, but also senses something else and warns Mario to be careful. | ||
The first room is a small staircase going down, with a door and a [[Squiglet]] at the bottom. The next room is a hallway, that has a [[Buzzy Beetle]] and a [[Quicksand]] pit as the first obstacles. Afterwards, a Buzzy Beetle on the ceiling and one on the ground come next. There is a platform with a [[Fire Bar]] and a [[? Block]] containing a [[Mushroom]]. Above this platform are two Hard Blocks, which Mario can use to get to two hidden areas around the room. Two Buzzy Beetles (one 2D and one 3D) and a [[Squiglet]] appear on the left secret room. On the right one there is one [[Squig]] and a small pit room with a [[Ladder]]. Down here, the player can collect a [[Life Shroom]] from a [[treasure chest]]. The following room has three big Fire Bars and a locked door between two small Fire Bars. To the far left of the room is a door in midair. [[Flip]]ping reveals a Squiglet and two Flip blocks underneath it. When Mario hits them, they flip to 2D, allowing him to enter the door. It leads to a small room with two [[Spiky Tromp]]s and a ladder leading to platform and the [[Ruins Key (Super Paper Mario)|key]] to the locked door. Beyond that door is a room with a large pit of quicksand. There is a [[Save Block]] in this room. Above the pit is a platform of blocks, traversed by a Squiglet. Above that platform is a group of blocks in a square shape. Continuing on past here, Mario will find two Spiky Tromps, a Squig and two doors, one on top of the other, and the bottom door is locked. The room behind the unlocked door has a switch on the ceiling and pipe dropping Squiglets. Mario must throw the Squiglets at the switch with [[Thoreau]]. Upon leaving the room, he will find that the blocks mentioned before have rearranged, opening up to reveal a key that can be collected with Thoreau. | |||
{{multiple image | {{multiple image | ||
|align=right | |align=right | ||
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''She had waited 1,500 years to deliver the message to the legendary hero.'' | ''She had waited 1,500 years to deliver the message to the legendary hero.'' | ||
''With the second Pure Heart | ''With the second Pure Heart in hand, Mario was in great spirits.'' | ||
''But six Pure Hearts still remained to be found, and the journey had just begun.'' | ''But six Pure Hearts still remained to be found, and the journey had just begun.'' | ||
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===Enemies and obstacles=== | ===Enemies and obstacles=== | ||
<gallery> | |||
File:SPMBuzzyBeetle.png|100px|[[Buzzy Beetle]]s | |||
File:Firebar SPM.png|100px|[[Fire Bar]]s | |||
File:SPMFrackle.png|100px|[[Frackle]]s (fought together with Fracktail) | |||
File:Fracktail.jpg|100px|[[Fracktail]] (Chapter 1 boss) | |||
File:SPM Megabite Catch Card.png|100px|[[Megabite]] (second room) | |||
File:Spiky Tromp SPM.png|100px|[[Spiky Tromp]]s | |||
File:SPMSquig.png|100px|[[Squig]]s | |||
File:SPM Squiglet.png|100px|[[Squiglet]]s | |||
</gallery> | |||
===Menu description=== | ===Menu description=== | ||
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|Jap=コダーイいせき | |Jap=コダーイいせき | ||
|JapR=Kodāi Iseki | |JapR=Kodāi Iseki | ||
|JapM= | |JapM=「コダーイ」is an elongated version of「古代」(''kodai'', ancient), and「いせき」means "ruins" | ||
| | |Fre=Ruines d'Antan | ||
| | |FreM=Yesteryear's Ruins | ||
|Ger=Linienstein-Ruinen | |Ger=Linienstein-Ruinen | ||
|GerM= | |GerM=Linestone Ruins | ||
| | |SpaE=Ruinas Anticas<ref name=ruinasanticas>[https://youtu.be/GO6AAaleDy4?t=17 "Super Paper Mario - Tierra Lineal - Fase 1-4"].</ref> | ||
| | |SpaEM=Yold Ruins ("Anticas" is derived from ''antiguas'' [ancient]) | ||
|Ita=Antiche Rovine | |Ita=Antiche Rovine | ||
|ItaM= | |ItaM=Ancient Ruins | ||
|Kor=고대유적 | |||
|KorR=Godae Yujeog | |||
|KorM=Ancient Ruins | |||
}} | |||
;Monster of the Ruins | ;Monster of the Ruins | ||
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|Ita=Il mostro delle rovine | |Ita=Il mostro delle rovine | ||
|ItaM=The ruins' monster | |ItaM=The ruins' monster | ||
|Fre=Le monstre des ruines | |||
|FreM=Monster of the ruins | |||
|SpaE=El monstruo de las ruinas<ref name=ruinasanticas>[https://youtu.be/GO6AAaleDy4?t=17 "Super Paper Mario - Tierra Lineal - Fase 1-4"].</ref> | |||
|SpaEM=The monster of the ruins | |||
|Ger=Das Monster der Ruine | |||
|GerM=The ruins' monster | |||
|Kor=유적과 괴물 | |||
|KorR=Yujeoggwa Goemul | |||
|KorM=Ruins and Monsters | |||
}} | }} | ||
==Trivia== | ==Trivia== | ||
*Its name comes from the archaic phrase "ye old". | *Its name comes from the archaic phrase "ye old". | ||
*The walls of Yold Ruins feature a faded, barely-perceptible painting of Fracktail, whose body follows the path that the player should take to reach Fracktail's abode. | |||
==References== | |||
<references/> | |||
{{SPM}} | {{SPM}} | ||
[[Category:Dungeons]] | [[Category:Dungeons]] | ||
[[Category:Super Paper Mario | [[Category:Super Paper Mario levels]] | ||
[[Category:Super Paper Mario | [[Category:Super Paper Mario locations]] | ||
[[Category:Temples | [[Category:Temples]] |
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