Famicom Grand Prix II: 3D Hot Rally: Difference between revisions

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{{italic title}}
{{italic title}}
{{redirect|3D Hot Rally|the soundtrack album|[[3D Hot Rally (album)]]}}
{{game infobox
{{game infobox
|image=[[File:HotRally.png|260px]]
|image=[[File:HotRally.png|260px]]
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'''''Famicom Grand Prix II: 3D Hot Rally''''' is a racing video game released in [[Japan]] for the [[Family Computer Disk System]]. It is the sequel to ''[[Famicom Grand Prix: F1 Race]]'', although the two games are very different. Like its predecessor, it too was subject of a tournament which was held from April 14 to May 31, 1988. The top 100 players of each class of car received a trophy in the form of a gold car of their class encased in quartz crystal with their name and rank on the base. Thus, there are 300 such trophies. They and thousands of runners-up and raffle winners received a "Pretty Mini", which is a yellow stationery set in the form of Diskun, the FDS mascot. It is similar to a white stationery set that was sold in stores.<ref>[https://pony.velvet.jp/fcdisk/fdsidxmnlsealallst6.html]</ref><ref>[https://famicomworld.com/workshop/articles/the-holy-grails/holy-grails-stationary-set/ Types of Pretty Mini stationery sets]</ref> They also received mock driver's licenses.<ref>[https://www.youtube.com/watch?v=ky8UJqmhR_I Video of the prizes]</ref> The game supports the {{wp|Famicom 3D System}}, allowing the player to see the screen in three-dimensions by wearing a specialized set of goggles. The game's name makes note of said capabilities.  
'''''Famicom Grand Prix II: 3D Hot Rally''''' is a racing video game released in [[Japan]] for the [[Family Computer Disk System]]. It is the sequel to ''[[Famicom Grand Prix: F1 Race]]'', although the two games are very different. Like its predecessor, it too was subject of a tournament which was held from April 14 to May 31, 1988. The top 100 players of each class of car received a trophy in the form of a gold car of their class encased in quartz crystal with their name and rank on the base. Thus, there are 300 such trophies. They and thousands of runners-up and raffle winners received a "Pretty Mini", which is a yellow stationery set in the form of Diskun, the FDS mascot. It is similar to a white stationery set that was sold in stores.<ref>[https://pony.velvet.jp/fcdisk/fdsidxmnlsealallst6.html]</ref><ref>[https://famicomworld.com/workshop/articles/the-holy-grails/holy-grails-stationary-set/ Types of Pretty Mini stationery sets]</ref> They also received mock driver's licenses.<ref>[https://www.youtube.com/watch?v=ky8UJqmhR_I Video of the prizes]</ref> The game supports the {{wp|Famicom 3D System}}, allowing the player to see the screen in three-dimensions by wearing a specialized set of goggles. The game's name makes note of said capabilities.  


''Famicom Grand Prix II: 3D Hot Rally'' marks the first time that [[Luigi]] appears taller and thinner than [[Mario]] on a game's box art, though this design was established in official artwork for ''[[Super Mario Bros.: The Lost Levels]]'' <!-- "Official" artwork is of dubious origin, see [[Talk:Famicom Grand Prix II: 3D Hot Rally]]. --> and in the film ''[[Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!]]''.
''Famicom Grand Prix II: 3D Hot Rally'' marks the first time that [[Luigi]] appears taller and thinner than [[Mario]] on a game's box art, though this design was established in official artwork in the film ''[[Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!]]''.


This game, along with its predecessor, is a possible ancestor to the ''[[Mario Kart (series)|Mario Kart]]'' series, most likely due to the fact that it features Mario and possesses similar 2D racing mechanics, which was later carried on to ''[[Super Mario Kart]]''.
This game, along with its predecessor, is a possible ancestor to the ''[[Mario Kart (series)|Mario Kart]]'' series, most likely due to the fact that it features Mario and possesses similar 2D racing mechanics, which was later carried on to ''[[Super Mario Kart]]''.
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The game is not a traditional racing game in the sense the goal is not to finish first, but rather to finish before the timer ends. The player starts with 20 seconds in the "Time Bank". Each alternate path, or "leg", of the course has a predetermined expected time frame of completion. If players do not meet that time frame, the seconds from the Time Bank will subtract. However, if players finish the leg in under the expected time indicated, the seconds remaining from it will be added on to the Time Bank. If the Time Bank is fully depleted, the vehicle will automatically switch to neutral transmission and begin gradually slowing down as long as it is not angled downhill; if the vehicle stops with an empty time gauge, the game will end.
The game is not a traditional racing game in the sense the goal is not to finish first, but rather to finish before the timer ends. The player starts with 20 seconds in the "Time Bank". Each alternate path, or "leg", of the course has a predetermined expected time frame of completion. If players do not meet that time frame, the seconds from the Time Bank will subtract. However, if players finish the leg in under the expected time indicated, the seconds remaining from it will be added on to the Time Bank. If the Time Bank is fully depleted, the vehicle will automatically switch to neutral transmission and begin gradually slowing down as long as it is not angled downhill; if the vehicle stops with an empty time gauge, the game will end.


Scattered throughout the course in groups of five are [[Hot Dot]]s: collecting eight of them will grant the vehicle an additional gear for a temporary 15 seconds that allows it to speed up to 300 km/h.
Scattered throughout the course, usually in groups of five, are [[Hot Dot]]s: collecting eight of them will grant the vehicle an additional gear for a temporary 15 seconds that allows it to speed up to 300 km/h.


==Characters==
==Characters==
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==Gallery==
==Gallery==
===Artwork===
{{main-gallery}}
<gallery>
<gallery>
3DHR-Logo.png|The game's logo
Mario with tire 3DHR.png|[[Mario]] holding a tire
Mario with tire 3DHR.png|[[Mario]] holding a tire
3D Hot Rally-tired MarioLuigi.png|A tired Mario and [[Luigi]], resting
3D Hot Rally-tired MarioLuigi.png|A tired Mario and [[Luigi]], resting
3DHR Mario.png|Mario, running and pointing
Mario (Steering Wheel) - 3D Hot Rally.png|Mario with a steering wheel
FamicomIIArt1.png|Mario driving, with passenger Luigi
Mario and Luigi (Yonque) - 3D Hot Rally.png|Mario and Luigi posed next to the Yonque
FamicomIIArt2.png|Mario popping champagne
FamicomIIArt3.png|Mario popping champagne in front of Luigi
FamicomIIArt3.png|Mario popping champagne in front of Luigi
Mario3DRallyCoverArt.png|Mario and Luigi riding in the Monster
Mario3DRallyCoverArt.png|Mario and Luigi riding in the [[Monster (vehicle)|Monster]]
3DHR obstacles.png|The obstacles
3DHR Jamadato.png|[[Jamadatō]]
HotMark.png|[[Hot Dot]]
3DHR - Cover artwork.png|Cover artwork
FDS Hot Rally.png|Blue disk
FGP23DHR FDS flyer.jpg|Promotional Flyer
</gallery>
 
===Sprites===
====Cars====
;Kattobi
<gallery widths="45px" heights="24px" class="graybg" style="display:inline-block">
FGPII Kattobi title.gif|Title
FGPII Kattobi light back.png|Racing (day)
FGPII Kattobi mid back.png|Racing (evening)
FGPII Kattobi dark back.png|Racing (night)
FGPII Kattobi light spin.gif|Spinning (day)
FGPII Kattobi mid spin.gif|Spinning (evening)
FGPII Kattobi dark spin.gif|Spinning (night)
Kattobi 3DHotRally.png|Finished
</gallery>
;Yonque
<gallery widths="45px" heights="24px" class="graybg" style="display:inline-block">
FGPII Yonque title.gif|Title
FGPII Yonque light back.png|Racing (day)
FGPII Yonque mid back.png|Racing (evening)
FGPII Yonque dark back.png|Racing (night)
FGPII Yonque light spin.gif|Spinning (day)
FGPII Yonque mid spin.gif|Spinning (evening)
FGPII Yonque dark spin.gif|Spinning (night)
Yonque HotRally.png|Finished
</gallery>
;Monster
<gallery widths="45px" heights="24px" class="graybg" style="display:inline-block">
FGPII Monster title.gif|Title
FGPII Monster light back.png|Racing (day)
FGPII Monster mid back.png|Racing (evening)
FGPII Monster dark back.png|Racing (night)
FGPII Monster light spin.gif|Spinning (day)
FGPII Monster mid spin.gif|Spinning (evening)
FGPII Monster dark spin.gif|Spinning (night)
Monster 3DHotRally.png|Finished
</gallery>
 
====Mario and Luigi====
<gallery widths="41px" heights="35px" class="graybg" style="display:inline-block">
FGPII Bros repair red light.gif|Repair (red, day)
FGPII Bros repair red mid.gif|Repair (red, evening)
FGPII Bros repair red dark.gif|Repair (red, night)
FGPII Bros repair blue light.gif|Repair (blue, day)
FGPII Bros repair blue mid.gif|Repair (blue, evening)
FGPII Bros repair blue dark.gif|Repair (blue, night)
FGPII Bros lose red light.png|Losing (red, day)
FGPII Bros lose red mid.png|Losing (red, evening)
FGPII Bros lose red dark.png|Losing (red, night)
FGPII Bros lose blue light.png|Losing (blue, day)
FGPII Bros lose blue mid.png|Losing (blue, evening)
FGPII Bros lose blue dark.png|Losing (blue, night)
FGPII Bros win red.gif|Winning (red)
FGPII Bros win blue.gif|Winning (blue)
</gallery>
 
====Both====
<gallery widths="40px" heights="24px" class="graybg" style="display:inline-block">
Monster MarioLuigi.png|Mario and Luigi with the Monster
</gallery>
 
====Alerts====
<gallery widths="40px" heights="32px" class="graybg" style="display:inline-block">
FGPII Alert countdown.gif|Countdown
FGPII Alert 3.png|Countdown
FGPII Alert 2.png|Countdown
FGPII Alert 1.png|Countdown
FGPII Alert Go.png|Countdown
FGPII Alert Sharp left.png|Sharp left turn
FGPII Alert Sharp right.png|Sharp right turn
FGPII Alert S-curve left.png|S-curve left
FGPII Alert S-curve right.png|S-curve right
FGPII Alert Fork.png|Fork in the road
FGPII Alert Merge.png|Roads merge
</gallery>
 
====Map icons====
<gallery widths="32px" heights="8px" class="graybg" style="display:inline-block">
FGPII Map icon current position.gif|Current position
FGPII Map icon Check Point.png|Check Point
FGPII Map icon Repair Point.png|[[Repair Point]]
FGPII Map icon Repair Point.gif|Repair Point
</gallery>
 
===Screenshots===
<gallery>
FGP23DHR FDS title.png|Title screen
FGP23DHR FDS screen.png|Screenshot showing the [[Monster (vehicle)|Monster]], grassy terrain
Monstertruck.png|Screenshot showing the [[Yonque]], desert terrain
SnowTerrain.png|The Monster in a snowy terrain
HotMarkFMC.png|Collecting a [[Hot Dot]] in the Yonque
</gallery>
 
====Ending====
<gallery>
FGPII Screenshot ending 1.png
FGPII Screenshot ending 2.png
FGPII Screenshot ending 3.png
FGPII Screenshot ending 4.png
FGPII Screenshot ending 5.png
FGPII Screenshot ending 6.png
FGPII Screenshot ending 7.png
FGPII Screenshot ending 8.png
FGPII Screenshot ending 9.png
FGPII Screenshot ending 10.png
FGPII Screenshot ending 11.png
FGPII Screenshot ending 12.png
FGPII Screenshot ending 13.png
FGPII Screenshot ending 14.png
FGPII Screenshot ending 15.png
FGPII Screenshot ending 16.png
FGPII Screenshot ending 17.png
FGPII Screenshot ending 18.png
FGPII Screenshot ending 19.png
FGPII Screenshot ending 20.png
FGPII Screenshot ending 21.png
</gallery>
</gallery>


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{{NIWA|SmashWiki=List of minor Nintendo universes#Famicom Grand Prix|StrategyWiki=1}}
{{NIWA|SmashWiki=List of minor Nintendo universes#Famicom Grand Prix|StrategyWiki=1}}
<references/>
<references/>
{{FGPII3DHR}}
{{FGPII3DHR}}
{{Super Mario games}}
{{Super Mario games}}