Metroid-Samus: Difference between revisions

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==Gameplay==
==Gameplay==
Tilt the [[Game Boy Advance]] to have [[Samus Aran]] aim her arm cannon to shoot the [[Metroid (species)|Metroid]]. If the Metroid reaches Samus, it kills her.
Tilt the [[Game Boy Advance]] to have [[Samus Aran]] aim her arm cannon to shoot the enemies.
 
*'''Level 1:''' Samus must defeat a slow-moving enemy.
*'''Level 1:''' The Metroid moves in a straight line.  
*'''Level 2:''' Samus must defeat a fast-moving enemy (''Twisted!'') or two stationary ones (''Gold'').
*'''Level 2:''' The Metroid zigzags as it moves.  
*'''Level 3:''' Samus must keep a [[Metroid (species)|Metroid]] from reaching her until time runs out.
*'''Level 3:''' The Metroid moves erratically, charging at Samus.
{{WarioWare: Twisted! Microgames}}
{{WarioWare: Twisted! Microgames}}
{{WWG Microgames}}
{{WWG Microgames}}
[[Category:WarioWare: Twisted! Microgames]]
[[Category:WarioWare: Twisted! Microgames]]
[[Category:WarioWare Gold Microgames]]
[[Category:WarioWare Gold Microgames]]

Revision as of 14:11, June 3, 2019

Template:Minigame-infobox Metroid-Samus is one of 9-Volt's microgames in WarioWare: Twisted! It is set in the NES game Metroid. It returns in WarioWare Gold as one of 18-Volt's microgames.

Gameplay

Tilt the Game Boy Advance to have Samus Aran aim her arm cannon to shoot the enemies.

  • Level 1: Samus must defeat a slow-moving enemy.
  • Level 2: Samus must defeat a fast-moving enemy (Twisted!) or two stationary ones (Gold).
  • Level 3: Samus must keep a Metroid from reaching her until time runs out.

Template:WarioWare: Twisted! Microgames Template:WWG Microgames