Criss Kross Cliffs: Difference between revisions

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'''Criss Kross Cliffs''' is the thirty-seventh [[level]] in the [[Super Nintendo]] and [[Game Boy Advance]] game, ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]''. It is also the second are of the lost world, [[Krematoa]]. In the game's Game Boy Advance remake, the level is instead the forty-third level.
'''Criss Kross Cliffs''' is the thirty-seventh [[level]] in the [[Super Nintendo]] and [[Game Boy Advance]] game, ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]''. It is also the second are of the lost world, [[Krematoa]]. In the game's Game Boy Advance remake, the level is instead the forty-third level.


In order to get to the top of this cliff level, the [[Kong]]s will have to bounce on [[Steel Keg|steel kegs]] blasted upwards by a [[Bazuka]] at the bottom of the area. There will be parts in the level where the Kongs must use [[Switch Barrel]]s to turn the kegs into [[TNT Barrel]]s in order to defeat red [[Buzz (species)|Buzzes]] that can be in the monkeys' way. The Kongs must then hit the Switch Barrels a second time in order to restore the kegs so they can continue upwards. [[Re-Koil]]s, [[Buzz (species)|Buzzes]], [[Klasp]]s, and [[Kuff 'n' Klout]] are this level's enemies, and they can cause quite some trouble.
In order to get to the top of this cliff level, the [[Kong]]s will have to bounce on [[Steel Keg|steel kegs]] blasted upwards by a [[Bazuka]] at the bottom of the area. There will be parts in the level where the Kongs must use [[Switch Barrel]]s to turn the kegs into [[TNT Barrel]]s in order to defeat red [[Buzz (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|Buzzes]] that can be in the monkeys' way. The Kongs must then hit the Switch Barrels a second time in order to restore the kegs so they can continue upwards. [[Re-Koil]]s, [[Buzz (species)|Buzzes]], [[Klasp]]s, and [[Kuff 'n' Klout]] are this level's enemies, and they can cause quite some trouble.


In the European and Japanese versions of ''Donkey Kong Country 3'', there are far more red Buzzes than in the American version. This is because, in the American version, it is possible to bypass many of these red Buzzes without defeating them with TNT barrels by ascending through the level.
In the European and Japanese versions of ''Donkey Kong Country 3'', there are far more red Buzzes than in the American version. This is because, in the American version, it is possible to bypass many of these red Buzzes without defeating them with TNT barrels by ascending through the level.