Editing Trampoline Terror

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{{minigame infobox
[[File:Trampoline Terror SM64DS.png|thumb|Trampoline Terror]]
|image=[[File:Trampoline Terror SM64DS.png|200px]]
|appears_in=''[[Super Mario 64 DS]]''
|type=Mario's minigame
|sample=[[File:SM64DS Trampoline Time.oga]]
}}
'''Trampoline Terror''' is one of [[Mario]]'s [[minigame]]s in ''[[Super Mario 64 DS]]''. This minigame is very similar to [[Trampoline Time]], except Mario must earn [[point]]s by going through rainbow rings. Both minigames use ''[[Super Mario Sunshine]]''{{'}}s secret level music.
'''Trampoline Terror''' is one of [[Mario]]'s [[minigame]]s in ''[[Super Mario 64 DS]]''. This minigame is very similar to [[Trampoline Time]], except Mario must earn [[point]]s by going through rainbow rings. Both minigames use ''[[Super Mario Sunshine]]''{{'}}s secret level music.


==Gameplay==
==Gameplay==
At the beginning of the minigame, a long line appearing at the bottom of the Touch Screen turns into a large trampoline. If Mario bounces off it, the trampoline turns yellow and then red. The third time that Mario bounces off it, the trampoline disappears. The player can draw more trampolines by using the [[Nintendo DS#Stylus|stylus]], so Mario can bounce off them to get through the rings that appear on both screens. The closer Mario is to the center of a trampoline when he bounces off it, the higher he jumps. Like in the other trampoline-based minigames, no more than three trampolines can be visible simultaneously. If Mario passes through a ring, 100 points are earned. However, if Mario goes through multiple rings in succession without bouncing off a trampoline, the points are doubled each time. Initially, there is only one Mario to jump around. When the player gets 1,000 points, a second Mario appears. Getting 5,000 points creates a third Mario. At 10,000 points, the player has four Marios to manage. If the player gets 20,000 points, a fifth and final Mario appears. If the player loses three lives, the [[Game Over|minigame ends]], showing the scores.
The game begins with a long line appearing at the bottom of the Touch Screen, turning into a large trampoline. If Mario bounces off it, the carpet will turn yellow, and then red. The third time that Mario bounces off it, the carpet disappears. The player can draw more trampolines by using the [[Nintendo DS#Stylus|stylus]], so Mario can bounce off them to get through the rings that appear on both screens. The closer Mario is to the center of a trampoline when he bounces off it, the higher he jumps. Similar to in the other trampoline-based minigames, no more than three trampolines can be visible simultaneously. If a Mario passes through a ring, 100 points are earned. However, if a Mario goes through multiple rings in succession without bouncing off a trampoline, the points will be doubled each time. Initially, there is only one Mario to jump around. When the player gets 1,000 points, a second Mario clone will appear. Getting 5,000 points creates a third Mario. At 10,000 points, the player will have four Mario clones to manage. If the player gets 20,000 points, a fifth and final Mario will appear. If the player loses three lives, the [[Game Over|minigame ends]], showing the scores.


==In-game instructions==
==In-game instructions==
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|JapR=Sūpā Toranporin Mario
|JapR=Sūpā Toranporin Mario
|JapM=Super Trampoline Mario
|JapM=Super Trampoline Mario
|Fre=Trampoline acrobatique
|Fra=Trampoline acrobatique
|FreM=Acrobatic Trampoline
|FraM=Acrobatic Trampoline
|Ger=Trampolin-Terror
|Ger=Trampolin-Terror
|GerM=Trampoline Terror
|GerM=Trampoline Terror
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*The background of this minigame slightly resembles the [[Tower of the Wing Cap]].
*The background of this minigame slightly resembles the [[Tower of the Wing Cap]].
{{SM64}}
{{SM64}}
[[Category:Unlockables]]
[[Category:Super Mario 64 DS minigames]]
[[Category:Super Mario 64 DS minigames]]
[[it:Trampolino e cerchio]]
[[it:Trampolino e cerchio]]

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