Editing Tape (boss)

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In its second phase, Tape's HP is correspondent to its current amount of tape, similar to [[Rubber Band]] and the Fire Vellumental. However, it is not a hard limit, as normal attacks do not appear to destroy any tape, and its damage is not recoverable.
In its second phase, Tape's HP is correspondent to its current amount of tape, similar to [[Rubber Band]] and the Fire Vellumental. However, it is not a hard limit, as normal attacks do not appear to destroy any tape, and its damage is not recoverable.


Prior to lining up the rings, Tape uses Roll Out to cover the arena with tape; generally, six pieces are used if there is no tape on the board, and three pieces are used if there is tape on the board. If 12 pieces of tape have been used, it can also recall the sticky tape to heal its HP. This tape alters the actions Mario can take in shuffling the arena as the two spaces bonded by the same piece of tape must be moved as one, which causes some rings and rows to be moved together. The tape is also unable to slide to the point where it moves to the other side of the board. The Fire Vellumental's ability, however, can be used to burn through the sticky tape, permanently damaging Tape's health.  
Prior to lining up the rings, Tape uses Roll Out to cover the arena with tape; generally, six pieces are used if there is no tape on the board, and three pieces are used if there is tape on the board. If 12 pieces of tape have been used, it can also recall the sticky tape to heal its HP. This tape alters the actions Mario can take in shuffling the arena as the two spaces bonded by the same piece of tape must be moved as one, which causes some rings and rows to be moved together. The tape also cannot be slided to the point where it moves to the other side of the board. The Fire Vellumental's ability, however, can be used to burn through the sticky tape, permanently damaging Tape's health.  


When Tape attacks, if Mario is close, it uses Sticky Drill, rapidly attacking Mario seven times for 5-7 damage. If Mario is farther away, it uses Sticky Spin, attacking Mario even faster for 3-5 damage.
When Tape attacks, if Mario is close, it uses Sticky Drill, rapidly attacking Mario seven times for 5-7 damage. If Mario is farther away, it uses Sticky Spin, attacking Mario even faster for 3-5 damage.

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