Talk:List of Super Smash Bros. for Wii U glitches

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Here, we will heard some glitches we fonded in Super Smash Bros. for Wii U. Enjoy!



Untitled Header by Bazooka Mario[edit]

I encountered a few glitches, but I don't know how to replicate them. One is a music glitch. At one point, there is no music playing in the custom stage. I normally play with music off, but one time, I turned it on and tested a custom stage via custom stage builder, and there was no music playing at all. Additionally, later, when I was playing on the custom stage on a normal match (technically a giant match), right when I pause, the music vanished.

The other glitch happened when I was playing 17-minute 8-player Smash in the Temple. A CPU player dropped a Tanooki Leaf after using it for a while (normal), but it was positioned in a way that is was infinitely falling. It was stuck on the corner of the lower leftmost edge and it remained there for the remainder of the match. It even has the flickering frames that show up when it's about to disappear, but it was stuck, suspended, spinning, and flickering, but never disappeared.

If anyone can replicate those, that would be a plus. Mario Green.pngKaBoom! 17:48, 3 April 2015 (EDT)

Untitled Header by 184.2.226.15[edit]

Regarding "The regular special attack, not the Smash Power": With the Duck Hunt character, on Castle Siege, I broke the smash ball the very instant that someone disconnected from battle. Whenever I tried to use the final smash, Duck Hunt would just spawn a can like usual and keep his final smash glow. I'll leave it up to the other editors if they want to use this information.

Also, on rare occasions, in both the For Tun team and For Glory team modes, the match will start when only three people are in the lobbies, resulting in 2-v-1 matches. Normally, the lobby timer will just stay at zero if there are fewer than four players. I'm not sure what causes this. Again, I'll leave it up to other editors whether or not to include this.
The preceding unsigned comment was added by 184.2.226.15 (talk).

Truely Sudden Death[edit]

This glitch is rare. You need to play with Kirby with no copy and go to Port Town Aero Drive. When the air platform goes out, do some jumps and an «go up» sign apparears when Kirby is standing on the top, Kirby will be K.O'd. Watch the fail No 26 of this video: https://www.youtube.com/watch?v=rSInCpg5Hxw --MetalMario2 (talk) 14:25, 29 November 2015 (EST)

Two Pac-Men doing Trampoline not getting KO'ed off screen glitch[edit]

I could not understand a single word of this glitch. It's a complete garbled mess of words. It's clear whoever wrote this does not speak a word of English, so this needs to be rewritten or removed because it's complete gibberish.

For the record, a lot of the other glitches on this page aren't much better... Shadow2 (talk) 16:33, 14 December 2017 (EST)

Discovered new Glitch, don't know where to put it[edit]

Hi folks. I think this glitch is new and I don't know where to put it, so here it is. The video is in bad quality, but read the description to understand it better. Just give credits to Mr Luck.

Here's the video: https://youtu.be/-LncEuA8-78
The preceding unsigned comment was added by 179.223.185.200 (talk).

All I'm getting is a large exclamation mark, which I'm assuming means the video is unavailable. There a different one you can find? Alex95sig1.pngAlex95sig2.png 23:52, 18 June 2018 (EDT)

Infinite Pac-Man Ladder Patched?[edit]

Can anyone confirm if the Infinite Pac-Man Ladder glitch was patched? It most likely was (considering the communities vocal reaction towards it), but I can’t confirm if it was. TheSuperZX (talk) 13:16, 2 December 2018 (EST)