Editing Super Mario 3D Land

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==Pre-release and unused content==
==Pre-release and unused content==
{{main|List of Super Mario 3D Land pre-release and unused content}}
{{main|List of Super Mario 3D Land pre-release and unused content}}
While the [[Super Leaf]] and [[P-Wing]] returned, and [[Hammer Mario]] was succeeded by [[Boomerang Mario]], director [[Yoshiaki Koizumi]] stated that more classical suits and powers were to return, but none appear in the final product. The [[Goomba's Shoe]] was once considered, but was later rejected.
While the [[Super Leaf]] and [[P-Wing]] returned, and [[Hammer Mario]] was succeeded by [[Boomerang Mario]], director [[Yoshiaki Koizumi]] stated that more classical suits and powers were to return, but none appear in the final product. The [[Goomba's Shoe]] was once considered and [[Yoshi]] would had appeared, but were later rejected.


A grassy spacious area and a level with many [[Donut Block]]s, [[platforms]], and blue [[Directional Block]]s were shown, along with an array of rotating platforms which would go on to be [[World 4-3 (Super Mario 3D Land)|World 4-3]]. Though while said to be cut from the final product, these areas might have evolved into [[World 2-1 (Super Mario 3D Land)|World 2-1]] and [[World 8-1 (Super Mario 3D Land)|World 8-1]] in the final product. The screenshots of these areas show that they use a camera angle not used in the final game, implying that the game would have had more dynamic camera angles.
A grassy spacious area and a level with many [[Donut Block]]s, [[platforms]], and blue [[Directional Block]]s were shown, along with an array of rotating platforms which would go on to be [[World 4-3 (Super Mario 3D Land)|World 4-3]]. Though while said to be cut from the final product, these areas might have evolved into [[World 2-1 (Super Mario 3D Land)|World 2-1]] and [[World 8-1 (Super Mario 3D Land)|World 8-1]] in the final product. The screenshots of these areas show that they use a camera angle not used in the final game, implying that the game would have had more dynamic camera angles.

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