Swing Bar: Difference between revisions

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(Are the swing bars in the first Mario vs. DK these Swing Bars too?)
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[[Image:Swing_Bar.PNG|thumb|230px|A Gold and Mini-Marios swinging on the '''Swing Bar'''.]]
[[Image:Swing_Bar.PNG|thumb|230px|A Mini Mario and a gold Mini Mario on a '''Swing Bar''' in ''Mario vs. Donkey Kong 2: March of the Minis''.]]
'''Swing Bars''' are objects in ''[[Mario vs. Donkey Kong 2: March of the Minis]]''. If a [[Mini Mario]] [[jump]]s toward a swing bar, he will grab on to it. The [[player]] can rotate the handle on the side to rotate the Mini Mario. If the player slides up on the Mini Mario with the [[stylus]] while he is rotating, the Mini Mario will be sent flying up and reach a platform above him. The player can also make Mini Mario go left or right while he is on the Metal Bar, or the player can just slide the stylus down to make him get off the Metal Bar.
'''Swing Bars''' are objects found in ''[[Mario vs. Donkey Kong 2: March of the Minis]]''. Some Swing Bars have handles on the side to build up height power, while some don't. If a [[Mini Mario (toy)|Mini Mario]] [[jump]]s toward a Swing Bar, it will grab on to it. The [[player]] can rotate the handle on the side to rotate the Mini Mario/s on the bar, building up power. If the player slides up on a Mini Mario with the [[stylus]] while it rotating, the Mini Mario/s will be sent flying up a certain height depending on how long the player rotated the Swing Bar. The player can also make the Mini Mario/s go left or right while it is/they are on the Swing Bar, or the player can just slide the stylus down to make it/them get off.
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Revision as of 23:50, January 29, 2011

A Mini Mario and a gold Mini Mario on a Swing Bar in Mario vs. Donkey Kong 2: March of the Minis.

Swing Bars are objects found in Mario vs. Donkey Kong 2: March of the Minis. Some Swing Bars have handles on the side to build up height power, while some don't. If a Mini Mario jumps toward a Swing Bar, it will grab on to it. The player can rotate the handle on the side to rotate the Mini Mario/s on the bar, building up power. If the player slides up on a Mini Mario with the stylus while it rotating, the Mini Mario/s will be sent flying up a certain height depending on how long the player rotated the Swing Bar. The player can also make the Mini Mario/s go left or right while it is/they are on the Swing Bar, or the player can just slide the stylus down to make it/them get off.
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