Spore Chimes: Difference between revisions
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[[Image:RPG_Spore_Chimes.png|right|thumb|'''Spore Chimes''']] | [[Image:RPG_Spore_Chimes.png|right|thumb|'''Spore Chimes''']] | ||
'''Spore Chimes''' is a status-changing magic attack used by some monsters (as [[Carroboscis]], [[Sling Shy]] and [[Ding-A-Ling]]) in ''[[Super Mario RPG: Legend of the Seven Stars]]''. The enemy turns one member of the party into a [[Mushroom]], preventing fight against monsters to the character through battle. The move is performed as a huge bell resounding over a member, while musical notes drop on the target, to turn it into a mushroom. If the character is carrying the [[Trueform Pin]], the player will prevent the attack. It is | '''Spore Chimes''' is a status-changing magic attack used by some monsters (as [[Carroboscis]], [[Sling Shy]] and [[Ding-A-Ling]]) in ''[[Super Mario RPG: Legend of the Seven Stars]]''. The enemy turns one member of the party into a [[Mushroom]], preventing fight against monsters to the character through battle. The move is performed as a huge bell resounding over a member, while musical notes drop on the target, to turn it into a mushroom. If the character is carrying the [[Trueform Pin]], the player will prevent the attack. It is similar to the [[Sleep]] status. | ||
==Names in other Languages== | ==Names in other Languages== |
Revision as of 13:54, July 30, 2010
Spore Chimes is a status-changing magic attack used by some monsters (as Carroboscis, Sling Shy and Ding-A-Ling) in Super Mario RPG: Legend of the Seven Stars. The enemy turns one member of the party into a Mushroom, preventing fight against monsters to the character through battle. The move is performed as a huge bell resounding over a member, while musical notes drop on the target, to turn it into a mushroom. If the character is carrying the Trueform Pin, the player will prevent the attack. It is similar to the Sleep status.