Burn: Difference between revisions

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[[Image:Burn.PNG|frame]]
[[Image:Burn.PNG|frame]]
'''Burn''' is a status ailment found in three Mario RPG titles to date. If a [[frozen]] character is burned, both status ailments are negated.
'''Burn''' is a status ailment found in the ''Mario & Luigi'' series and ''[[Paper Mario: The Thousand-Year Door]]''. If a [[frozen]] character is burned, both status ailments are negated.


==History==
==History==
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[[Vivian]] is capable of inflicting Burns on enemies.
[[Vivian]] is capable of inflicting Burns on enemies.


[[Category:Status effects]]
[[Category:Status effects]]

Revision as of 20:25, August 27, 2009

Burn is a status ailment found in the Mario & Luigi series and Paper Mario: The Thousand-Year Door. If a frozen character is burned, both status ailments are negated.

History

Mario & Luigi series

Mario & Luigi: Superstar Saga

Using his Fire Bros. attack, Mario can sometimes Burn enemies, making them lose some HP every turn, similar to Poison. A small flame floating above the enemy indicates the condition.

Mario & Luigi: Partners in Time

The Burn status ailment returned in this game with a more dire consequence — if a character is burned, that character will lose some HP every turn and will not be able to attack or dodge. Burn is indicated with the character visibly on fire.

Paper Mario series

Paper Mario: The Thousand-Year Door

In this game, Burns again behave much the same way as Poison, that is, the character or enemy burned will lose one HP every turn for a number of turns. Burn is indicated by a small flame at the afflicted's feet.

Vivian is capable of inflicting Burns on enemies.