MarioWiki:Sandbox

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The sandbox (MarioWiki:Sandbox) is a page designed for testing and experimenting with wiki syntax. Feel free to try your skills at formatting here: Click on edit, make your changes, then click "Save changes" when you are finished. Content added here will not stay permanently. Feel free to remove any content when you think this page gets too crammed. This is not a page to chat.

Please do not fill the sandbox with memes. A little joking is fine, but if the sandbox is oversaturated with memes or jokes unrelated to testing, the jokes and memes in the sandbox will be removed. If you need further help editing, visit our help page.


This page was last edited by The Dab Master (talk).

Sandbox

February

DS Bowser Castle

February 8, 2026, 21:13 (UTC)

MarioWiki:Sandbox/

2000

[1]

Names in other languages[edit]

Language Name Meaning Notes
Japanese もぐらイモ[2]
Mogura Imo
Mole Potato
Chinese 挖土豆[3]
Wā tǔdòu
Digging potatoes
French Envie de patate[5] Potato Craving
German Kartoffeljagd[6] Potato hunting
Italian Prendi il cibo[4] Take the food
Spanish Cava-cava[7] Dig and dig

See also[edit]

References[edit]

The Aftermath of Nintendo Network[edit]

Based on real events and inspired by The Final 24 Hours of Nintendo Network by chillysu

The Recap[edit]

The Nintendo Network was an online gameplay network for Nintendo consoles providing online play for compatible games on the Nintendo 3DS and Wii U. The service was officially announced on January 26, 2012, and became available with the launch of the Wii U alongside Miiverse. The Nintendo Network was the second online network created by Nintendo, after Nintendo Wi-Fi Connection (which launched during the release of Mario Kart DS). Unlike its predecessor, which focused on specific functionalities within games and a largely de-centralized environment, the Nintendo Network aimed to establish a central platform where consumer services, such as user accounts and Miiverse, were connected. While the Nintendo Network offered similar features to Nintendo Wi-Fi Connection, including online gaming through games that require the Nintendo Network and digital purchases and downloadable content through the Nintendo eShop, it was also used for additional features such as updates, sending gameplay data statistics, and user account control.

The Decline[edit]

On March 3, 2017, the Nintendo Switch was released, and came with it, a chance to access WiFi. In 2018, more features would be packed onto an at the time brand new subscription service known as Nintendo Switch Online, which for the first time, had to be purchased instead of being free. This would end up marking the decline of Nintendo Network, even if they had around 18,000 users still online.

The Soft Shutdown of Nintendo eShop[edit]

A soft shutdown of the Nintendo eShop for the Nintendo 3DS and Wii U began on July 31, 2020, as a limited variant closed in certain Latin American and Caribbean markets,[1] as well as for the Nintendo 3DS in certain Southeast Asia and the Middle East markets.[2] This only marked the beginning of a slower shutdown worldwide.

The End of Nintendo eShop[edit]

On February 15, 2022, Nintendo announced that the ability to make purchases on the Nintendo eShop for the Nintendo 3DS and Wii U would cease in late March 2023. As announced on July 19, 2022, it is no longer possible to purchase Nintendo 3DS and Wii U software and downloadable content as of March 27, 2023.[3]

The Announcement[edit]

On October 4, 2023, Nintendo announced that Nintendo Network would be terminated in early April 2024, discontinuing online play and other functionalities that use online communication for Nintendo 3DS and Wii U software.[4]

The Last 24 Hours: One Last Chance[edit]

Thousands of players were online on April 7, 2024 at 8:00 PM EDT (Eastern Daylight Time), to play one last game before the service they spent years using and playing on would end. The date was confirmed to be April 8 (the following day) for everyone to mark the end of Nintendo Network. On the last hour of the service being alive, this was the end for most Nintendo Network users, and many rushed to record the last footage of their last game online. When it was 8:00 PM the following day, Nintendo Network would officially shut down.

The Termination[edit]

As announced on January 23, 2024, the Nintendo Network was terminated on April 8, 2024 at 8:00 PM EDT, more than 12 years after it was announced, and nearly 10 years after Nintendo Wi-Fi Connection was terminated.[5]

The Survival[edit]

The earliest post-shutdown disconnection was given to a user named "Player" playing Mario Kart 7, 35 seconds after the shutdown, at 8:00:35 PM EDT. This started an unfortunate disconnecting spree for various users from 8:01:00 to 8:02:27 PM, with the removal of "Mega Blitz", "8-bit boss", "nano", "Peter", A(2)r, AllenRax, "mali", "Delanie", "Coolcat3DS", "James", "Smokinator", "Player", "jo", dakrk, "shoe", "Leo", "Daniel", "Vinnvy☆", "Mega Ant", "😀サ まけあそぼ😀", "morgan", "Sophie", S.J.C. Entertainment, "Luigi", and "しほ" being disconnected from being booted off (most of them from Mario Kart 7 and two of them from Splatoon). Also at an unknown time on April 8 or April 9, another user named "Winter" was accidentally disconnected from Pokémon Ultra Moon due to leaving the plaza.

More Content Coming Soon[edit]

You can check out this Google Sheet of the aftermath to see later shutdowns for other users in the main server and shutdowns in the Dev server.

References[edit]