Editing Mechawiggler

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'''Mechawiggler''' is a massive insectoid robot from ''[[Super Mario Odyssey]]'' and the boss of the [[Metro Kingdom]], as well as one of the six bosses refought at the [[Mushroom Kingdom (Super Mario Odyssey)|Mushroom Kingdom]]. Despite being ostensibly based on a [[Wiggler]], it bears little resemblance to them, though it has a similar "enraged" state and several segments making up its body. It has five glowing orange eyes, a cyan and fuchsia {{wp|plasma globe}} embedded into each segment including the head, yellow electricity-producing rods surrounding said globes, and a mouth that resembles an electric plug.  
'''Mechawiggler''' is a massive insectoid robot from ''[[Super Mario Odyssey]]'' and the boss of the [[Metro Kingdom]], as well as one of the six bosses refought at the [[Mushroom Kingdom (Super Mario Odyssey)|Mushroom Kingdom]]. Despite being ostensibly based on a [[Wiggler]], it bears little resemblance to them, though it has a similar "enraged" state and several segments making up its body. It has five glowing orange eyes, a cyan and fuchsia {{wp|plasma globe}} embedded into each segment including the head, yellow electricity-producing rods surrounding said globes, and a mouth that resembles an electric plug.  


Mechawiggler is initially found covered in electricity on the lightning rod of [[New Donk City Hall]], where it uses its plug to absorb the city's electrical power. Once [[Mario]] reaches the top, it briefly crawls around the rod a few times before stopping and shrieking, followed by it charging Mario off the side of the building. Mechawiggler then proceeds to pursue the falling Mario down the side of the building. Mario lands upright on the ground and the battle begins.  
Mechawiggler is initially found covered in electricity on the lightning rod of [[New Donk City Hall]], where he uses his plug to absorb the city's electrical power. Once [[Mario]] reaches the top, it briefly crawls around the rod a few times before stopping and shrieking, followed by it charging Mario off the side of the building. Mechawiggler then proceeds to pursue the falling Mario down the side of the building. Mario lands upright on the ground and the battle begins.  


Mechawiggler attacks Mario by hurling electrical orbs from each of its segments while crawling along the wall. Mario must [[capture]] a nearby [[Sherm]], avoid or destroy the balls of electricity, and shoot Mechawiggler's weak points, the plasma globes, which darken, along with the electric rods, after one hit each. Once all the globes have darkened, Mechawiggler stops moving entirely while they glow faintly along the cracked surfaces, and [[Cappy]] urges Mario to start shooting at it even more; doing so causes Mechawiggler to squirm around before eventually getting covered in miniature explosions with another shriek.  
Mechawiggler attacks Mario by hurling electrical orbs from each of its segments while crawling along the wall. Mario must [[capture]] a nearby [[Sherm]], avoid or destroy the balls of electricity, and shoot Mechawiggler's weak points, the plasma globes, which darken, along with the electric rods, after one hit each. Once all the globes have darkened, Mechawiggler stops moving entirely while they glow faintly along the cracked surfaces, and [[Cappy]] urges Mario to start shooting at it even more; doing so causes Mechawiggler to squirm around before eventually getting covered in miniature explosions with another shriek.  

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