Editing History of coins
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===''Super Mario World'' / ''Super Mario World: Super Mario Advance 2''=== | ===''Super Mario World'' / ''Super Mario World: Super Mario Advance 2''=== | ||
[[File:CoinSMW.gif|frame]] | [[File:CoinSMW.gif|frame]] | ||
{{ | {{quote2|YOU ARE A SUPER PLAYER!!|Coins message in [[Funky (level)|Funky]]|Super Mario World}} | ||
In ''[[Super Mario World]]'', coins act in nearly the same manner as in the previous games. In this game, however, [[Fire Mario]] and [[Yoshi]] can turn enemies into coins by defeating them with [[fireball]]s. These enemies can respawn offscreen if the coin is not collected. Jumping on a yellow [[Koopa Troopa]] will force a coin from its shell. Coins from enemies will move around. [[Control Coin]]s are coins that can be manipulated into moving to certain directions. Everything that Yoshi [[swallow]]s also count towards Mario's coin total. | In ''[[Super Mario World]]'', coins act in nearly the same manner as in the previous games. In this game, however, [[Fire Mario]] and [[Yoshi]] can turn enemies into coins by defeating them with [[fireball]]s. These enemies can respawn offscreen if the coin is not collected. Jumping on a yellow [[Koopa Troopa]] will force a coin from its shell. Coins from enemies will move around. [[Control Coin]]s are coins that can be manipulated into moving to certain directions. Everything that Yoshi [[swallow]]s also count towards Mario's coin total. | ||