Editing Hammer Chime

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==Overview==
==Overview==
Each round begins with Hammer Bro hitting four colored drums randomly before releasing a musical note at the player. The player tries to copy the beat, otherwise they take damage from note, losing one of their five heart units. Each time Hammer Bro takes damage, he hits one more drum than before (initially three), making it harder for the player to follow his sequence. If the player plays the correct beat, the Hammer Bro gets hit by a charged musical note, inflicting a unit of damage. After three hits, Hammer Bro is defeated, and the player clears [[Toadette's Music Room]] and gains the second [[Sky Crystal]].
Each round begins with Hammer Bro hitting four colored drums randomly before releasing a musical note at the player. The player tries to copy the beat, otherwise they take damage from note, losing one of their five heart units. If the player plays the correct beat, the Hammer Bro gets hit by a charged musical note, inflicting a unit of damage. After three hits, Hammer Bro is defeated, and the player clears [[Toadette's Music Room]] and gains the second [[Sky Crystal]].


The player is rewarded a collectible completing Hammer Chime a number of times in Free Play: "Toadette's Chair" on the first win; "Toadette's Piano" a second time; "Toadette's Timpani" a third time; "Hammer Bro's Hammer" a fourth time; and "Beaten Hammer Bro" a fifth time.
The player is rewarded a collectible completing Hammer Chime a number of times in Free Play: "Toadette's Chair" on the first win; "Toadette's Piano" a second time; "Toadette's Timpani" a third time; "Hammer Bro's Hammer" a fourth time; and "Beaten Hammer Bro" a fifth time.

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