Editing Gamer

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**5-Volt may hum the [[Underground Theme]] or the [[Ground Theme (Super Mario Bros.)|Ground Theme]] from ''[[Super Mario Bros.]]'' and then suddenly open the door.
**5-Volt may hum the [[Underground Theme]] or the [[Ground Theme (Super Mario Bros.)|Ground Theme]] from ''[[Super Mario Bros.]]'' and then suddenly open the door.
**5-Volt may also stop without opening the window and then walk away.
**5-Volt may also stop without opening the window and then walk away.
**A shadow puppet may appear on the television screen.
**A shadow puppet may appear on the TV screen.
**The television displays a shadow hand puppet, or turns on to show a static display for a brief time, then turns off.
**The TV displays a shadow hand puppet, or turns on to show a static display for a brief time, then turns off.
**The door opens just a bit by itself.
**The door opens just a bit by itself.
*'''Level 2:''' 5-Volt gains a few more techniques, and more distractions are added.
*'''Level 2:''' 5-Volt gains a few more techniques, and more distractions are added.
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*'''Level 3:''' There are many more scenarios to look out for.
*'''Level 3:''' There are many more scenarios to look out for.
**When 5-Volt walks by 9-Volt's window, she may bump into the wig-wearing old man, who then opens the window (or vice versa).
**When 5-Volt walks by 9-Volt's window, she may bump into the wig-wearing old man, who then opens the window (or vice versa).
**5-Volt can jump out of the television and stay in 9-Volt's room after certain attempts to catch him; a tense score plays when she is keeping her eyes on him. She may sit down and watch television for a brief period of time, then turn off the television, look back at 9-Volt, and walk to the door, with the cat opening the door for her. Should the television flip to a {{wp|SMPTE color bars|test pattern}}, she becomes restless and rushes over to his bed, trying to catch him in the act. Eventually, she runs back to her initial spot to watch television for a little while longer; once she turns it off, she watches 9-Volt intently as she leaves, with the cat opening the door for her.
**5-Volt can jump out of the TV and stay in 9-Volt's room after certain attempts to catch him; a tense score plays when she is keeping her eyes on him. She may sit down and watch TV for a brief period of time, then turn off the TV, look back at 9-Volt, and walk to the door, with the cat opening the door for her. Should the TV flip to a {{wp|SMPTE color bars|test pattern}}, she becomes restless and rushes over to his bed, trying to catch him in the act. Eventually, she runs back to her initial spot to watch TV for a little while longer; once she turns it off, she watches 9-Volt intently as she leaves, with the cat opening the door for her.
**In Sneaky Gamer, [[Mr. Sparkles]] can appear on the television screen.
**In Sneaky Gamer, [[Mr. Sparkles]] can appear on the TV screen.
**In Sneaky Gamer, 5-Volt can appear by lifting up the table with the television; this is indicated by the entire table shaking before it is lifted to reveal her or Mr. Sparkles. The table may also shake and stop without being lifted.
**In Sneaky Gamer, 5-Volt can appear by lifting up the table with the TV; this is indicated by the entire table shaking before it is lifted to reveal her or Mr. Sparkles. The table may also shake and stop without being lifted.
**In Sneaky Gamer, 5-Volt's handprints may also appear at the window before she opens it, hanging upside down, in an attempt to catch 9-Volt awake.
**In Sneaky Gamer, 5-Volt's handprints may also appear at the window before she opens it, hanging upside down, in an attempt to catch 9-Volt awake.
*'''Endless:''' This level is at the same difficulty as Level 3 and uses the same set of 5-Volt appearances and distractions, along with several new ones; the level continues until the game ends under any condition.
*'''Endless:''' This level is at the same difficulty as Level 3 and uses the same set of 5-Volt appearances and distractions, along with several new ones; the level continues until the game ends under any condition.
**After the television switches through two channels, a cat may pop out of the television before running back in.
**After the TV switches through two channels, a cat may pop out of the TV before running back in.
**5-Volt may change her walking speed while going by the window outside, including when she doubles back to open it.
**5-Volt may change her walking speed while going by the window outside, including when she doubles back to open it.
**5-Volt often opens the window multiple times in the same pass, accompanied by a scare chord when she runs to the window; like with the door, the last time it is opened, the player may see the wig-wearing old man instead.
**5-Volt often opens the window multiple times in the same pass, accompanied by a scare chord when she runs to the window; like with the door, the last time it is opened, the player may see the wig-wearing old man instead.
**After 5-Volt moves from the television and tries to catch 9-Volt on his bed, she may fall asleep; the player can see a snot bubble appear when she does, though she can wake up suddenly. Once awake, she may jump outside through the window; in Sneaky Gamer, she instead runs back to her initial sitting spot, with her movement pattern proceeding as usual.
**After 5-Volt moves from the TV and tries to catch 9-Volt on his bed, she may fall asleep; the player can see a snot bubble appear when she does, though she can wake up suddenly. Once awake, she may jump outside through the window; in Sneaky Gamer, she instead runs back to her initial sitting spot, with her movement pattern proceeding as usual.
**In Sneaky Gamer, 5-Volt may slowly open the door to catch 9-Volt.
**In Sneaky Gamer, 5-Volt may slowly open the door to catch 9-Volt.
**In Sneaky Gamer, a scare chord may play rarely, followed by 5-Volt jumping into the room through the window; she then uses the same set of techniques to catch 9-Volt as when she jumps out of the television.
**In Sneaky Gamer, a scare chord may play rarely, followed by 5-Volt jumping into the room through the window; she then uses the same set of techniques to catch 9-Volt as when she jumps out of the TV.
**A Cluck-A-Pop coin may drop onto the console and appear in a microgame, and the player can claim the coin by tapping it.
**A Cluck-A-Pop coin may drop onto the console and appear in a microgame, and the player can claim it by tapping it.


====Game & Wario hint cards====
====Game & Wario hint cards====

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