Editing Diddy Kong Racing Adventure

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{construction}}
{{construction}}
{{italic title}}
{{italic title}}
{{game infobox
{{Infobox
|image=[[File:Diddy Kong Racing Adventures title screen.png|280px]]
|image=[[File:Diddy Kong Racing Adventures title screen.PNG|280px]]
|developer={{wp|Climax Group|Climax}}
|developer={{wp|Climax Group|Climax}}
|publisher=N/A
|publisher=N/A
|release=Canceled
|released=Canceled
|genre=[[Genre#Racing|Racing]]
|genre=Racing
|modes=Single-player, Multiplayer
|modes=Single player, Multiplayer
|ratings=None
|ratings=Unknown
|platforms={{wp|Xbox (console)|Xbox}} (prototype build), [[Nintendo GameCube]] (planned final platform)
|platforms=[[Nintendo GameCube]]
|media=
|media=
|input=
|input=
}}
}}
'''''Diddy Kong Racing Adventure''''' is a rejected video game pitch made by the {{wp|Climax Group}} for a ''[[Diddy Kong Racing]]'' sequel on the [[Nintendo GameCube]] around 2004.<ref name="Borman">PtoPOnline (November 9, 2016). [https://www.youtube.com/watch?v=j6d5IbpzFtw Diddy Kong Racing Adventure : The Undeveloped Gamecube Racer]. YouTube. Retrieved November 11, 2016.</ref> The project was never announced to the public in any capacity and only became known after an amateur video game archivist acquired the prototype and published a video about it in November 2016.<ref name="Borman"></ref> Only the demo for their pitch was developed, in around April 2004, running on {{wp|Xbox (console)|Xbox}} hardware as the tools had already been developed at the time.<ref name="Borman"/> A playable build of the game was leaked online in May 2020.
 
'''''Diddy Kong Racing Adventure''''' is a rejected pitch made by the {{wp|Climax Group}} for a ''[[Diddy Kong Racing]]'' sequel on the [[Nintendo GameCube]] around 2004.<ref name="Borman">PtoPOnline (November 9, 2016). [https://www.youtube.com/watch?v=j6d5IbpzFtw Diddy Kong Racing Adventure : The Undeveloped Gamecube Racer]. YouTube. Retrieved November 11, 2016.</ref> The project was never announced to the public in any capacity and only became known after an amateur video game archivist acquired the prototype and published a video about it in November 2016.<ref name="Borman"></ref> Only the demo for their pitch was developed, in around April 2004, running on {{wp|Xbox (console)|Xbox}} hardware as the tools had already been developed at the time.<ref name="Borman"/>


==Plot==
==Plot==
Line 22: Line 23:


==Gameplay==
==Gameplay==
[[File:Diddy Kong Racing Adventure gameplay.png|200px|thumb|Diddy Kong riding a rhinoceros.]]
[[File:Diddy Kong Racing Adventure gameplay.PNG|200px|thumb|Diddy Kong riding a rhinoceros.]]
''Diddy Kong Racing Adventure'' would have an Adventure Mode like its predecessor.<ref name="Borman"></ref> In this mode, the player would have been able to travel across Kongo Island between different villages.<ref name="Borman"/> The island would have also featured a number of additional hidden areas, characters, and secrets.<ref name="Borman"/> To challenge the bosses, the player would either have to beat them in a preliminary heat or collect an item for the villain. These bosses would have to be defeated in order to save Diddy Kong's friends.<ref name="Borman"/> The game would have also featured non-racing events such as obstacle courses and stunt challenges.<ref name="Borman"></ref>
''Diddy Kong Racing Adventure'' would have an Adventure Mode like its predecessor.<ref name="Borman"></ref> In this mode, the player would have been able to travel across Kongo Island between different villages.<ref name="Borman"/> The island would have also featured a number of additional hidden areas, characters, and secrets.<ref name="Borman"/> To challenge the bosses, the player would either have to beat them in a preliminary heat or collect an item for the villain. These bosses would have to be defeated in order to save Diddy Kong's friends.<ref name="Borman"/> The game would have also featured non-racing events such as obstacle courses and stunt challenges.<ref name="Borman"></ref>


Line 30: Line 31:


==Locations==
==Locations==
[[File:Funky Kong surf resort.png|200px|thumb|Concept art of Funky Kong's surf resort.]]
[[File:Funky Kong surf resort.PNG|200px|left|thumb|Concept art of Funky Kong's surf resort.]]
The pitch document mentions that the game would have featured 16 villages, each with three different courses (that would have also been playable in a mirror mode). Locations that were planned for the game included:<ref name="Borman"/>
The pitch document mentions that the game would have featured 16 villages, each with three different courses (that would have also been playable in a mirror mode). Locations that were planned for the game included:<ref name="Borman"/>


*The Kong family village
*The Kong family village
*Icy Peaks, featuring [[Candy Kong]]'s ski chalet
*Icy Peaks, featuring [[Candy Kong]]'s ski chalet
*Pirate Lagoon, featuring [[Funky Kong]]'s surf resort
*Pirate Lagoon, featuring [[Funky Kong]]'s surf resort.
*The rainforest
*The Rainforest
*Kremling Construction Camp, featuring treetop walkways and an under construction stadium
*Kremling Construction Camp, featuring treetop walkways and an under construction stadium.
*Krem Co. Industries
*Krem Co. Industries
*[[Krunch]]'s den featuring abandoned mineshafts and racing ruins with Cranky's remedial mud spa
*[[Krunch]]'s den
*A swampland with ancient city ruins
*Wizpig's lair
*Wizpig's futuristic lair
{{br}}
{{br}}


==Characters==
==Characters==
[[File:KrunchAdventures.png|200px|thumb|Concept art of Krunch on a Plane]]
Climax had planned to have fourteen playable characters in the game, with many of the proposed characters being returning characters from the original game. Similar to the ''Mario Kart'' series, ''Diddy Kong Racing Adventure'' would have used a weight class system. Each character also would have had a unique special move, usable by collecting a dark fruit.<ref name="Borman"/> The roster was never finalized, as [[Rare]] being purchased by {{wp|Microsoft}} meant that the ownership of certain characters was uncertain.<ref name="Borman"/>
Climax had planned to have fourteen playable characters in the game, with many of the proposed characters being returning characters from the original game. Similar to the ''Mario Kart'' series, ''Diddy Kong Racing Adventure'' would have used a weight class system. Each character also would have had a unique special move, usable by collecting a dark fruit.<ref name="Borman"/> The roster was never finalized, as [[Rare]] being purchased by {{wp|Microsoft}} meant that the ownership of certain characters was uncertain.<ref name="Borman"/>


Line 55: Line 54:
**Dark Pipsy would have a special move which she throws triangular cheese wedges that damage the player either slowing down or lose control.
**Dark Pipsy would have a special move which she throws triangular cheese wedges that damage the player either slowing down or lose control.
**Dark Bumper would have mud tornado as his special move.
**Dark Bumper would have mud tornado as his special move.
*[[Conker]] from Rare's ''{{wp|Conker's Bad Fur Day}}'', who would have had explosive nuts as his special move.
*[[Conker the Squirrel|Conker]] from Rare's ''{{wp|Conker's Bad Fur Day}}'', who would have had explosive nuts as his special move.
*[[Donkey Kong]], who would have been unlocked after winning every race.
*[[Donkey Kong]], who would have been unlocked after winning every race.


Line 61: Line 60:


==References==
==References==
<references/>
<references />
 
{{DKGames}}
==External links==
{{UnreleasedMedia}}
*[https://www.youtube.com/watch?v=C2TxbvBw-GA Original gameplay video of the demo]
{{GC}}
 
[[Category:Canceled Games]]
{{Donkey Kong games}}
[[Category:Nintendo GameCube Games]]
{{unreleased media}}
[[Category:Racing Games]]
{{GCN}}
[[Category:Canceled games]]
[[Category:Nintendo GameCube games]]
[[Category:Racing games]]
[[Category:Games]]
[[Category:Games]]

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 1 meta category: