Editing Countdown Timer

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{{distinguish|Time Limit|Star Power}}
{{distinguish|Time Limit|Star Power}}
[[File:Countdown Timer SMW2.png|frame]]
[[File:Countdown Timer SMW2.png|frame]]
{{quote2|If [[Baby Mario]] falls off Yoshi's back, the Countdown Timer will begin. When it reaches 0, [[Kamek's Toadies|Kamek's toadies]] will swoop in and kidnap Baby Mario!|In-game text|''[[Super Mario World 2: Yoshi's Island]]''}}
The '''Countdown Timer''' (originally just '''Timer'''), also known as '''Star Power'''<ref>Williams, Drew. ''Yoshi's Island: Super Mario Advance 3'' Player's Guide. Page 12. "''Stars determine your Star Power—the number of seconds you and Baby Mario can be separated.''"</ref>, is a feature in ''[[Super Mario World 2: Yoshi's Island]]'', ''[[Yoshi's Island: Super Mario Advance 3]]'', ''[[Yoshi's Island DS]]'', and ''[[Yoshi's New Island]]''. This feature is first explained in the [[Welcome To Yoshi's Island]]. If a [[Yoshi (species)|Yoshi]] takes damage, [[Baby Mario]] (or any other baby in ''Yoshi's Island DS'') flies away in a [[bubble]] and starts crying, and the countdown begins, indicating how long the star powers can protect them. The timer turns from white to red when it falls below ten (in ''Yoshi's Island DS'', the timer turns yellow below 10 seconds and red in the last 3 seconds). If the Countdown Timer reaches zero, a few [[Toady|Toadies]] come and steal Baby Mario (or whichever baby is riding on the Yoshi's back in ''Yoshi's Island DS''), and the player will lose a life.
The '''Countdown Timer''' (or just the '''timer'''), also known as the '''counter''',<ref name=YNI>''Yoshi's New Island'' digital instruction manual, Page 9 / 17 Playing the Game.</ref> is a feature in ''[[Super Mario World 2: Yoshi's Island]]'' (and [[Yoshi's Island: Super Mario Advance 3|its reissue]]), ''[[Yoshi's Island DS]]'', and ''[[Yoshi's New Island]]''. This feature is first explained in the level [[Welcome To Yoshi's Island]]. If a [[Yoshi (species)|Yoshi]] takes damage, [[Baby Mario]] (or any other baby in ''Yoshi's Island DS'') flies away in a [[bubble]] and starts crying, and the timer begins, indicating how long [[star (Yoshi's Island series)|star]] power can protect him. The timer turns from white to red when it falls below ten (in ''Yoshi's Island DS'', the timer turns yellow below ten seconds and red in the last three seconds). If the Countdown Timer reaches zero, a few [[Toady|Toadies]] come and steal Baby Mario (or whichever baby is riding on the Yoshi's back in ''Yoshi's Island DS''), and the player loses a life.


The Countdown Timer stops when the Yoshi retrieves the baby, and the timer slowly restores to ten seconds if it is nine or less. Stars add one more second to the timer, and [[Checkpoint Ring]]s add ten more seconds, up to 30. If the player has reached the maximum, any extra stars released from [[Winged Cloud]]s and [[tulip]]s are replaced by [[coin]]s. The Countdown Timer also plays a part in determining the score for completing a [[level]], with a [[point]] awarded for each second left on the timer.
The countdown will stop when the Yoshi retrieves the baby, and the Countdown Timer will slowly restore to ten seconds. However, if the Yoshi recovers the baby while the Countdown Timer is above ten seconds, no increase is awarded. [[Star (Yoshi's Island series)|Star]]s add one more second to the timer, and [[Checkpoint Ring]]s add ten more seconds, up to a maximum of 30. If the player has reached the maximum, any extra Stars released from [[Winged Cloud]]s and [[Tulip]]s are replaced with [[coin]]s. The Countdown Timer also plays a part in determining the score for completing a level, with a point awarded for each second left on the timer.


In ''Super Mario World 2: Yoshi's Island'' and its reissue, in addition to collecting individual stars to increase the timer, the Yoshis can use items called [[10-Point Star]]s and [[20-Point Star]]s.
In ''Super Mario World 2: Yoshi's Island'' and ''Yoshi's Island: Super Mario Advance 3'', in addition to collecting individual Stars to increase the timer, the Yoshis can use items called [[10-Point Star]]s and [[20-Point Star]]s.  
 
==Profiles==
===''Yoshi's Island: Super Mario Advance 3''===
*'''European instruction booklet (English):''' ''If you get hit by an enemy and take damage, Baby Mario will fall off of Yoshi's back. When this happens, the power of the stars will protect Baby Mario for a short while. A timer appears to show just how long this protection lasts. If the counter reaches zero, Baby Mario will be swept away by Kamek's toadies. Try to get Baby Mario back on Yoshi's back before time runs out!''<ref>[https://cdn02.nintendo-europe.com/media/downloads/games_8/emanuals/game_boy_advance_8/Manual_GameBoyAdvance_YoshisIslandSuperMarioAdvance3_EN_DE_FR_ES_IT.pdf ''Yoshi's Island: Super Mario Advance 3'' European instruction booklet. Page 9.]</ref>
 
==Names in other languages==
{{foreign names
|Jap=スターのおまもり<ref>[https://www.nintendo.co.jp/clvs/manuals/ja/pdf/CLV-P-VADJJ.pdf ''Super Mario World 2: Yoshi's Island'' Japanese instruction booklet, page 11.]</ref> / スターのお{{hover|守|まも}}り<ref name>「ヨッシー New アイランド 任天堂公式ガイドブック」 (''Yoshi's New Island Nintendo Kōshiki Guidebook''), {{media link|Yoshi New Island Shogakukan P20.jpg|page 20}}.</ref>
|JapR=Sutā no Omamori
|JapM=Star Charm
|Ger=Sternenzähler
|GerM=Star Counter
|Fre=Compteur
|FreM=Counter
|Spa=Contador
|SpaM=Counter
|Ita=Cronometro / Il cronometro delle stelle
|ItaM= Timer / Star Timer
}}


==References==
==References==
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{{YNI}}
{{YNI}}
[[Category:Terms]]
[[Category:Terms]]
[[Category:Game mechanics]]
[[Category:Game Mechanics]]
[[Category:Super Mario World 2: Yoshi's Island]]
[[Category:Super Mario World 2: Yoshi's Island]]
[[Category:Yoshi's Island: Super Mario Advance 3]]
[[Category:Yoshi's Island: Super Mario Advance 3]]
[[Category:Yoshi's Island DS]]
[[Category:Yoshi's Island DS]]
[[Category:Yoshi's New Island]]
[[Category:Yoshi's New Island]]

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