Editing Beehoss

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{{species infobox
{{species-infobox
|image=[[File:MLBISBJJBeehoss.png]]<br>A Beehoss as it appears in ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''
|image=[[File:MLBISBJJBeehoss.png]]<br>A Beehoss as it appears in ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''
|first_appearance=''[[Mario & Luigi: Bowser's Inside Story]]'' ([[List of games by date#2009|2009]])
|first_appearance=''[[Mario & Luigi: Bowser's Inside Story]]'' ([[List of games by date#2009|2009]])
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==History==
==History==
===''Mario & Luigi: Bowser's Inside Story'' / ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''===
===''Mario & Luigi: Bowser's Inside Story'' / ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''===
[[File:M&LBIS Beehoss and Bees Sprites.png|frame|left|A Beehoss and its [[Bee]]s]]
Beehosses appear on land at [[Blubble Lake]] during the events of ''[[Mario & Luigi: Bowser's Inside Story]]''. They can give each other honey to recover their health and the health of allies. [[Bowser]] is capable of inhaling up to two of their honeycombs at once which restores 40 [[Heart Point|HP]] each. One Beehoss at Blubble Lake will also have a [[Blitty]].
Beehosses appear on land at [[Blubble Lake]] during the events of ''[[Mario & Luigi: Bowser's Inside Story]]''. They can give each other honey to recover their health and the health of allies. [[Bowser]] is capable of inhaling up to two of their honeycombs at once which restores 40 [[Heart Point|HP]] each. One Beehoss at Blubble Lake will also have a [[Blitty]].


Beehosses can typically unleash [[bee]]s at Bowser to attack, and Bowser can hide in [[Bowser's Shell|his shell]] to avoid them. However, if he goes in too early, the bee will notice and stop until Bowser comes back out. If the bee hits Bowser's shell and gets knocked out of the battle, Bowser can quickly punch the bee towards the Beehoss responsible for unleashing the bee. [[Mario]] and [[Luigi]] also fight Beehosses when they are able to get out of [[Bowser's body]]. They act nearly the same way they do with Bowser, except the bees tilt their stingers to the brother they are going to attack and slowly fly towards them, while Mario and Luigi have to [[jump]] over them. In addition getting hit could result in getting the [[Poison (status effect)|Poison]] status effect. Beehosses have high HP, so using attacks that involve fire are recommended. They are incredibly powerful, and can do a lot of damage if the Mario Bros. fail to time their attacks.
Beehosses can typically unleash [[bee]]s at Bowser to attack, and Bowser can hide in [[Bowser's Shell|his shell]] to avoid them. However, if he goes in too early, the bee will notice and stop until Bowser comes back out. If the bee hits Bowser's shell and gets knocked out of the battle, Bowser can quickly punch the bee towards the Beehoss responsible for unleashing the bee. [[Mario]] and [[Luigi]] also fight Beehosses when they are able to get out of [[Bowser's body]]. They act nearly the same way they do with Bowser, except the bees tilt their stingers to the brother they are going to attack and slowly fly towards them, while Mario and Luigi have to [[jump]] over them. Beehosses have high HP so using attacks that involve fire are recommended. They are incredibly powerful, and can do a lot of damage if the Mario Bros. fail to time their attacks.


In ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', they no longer spit honey at Mario and Luigi in the overworld, and take critical damage from Bowser's [[Fire Breath|Flame]] and the Mario Bros.' [[Fire Flower]]. Additionally, they are found as enemies in the ''Bowser Jr.'s Journey'' mode. Beehosses are ranged troopers, and are weak against fire attacks, such as attacks from [[Fire Bro]]s. and [[Fire Stalking Piranha Plant]]s.
In ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', they no longer spit honey at Mario and Luigi in the overworld, and take critical damage from Bowser's [[Fire Breath|Flame]] and the Mario Bros.' [[Fire Flower]]. Additionally, they are found as enemies in the ''Bowser Jr.'s Journey'' mode. Beehosses are ranged troopers, and are weak against fire attacks, such as attacks from [[Fire Bro]]s. and [[Fire Stalking Piranha Plant]]s.


===''Mario & Luigi: Dream Team''===
===''Mario & Luigi: Dream Team''===
Beehosses return as enemies in ''[[Mario & Luigi: Dream Team]]'', now with spikes on their head while having three legs instead of two, their eyes are placed on the hive part of the head rather than on the top, and are red and angry. Their head has a darker color, with a slightly different shape. They appear in [[Somnom Woods]]. In the field, they unleash a bee upon sighting Mario and Luigi, which chases them, stopping after going a certain distance away from the Beehoss who let it out. If the bee is touched, a battle with the Beehoss who let it out will start. The bee will disappear after a period of time.
Beehosses return as enemies in ''[[Mario & Luigi: Dream Team]]'', now with spikes on their head while having three legs instead of two, their eyes are placed on the hive part of the head rather than on the top, are red and angry, and their head has a darker color, with a slightly different shape shape. They appear in [[Somnom Woods]]. In the field, they unleash a bee upon sighting Mario and Luigi, which chases them, stopping after going a certain distance away from the Beehoss who let it out. If the bee is touched, a battle with the Beehoss who let it out will start. The bee will disappear after a period of time.


In battle, they attack using a default group of nine bees, somewhat similar to their behavior in ''Mario & Luigi: Bowser's Inside Story''. If a Beehoss runs out of bees due to them all being defeated, the Beehoss will run away. As Beehosses, unlike the previous game, count as spiked enemies this time around, they thus cannot be jumped on. Beehosses are weak to fire and thus take critical damage against Luigi's [[Fire Flower]] [[Bros. Attack]].
In battle, they attack using a default group of nine bees, somewhat similar to their behavior in ''Mario & Luigi: Bowser's Inside Story''. If a Beehoss runs out of bees due to them all being defeated, the Beehoss will run away. As Beehosses, unlike the previous game, count as spiked enemies this time around, they thus cannot be jumped on. Beehosses are weak to fire and thus take critical damage against Luigi's [[Fire Flower]] [[Bros. Attack]].


After being attacked while it has bees in its hive, it will send them out towards the attacker. Sometimes the swarm will come at Mario or Luigi at a higher-upward angle that hits them if they just idle; this can be deduced by looking at the position of the Beehoss's leaf as it releases the bees. If a Beehoss has no bees in its hive due to them not coming back after attacking, it may take a turn to have the bees return to its hive.
After being attacked while it has bees in its hive, it will send them out towards the attacker. Sometimes the swarm will come at Mario or Luigi at a higher-upward angle that hits them if they just idle. If a Beehoss has no bees in its hive due to them not coming back after attacking, it may take a turn to have the bees return to its hive.


A Beehoss may attack by sending out a swarm at Mario or Luigi, which must be jumped over. If any bee is counter-attacked and defeated, the remaining bees will come back and attack the brother who counter-attacked the bee(s), which cannot be avoided. The bees will then head into the background, forming an M or L formation several times. The fewer bees there are remaining, the less obvious the targeted brother is. The bees will fly back down into the midst of battle from the top-right corner, which must be avoided by jumping over them with perfect timing.
A Beehoss may attack by sending out a swarm at Mario or Luigi, which must be jumped over. If any bee is counter-attacked and defeated, the remaining bees will come back and attack the brother who counter-attacked the bee(s), which cannot be avoided. The bees will then either head into the background, forming an M or L formation several times. The fewer bees there are remaining, the less obvious the targeted brother is. The bees will fly back down into the midst of battle from the top-right corner, which must be avoided by jumping over them with perfect timing.


Beehosses can also send out two groups of bees at once, one in line with Mario, and one in line with Luigi (though in the case there is only one bee left, only one brother is targeted). The group with more bees in it will attack first, and shortly after, the other one will follow.  If either Mario brother touches a bee, it may cause [[POW-Down]]. As with other attacks, jumping on the bees will defeat some of them, and any remaining will retaliate with an unavoidable attack.
Beehosses can also send out two groups of bees at once, one in line with Mario, and one in line with Luigi (though in the case there is only one bee left, only one brother is targeted). The group with more bees in it will attack first, and shortly after, the other one will follow.  If either Mario brother touches a bee, it may cause [[POW-Down]].
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*'''''Bowser Jr.'s Journey'' profile:''' ''They tend to release a great many bees. Their piercing projectiles are strong, but they're weak against <font color=Blue>fire attacks</font>.
*'''''Bowser Jr.'s Journey'' profile:''' ''They tend to release a great many bees. Their piercing projectiles are strong, but they're weak against <font color=Blue>fire attacks</font>.
{{br}}
{{br}}
==Gallery==
<gallery>
M&LBIS Beehoss and Bees Sprites.png|A Beehoss and its [[Bee]]s
BIS Beehoss Prima.png|''Mario & Luigi: Bowser's Inside Story'' [[Prima Games|Prima guide]]
</gallery>


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=ビーハウス
|Jap=ビーハウス<br />''Bīhausu''
|JapR=Bī Hausu
|JapM=Bee House
|JapM=Bee House
|FreE=Mobiruche (''Bowser's Inside Story'')<br>Horruche (''Dream Team Bros.'')
|FraE=Mobiruche (''Bowser's Inside Story'')<br>Horruche (''Dream Team Bros.'')
|FreEM=From "mobile" (movable) and "ruche" (hive)<br>From "horreur" (horror) and "ruche" (hive)
|FraEM=From on ''mobile'' (movable) and ''ruche'' (hive).<br>From ''horreur'' (horror) and ''ruche'' (hive).
|SpaA=Zumbarbol
|SpaA=Zumbarbol
|SpaAM=From "zumbar" (Spanish onomatopoeia for bees buzzing) and "árbol" (tree)
|SpaAM=From ''zumbar'' (Spanish onomatopoeia for bees buzzing) and ''Árbol'' (tree).
|SpaE=Abejotello (''Bowser's Inside Story'')<br>Colmenrama (''Dream Team Bros.'')
|SpaE=Abejotello (''Bowser's Inside Story'')<br>Colmenrama (''Dream Team Bros.'')
|SpaEM=From "abeja" (bee)<br>From "colmena" (beehive) and "rama" (branch)
|SpaEM=From ''abeja'' (bee)<br>From ''colmena'' (beehive) and ''rama'' (branch)
|FreA=Bizzarbre
|FraA=Bizzarbre
|FreAM=From "bizarre" and "arbre" (tree)
|FraAM=From ''bizarre'' and ''arbre'' (tree).
|Ita=Alvemostro
|Ita=Alvemostro
|ItaM=From "alveare" (beehive) and "mostro" (monster)
|ItaM=From ''alveare'' (beehive) and ''mostro'' (monster).
|Rus=Улейман
|Rus=Улейман
|RusR=Ulejman
|RusR=Uleyman
|RusM=From "улей" (''ulej'', hive) and possibly "man"
|RusM=From ''Улей'' (Hive)
|Ger=Wabling
|Ger=Wabling
|GerM=From "wabe" (honeycomb) with diminutive suffix "-ling"
|GerM=From ''wabe'' (comb) and the suffix ''-ling''
|Por=Colmeius
|PorM=Latin form of "colmeia" (beehive)
}}
}}
{{M&LBIS}}
{{M&LBIS}}
{{M&LDT}}
{{M&LDT}}
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[[it:Alvemostro]]
[[it:Alvemostro]]
[[Category:Plants]]
[[Category:Plants]]
[[Category:Bowser Jr.'s Journey enemies]]
[[Category:Bowser Jr.'s Journey Enemies]]
[[Category:Mario & Luigi: Bowser's Inside Story enemies]]
[[Category:Mario & Luigi: Bowser's Inside Story Enemies]]
[[Category:Mario & Luigi: Dream Team enemies]]
[[Category:Mario & Luigi: Dream Team Enemies]]

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