Editing Baby Luigi
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{{FA}} | {{FA}} | ||
{{character infobox | {{character-infobox | ||
|image=[[File:Baby Luigi MSS artwork.png|215px|'''Baby Luigi''']]<br>Artwork of Baby Luigi for ''[[Mario | |image=[[File:Baby Luigi MSS artwork.png|215px|'''Baby Luigi''']]<br>Artwork of Baby Luigi for ''[[Mario Super Sluggers]]'' | ||
|species=Human | |species=[[Human]] | ||
|first_appearance=''[[Super Mario World 2: Yoshi's Island]]'' ([[List of games by date#1995|1995]]) | |first_appearance=''[[Super Mario World 2: Yoshi's Island]]'' ([[List of games by date#1995|1995]]) | ||
|latest_appearance=''[[ | |latest_appearance=''[[Mario Kart Tour]]'' ([[List of games by date#2019|2019]]) | ||
|portrayed_by= [[Charles Martinet]] ([[List of games by date#2003|2003]] | |portrayed_by= [[Charles Martinet]] ([[List of games by date#2003|2003]]-present) | ||
}} | }} | ||
{{quote|Uh-oh, Baby Luigi time!|Baby Luigi|Mario Kart: Double Dash!!}} | {{quote|Uh-oh, Baby Luigi time!|Baby Luigi|Mario Kart: Double Dash!!}} | ||
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==History== | ==History== | ||
===''Yoshi's Island'' series=== | ===''Yoshi's Island'' series=== | ||
====''Super Mario World 2: Yoshi's Island | ====''Super Mario World 2: Yoshi's Island''==== | ||
[[File:BluigiSMW2.png|thumb|upright=0.85|Baby Luigi and the [[Stork]] after being found by Yoshi and Baby Mario]] | [[File:BluigiSMW2.png|thumb|upright=0.85|Baby Luigi and the [[Stork]] after being found by Yoshi and Baby Mario]] | ||
Baby Luigi appears with Baby Mario during his debut in ''[[Super Mario World 2: Yoshi's Island]]'' (and its remake ''[[Yoshi's Island: Super Mario Advance 3]]'') when he and the [[Stork]] carrying him are captured by Kamek and taken to [[Bowser's Castle]]. After he is rescued by Yoshi and Baby Mario, the stork safely delivers Baby Mario and Baby Luigi to their parents | Baby Luigi appears with Baby Mario during his debut in ''[[Super Mario World 2: Yoshi's Island]]'' (and its remake ''[[Yoshi's Island: Super Mario Advance 3]]'') when he and the [[Stork]] carrying him are captured by Kamek and taken to [[Bowser's Castle]]. After he is rescued by Yoshi and Baby Mario, the stork safely delivers Baby Mario and Baby Luigi to their parents. | ||
====''Yoshi Touch & Go''==== | ====''Yoshi Touch & Go''==== | ||
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===''Club Nintendo''=== | ===''Club Nintendo''=== | ||
[[File:BabyLuigiClubNintendo.png|thumb|left|Baby Luigi with Kamek, who is angry that a baby has escaped.]] | [[File:BabyLuigiClubNintendo.png|thumb|left|Baby Luigi with Kamek, who is angry that a baby has escaped.]] | ||
Baby Luigi appears in a '' | Baby Luigi appears in a ''Mario'' comic in the German magazine, ''[[Club Nintendo (magazine)|Club Nintendo]]''. As the the comic is based off ''Super Mario World 2: Yoshi's Island'', he reprises the role of the hostage. | ||
===''KC Deluxe''=== | ===''KC Deluxe''=== | ||
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===''4-koma Gag Battle''=== | ===''4-koma Gag Battle''=== | ||
[[File:Super Mario Daishuugou - Baby Luigi.jpg|thumb|left|200px|Baby Luigi from the ''Super Mario Daishuugou'' volume of the ''4-koma Gag Battle'' series]] | [[File:Super Mario Daishuugou - Baby Luigi.jpg|thumb|left|200px|Baby Luigi from the ''Super Mario Daishuugou'' volume of the ''4-koma Gag Battle'' series]] | ||
In the ''Super Mario Daishuugou'' volume of the ''[[4-koma Gag Battle]]'' released in 1996, one of the gags portrays a spin on the introduction of ''Super Mario World 2: Yoshi's Island''. After Kamek steals Baby Luigi from the stork and Baby Mario dies when he hits the ground as a Yoshi fails to catch him, Baby Luigi is seen contemplating the future as the lead of the '' | In the ''Super Mario Daishuugou'' volume of the ''[[4-koma Gag Battle]]'' released in 1996, one of the gags portrays a spin on the introduction of ''Super Mario World 2: Yoshi's Island''. After Kamek steals Baby Luigi from the stork and Baby Mario dies when he hits the ground as a Yoshi fails to catch him, Baby Luigi is seen contemplating the future as the lead of the ''Mario'' series, thinking about ''Luigi 1, 2, and 3'', ''Luigi World'', ''Luigi Kart'', and ''Luigi RPG''. Kamek, who is disturbed by him, ends up tossing him out. | ||
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===''Dr. Mario-kun''=== | ===''Dr. Mario-kun''=== | ||
[[File:DrMarioKun - December2006 - BabyMarioBros.jpg|thumb|left|Baby Mario and Baby Luigi in Episode 48 from ''Dr. Mario-kun'']] | [[File:DrMarioKun - December2006 - BabyMarioBros.jpg|thumb|left|Baby Mario and Baby Luigi in Episode 48 from ''Dr. Mario-kun'']] | ||
Baby Luigi makes sporadic appearances in ''Comic Bom Bom''{{'}}s ''[[Dr. Mario-kun]]'', sometimes being adult Luigi who transformed into him, other times having stand-alone appearances. In the May 2003 volume, adult Luigi and Wario first shrink, and then get turned into Baby Luigi and [[Tiny Wario]] respectively, with Tiny Wario bullying Baby Luigi. [[Dr. Mario]] fixes Baby Luigi and Tiny Wario by giving them a milk bottle, which turns him back into a regular-sized adult Luigi and Wario, though the side effect generates viruses designed after Luigi and Wario. In this appearance, Baby Luigi is portrayed as wearing longer pants, gloves, and shoes designed after Luigi's. This was fixed in Baby Luigi's later appearances in the series. | Baby Luigi makes sporadic appearances in ''Comic Bom Bom''{{'}}s ''[[Dr. Mario-kun]]'', sometimes being adult Luigi who transformed into him, other times having stand-alone appearances. In the May 2003 volume, adult Luigi and Wario first shrink, and then get turned into Baby Luigi and [[Tiny Wario]] respectively, with Tiny Wario bullying Baby Luigi. [[Dr. Mario]] fixes Baby Luigi and Tiny Wario by giving them a milk bottle, which turns him back into a regular-sized adult Luigi and Wario, though a the side effect generates viruses designed after Luigi and Wario. In this appearance, Baby Luigi is portrayed as wearing longer pants, gloves, and shoes designed after Luigi's. This was fixed in Baby Luigi's later appearances in the series. | ||
In Episode 48 | In Episode 48 released in December 2006, loosely having elements based off ''[[Mario & Luigi: Partners in Time]]'', the comic begins with Dr. Mario and Nurse Toadstool reminiscing the times Mario and Luigi were babies, still jumping around and defeating the Koopa Troop. They then notice [[Bowser Jr.]] and a red [[Virus]] strangely appearing in the pictures, who have traveled to the past to defeat Baby Mario and Baby Luigi. The story then cuts to the past, with Baby Mario defending Baby Luigi, where they fight back against Bowser Jr. and the red virus. After Bowser Jr. starts piloting a giant mech in the shape of Bowser's head, in the present, Dr. Mario, Nurse Toadstool, and Luigi meet up with a large Piranha Plant, who sends them back to the past to help Baby Mario and Baby Luigi defeat Bowser Jr. and the red virus; once they are both defeated, they start to face off against an evil timer. | ||
The story arc continues in Episode 49, released in January 2007. After Dr. Mario fails to throw pills at the timer, the timer attacks and constricts Dr. Mario, which turns him into an 8-bit Mario. During the scene, Nurse Toadstool takes care of Baby Mario and Baby Luigi, holding them in her arms. After Baby Bowser and Bowser Jr. met each other, they escape on a [[Koopa Cruiser]]. Due to the evil timer earlier granting Luigi a large mustache, Luigi uses his mustache to fly the protagonists to the [[Koopa Cruiser]]. After the Piranha Plant downs the cruiser, the protagonists help 8 bit Mario out, with the combined power of Invincible adult Mario Bros. with the Baby Mario Bros. to defeat the timer. After the timer is defeated, the characters return to their respective time periods. | The story arc continues in Episode 49, released in January 2007. After Dr. Mario fails to throw pills at the timer, the timer attacks and constricts Dr. Mario, which turns him into an 8-bit Mario. During the scene, Nurse Toadstool takes care of Baby Mario and Baby Luigi, holding them in her arms. After Baby Bowser and Bowser Jr. met each other, they escape on a [[Koopa Cruiser]]. Due to the evil timer earlier granting Luigi a large mustache, Luigi uses his mustache to fly the protagonists to the [[Koopa Cruiser]]. After the Piranha Plant downs the cruiser, the protagonists help 8 bit Mario out, with the combined power of Invincible adult Mario Bros. with the Baby Mario Bros. to defeat the timer. After the timer is defeated, the characters return to their respective time periods. | ||
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===''Super Smash Bros.'' series=== | ===''Super Smash Bros.'' series=== | ||
====''Super Smash Bros. Melee''==== | |||
Baby Luigi is briefly mentioned in Baby Mario's trophy description in ''[[Super Smash Bros. Melee]]''. | |||
====''Super Smash Bros. Brawl''==== | |||
In ''[[Super Smash Bros. Brawl]]'', he appears on a [[Sticker (Super Smash Bros. Brawl)|sticker]], which depicts ''Mario & Luigi: Partners in Time'' artwork of him riding on Luigi's back. The sticker raises a fighter's launch power by 5 points, and can only be used by Mario, Luigi, Yoshi, Peach, and Bowser. | |||
====''Super Smash Bros. for Nintendo 3DS''==== | |||
In ''[[Super Smash Bros. for Nintendo 3DS]]'', he has a small mention in the description of the Yoshi's New Island trophy. | |||
====''Super Smash Bros. for Wii U''==== | |||
''[[Super Smash Bros. for Wii U]]'' features a Baby Luigi trophy, purchasable from the Trophy Shop. Baby Luigi's trophy, alongside the trophies of several other characters such as Shy Guy, is categorized under the ''Mario'' series as indicated by the Mushroom logo; however, he, with the aforementioned characters, is categorized under the ''Yoshi's Island'' series in the trophy box. | |||
====''Super Smash Bros. Ultimate''==== | |||
In ''[[Super Smash Bros. Ultimate]]'', while Baby Luigi does not have a stand-alone spirit, there are two spirits where he appears in them alongside Baby Mario, one being the [[Goo-Goo Buggy]] and the other being the [[Stork]] carrying them from ''[[Yoshi's New Island]]''. The Goo-Goo Buggy spirit is unlocked from the challenge board when players KO three characters in less than a minute in a match. | |||
===''Mario Kart'' series=== | ===''Mario Kart'' series=== | ||
====''Mario Kart: Double Dash!!''==== | ====''Mario Kart: Double Dash!!''==== | ||
[[File:BabyDD.png|thumb|left|130px|Baby Luigi and [[Baby Mario|his brother]] in ''[[Mario Kart: Double Dash!!]]'']] | [[File:BabyDD.png|thumb|left|130px|Baby Luigi and [[Baby Mario|his brother]] in ''[[Mario Kart: Double Dash!!]]'']] | ||
Baby Luigi makes his playable debut in ''[[Mario Kart: Double Dash!!]]'', his weight class being light-weight. Baby Luigi's default partner is Baby Mario and his [[kart]] is the [[Rattle Buggy]]. Their special item is a [[Chain Chomp]], which can pull them forward at high speeds and knock over any opponent who gets in the way. Baby Mario and Baby Luigi also have a course in this game, which is [[GCN Baby Park|Baby Park]]. Baby Mario and Baby Luigi are used as staff ghosts in both Baby Park and [[GCN Sherbet Land|Sherbet Land]]; Baby Luigi is the dominant character of Sherbet Land. Also, | Baby Luigi makes his playable debut in ''[[Mario Kart: Double Dash!!]]'', his weight class being light-weight. Baby Luigi's default partner is Baby Mario and his [[kart]] is the [[Rattle Buggy]]. Their special item is a [[Chain Chomp]], which can pull them forward at high speeds and knock over any opponent who gets in the way. Baby Mario and Baby Luigi also have a course in this game, which is [[GCN Baby Park|Baby Park]]. Baby Mario and Baby Luigi are used as staff ghosts in both Baby Park and [[GCN Sherbet Land|Sherbet Land]]; Baby Luigi is the dominant character of Sherbet Land. Also, file names in ''Mario Kart: Double Dash!!'' name the course Baby Mario and Baby Luigi (who are packed into one file), and the Baby Park staff ghost simply "BabyLuigi", even though Baby Mario is the dominant character of the pair. | ||
====''Mario Kart Arcade GP 2''==== | ====''Mario Kart Arcade GP 2''==== | ||
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====''Mario Kart Wii''==== | ====''Mario Kart Wii''==== | ||
[[File: | [[File:BabyLuigiTrickUp.png|thumb|200px|Baby Luigi tricking in ''Mario Kart Wii'']] | ||
Baby Luigi later returns to the ''Mario Kart'' series as an unlockable character in ''[[Mario Kart Wii]]'' as a small driver, meaning his karts generally have high acceleration, handling, drifting, and [[Mini-Turbo]], but generally lower speed and weight. Baby Luigi's karts are the same as the other light-weight characters, except that his are green and share the same trademark ''L'' emblem as Luigi. Unlocking eight Expert Staff [[Ghost (Mario Kart series)|Ghost]] Data in [[Mario Kart Wii#Modes of Play|Time Trials]], winning 100 WFC Ghost Races, or playing 3,150 races unlocks Baby Luigi. He is tied with [[Baby Daisy]] for having the best speed bonus for small drivers, which makes any vehicle have a slightly higher top speed. Baby Luigi's biggest bonus is his weight bonus, and he is tied with Baby Mario in this category. Baby Luigi is used as a staff ghost in {{classic-link|N64|Sherbet Land}}, making this the second consecutive time where Baby Luigi is the staff ghost for a course named "Sherbet Land" | Baby Luigi later returns to the ''Mario Kart'' series as an unlockable character in ''[[Mario Kart Wii]]'' as a small driver, meaning his karts generally have high acceleration, handling, drifting, and [[Mini-Turbo]], but generally lower speed and weight. Baby Luigi's karts are the same as the other light-weight characters, except that his are green and share the same trademark ''L'' emblem as Luigi. Unlocking eight Expert Staff [[Ghost (Mario Kart series)|Ghost]] Data in [[Mario Kart Wii#Modes of Play|Time Trials]], winning 100 WFC Ghost Races, or playing 3,150 races unlocks Baby Luigi. He is tied with [[Baby Daisy]] for having the best speed bonus for small drivers, which makes any vehicle have a slightly higher top speed. Baby Luigi's biggest bonus is his weight bonus, and he is tied with Baby Mario in this category. Baby Luigi is used as a staff ghost in {{classic-link|N64|Sherbet Land}}, making this the second consecutive time where Baby Luigi is the staff ghost for a course named "Sherbet Land". | ||
====''Mario Kart 8'' / ''Mario Kart 8 Deluxe''==== | ====''Mario Kart 8'' / ''Mario Kart 8 Deluxe''==== | ||
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Baby Luigi returns as a playable racer in ''[[Mario Kart 8]]''. Unlike in ''Mario Kart Wii'' and like Baby Mario, Baby Luigi is a starter, like in ''Mario Kart: Double Dash!!'', and like the other baby characters, his emblem is altered to differentiate his from Luigi's; the colors are reversed to make a white L in a green background. There are also bonnet frills around the insignia, a feature that was first introduced to Baby Mario and Baby Peach in ''[[Mario Tennis Open]]''. As in all ''Mario Kart'' games he is playable in, he is a lightweight driver. His group specific stats, with the rest of the playable baby characters and [[Lemmy Koopa]], heavily favor acceleration, handling, and grip at the cost of speed and weight, making him and the rest of the characters the lightest in the game. Nin★Massim's staff [[Ghost (Mario Kart series)|ghost]] uses Baby Luigi for [[Water Park]]. The [[Animal Crossing x Mario Kart 8]] DLC pack returns Baby Mario and Baby Luigi's track, {{classic-link|GCN|Baby Park}}, where the starting banner is updated to 3D artwork of Baby Mario and Baby Luigi rather than the ''Yoshi's Island'' art style originally used. When the CPU uses Baby Luigi, he, alongside the other baby characters, occasionally uses the [[Biddybuggy]] body paired with [[Standard (tire)|Standard tires]]. | Baby Luigi returns as a playable racer in ''[[Mario Kart 8]]''. Unlike in ''Mario Kart Wii'' and like Baby Mario, Baby Luigi is a starter, like in ''Mario Kart: Double Dash!!'', and like the other baby characters, his emblem is altered to differentiate his from Luigi's; the colors are reversed to make a white L in a green background. There are also bonnet frills around the insignia, a feature that was first introduced to Baby Mario and Baby Peach in ''[[Mario Tennis Open]]''. As in all ''Mario Kart'' games he is playable in, he is a lightweight driver. His group specific stats, with the rest of the playable baby characters and [[Lemmy Koopa]], heavily favor acceleration, handling, and grip at the cost of speed and weight, making him and the rest of the characters the lightest in the game. Nin★Massim's staff [[Ghost (Mario Kart series)|ghost]] uses Baby Luigi for [[Water Park]]. The [[Animal Crossing x Mario Kart 8]] DLC pack returns Baby Mario and Baby Luigi's track, {{classic-link|GCN|Baby Park}}, where the starting banner is updated to 3D artwork of Baby Mario and Baby Luigi rather than the ''Yoshi's Island'' art style originally used. When the CPU uses Baby Luigi, he, alongside the other baby characters, occasionally uses the [[Biddybuggy]] body paired with [[Standard (tire)|Standard tires]]. | ||
''[[Mario Kart 8 Deluxe]]'', a port of ''Mario Kart 8'', returns all playable characters from | ''[[Mario Kart 8 Deluxe]]'', a port of ''Mario Kart 8'', returns all playable characters from ''Mario Kart 8'', including Baby Luigi. ''Mario Kart 8 Deluxe'' has changed his stats, so he now shares stats with [[Baby Mario]], [[Dry Bones]], and small [[Mii]]s. He has a higher top speed and weight stats than [[Baby Peach]], [[Baby Daisy]], [[Baby Rosalina]], and [[Lemmy Koopa]], as well as having equal or better acceleration than them, though he has lower handling, traction, and mini-turbo stats to compromise. | ||
====''Mario Kart Tour''==== | ====''Mario Kart Tour''==== | ||
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In pre-release material, including the beta test,<ref name=GameXplain>GameXplain (May 22, 2019). [https://youtu.be/fQ-5dZCCBfQ How Does Mario Kart Tour Play? Beta Participants Are Sharing Impressions Online]. ''YouTube''. Retrieved May 22, 2019.</ref> Baby Luigi was a common driver (early name of Normal) with the Boomerang Flower as his special skill. His favorite course was [[DS Luigi's Mansion]], while his favored course was [[SNES Mario Circuit 1]]. | In pre-release material, including the beta test,<ref name=GameXplain>GameXplain (May 22, 2019). [https://youtu.be/fQ-5dZCCBfQ How Does Mario Kart Tour Play? Beta Participants Are Sharing Impressions Online]. ''YouTube''. Retrieved May 22, 2019.</ref> Baby Luigi was a common driver (early name of Normal) with the Boomerang Flower as his special skill. His favorite course was [[DS Luigi's Mansion]], while his favored course was [[SNES Mario Circuit 1]]. | ||
===''Mario Power Tennis''=== | ===''Mario Power Tennis''=== | ||
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====''Mario Super Sluggers''==== | ====''Mario Super Sluggers''==== | ||
[[File:BabyLuigi-Batting-MSS.png|thumb | [[File:BabyLuigi-Batting-MSS.png|thumb|Baby Luigi prepares to bat in ''Mario Super Sluggers''.]] | ||
Baby Luigi appears in ''[[Mario Super Sluggers]]'', where he is available from the start, unlike its precedent. He has better fielding skills than in ''Mario Superstar Baseball'', while his running is still fast and his pitching remains average; as with other babies, Baby Luigi has poor stamina while pitching and tires out very quickly. Once again, his batting is among the worst in the game, and his special ability is [[Super Jump (Mario Baseball series)|Super Jump]] rather than Wall Jump. Super Jump enables Baby Luigi to jump higher than other characters who do not have this ability. In [[Mario Super Sluggers#Challenge Mode|Challenge Mode]], Baby Luigi is trapped by a bridge that was raised without warning by [[Bowser Jr.]] in [[Mario Stadium (baseball stadium)|Mario Stadium]]. In order to access the bridge, players first need to defeat the [[Magikoopa]] guarding the switch. Players can then rescue him in by flipping the lever of the switch in the proper direction to open up a bridge. The arrow directions to flipping the lever are inscribed on the sand on the beach nearby. After Baby Luigi is rescued, he points player characters towards the Mario Stadium, with Lakitu interpreting his incoherent baby onomatopoeia, saying that Baby Mario is trapped in there and he wants to rescue Baby Mario himself, thus joining the team. | Baby Luigi appears in ''[[Mario Super Sluggers]]'', where he is available from the start, unlike its precedent. He has better fielding skills than in ''Mario Superstar Baseball'', while his running is still fast and his pitching remains average; as with other babies, Baby Luigi has poor stamina while pitching and tires out very quickly. Once again, his batting is among the worst in the game, and his special ability is [[Super Jump (Mario Baseball series)|Super Jump]] rather than Wall Jump. Super Jump enables Baby Luigi to jump higher than other characters who do not have this ability. In [[Mario Super Sluggers#Challenge Mode|Challenge Mode]], Baby Luigi is trapped by a bridge that was raised without warning by [[Bowser Jr.]] in [[Mario Stadium (baseball stadium)|Mario Stadium]]. In order to access the bridge, players first need to defeat the [[Magikoopa]] guarding the switch. Players can then rescue him in by flipping the lever of the switch in the proper direction to open up a bridge. The arrow directions to flipping the lever are inscribed on the sand on the beach nearby. After Baby Luigi is rescued, he points player characters towards the Mario Stadium, with Lakitu interpreting his incoherent baby onomatopoeia, saying that Baby Mario is trapped in there and he wants to rescue Baby Mario himself, thus joining the team. | ||
===''Mario & Luigi'' | ===''Mario & Luigi''=== | ||
====''Mario & Luigi: Partners in Time''==== | ====''Mario & Luigi: Partners in Time''==== | ||
[[File:Luigi & Baby Luigi PiT.png|thumb|left|130px|Baby Luigi with [[Luigi|his older self]]]] | [[File:Luigi & Baby Luigi PiT.png|thumb|left|130px|Baby Luigi with [[Luigi|his older self]]]] | ||
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Baby Luigi makes a cameo in ''[[Mario & Luigi: Paper Jam]]'', where he appears on Luigi's [[Battle Card (Mario & Luigi: Paper Jam)#Luigi|LV 2 Duo Card (Luigi + Mario)]] alongside his brother and their adult counterparts. | Baby Luigi makes a cameo in ''[[Mario & Luigi: Paper Jam]]'', where he appears on Luigi's [[Battle Card (Mario & Luigi: Paper Jam)#Luigi|LV 2 Duo Card (Luigi + Mario)]] alongside his brother and their adult counterparts. | ||
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===''Luigi's Mansion: Dark Moon''=== | ===''Luigi's Mansion: Dark Moon''=== | ||
[[File:DarkoftheMoonBabyLuigi.png|thumb|King Boo mocking Luigi, prior to the final boss fight in ''Luigi's Mansion: Dark Moon'']] | [[File:DarkoftheMoonBabyLuigi.png|thumb|King Boo mocking Luigi, prior to the final boss fight in ''Luigi's Mansion: Dark Moon'']] | ||
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[[File:BabyLuigiGolfMSS.png|thumb|Baby Luigi golfing on [[Crystal Beach]]]] | [[File:BabyLuigiGolfMSS.png|thumb|Baby Luigi golfing on [[Crystal Beach]]]] | ||
Due to golf using different mechanics than the other four sports, Baby Luigi does not rely on speed. Baby Luigi's shots have a fade tendency to them, meaning that, assuming | Due to golf using different mechanics than the other four sports, Baby Luigi does not rely on speed. Baby Luigi's shots have a fade tendency to them, meaning that, assuming Baby Luigi is right-handed, his shots hit towards the left before curving to the right. Baby Luigi has a maximum drive of 187 meters, which is the lowest in the game. However, he makes up for those traits by having excellent sweet spot and control stats, meaning it is more difficult to whiff shots, especially in very penalizing terrain such as [[Rough]]s, and if he hits the ball outside the sweet spot meter, he will not receive a large accuracy penalty. Baby Luigi additionally hits balls very low, meaning that while it is more difficult for him to traverse higher elevations and hit over trees, his shots are less affected by the wind. When Baby Luigi is starred, his drive increases to 219 meters, with his sweet spot and control suffering only slightly, due to him having the lowest drive in the game. | ||
If Baby Luigi attains a | If Baby Luigi attains a Par, he skips and stares at the camera. If he attains a Birdie, he recreates [[Luigi]]'s Birdie animation by sliding and jumping around. If he attains an Eagle, bubbles appear, followed by Baby Luigi himself and items such as [[coin]]s, [[Super Mushroom]]s, and [[Fire Flower]]s being encased in them as well. If he attains a Bogey, he falls on the ground, and if he attains worse than a Bogey, he cries. | ||
As all playable characters, Baby Luigi receives five [[amiibo]] cards for each sport from the [[List of Mario Sports Superstars amiibo cards|game's series]] of amiibo cards. Only his tennis and golf amiibo cards use artwork from past games; the rest of | As all playable characters, Baby Luigi receives five [[amiibo]] cards for each sport from the [[List of Mario Sports Superstars amiibo cards|game's series]] of amiibo cards. Only his tennis and golf amiibo cards use artwork from past games; the rest of his amiibo cards receive original artwork. When players tap Baby Luigi's cards in, they receive [[1-Up Mushroom]]-themed gear that Baby Luigi can optionally use, though the gear is only for aesthetics purposes. Players can also use 1-Up Mushroom gear for Baby Luigi if they have unlocked it through purchasing random-packed digital cards. | ||
===''Dr. Mario World''=== | ===''Dr. Mario World''=== | ||
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Dr. Baby Luigi's skill changes objects into [[shell]]s in both stage and versus modes. In stage mode, it is represented by him throwing his bottle in the air and then catching it, while a bottle appears on the screen and moves to the object to transform it into a shell (if there is an object that can be changed). [[Virus]]es are targeted first for being changed before certain other objects are targeted. If an object like a virus or [[colorful crate]] is colored, the shell will have the same color as the changed object. [[Coin]]s, [[capsule]]s, objects that can eliminate viruses (e.g. [[Exploder]]) and objects that cannot be eliminated (e.g. [[Empty Block]]) are unaffected. In stage mode, only one object is changed, while in versus mode, one object is changed at level 1 while two objects are changed at level 2 and higher. In regards to the latter, the skill charges up faster at higher levels. | Dr. Baby Luigi's skill changes objects into [[shell]]s in both stage and versus modes. In stage mode, it is represented by him throwing his bottle in the air and then catching it, while a bottle appears on the screen and moves to the object to transform it into a shell (if there is an object that can be changed). [[Virus]]es are targeted first for being changed before certain other objects are targeted. If an object like a virus or [[colorful crate]] is colored, the shell will have the same color as the changed object. [[Coin]]s, [[capsule]]s, objects that can eliminate viruses (e.g. [[Exploder]]) and objects that cannot be eliminated (e.g. [[Empty Block]]) are unaffected. In stage mode, only one object is changed, while in versus mode, one object is changed at level 1 while two objects are changed at level 2 and higher. In regards to the latter, the skill charges up faster at higher levels. | ||
===Other appearances=== | ===Other appearances=== | ||
A full-color version of the Baby Luigi stamp from ''Mario Kart 8'' makes an appearance as one of the collectible badges a player can earn in the [[Nintendo eShop]] free-to-start application, ''[[Nintendo Badge Arcade]]''. He, alongside the other baby characters, appear in a ''Mario Kart''-themed Badge Catcher. | A full-color version of the Baby Luigi stamp from ''Mario Kart 8'' makes an appearance as one of the collectible badges a player can earn in the [[Nintendo eShop]] free-to-start application, ''[[Nintendo Badge Arcade]]''. He, alongside the other baby characters, appear in a ''Mario Kart''-themed Badge Catcher. | ||
Baby Luigi, along with | Baby Luigi, along with Baby Mario, Baby Peach, and Baby Daisy, has also received some merchandising. He is featured as one of the minifigures of the Super Mario Figure Collection as well as being featured as part of the Furuta Choco Egg series. Baby Luigi is also one of the many plushies manufactured by [[San-ei]]. He, alongside Baby Mario and Baby Peach, are also featured in character-themed styluses. A Baby Luigi plush is also part of the World of Nintendo line of Nintendo merchandise. | ||
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==General information== | ==General information== | ||
===Physical description=== | ===Physical description=== | ||
[[File:BabyMarioBabyLuigiDifferences.png|thumb|Baby Mario and Baby Luigi | [[File:BabyMarioBabyLuigiDifferences.png|thumb|Baby Mario and Baby Luigi viewed side by side.]] | ||
Baby Luigi has a similar appearance to Baby Mario. Both have black, beady eyes, large head to body ratios, and a large nose. As of ''[[Mario Kart: Double Dash!!]]'', Baby Luigi uses the same color scheme as [[Luigi|his adult counterpart]], except he wears green sneakers instead of brown work shoes and he lacks gloves | Baby Luigi has a similar appearance to Baby Mario. Both have black, beady eyes, large head to body ratios, and a large nose. As of ''[[Mario Kart: Double Dash!!]]'', Baby Luigi uses the same color scheme as [[Luigi|his adult counterpart]], except he wears green sneakers instead of brown work shoes and he lacks gloves. He also has brown hair covered by his trademark [[Luigi Cap]]. The only major difference between Baby Mario and Baby Luigi is that Baby Mario wears a red shirt and [[Mario Cap|red cap]], while he wears a green shirt and green cap. Several minor differences from Baby Mario include his head shape, his eyebrows, his waist, and his sideburns. Also, Baby Luigi's sneakers are green instead of cyan like Baby Mario's. In the ''Yoshi'' series, he is depicted wearing only a white diaper and his green cap. | ||
In his appearances in the ''Super Mario- | In his appearances in the ''Super Mario-Kun'', Baby Luigi has big round eyes instead of his usual black beady eyes to fit in the artstyle of the rest of the ''Mario'' cast. To differentiate between Baby Mario, due to the lack of color in the manga itself, Baby Luigi's shirt is colored white while Baby Mario's shirt is colored black, similar to their adult counterparts. Baby Luigi also has a full set of teeth in the ''Super Mario-Kun'' instead of having a single tooth as in the games. | ||
===Personality=== | ===Personality=== | ||
[[File:Baby Luigi Artwork.png|thumb|100px|left|Baby Luigi is shown to be a very shy and meek character.]] | [[File:Baby Luigi Artwork.png|thumb|100px|left|Baby Luigi is shown to be a very shy and meek character.]] | ||
Baby Luigi, as his adult counterpart, is described as being meek and cowardly. For the most part, Baby Luigi is friendly and optimistic too, as he gets along well with the other babies. Baby Luigi's timid nature is also evidenced in the ''Mario Kart Wii'' official guide, which states that he used to ride with [[Baby Daisy]] until her boisterous nature scared him away. Games such as ''Mario Kart: Double Dash!!'' and ''Mario Superstar Baseball'' also depict Baby Luigi as a shy person, stating that his appearance in ''Double Dash!!'' is the first time he appears in front of a crowd. Baby Luigi also has an ability to sense danger; in ''Mario & Luigi: Partners in Time'', he was the only one who knew that Cobalt Star's spirit was actually the imprisoned the Elder Princess Shroob because he cried when he saw something in the Cobalt Star. He also hides from Bowser and Kamek as they attempt to locate the stars found in the star children. Although he is a crybaby, as seen in ''Partners in Time'', he seems to actually be a bit braver than his older self. | Baby Luigi, as his adult counterpart, is described as being meek and cowardly. For the most part, Baby Luigi is friendly and optimistic too, as he gets along well with the other babies. Baby Luigi's timid nature is also evidenced in the ''Mario Kart Wii'' official guide, which states that he used to ride with [[Baby Daisy]] until her boisterous nature scared him away. Games such as ''Mario Kart: Double Dash!!'' and ''Mario Superstar Baseball'' also depict Baby Luigi as a shy person, stating that his appearance in ''Mario Kart: Double Dash!!'' is the first time he appears in front of a crowd. Baby Luigi also has an ability to sense danger; in ''Mario & Luigi: Partners in Time'', he was the only one who knew that Cobalt Star's spirit was actually the imprisoned the Elder Princess Shroob because he cried when he saw something in the Cobalt Star. He also hides from Bowser and Kamek as they attempt to locate the stars found in the star children. Although he is a crybaby, as seen in ''Mario & Luigi: Partners in Time'', he seems to actually be a bit braver than his older self. | ||
In the ''Super Mario- | In the ''Super Mario-Kun'' volumes that are adapted from ''Mario & Luigi: Partners in Time'', Baby Luigi is portrayed as Baby Mario's cowardly, unwilling partner, and he often reacts to pressuring situations with shock and crying; the ''Super Mario-Kun'' also frequently replicates Luigi's reactions with Baby Luigi's and vice-versa, used as a comedic feature to highlight the similarities of the two characters. Often times, when confronted by the Shroobs, he immediately bows down and surrenders, usually to find himself attacked by them shortly afterward; this is a running gag with the Luigi characters in the three ''Mario & Luigi: Partners in Time'' volumes. He and Baby Mario are also able to speak articulately and in complete sentences. As with Baby Mario, he is shown to be very naive, and he and Baby Mario both undertake actions that can irritate their older selves. In volume 36 of the ''Super Mario-Kun'', it is shown that Baby Luigi can be angered, to the point where it overtakes his normally passive reactions to stressful situations: he teams up with Baby Mario to use the Baby Drill as an attack against Mrs. Thwomp and the adult Mario Bros., he angrily pokes Baby Mario in the nose after a Tanoomba masquerading as Baby Mario pokes him in the nose, despite Baby Mario's confusion, and he was even about to furiously attack the Commander Shroob after he destroyed his rebuilt snowman, much to Baby Mario's surprise. | ||
===Voice=== | ===Voice=== | ||
Baby Luigi has been portrayed by [[Charles Martinet]] | Baby Luigi has been portrayed by [[Charles Martinet]], who also portrays his adult counterpart, starting with ''Mario Kart: Double Dash!!'' and has been portrayed by only Martinet ever since. When he speaks, he usually sounds uneasy, just as Luigi. His voice is akin to a higher pitched version of Luigi, often oscillating to a higher pitch when he is excited or surprised, although there is a significant difference between Baby Luigi's voice and an edited Luigi voice clip. Apparently, Baby Luigi's voice is filtered to sound higher pitched.<ref>GamerSpawn (September 10, 2011). [https://youtu.be/r4Eudb_Tqg8 The Voice of Mario - Interview with Charles Martinet]; near the end of the video, he does a Baby Luigi impression. ''YouTube''. Retrieved September 26, 2014.</ref><ref>SEAN LONG (September 6, 2013). [https://youtu.be/bSZDEFbCc80?t=49 SacAnime 2013 Charles Martinet Voice Of Super Mario, Luigi & Wario Panel]. "Oh wait I forgot about Baby Luigi...and Baby Mario, whoohoo!" ''YouTube''.</ref><ref>ShadowDragon28 (September 3, 2013). [https://youtu.be/udKNIEW7bp0?t=20 Summer Sac-Anime 2013 Charles Martinet Panel (FRIDAY) - Part 1]. "And Baby Luigi, oh mamma mia!" ''YouTube''.</ref> In ''Mario Kart 8'', Baby Luigi is generally higher-pitched than in preceding installments. | ||
{{media table | {{media table | ||
|file1=BabyLuigiNumberNotOne.oga | |file1=BabyLuigiNumberNotOne.oga | ||
|title1=''[[Mario Kart: Double Dash!!]]'' | |title1=''[[Mario Kart: Double Dash!!]]'' | ||
|description1=Baby Luigi's second | |description1=Baby Luigi's second and third place quote from ''Mario Kart: Double Dash!!'' | ||
|length1=0:02 | |length1=0:02 | ||
|file2=VoiceBabyLuigiGoalGoodMKW.oga | |file2=VoiceBabyLuigiGoalGoodMKW.oga | ||
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===Abilities=== | ===Abilities=== | ||
Baby Luigi has very similar abilities to Baby Mario, except with some slight differences. They are both always lightweight characters in the ''Mario Kart'' series, they are always speed characters in the ''Mario Baseball'' series, and both have rivaling speed stats in ''Mario & Luigi: Partners in Time'', surpassing their adult counterparts' speed stats in the series. Baby Luigi, very much akin to his older self, however, is speedier than Baby Mario in most cases, often compromising power. In ''Partners in Time'', Baby Luigi is more defensively-oriented than Baby Mario, analogous to Luigi's stats compared to Mario. Baby Mario and Baby Luigi have a tendency towards Chain Chomps ever since it is portrayed as their special item in ''Mario Kart: Double Dash!!''; they are able to use the Pocket Chomp, which is an item exclusive to ''Partners in Time'' and combining the Baby Mario and Baby Luigi digital trading cards for a double play in ''Mario Super Sluggers'' unlocks a video titled, "Beware of the Chain Chomp". | Baby Luigi has very similar abilities to Baby Mario, except with some slight differences. They are both always lightweight characters in the ''Mario Kart'' series, they are always speed characters in the ''Mario Baseball'' series, and both have rivaling speed stats in ''Mario & Luigi: Partners in Time'', surpassing their adult counterparts' speed stats in the series. Baby Luigi, very much akin to his older self, however, is speedier than Baby Mario in most cases, often compromising power. In ''Mario & Luigi: Partners in Time'', Baby Luigi is more defensively-oriented than Baby Mario, analogous to Luigi's stats compared to Mario. Baby Mario and Baby Luigi have a tendency towards Chain Chomps ever since it is portrayed as their special item in ''Mario Kart: Double Dash!!''; they are able to use the Pocket Chomp, which is an item exclusive to ''Mario & Luigi: Partners in Time'' and combining the Baby Mario and Baby Luigi digital trading cards for a double play in ''Mario Super Sluggers'' unlocks a video titled, "Beware of the Chain Chomp". | ||
===Relationships=== | ===Relationships=== | ||
[[File:Daisy Circuit Statue MKWii babies.png|thumb|upright=0.8|A statue of Baby Luigi and Baby Daisy]] | [[File:Daisy Circuit Statue MKWii babies.png|thumb|upright=0.8|A statue of Baby Luigi and Baby Daisy]] | ||
[[File:BabyMarioBros - SuperMarioKun v35.png|thumb|left|Baby Mario and Baby Luigi together in volume 35 of the ''Super Mario- | [[File:BabyMarioBros - SuperMarioKun v35.png|thumb|left|Baby Mario and Baby Luigi together in volume 35 of the ''Super Mario-Kun'']] | ||
Baby Mario is Baby Luigi's older twin brother and best friend. Baby Mario and | Baby Mario is Baby Luigi's older twin brother and best friend. Baby Mario and Yoshis often work together to save Baby Luigi from Kamek in the ''Yoshi's Island'' games and, according to the second cinematic from ''Super Mario World 2: Yoshi's Island'', the bond between each other is strong enough to give Baby Mario the directions to rescue the captured Baby Luigi. In ''Mario & Luigi: Partners in Time'', the brothers team up for the duration of the game and are often interacting with each other. The two have good chemistry in ''Mario Superstar Baseball'' and its sequel ''Mario Super Sluggers''. In the ''Mario Super Sluggers'' challenge mode, Baby Luigi joins Mario and his adult self after informing them Baby Mario was locked in there by Bowser Jr.. Lakitu then interprets Baby Luigi saying, "Aw, he wants to rescue Baby Mario. Brotherly love is a beautiful thing!" Baby Mario is also Baby Luigi's default partner in ''Mario Kart: Double Dash!!'' and the two go with each other to Mario and Luigi's tennis match in ''Mario Power Tennis''. They share a course in ''Mario Kart: Double Dash!!'' and are portrayed together in ''Mario Kart Arcade GP 2''. Baby Luigi's site bio for ''Mario Kart Wii'', however, heavily implies that he has a sibling rivalry with Baby Mario, mirroring their adult selves' sibling rivalry. Baby Luigi has good relationships with other babies, namely Baby Daisy, In ''Mario Kart Wii'', there is a statue of the two holding hands and dancing together on the [[Daisy Circuit]] course. The official guide for ''Mario Kart Wii'' also states that Baby Daisy used to ride with him until he got frightened of her rambunctious personality. In the first fight for the Baby Mario Bros. in ''Mario & Luigi: Partners in Time'', Baby Luigi is seen playing with Baby Peach, calming her down, while Baby Mario fights Baby Bowser. | ||
[[File:LuigiBabyLuigi.png|frame|Baby Luigi with his adult self]] | |||
Baby Luigi has good relationships with other babies, namely Baby Daisy | Baby Luigi and Luigi have also positive interactions with each other in ''Mario & Luigi: Partners in Time'', although Luigi is very forgetful, such as times when he leaves Baby Luigi behind during [[Petey Piranha]]'s arrival. He is very caring for Baby Luigi and usually calms him down when he is crying. A scene on Yoshi's Island in ''Mario & Luigi: Partners in Time'' involves Luigi about to eat a cookie but he realizes Baby Luigi wants it. He decides to give the cookie to Baby Luigi, and Baby Luigi thanks him afterwards. At the end of the game, Baby Luigi is very reluctant to go back to the past and leave Luigi behind. When Baby Luigi finally decides to give in, he sends his hammer as a gift, but humorously bonks Luigi on the head instead of simply giving it to him, as Baby Mario does to Mario. | ||
[[File:LuigiBabyLuigi.png | |||
Baby Luigi and Luigi have also positive interactions with each other in ''Mario & Luigi: Partners in Time'', although Luigi is very forgetful, such as times when he leaves Baby Luigi behind during [[Petey Piranha]]'s arrival. He is very caring for Baby Luigi and usually calms him down when he is crying. A scene on Yoshi's Island in ''Partners in Time'' involves Luigi about to eat a cookie but he realizes Baby Luigi wants it. He decides to give the cookie to Baby Luigi, and Baby Luigi thanks him afterwards. At the end of the game, Baby Luigi is very reluctant to go back to the past and leave Luigi behind. When Baby Luigi finally decides to give in, he sends his hammer as a gift, but humorously bonks Luigi on the head instead of simply giving it to him, as Baby Mario does to Mario | |||
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Baby Luigi has been classified as a lightweight and speedy character in every game he is playable in. Bios typically highlight Baby Luigi's timid nature and his hostage role in the | Baby Luigi has been classified as a lightweight and speedy character in every game he is playable in. Bios typically highlight Baby Luigi's timid nature and his hostage role in the ''Yoshi Island'' series; he is often compared to his adult self. As Baby Mario, some of his bios lampshade the fact that he and his adult self are playable alongside each other in the same game. | ||
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*''"Oh yeah, Baby Luigi!! Yeeaaahhooo!"'' – ''Mario Kart Wii'' | *''"Oh yeah, Baby Luigi!! Yeeaaahhooo!"'' – ''Mario Kart Wii'' | ||
*''"Yeah! Baby Luigi almost win!"'' – ''Mario Kart Wii'' | *''"Yeah! Baby Luigi almost win!"'' – ''Mario Kart Wii'' | ||
*''"Ohhh, I don't | *''"Ohhh, I don't win."'' – ''Mario Kart Wii'' | ||
*''"Mama!"'' – ''Mario Kart: Double Dash!!'', ''[[Mario & Luigi: Partners in Time]]'' | *''"Mama!"'' – ''Mario Kart: Double Dash!!'', ''[[Mario & Luigi: Partners in Time]]'' | ||
*''"Mario!"'' – ''Mario & Luigi: Partners in Time'' | *''"Mario!"'' – ''Mario & Luigi: Partners in Time'' | ||
*''"Go Luigi! Go Luigi!"'' – ''[[Mario Kart 8]]'' | *''"Go Luigi! Go Luigi!"'' – ''[[Mario Kart 8]]'' | ||
*「おまえらよくもー!!」 ("''You're next!''") -''[[Super Mario-Kun]]'', volume 36, page 81 | |||
*「やっぱり,ボクじゃダメだ...。」 ("''I'm useless after all...''") - ''Super Mario-Kun'', volume 36, page 81 | |||
*「ねーねー。ボクすごいでしょー!!」 ("''Hey hey. I'm amazing!''") - ''Super Mario-Kun'', volume 36, page 83 | |||
*「おまえらよくもー!!」 ("''You're next!''") | *「うーあと5分ねかせてー。」 ("''Uhh, let me sleep another 5 minutes.''") -''Super Mario-Kun'', volume 36, page 102 | ||
*「やっぱり,ボクじゃダメだ...。」 ("''I'm useless after all...''") | |||
*「ねーねー。ボクすごいでしょー!!」 ("''Hey hey. I'm amazing!''") | |||
*「うーあと5分ねかせてー。」 ("''Uhh, let me sleep another 5 minutes.''") | |||
==Game appearances== | ==Game appearances== | ||
{|class= | {|class=sortable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="border-collapse:collapse; font-family:Arial" | ||
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!width=40%|Title | !width=40%|Title | ||
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|2019 | |2019 | ||
|iOS, Android | |iOS, Android | ||
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|Dut=Baby Luigi | |Dut=Baby Luigi | ||
|DutM=Baby Luigi | |DutM=Baby Luigi | ||
| | |Fra=Bébé Luigi | ||
| | |FraM=Baby Luigi | ||
|Ger=Baby Luigi | |Ger=Baby Luigi | ||
|GerM=Baby Luigi | |GerM=Baby Luigi | ||
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|RusR=Malysh Luidzhi | |RusR=Malysh Luidzhi | ||
|RusM=Baby Luigi | |RusM=Baby Luigi | ||
| | |Spa=Bebé Luigi | ||
|SpaM=Baby Luigi | |||
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[[Category:Siblings]] | [[Category:Siblings]] | ||
[[Category:Playable characters]] | [[Category:Playable characters]] | ||
[[Category:Unlockable characters]] | |||
[[Category:Dr. Mario World]] | [[Category:Dr. Mario World]] | ||
[[Category:Mario & Luigi: Partners in Time characters]] | [[Category:Mario & Luigi: Partners in Time characters]] | ||
[[Category:Mario Kart 8 characters]] | [[Category:Mario Kart 8 characters]] | ||
[[Category:Mario Kart 8 Deluxe characters]] | |||
[[Category:Mario Kart: Double Dash!! characters]] | [[Category:Mario Kart: Double Dash!! characters]] | ||
[[Category:Mario Kart Tour characters]] | [[Category:Mario Kart Tour characters]] | ||
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[[Category:Super Smash Bros. for Wii U trophies]] | [[Category:Super Smash Bros. for Wii U trophies]] | ||
[[Category:Super Smash Bros. Ultimate spirits]] | [[Category:Super Smash Bros. Ultimate spirits]] | ||
[[Category:Yoshi's Island DS]] | [[Category:Yoshi's Island DS]] | ||
[[Category:Yoshi's Island: Super Mario Advance 3]] | [[Category:Yoshi's Island: Super Mario Advance 3]] |