Lucky Fruit: Difference between revisions

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[[File:Reveal Lucky Fruit.png|thumb|The Reveal Lucky Fruit screen]]
[[File:Reveal Lucky Fruit.png|thumb|The Reveal Lucky Fruit screen]]
A '''Lucky Fruit''' is a gameplay mechanic in ''[[Yoshi's Story]]''. Before each playthrough in Story Mode and Trial Mode, a roulette with the four regular [[fruit]]s ([[apple]]s, [[banana]]s, [[watermelon]]s, and [[grape]]s) appears onscreen. Pressing {{button|n64|a}} or {{button|n64|start}} slows down the roulette until it stops on a fruit. The selected fruit becomes the Lucky Fruit, which serves as the [[Baby Yoshi]]'s "yummiest" fruit until the game is completed. The Lucky Fruit rewards the Yoshi with eight [[♥]]s (versus three for the [[Favorite Fruit]] and 100 for [[melon]]s) and recovers all of the petals on the Yoshi's [[Health Meter#Yoshi's Story|Smile Meter]], even if the selected Yoshi color does not like the fruit.
A '''Lucky Fruit''' is a game mechanic in ''[[Yoshi's Story]]''. Before each playthrough in Story Mode and Trial Mode, a roulette wheel with the four regular [[fruit]]s ([[apple]]s, [[banana]]s, [[watermelon]]s, and [[grape]]s) appears onscreen. Pressing {{button|n64|a}} or {{button|n64|start}} slows down the roulette wheel until it stops on a fruit. The selected fruit becomes the Lucky Fruit, which serves as the [[Baby Yoshi]]'s "yummiest" fruit until the game is completed. The Lucky Fruit rewards the Yoshi with eight [[♥]]s (versus three for the [[Favorite Fruit]] and 100 for [[melon]]s) and recovers all of the petals on the Yoshi's [[Health Meter#Yoshi's Story|Smile Meter]], even if the selected Yoshi color does not like the fruit.


In each [[level]], there are twelve of the selected Lucky Fruit to find, while there are six of each of the other three "ordinary" fruits. When a Yoshi does a [[Ground Pound|ground pound]] in [[Super Happy]] mode, any [[Shy Guy]] onscreen is turned into the Lucky Fruit.
In each [[level]], there are twelve of the selected Lucky Fruit to find, while there are six of each of the other three "ordinary" fruits. When a Yoshi does a [[Ground Pound|ground pound]] in [[Super Happy]] mode, any [[Shy Guy]] onscreen is turned into the Lucky Fruit.
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|ChiSR=Xìngyùn Shuǐguǒ
|ChiSR=Xìngyùn Shuǐguǒ
|ChiSM=Lucky Fruit
|ChiSM=Lucky Fruit
|Ita=Frutta Fortunata<ref name=ITA>''[[Yoshi's Story]]'' European manual, pag. 122</ref>
|ItaM=Lucky Fruit
|Ita2=Frutta fortunata<ref name=ITA/>/Frutto fortunato<ref>''[[Yoshi's Story]]'' European manual, pag. 128</ref>
|Ita2M=Lucky fruit
}}
}}
 
==References==
<references/>
{{Yoshi's Story}}
{{Yoshi's Story}}
[[Category:Game mechanics]]
[[Category:Game mechanics]]

Latest revision as of 17:23, March 20, 2024

The Reveal Lucky Fruit screen

A Lucky Fruit is a game mechanic in Yoshi's Story. Before each playthrough in Story Mode and Trial Mode, a roulette wheel with the four regular fruits (apples, bananas, watermelons, and grapes) appears onscreen. Pressing A Button or START Button slows down the roulette wheel until it stops on a fruit. The selected fruit becomes the Lucky Fruit, which serves as the Baby Yoshi's "yummiest" fruit until the game is completed. The Lucky Fruit rewards the Yoshi with eight ♥s (versus three for the Favorite Fruit and 100 for melons) and recovers all of the petals on the Yoshi's Smile Meter, even if the selected Yoshi color does not like the fruit.

In each level, there are twelve of the selected Lucky Fruit to find, while there are six of each of the other three "ordinary" fruits. When a Yoshi does a ground pound in Super Happy mode, any Shy Guy onscreen is turned into the Lucky Fruit.

Names in other languages[edit]

Language Name Meaning
Japanese ラッキーフルーツ
Rakkī Furūtsu
Lucky Fruit

Chinese (simplified) 幸运水果
Xìngyùn Shuǐguǒ
Lucky Fruit

Italian Frutta Fortunata[1]
Frutta fortunata[1]/Frutto fortunato[2]
Lucky Fruit
Lucky fruit

References[edit]

  1. ^ a b Yoshi's Story European manual, pag. 122
  2. ^ Yoshi's Story European manual, pag. 128