World 5 (Super Mario Bros. 2)

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Revision as of 16:08, January 20, 2010 by Shimawa zen (talk | contribs) (Added some description of the levels)
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It has been requested that this article be rewritten and expanded to include more information.

Template:Worldbox World 5 is the fifth world in Super Mario Bros. 2, and all subsequent remakes, most notably Super Mario Advance. Like World 1 and World 3, it has a traditional grass-type theme, although some of World 5 takes place at night. This world introduces Birdo's green form, the hardest form of Birdo in the game because she fires only fireballs and must be defeated using other projectiles. In the original Doki Doki Panic, the boss was a repeat of Mouser, but for the SMB2 version, he was replaced with a new boss, Clawgrip the crab.

Areas

World 5-1

World 5-2

This level tests your precision jumping as you cross a huge waterfall while jumping on logs, fish, and a few pieces of land.

World 5-3

This level also has a hidden warp to World 7 that can only be reached if you play with Luigi because he can jump the highest. Near the start of the level, right after climbing up the later, there will be a platform above your head. Super Jump up on top of it, and find the magic potion. After entering dream world, enter the vase and you will be warped to World 7.

If you plan to defeat the level the regular way, prepare for the most Autobombs of any level.