Mario Kart: Super Circuit: Difference between revisions

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|modes = Single player, multiplayer
|modes = Single player, multiplayer
|ratings = ESRB: [[Image:ESRB_E.png|12px]] Everyone <br /> PEGI: 3+
|ratings = ESRB: [[Image:ESRB_E.png|12px]] Everyone <br /> PEGI: 3+
|platforms = [[Gameboy Advance|Gameboy Advance]]
|platforms = [[Game Boy Advance]]
|media =  
|media =  
}}
}}

Revision as of 15:16, April 6, 2007

Template:Infobox

Mario Kart: Super Circuit is the third in the Mario Kart series for the Game Boy Advance. It combines elements from the previous Mario Kart games and even brought back all the courses from Super Mario Kart.

Objective and Modes

The thing to do in this game is just to win in the races, as with most racing games. There is also multiplayer using the GBA's linkup feature, and a Time Trial mode to see how fast you can get on a course. This is also the first Mario Kart game to have a "Free Run" mode.

Characters

Courses

The game featured twenty new courses, and brought back the original twenty courses of Super Mario Kart. Peach Circuit, Bowser Castle 2, Luigi Circuit and Sky Garden later reappeared in Mario Kart DS, along with the Super Mario Kart courses Mario Circuit 1, Donut Plains 1, Koopa Beach 2 and Choco Island 2.

Mario Kart: Super Circuit courses

Mushroom Cup

Flower Cup

Lightning Cup

Star Cup

Special Cup

Super Mario Kart courses

Extra Mushroom Cup

Extra Flower Cup

Extra Lightning Cup

Extra Star Cup

Extra Special Cup

Mario Kart: Super Circuit Staff

Directors

  • Takeshi Ando
  • Yukio Morimoto

Supervisors

  • Hiroyuki Kimura
  • Tadashi Sugiyama
  • Hideki Konno
  • Takashi Tezuka
  • Koji Kondo

Programmers

  • Kenji Matsumoto
  • Taku Sugioka
  • Kuki Tsuji
  • Kazuhiro Tamura
  • Tadao Nakayama
  • Naoki Nakano
  • Takeshi Narita

Graphic Designers

  • Hiroshi Tanigawa
  • Naoko Mori
  • Fumiaki Tanimura
  • Chika Yamamoto
  • Ayumi Sasaki
  • Rumiko Matsumoto

Sound

  • Kenichi Nishimaki
  • Masanobu Matsunaga
  • Minako Hamano

Programmer Support

  • Osamu Yamauchi
  • Tatsuya Matsumoto
  • Masahiro Oku
  • Masakazu Umehara

Graphic Designer Support

  • Gou Matsuda
  • Yumiko Morisada

Sound Support

  • Kenji Yamamoto

Technical Support

  • Yoshito Yasuda

Artwork Support

  • Atsushi Tejima
  • Wataru Yamaguchi
  • Yoshitomo Kitamura

Localization

  • Bill Trinen
  • Nathan Bihldorff

Lead Tester

  • Randy Shoemake

Localization Management

  • Leslie Swan
  • Jeff Miller

Special Thanks

  • Minoru Arakawa
  • Manabu "Mike" Fukuda
  • Kozo Ikuno
  • Toshiyuki Nakamura
  • Yusuke Kitanishi
  • Kenji Nakajima
  • Toru Narihiro
  • Kenji Imai
  • Yumi Nagai
  • Kenji Yamada
  • Masahiro Higuchi
  • Toshihiro Nishii
  • Genji Kubota
  • Motomu Chikaraishi
  • Koichi Kishi
  • Kaoru Kita
  • Naohiko Aoyama
  • Junya Kadono
  • Kyoko Kasuga
  • Junko Yoshikawa
  • Shoichi Kanehisa
  • Yoko Hyodo
  • Noritaka Misawa
  • Taishi Senda
  • Orignal Super Mario Kart Staff
  • Super Mario Club

Project Management

  • Toshio Sengoku

Progress Management

  • Ryoichi Kitanishi

Producers

  • Shigeru Miyamoto
  • Kenji Miki

Executive Producer

  • Hiroshi Yamauchi

Game Developed By

Intelligent Systems Donky Kong 3-D model provided courtesy of RARE U.K.

All Rights, including the copryrights of Game Template:Mario Kart Series