Triple Jump: Difference between revisions

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{{llquote|Do consecutive [[jump]]s to go really high! Run and jump three times to do a triple jump! It looks really cool!|[[Boards (Super Mario Galaxy)|Board]]|[[Super Mario Galaxy 2]]}}
{{llquote|Do consecutive [[jump]]s to go really high! Run and jump three times to do a triple jump! It looks really cool!|[[Boards (Super Mario Galaxy)|Board]]|[[Super Mario Galaxy 2]]}}
[[File:Triple Jump.PNG|thumb|Mario doing the '''Triple Jump'''.]]
[[File:Triple Jump.PNG|thumb|Mario doing the '''Triple Jump'''.]]
'''Triple Jump''' is a move used in ''[[Donkey Kong (Game Boy)|Donkey Kong '94]]'', ''[[Mario vs. Donkey Kong]]'', ''[[Super Mario 64]]'', ''[[Super Mario 64 DS]]'', ''[[Super Mario Sunshine]]'', ''[[New Super Mario Bros.]]'', ''[[Super Mario Galaxy]]'', ''[[New Super Mario Bros. Wii]]'' and ''[[Super Mario Galaxy 2]]''. Anyone in these games who can use [[Double Jump]] can use this move. This Jump is even higher than the [[Double Jump]], and spins the character around. To use it, a player must jump three times in a row while moving (whereas the Double Jump can be done on the spot), meaning they need a little space to execute the move. With the [[Wing Cap]], Mario takes flight by triple jumping, but unlike a normal triple jump he can just jump in place. In ''Super Mario 64'' once [[Mario]] acquires 120 Power Stars and talks to [[Yoshi]] on the roof of Peach's Castle, he can then use an expanded jump which causes him to become invincible while in his third jump, protecting him from otherwise damaging falls and enemy attacks.
'''Triple Jump''' is a move used in ''[[Donkey Kong (Game Boy)|Donkey Kong '94]]'', ''[[Mario vs. Donkey Kong]]'', ''[[Super Mario 64]]'', ''[[Super Mario 64 DS]]'', ''[[Super Mario Sunshine]]'', ''[[New Super Mario Bros.]]'', ''[[Super Mario Galaxy]]'', ''[[New Super Mario Bros. Wii]]'' and ''[[Super Mario Galaxy 2]]''. Anyone in these games who can use [[Double Jump]] can use this move, with the exception of [[Yoshi]] in Super Mario Galaxy 2; he can perform a Double Jump and a Side [[Somersault]], but not a Triple Jump. This Jump is even higher than the Double Jump, and spins the character around. To use it, a player must jump three times in a row while moving (whereas the Double Jump can be done on the spot), meaning they need a little space to execute the move. With the [[Wing Cap]], Mario takes flight by triple jumping, but unlike a normal triple jump he can just jump in place. In ''Super Mario 64'' once [[Mario]] acquires 120 Power Stars and talks to [[Yoshi]] on the roof of Peach's Castle, he can then use an expanded jump which causes him to become invincible while in his third jump, protecting him from otherwise damaging falls and enemy attacks.


==Names in Other Languages==
==Names in Other Languages==

Revision as of 23:02, June 11, 2011

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File:Triple Jump.PNG
Mario doing the Triple Jump.

Triple Jump is a move used in Donkey Kong '94, Mario vs. Donkey Kong, Super Mario 64, Super Mario 64 DS, Super Mario Sunshine, New Super Mario Bros., Super Mario Galaxy, New Super Mario Bros. Wii and Super Mario Galaxy 2. Anyone in these games who can use Double Jump can use this move, with the exception of Yoshi in Super Mario Galaxy 2; he can perform a Double Jump and a Side Somersault, but not a Triple Jump. This Jump is even higher than the Double Jump, and spins the character around. To use it, a player must jump three times in a row while moving (whereas the Double Jump can be done on the spot), meaning they need a little space to execute the move. With the Wing Cap, Mario takes flight by triple jumping, but unlike a normal triple jump he can just jump in place. In Super Mario 64 once Mario acquires 120 Power Stars and talks to Yoshi on the roof of Peach's Castle, he can then use an expanded jump which causes him to become invincible while in his third jump, protecting him from otherwise damaging falls and enemy attacks.

Names in Other Languages

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