Super Mario Bros. 3: Difference between revisions

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==Remakes==
==Remakes==
===Super Mario All-Stars===
''Super Mario Bros. 3'' was later revamped and included in ''[[Super Mario All-Stars]]'', with updated graphics and sound for the [[Super Nintendo Entertainment System]]. A notable addition to the ''All-Stars'' version was a save feature.
''Super Mario Bros. 3'' was later revamped and included in ''[[Super Mario All-Stars]]'', with updated graphics and sound for the [[Super Nintendo Entertainment System]]. A notable addition to the ''All-Stars'' version was a save feature.


In 2003, the fourth entry in the ''[[Super Mario Advance (series)|Super Mario Advance]]'' series, ''Super Mario Advance 4: Super Mario Bros. 3'' was released for the [[GameBoy Advance]]. It boasted similar graphics and sound to the ''All-Stars'' version, and made use of the [[e-Reader]]. A few e-cards came included with new copies of the game, while two sets (referred to as "series") of cards, were released and sold alongside the game. By scanning special cards into the e-Reader, players were able to upload items, videos, and most importantly, new levels into game. There were also two Switch cards that the player could activate (and deactivate) the effects of by scanning them; the [[Orange Switch]] and the [[Blue Green Switch]]. Scanning these switches triggered small functions in the game.
===Super Mario Advance 4===
In 2003, the fourth entry in the ''[[Super Mario Advance (series)|Super Mario Advance]]'' series, ''Super Mario Advance 4: Super Mario Bros. 3'' was released for the [[GameBoy Advance]]. It boasted similar graphics and sound to the ''All-Stars'' version, and made use of the [[e-Reader]]. A few e-cards came included with new copies of the game, while two sets (referred to as "series") of cards, were released and sold alongside the game. By scanning special cards into the e-Reader, players were able to upload items, videos, and most importantly, new levels into game. One notable item was the [[Cape Feather]] from ''[[Super Mario World]]'', which allowed Mario to transform in [[Cape Mario]]. There were also two Switch cards that the player could activate (and deactivate) the effects of by scanning them; the [[Orange Switch]] and the [[Blue Green Switch]]. Scanning these switches triggered small functions in the game.
:''For a complete listing of cards, see [[Super Mario Advance 4 e-Cards]].''
:''For a complete listing of cards, see [[Super Mario Advance 4 e-Cards]].''



Revision as of 00:14, March 12, 2007

It has been requested that this article be rewritten and expanded to include more information.

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This game was the sequel to Super Mario Bros. 2, which went in a different direction with its gameplay than Super Mario Bros. Nintendo decided to return to a more traditional platforming style for this game.

Bowser had kidnapped Princess Toadstool and transformed the kings of each world into an animal. Mario and Luigi (if you play with a second player) fight their way through eight worlds. At the end of each, they fight one of the Koopalings until you finally get to Bowser. Each world had a different theme and different enemies to go with it.

Although Nintendo decided to go with a more traditional gameplay, they did add new powers for Mario. Among the most memorable were Raccoon Mario, the Frog Suit, the Tanooki Suit, and the Hammer Bros. Suit.

In the record Guinness book this game won the award of the best selling game of all time, sold just in one cartridge, compared with Super Mario Bros, it was sold with another games like Duck Hunt.

This game was ported into the American arcade machine, Nintendo Playchoice-10.

Worlds

Remakes

Super Mario All-Stars

Super Mario Bros. 3 was later revamped and included in Super Mario All-Stars, with updated graphics and sound for the Super Nintendo Entertainment System. A notable addition to the All-Stars version was a save feature.

Super Mario Advance 4

In 2003, the fourth entry in the Super Mario Advance series, Super Mario Advance 4: Super Mario Bros. 3 was released for the GameBoy Advance. It boasted similar graphics and sound to the All-Stars version, and made use of the e-Reader. A few e-cards came included with new copies of the game, while two sets (referred to as "series") of cards, were released and sold alongside the game. By scanning special cards into the e-Reader, players were able to upload items, videos, and most importantly, new levels into game. One notable item was the Cape Feather from Super Mario World, which allowed Mario to transform in Cape Mario. There were also two Switch cards that the player could activate (and deactivate) the effects of by scanning them; the Orange Switch and the Blue Green Switch. Scanning these switches triggered small functions in the game.

For a complete listing of cards, see Super Mario Advance 4 e-Cards.

Trivia

  • The movie The Wizard had new footage of Super Mario Bros. 3. The game was played at a video game competition, and was supposed to not be released in stores yet, but Jimmy's (the "Wizard"'s) friends knew the secret of the Warp Whistle in the first world.

External links

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