Wild Gunman (WarioWare, Inc.: Mega Microgame$!): Difference between revisions

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{{italic title|id=yes}}
{{italic title|id=yes}}
{{minigame-infobox
{{minigame-infobox
|title = Wild Gunman
|title=Wild Gunman
|image = [[File:Wild_Gunman.png]]
|image=[[File:Wild_Gunman.png]]
|appeared_in = ''[[WarioWare, Inc.: Mega Microgame$!]]<br>[[WarioWare, Inc.: Mega Party Game$!]]
|appeared_in=''[[WarioWare, Inc.: Mega Microgame$!]]<br>[[WarioWare, Inc.: Mega Party Game$!]]
|type = [[Nintendo Classics]]
|type=[[Nintendo Classics]]
|intro=''Draw!''
|intro=''Draw!''
|info = ''"I love this game! Prove who's the fastest draw in the West!"''
|info="''I love this game! Prove who's the fastest draw in the West!''"
|controls = {{button|gba|A}} / {{button|gcn|A}} &ndash; Draw
|controls={{button|gba|A}} / {{button|gcn|A}} &ndash; Draw
|clear = 15
|clear=15
}}
}}
'''Wild Gunman''' is a [[microgame]] found in the [[Nintendo Classics]] folder in ''[[WarioWare, Inc.: Mega Microgame$!]]''. It references the [[wikipedia:Wild Gunman|homonymous NES game]].
'''Wild Gunman''' is a [[microgame]] found in the [[Nintendo Classics]] folder in ''[[WarioWare, Inc.: Mega Microgame$!]]''. It references the {{wp|Wild Gunman|homonymous NES game}}.
 
==Gameplay==
==Gameplay==
The objective of the game is to wait for the signal, then fire at the gunman as quickly as possible by pressing {{button|gba|A}}. Do it too soon and the player will draw a foul, do it too late and the player will be shot by the gunman. As the speed increases, the gunman will take less time to shoot, giving the player less time to react. The times listed below are how long the gunman takes to shoot when the microgame is on the lowest speed.
The objective of the game is to wait for the signal, then fire at the gunman as quickly as possible by pressing {{button|gba|A}}. Do it too soon and the player will draw a foul, do it too late and the player will be shot by the gunman. As the speed increases, the gunman will take less time to shoot, giving the player less time to react. The times listed below are how long the gunman takes to shoot when the microgame is on the lowest speed.
*'''1st level difficulty:''' The gunman will take 1.3 seconds to shoot. If won, the gunman will fall on his back.
*'''1st level difficulty:''' The gunman will take 1.3 seconds to shoot. If won, the gunman will fall on his back.
*'''2nd level difficulty:''' The gunman will take 0.8 seconds to shoot. If won, the gunman's pants will fall down, revealing his underwear.
*'''2nd level difficulty:''' The gunman will take 0.8 seconds to shoot. If won, the gunman's pants will fall down, revealing his underwear.
*'''3rd level difficulty:''' The gunman will take 0.5 seconds to shoot. If won, the gunman's hat falls off.
*'''3rd level difficulty:''' The gunman will take 0.5 seconds to shoot. If won, the gunman's hat falls off.
{{9-Volt and 18-Volt's Microgames}}
{{9-Volt & 18-Volt's Microgames}}
{{WWIMM Microgames}}
{{WWIMM Microgames}}
[[Category:WarioWare, Inc.: Mega Party Game$!]]
[[Category:WarioWare, Inc.: Mega Party Game$!]]
[[Category:WarioWare, Inc.: Mega Microgame$! microgames]]
[[Category:WarioWare, Inc.: Mega Microgame$! microgames]]
[[it:Wild Gunman (WarioWare, Inc.: Minigame Mania)]]
[[it:Wild Gunman (WarioWare, Inc.: Minigame Mania)]]

Revision as of 13:14, February 24, 2022

Template:Minigame-infobox Wild Gunman is a microgame found in the Nintendo Classics folder in WarioWare, Inc.: Mega Microgame$!. It references the homonymous NES game.

Gameplay

The objective of the game is to wait for the signal, then fire at the gunman as quickly as possible by pressing A Button. Do it too soon and the player will draw a foul, do it too late and the player will be shot by the gunman. As the speed increases, the gunman will take less time to shoot, giving the player less time to react. The times listed below are how long the gunman takes to shoot when the microgame is on the lowest speed.

  • 1st level difficulty: The gunman will take 1.3 seconds to shoot. If won, the gunman will fall on his back.
  • 2nd level difficulty: The gunman will take 0.8 seconds to shoot. If won, the gunman's pants will fall down, revealing his underwear.
  • 3rd level difficulty: The gunman will take 0.5 seconds to shoot. If won, the gunman's hat falls off.

Template:9-Volt & 18-Volt's Microgames Template:WWIMM Microgames