User:Shokora/Work
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Early iterations
While the Virtual Boy was still known by its development name VR-32, it was already being hinted that Wario was to have a major game appearance on the system. A Nintendo Power issue in December 1994 revealed computer-generated screenshots showing Wario in a virtual-reality atmosphere, with a caption asking "How would you like to meet Wario in person, face-to-face, eye-to-eye?"[1]
Early the following year at the Winter Consumer Electronics Show in Las Vegas, a single level demo of VB Mario Land was shown, demonstrating a side-scrolling game which three-dimensional aspects such as moving from the background to the foreground. A Wario head figure was shown within the demo.[2] Additionally, artwork of Mario and Wario holding a Virtual Boy was also shown at the Consumer Electronics Show.
VB Mario Land demo showing a Wario head as a villain
VB Mario Land was absent from E3 1995 in June and went unreleased. However, Virtual Boy Wario Land was first revealed at the E3 event[ref] and uses similar concepts to the VB Mario Land demo, such as moving between the background and foreground of a level.
Early builds
Unused data
References
- ^ Nintendo Power issue #67, December 1994, pg. 87
- ^ Tech demo of VB Mario Land from Winter CES 1995