User:Meester Tweester: Difference between revisions

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{{Pmssenemy
{{Pmssenemy
|image=[[Image:Tweester.gif]]
|image=[[File:Tweester.gif]]
|hp=400 (100 per form)
|hp=400 (100 per form)
|atk=Form 1: 30<br>Form 2: 20<br>Form 3: 10<br>Form 4: 5
|atk=Form 1: 30<br>Form 2: 20<br>Form 3: 10<br>Form 4: 5
Line 8: Line 8:
|moves = [[Raining Debris]] (30/20)<br>Suction (30/20/10)<br>Flash Dash (20/10/5)<br>[[Tweester]] Troopers (10/5)<br>Heal (25HP)
|moves = [[Raining Debris]] (30/20)<br>Suction (30/20/10)<br>Flash Dash (20/10/5)<br>[[Tweester]] Troopers (10/5)<br>Heal (25HP)
|sticker=Anything that doesn't make [[Mario]] get near him
|sticker=Anything that doesn't make [[Mario]] get near him
}}
}}{{br}}


 
==Userspace pages==
 
* [[User:Meester Tweester/Mario Kart 8 Deluxe Drivers' and vehicle parts' statistics revision]]
{|class=wikitable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="text-align:center;border-collapse:collapse;font-family:Arial"
!width=20% colspan=2|Item
!width=72%|Description
!width=8%|Price
|-
!colspan=4|Items that are purchasable from Toad
|-
 
|[[File:MP3_GoldenMushroom.gif|50px]]
|[[Golden Mushroom#Mario Party series|Golden Mushroom]]
|align=left|When used, the player can roll three Dice Blocks. The result of these three rolls are then added together, enabling the player to move that many spaces. If a player gets three matching digits, they will receive thirty Coins (e.g., a five, another five, and another five); however, if the matching digits are sevens, the player will obtain fifty Coins. It is Mario's favourite item.
|10 Coins.
|-
|[[File:MagicLamp.JPG|50px]]
|[[Magic Lamp]]
|align=left|When used, the player will summon the [[Mushroom Genie]]. He will then escort the player to the Star, where they may purchase it for twenty Coins. It will always take the player to the correct Star Space in Spiny Desert.
|20 Coins.
|-
!colspan=4|Items that are purchasable from Baby Bowser
|-
 
|[[File:MP3_BooBell.gif|50px]]
|[[Boo Bell]]
|align=left|The player who uses this item will summon Boo. Boo will then ask who the player wants Boo to steal from, and what to steal.
|15 Coins.
|-
 
{| border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"
!width=3%|#
!Image
!width=6%|Name
!Description
!Sticking Points
!Attack Power
!width=13%|Attack Range
!Where to Buy/Dropped By
|-
|15
|[[File:BigshinyhopslipperPMSS.png|50px]]
|Big Shiny Hopslipper
|If you're good, stomps a single foe many times with a very strong jump.
|An attack whose size hides weak power. But ten jumps does mean ten attacks, so it's got that going for it.
|★★★★☆
|Ground/Low Altitude/Air
|Decalburg (after Chapter 3), Rumble Volcano
|-
|16
|[[File:MegaflashhopslipperPMSS.png|50px]]
|Megaflash Hopslipper
|If you're good, stomps a single foe many times with a superstrong jump.
|A big, shiny...slipper. Still, if you can land ten jumps, it's a MEAN slipper. So just lay off with the slipper hate.
|★★★★★
|Ground/Low Altitude/Air
|Chomp Ruins
|-
 
|20
|[[File:Bigshinylinejump.png|50px]]
|Big Shiny Line Jump
|Stomps all foes in a line with a very strong jump.
|A sticker whose jump in size mirrors a jump in jumping-attack power. Foes will line up to take their whupping!
|★★★★☆
|Ground/Low Altitude/Air
|Decalburg (after Chapter 3)
|-
|21
|[[File:Megaflashlinejump.png|50px]]
|Megaflash Line Jump
|
|The strongest sticker in the Line Jump line. Enjoy the megapower as you stomp each enemy up to three times!
|★★★★★
|Ground/Low Altitude/Air
|Bowser's Snow Fort
|-
|33
|
|Megaflash Hammer
|Strikes foes with a superstrong whack.
|A hammer with ultimate attack power. The main target and its neighbors get seriously BONKED.
|★★★★★
|Ground/Low Altitude
|Yoshi Sphinx
|-
|37
|
|Big Shiny Slaphammer
|
|A big hammer attack with big damage, but like all attacks, it's totally dependent on good timing.
|★★★★☆
|Ground/Low Altitude
|Decalburg (after Chapter 3)
|-
|38
|
|Megaflash Slaphammer
|
|An attack whose mighty swing punishes foes, launching them dramatically and often making them dizzy.
|★★★★★
|Ground/Low Altitude
|Rugged Road
|-
|42
|
|Big Shiny Eekhammer
|
|Like other Eekhammers, its power gets stronger with each swing for a max of five strikes. This one's bigger, though.
|★★★★☆
|Ground/Low Altitude
|Decalburg (after Chapter 3)
|-
|47
|
|Big Shiny Hurlhammer
|
|A decent-sized shiny hammer that falls from above as its targets gaze in awe, helplessly watching doom approach.
|★★★★☆
|Ground/Low Altitude/Air
|Decalburg (after Chapter 3)
|-
|51
|
|Megaflash Baahammer
|
|A hammer attack with good power that also puts foes to bed. If you mess up the timing, though, that's baaaaaaaad.
|★★★★★
|Ground/Low Altitude
|Chomp Ruins
|-
|54
|
|Megaflash Burnhammer
|Looses a giant flame on impact, charbroiling most foes well done. Does not hit or affect all foes.
|A flaming hammer attack that damages all foes that it strikes equally. We just want to see you succeed, y'know?
|★★★★★
|Ground/Low Altitude
|Rugged Road
|-
|59
|
|Shiny Super Boot
|Avoids enemy attacks with a jump. As a bonus, increases attack power of subsequent jump-type stickers a fair bit.
|A defensive sticker that hugely boosts the attack power of subsequent jump stickers. Definitely stick this one first!
|N/A
|N/A
|Outlook Point
|-
|63
|
|Shiny Frog Suit
|Dodges enemy attacks by jumping over them. As a bonus, increases attack power of subsequent stickers a fair bit.
|A shiny, froggy dodge that drastically boosts the attack power of subsequent stickers. Well done, frog.
|N/A
|N/A
|Outlook Point
|-
|82
|
|Big 1-UP
|Become a little heartier for a short time. Useful in tiring fights.
|A sticker that should teach you that big mushrooms are great for you. This one slowly restores HP over ten turns.
|N/A
|N/A
|Drybake Desert
|-
|90
|
|Barrel
|Sometimes dropped by Broozers. Provides a barrel that can be hurled at a single foe.
|A wooden barrel thrown by a Broozer. This thing is heavy, so be careful when tossing it.
|★★★☆☆
|N/A
|Drop by [[Broozer]]s.
|-

Latest revision as of 00:29, July 12, 2023