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Super Mario 64 is a 3D platforming game. The player controls [[Mario]] in a variety of open environements of varying size and complexity, ranging from [[The Secret Aquarium|a small cubic room]] to large self-contained worlds populated by enemies, items, and friendly NPCs who can either provide limited assistance to Mario or are subject of one of the game's task.


{{quote|If I had been playing, I'd have found everything! I'm sure there must be some bonus rooms you haven't found!|Cranky Kong|Donkey Kong Country}}
To progress, the player must collect [[Power Star]]s by completing a variety of missions, ranging from tasks such as defeating a specific enemy, completing a puzzle, collecting a set amount of items,  or besting a NPC in a friendly competition. There are a total of 120 Power Stars in the game, though only 70 need to be collected in order to complete the game. The Power Stars are split between the fifteen main courses, nine secret courses, and other objectives. The main courses contain six numbered missions each plus an hidden power star for collecting 100 [[coin]]s. Though missions for a level are numbered, most missions can be performed out of order. Other missions, however, may only be completed by selecting a specific scenario from the course selection screen, as to prompt the appearance or dissapearance of a character or object needed to complete the task.


Many video games, including those in the extended ''[[Mario (franchise)|Mario'' franchise]]'' , features incitatives to replay the game beyond "just" reaching the end of the main storyline .These may be through optional objectives, hidden collectables, ranking systems and the like.
The game is primarily set inside and around [[Peach's Castle]], itself divided in multiple rooms containing paintings that lead to the game's courses. Initially, the player can only access one of the painting and a limited section of the castle, but as the player collects Power Stars, the player will be able to unlock doors leading to the other courses and open up other sections of the castle by collecting a certain number of stars and completing a [[Bowser]] level.
 
Many of these games may indicate the player's ''completion percentage''' , usually on the save file selection screen.
 
==Completion requirements and effects==
===''Super Mario'' series===
====''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]''====
100% completion is achieved by collecting all of the game's 120 [[Power Star]]s (150 in ''[[Super Mario 64 DS]]'').
After collecting every stars, the following changes take place:
*The [[Penguin]] in Slip Slip Slidding Away becomes bigger.
*Bowser's dialogue in [[Bowser in the Sky]] changes from "Nooo! It can’t be! You’ve really beaten me, Mario?!! I gave those troops power, but now it’s fading away! Arrgghh! I can see peace returning to the world! I can’t stand it! Hmmm… It’s not over yet… C’mon troops! Let’s watch the ending together! Bwa ha ha!" to "Nooooo! You've really beaten me this time, Mario! I can't stand losing to you! My troops… worthless! They've turned over all the Power Stars! What?! There are 120 [150 in ''Super Mario 64 DS''] in all??? Amazing! There were some in the castle that I missed??!! Now I see peace returning to the world… Ooo! I really hate that! I can't watch—I'm outta here! Just you wait until next time. Until then, keep that Control Stick [Touch Screen in ''Super Mario 64 DS''] smokin'!  Bwaa ha ha! "
*The grate for the cannon outside of [[Princess Peach's Castle]] is taken out, allowing Mario to use it. In the original ''Super Mario 64'', this allows Mario to reach the roof of the castle and meet [[Yoshi]], who will give the player 100 extra lives and an improved [[Triple Jump]]. Due to the changes made in ''[[Super Mario 64 DS]]'', this does not occur; the player will instead find one of Luigi's minigame [[Rabbit]] on the roof.
 
====Super Mario Sunshine====
100% completion in ''[[Super Mario Sunshine]]'' is achieved by collecting all of the game's 120 [[Sunshine Sprites]]. Collecting them all change the after-credit picture to a group photo of the game's friendly characters with the caption "Have a relaxing vacation!" The screen in [[Delfino Plaza]] also becomes progressively bright as the player collects Shine Sprites.
 
===''Donkey Kong'' series===
====''Donkey Kong Country''====
''[[Donkey Kong Country]]'' features a completion tracker on the save file, which goes up to 101%. In addition to completing levels and defeating boss battles, the counter goes up when the player finds every [[Bonus Area]] in a level. After every bonus area in a given level is found, a ! appears next to the level's name on the world map. It is only necessary to find the Bonus Area and it is not necessary to win it, the sole exception being the bonus hiding another bonus in [[Oil Drum Alley]].
The only effect obtaining 101% completion has is changing [[Cranky Kong]]'s line "If I had been playing, I'd have found everything! I'm sure there must be some bonus rooms you haven't found!" in the ending to "What a player you are, Donkey my lad! You've beaten the [[Kremlings]], and found absolutely everything! You're nearly as good as I used to be!"
 
====''Donkey Kong 64''====
{{llquote|Something for you DK64 rookies to think about: In his QA days, our studio head had to 101% the game *8 times a week* for a month.|Playtonic Game's  twitter account}}
 
Obtaining 101% completion in ''[[Donkey Kong 64]]'' is achieved by collecting all 3500 [[Banana]]s, all [[Golden Banana]]s, all [[Battle Crown]]s and photographing all of the [[Banana Fairy|Banana Fairies]]. Doing this unlocks an humourous alternate ending showing the [[Kongs]] swimming away with [[K. Lumsy]] followed by Cranky Kong doing "auditions" of the game's cast.
 
===''Wario'' series===
====''[[Wario Land II]]''====
100% completion in Wario Land II is achived by collecting all 50 treasures,  completing the Picture Panel and viewing all of the game's 5 endings. Achieving this unlocks the minigame [[Flagman D.D]] and the bonus level [[Steal the Syrup's treasure!!]].

Latest revision as of 15:58, May 6, 2019

Super Mario 64 is a 3D platforming game. The player controls Mario in a variety of open environements of varying size and complexity, ranging from a small cubic room to large self-contained worlds populated by enemies, items, and friendly NPCs who can either provide limited assistance to Mario or are subject of one of the game's task.

To progress, the player must collect Power Stars by completing a variety of missions, ranging from tasks such as defeating a specific enemy, completing a puzzle, collecting a set amount of items, or besting a NPC in a friendly competition. There are a total of 120 Power Stars in the game, though only 70 need to be collected in order to complete the game. The Power Stars are split between the fifteen main courses, nine secret courses, and other objectives. The main courses contain six numbered missions each plus an hidden power star for collecting 100 coins. Though missions for a level are numbered, most missions can be performed out of order. Other missions, however, may only be completed by selecting a specific scenario from the course selection screen, as to prompt the appearance or dissapearance of a character or object needed to complete the task.

The game is primarily set inside and around Peach's Castle, itself divided in multiple rooms containing paintings that lead to the game's courses. Initially, the player can only access one of the painting and a limited section of the castle, but as the player collects Power Stars, the player will be able to unlock doors leading to the other courses and open up other sections of the castle by collecting a certain number of stars and completing a Bowser level.