User:7feetunder/sandbox: Difference between revisions

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==Checkpoint Flag locations==
==Holes==
===Odyssey===
===Game Boy Color===
{{main|Odyssey}}
{|class="wikitable" style="text-align: center"
The Odyssey lands in a secluded area south of the main part of the city. Nearby are some girders where Mario can find three [[regional coin]]s. During Mechawiggler's attack on the city, there is a spark pylon on the blue tarp at the end of the girders which will take Mario to the city streets. After defeating Mechawiggler, [[Hint Toad]] and [[Uncle amiibo]] appear here, the spark pylon is moved closer to the Odyssey, and a Power Moon can be found inside the girders. [[Ground Pound]]ing on the blue tarp where the spark pylon originally was makes coins pop out. [[Luigi]] also appears here after the main story's completion and hosts [[Balloon World]].  
|-
!Hole
!Map
!Green
!Par
!Yardage
!Description
|-
|1
|[[File:MGGBC Marion Club Hole 1.png]]
|[[File:MGGBC Marion Club Green 1.png]]
|4
|374 yards
|
|-
|2
|[[File:MGGBC Marion Club Hole 2.png]]
|[[File:MGGBC Marion Club Green 2.png]]
|4
|318 yards
|
|-
|3
|[[File:MGGBC Marion Club Hole 3.png]]
|[[File:MGGBC Marion Club Green 3.png]]
|3
|160 yards
|
|-
|4
|[[File:MGGBC Marion Club Hole 4.png]]
|[[File:MGGBC Marion Club Green 4.png]]
|5
|480 yards
|
|-
|5
|[[File:MGGBC Marion Club Hole 5.png]]
|[[File:MGGBC Marion Club Green 5.png]]
|4
|308 yards
|
|-
|6
|[[File:MGGBC Marion Club Hole 6.png]]
|[[File:MGGBC Marion Club Green 6.png]]
|4
|321 yards
|
|-
|7
|[[File:MGGBC Marion Club Hole 7.png]]
|[[File:MGGBC Marion Club Green 7.png]]
|5
|461 yards
|
|-
|8
|[[File:MGGBC Marion Club Hole 8.png]]
|[[File:MGGBC Marion Club Green 8.png]]
|3
|136 yards
|
|-
|9
|[[File:MGGBC Marion Club Hole 9.png]]
|[[File:MGGBC Marion Club Green 9.png]]
|4
|370 yards
|
|-
|10
|[[File:MGGBC Marion Club Hole 10.png]]
|[[File:MGGBC Marion Club Green 10.png]]
|4
|351 yards
|
|-
|11
|[[File:MGGBC Marion Club Hole 11.png]]
|[[File:MGGBC Marion Club Green 11.png]]
|5
|479 yards
|
|-
|12
|[[File:MGGBC Marion Club Hole 12.png]]
|[[File:MGGBC Marion Club Green 12.png]]
|3
|149 yards
|
|-
|13
|[[File:MGGBC Marion Club Hole 13.png]]
|[[File:MGGBC Marion Club Green 13.png]]
|4
|368 yards
|
|-
|14
|[[File:MGGBC Marion Club Hole 14.png]]
|[[File:MGGBC Marion Club Green 14.png]]
|4
|390 yards
|
|-
|15
|[[File:MGGBC Marion Club Hole 15.png]]
|[[File:MGGBC Marion Club Green 15.png]]
|4
|344 yards
|
|-
|16
|[[File:MGGBC Marion Club Hole 16.png]]
|[[File:MGGBC Marion Club Green 16.png]]
|4
|348 yards
|
|-
|17
|[[File:MGGBC Marion Club Hole 17.png]]
|[[File:MGGBC Marion Club Green 17.png]]
|3
|170 yards
|
|-
|18
|[[File:MGGBC Marion Club Hole 18.png]]
|[[File:MGGBC Marion Club Green 18.png]]
|5
|499 yards
|
|}


===Main Street Entrance===
===Game Boy Advance===
[[File:SMO Metro Moon 30.png|thumb]]
{|class="wikitable" style="text-align: center"
Normally, it is accessed by [[capture|capturing]] the [[spark pylon]] attached to the aforementioned structure. In this location, [[Mario]] may find a [[Checkpoint Flag]], [[Binoculars]] (through which the [[Sphynx]] can be seen after completion of the story), and a few [[New Donker]]s who welcome him to the city. Mario may continue forward into the streets or visit the park nearby (which is referred to as '[[Squawks]] Park' on road signs), where the [[Jump-Rope Challenge]] is held and [[Talkatoo]] is found. This park also contains the [[Jammin' Toad]], a [[Bonneter]], and the [[Letter (object)|Letters]] after the story is completed.
!Hole
 
!Overview
Due to the much different setup of the Metro Kingdom during its attack, Main Street is reached via a spark pylon in a slightly different location, taking Mario southeast of the park, where the Checkpoint Flag in place of the regular one is found, referring to this location as the '''City Outskirts'''. This flag [[Missable content|disappears]] permanently once [[Mechawiggler]] has been defeated.
!Green
 
!Par
The music that regularly plays throughout the city plays as soon as Mario touches the ground here. As such, it is possible, at least briefly, to advance through the city without the music playing so long as Mario stays off the ground.
!width=80px|Front Tee
 
!width=80px|Back Tee
====Names in other languages====
!Differences
{{foreign names
|-
|Jap=メインストリート 入口
|1
|JapR=Mein Sutorīto Iriguchi
|[[File:MGAT Star Marion Course Hole 1.png]]
|JapM=Main Street Entrance
|[[File:MGAT Mushroom Course Green 1.png|219px]]
|SpaE=Entrada a la calle principal
|4
|SpaEM=Main Street Entrance
|??? yards
}}
|??? yards
 
|
===Rooftop Garden===
|-
[[File:SMO Metro Moon 17.png|thumb]]
|2
It is a small, flat garden atop one of the many buildings in this kingdom. Although most of the garden is found atop two connected buildings, a similar area close to these buildings also features a garden. While roaming the garden, [[Mario]] may find a [[Checkpoint Flag]], a [[Pole (bollard)|pole]], and a [[rabbit]] he may catch for a [[Power Moon]], though the rabbit often runs around the garden, hopping to the adjacent building. In the corner of the garden, two [[New Donker]]s sit on a bench in the shade of a tree. While exploring the garden, Mario may locate a set of four [[regional coin]]s on the highest point as well as a football he may simply punt off the rooftop into the streets.
|[[File:MGAT Star Marion Course Hole 2.png]]
 
|[[File:MGAT Mushroom Course Green 2.png|219px]]
====Names in other languages====
|4
{{foreign names
|??? yards
|Jap=芝生ビル 屋上
|??? yards
|JapR=Shibafu Biru Okujō
|
|JapM=Lawn Building Rooftop
|-
|SpaE=Jardín en la azotea
|3
|SpaEM=Rooftop Garden
|[[File:MGAT Star Marion Course Hole 3.png]]
}}
|[[File:MGAT Mushroom Course Green 3.png|219px]]
 
|3
===Construction Site===
|??? yards
{{main|Construction Site (Super Mario Odyssey)}}
|??? yards
 
|
===New Donk City Hall Plaza===
|-
{{main|New Donk City Hall Plaza}}
|4
 
|[[File:MGAT Star Marion Course Hole 4.png]]
===New Donk City Hall Rooftop===
|[[File:MGAT Mushroom Course Green 4.png|219px]]
 
|5
===Mayor Pauline Commemorative Park===
|??? yards
{{main|Mayor Pauline Commemorative Park}}
|??? yards
 
|
===Outdoor Café===
|-
{{main|Outdoor Café}}
|5
 
|[[File:MGAT Star Marion Course Hole 5.png]]
===Heliport===
|[[File:MGAT Mushroom Course Green 5.png|219px]]
[[File:SMO Metro Moon 9.png|thumb]]
|4
It is located right of the [[New Donk City Hall Plaza]] where the player must climb up a set of stairs and either [[Wall Jump]] up a set of [[Girder]]s, or [[capture]] a [[spark pylon]] in order to reach the Heliport. On top of the Heliport is a [[Wikipedia:Helipad|helipad]] with a [[Checkpoint Flag]] in the middle of the pad. Also on the Heliport is several pylons and a water tower, and left of the checkpoint flag is a [[Pole (bollard)|Pole]], a swinging girder with a [[Power Moon]] and the New Donk City Hall Rooftop. The Heliport also appears in the [[New Donk City Hall (stage)|New Donk City Hall]] [[stage]] in ''[[Super Smash Bros. Ultimate]]''.
|??? yards
 
|??? yards
====Names in other languages====
|
{{foreign names
|-
|Jap=ヘリポート
|6
|JapR=Heripōto
|[[File:MGAT Star Marion Course Hole 6.png]]
|JapM=Heliport
|[[File:MGAT Mushroom Course Green 6.png|219px]]
|Rus=Вертолетная площадка
|4
|RusR=Vertolyotnaya ploschadka
|??? yards
|RusM=Helipad
|??? yards
|Chi=直升机场 (Simplified)<br>''Zhíshēngjī chǎng''<br>直升機停機坪 (Traditional)<br>''Zhíshēngjī tíngjī píng''
|
|ChiM=Heliport<br><br>Helipad
|-
|SpaE=Helipuerto
|7
|SpaEM=Heliport
|[[File:MGAT Star Marion Course Hole 7.png]]
}}
|[[File:MGAT Mushroom Course Green 7.png|219px]]
 
|5
===Isolated Rooftop===
|??? yards
[[File:SMO Metro Moon 51.png|thumb]]
|??? yards
It is located in the bottom-right corner of the kingdom and is isolated from the rest of New Donk City. It can only be accesed via a [[painting]] from the [[Sand Kingdom]], available after completing the story mission [[Showdown on the Inverted Pyramid]]. On the rooftop is a [[Power Moon]], a [[Checkpoint Flag]], and a block of [[girder]]s with multiple [[Hidden Coin]]s on top.
|
 
|-
====Names in other languages====
|8
{{foreign names
|[[File:MGAT Star Marion Course Hole 8.png]]
|Jap=はなれビル 屋上
|[[File:MGAT Mushroom Course Green 8.png|219px]]
|JapR=Hanare Biru Okujō
|3
|JapM=Detached Building: Rooftop
|??? yards
|Rus=Одинокая крыша
|??? yards
|RusR=Odinokaya krysha
|
|RusM=Isolated Rooftop
|-
|SpaE=Azotea aislada
|9
|SpaEM=Isolated Rooftop
|[[File:MGAT Star Marion Course Hole 9.png]]
}}
|[[File:MGAT Mushroom Course Green 9.png|219px]]
 
|4
==Location list==
|??? yards
'''[[Cap Kingdom]]'''
|??? yards
*[[Central Plaza]]: '''Borderline''', kind of noteworthy, but generically named and not ''that'' distinct from the rest of the kingdom since there are hat houses in other parts and it's generically named.
|
*[[Glasses Bridge]]: '''Keep''', minor landmark mentioned in the brochure.
|-
*[[Sometimes Bridge]]: '''Borderline''', context of the name is that the brochure calls it 'The "Sometimes" Bridge', meaning it's not really a name and should probably be merged later, but whatever, it's not high on my priority list.
|10
*[[Top-Hat Tower]]: '''Keep''', it's a major landmark with a sub-area in it.
|[[File:MGAT Star Marion Course Hole 10.png]]
 
|[[File:MGAT Mushroom Course Green 10.png|219px]]
'''[[Cascade Kingdom]]'''
|4
*[[Waterfall Basin]]: '''Merge''', insignificant checkpoint location, and the checkpoint goes away once the Odyssey takes it's place.
|??? yards
*[[Stone Bridge]]: '''Merge''', it's just a strip of land with nothing notable about other than it has a bunch of [[Burrbo]]s on it.
|??? yards
*[[Fossil Falls Heights]]: '''Merge'''. It's basically just refers to the upper portion of the kingdom, which includes [[Madame Broode]]'s battle arena. It doesn't really stand out geography-wise.
|
*[[Top of the Big Stump]]: '''Merge''', it's just a tree stump.
|-
*[[Island in the Sky (Cascade Kingdom)]]: '''Merge''', painting exit location.
|11
 
|[[File:MGAT Star Marion Course Hole 11.png]]
'''[[Sand Kingdom]]'''
|[[File:MGAT Mushroom Course Green 11.png|219px]]
*[[Tostarena Town]]: '''Keep''', it's a town.
|5
*[[Tostarena Ruins Entrance]], [[Tostarena Ruins Sand Pillar]], [[Tostarena Ruins Round Tower]]: '''Parts of a greater structure''', merge together as {{fake link|Tostarena Ruins}}.
|??? yards
*[[Moe-Eye Habitat]]: '''Borderline''', arguable minor landmark.
|??? yards
*[[Jaxi Ruins]]: '''Keep''', notable structure with a sub-area in it.
|
*[[Tostarena Northwest Reaches]]: '''Merge''', nondescript checkpoint location.
|-
*[[Desert Oasis]]: '''Keep''', landmark that stands out from the rest of the area.
|12
*[[Southwestern Floating Island]]: '''Merge''', painting exit location.
|[[File:MGAT Star Marion Course Hole 12.png]]
*[[Inverted Pyramid]]: '''Keep''', major landmark and major sub-area.
|[[File:MGAT Mushroom Course Green 12.png|219px]]
*[[Underground Temple]]: '''Keep''', major sub-area.
|3
*[[Deepest Underground]]: '''Keep''', technically qualifies as a major sub-area. I think it should be merged with Underground Temple, but I'll decide that with a different proposal.
|??? yards
 
|??? yards
'''[[Lake Kingdom]]'''
|
*[[Courtyard (Lake Kingdom)]]: '''Borderline'''. Generically named, but it's semi-notable I guess?
|-
*[[Water Plaza Entrance]], [[Water Plaza Display Window]], [[Water Plaza Terrace]]: '''Parts of a greater structure''', merge together as {{fake link|Water Plaza}}.
|13
*[[Viewing Balcony]]: '''Merge''', painting exit location.
|[[File:MGAT Star Marion Course Hole 13.png]]
 
|[[File:MGAT Mushroom Course Green 13.png|219px]]
'''[[Wooded Kingdom]]'''
|4
*[[Iron Road: Entrance]], [[Iron Road: Halfway Point]], [[Iron Mountain Path, Station 8]]: '''Parts of a greater structure''', merge together as {{fake link|Iron Road}}.
|??? yards
*[[Sky Garden Tower]]: '''Keep''', major landmark and sub-area.
|??? yards
*[[Forest Charging Station]]: '''Merge''', it's just a place where [[Steam Gardeners]] get charged. Not exactly hugely notable and the existing article has very little content.
|
*{{fake link|Summit Path}}: '''Merge''', nondescript checkpoint location.
|-
*{{fake link|Secret Flower Field Entrance}}: '''Part of a greater structure''', merge with {{fake link|Secret Flower Field}}.
|14
*[[Observation Deck]]: '''Merge''', generically named and not too distinct, existing article has little content.
|[[File:MGAT Star Marion Course Hole 14.png]]
*[[Iron Cage]]: '''Merge''', painting exit location.
|[[File:MGAT Mushroom Course Green 14.png|219px]]
*[[Deep Woods]]: '''Keep''', major sub-area.
|4
 
|??? yards
'''[[Lost Kingdom]]'''
|??? yards
*[[Swamp Hill]], [[Mountainside Platform]], [[Rocky Mountain Summit]]: '''Merge''', insignificant checkpoint locations.
|
 
|-
'''[[Metro Kingdom]]'''
|15
*[[Main Street Entrance]]: '''Merge''', insignificant checkpoint location.
|[[File:MGAT Star Marion Course Hole 15.png]]
*[[Rooftop Garden]]: '''Merge''', it's just the top of some building that happens to have grass and a few bushes on it.
|[[File:MGAT Mushroom Course Green 15.png|219px]]
*[[Construction Site (Super Mario Odyssey)]]: '''Borderline''', arguable minor landmark.
|4
*[[New Donk City Hall Plaza]]: '''Borderline'''. It's actually kind of nondescript outside of the New Donk City logo in the ground in front of the hall, and could maybe be merged with the hall, but BL just to be safe.
|??? yards
*{{fake link|New Donk City Hall Rooftop}}: '''Part of a greater structure''', merge with New Donk City Hall.
|??? yards
*[[Mayor Pauline Commemorative Park]]: '''Keep''', major landmark.
|
*[[Outdoor Café]]: '''Borderline'''. Generically named, but at least it kind of stands out.
|-
*[[Heliport]]: '''Merge'''. It's just a heliport.
|16
*[[Isolated Rooftop]]: '''Merge''', painting exit location.
|[[File:MGAT Star Marion Course Hole 16.png]]
*{{fake link|Underground Power Plant}}: '''Keep''', major sub-area.
|[[File:MGAT Mushroom Course Green 16.png|219px]]
 
|4
'''[[Snow Kingdom]]'''
|??? yards
*[[Shiveria Town]]: '''Keep''', it's a town.
|??? yards
*[[Icicle Cavern]], [[Hollow Crevasse]], [[Wind-Chill Cavern]], [[Snowy Mountain]]: '''Keep''', they're all major sub-areas.
|
*[[Snowline Circuit]]: '''Keep''', race track and major sub-area.
|-
*{{fake link|Iceburn Circuit}}: '''Keep''', race track, currently not on template but should get an article.
|17
*[[Snow Kingdom Clifftop]]: '''Merge''', painting exit location.
|[[File:MGAT Star Marion Course Hole 17.png]]
 
|[[File:MGAT Mushroom Course Green 17.png|219px]]
'''[[Seaside Kingdom]]'''
|3
*[[Lighthouse]]: '''Keep''', generically named, but it's still a notable landmark.
|??? yards
*[[Underwater Tunnel to the Lighthouse]]: '''Keep''', major sub-area.
|??? yards
*[[Glass Palace]]: '''Keep, major landmark.
|
*[[Rolling Canyon]]: '''Keep''', unique area that stands out from the rest of the kingdom.
|-
*[[Hot Spring Island]]: '''Keep''', minor landmark.
|18
*{{fake link|Beach House}}: '''Keep''', minor landmark with a minigame inside.
|[[File:MGAT Star Marion Course Hole 18.png]]
*{{fake link|Ocean Trench West}}, {{fake link|Ocean Trench East}}: '''Merge''', insignificant checkpoint locations.
|[[File:MGAT Mushroom Course Green 18.png|219px]]
*[[Above Rolling Canyon]]: '''Merge''', there's a Power Moon near here, but it's not a landmark or anything.
|5
*[[Diving Platform]]: '''Merge''', painting exit location.
|??? yards
 
|??? yards
'''[[Luncheon Kingdom]]'''
|
*[[Peronza Plaza]]: '''Keep''', despite having "plaza" in its name, it's more of a town having unique music and everything.
|}
*[[Path to the Meat Plateau]]: '''Merge''', nondescript checkpoint location.
*[[Meat Plateau]]: '''Merge''', it's just the spot where you capture a piece of meat and Cookatiel takes you to the top of the volcano.
*[[Start of the Peak Climb]]: '''Merge''', nondescript checkpoint location.
*[[Top of the Peak Climb]]: '''Merge''', nondescript checkpoint location.
*[[Salt Pile Isle]]: '''Merge''', just a tiny platform in the lava that isn't noteworthy in any way.
*[[Floating Sky Island]]: '''Merge''', painting exit location.
*[[Remote Island in the Lava]]: '''Merge'''. It has a painting to the Mushroom Kingdom and a couple of Power Moons, but it's generically named and not geographically distinct.
 
'''[[Bowser's Kingdom]]'''
*[[Souvenir Shop (Super Mario Odyssey)|Souvenir Shop]]: '''Merge.''' It's basically just a floating island with a Crazy Cap on it, but there's a back door with a secret room inside. And there are seats and stuff... Anyway, it's generically named, and we already have a [[Crazy Cap]] article.
*[[Island in the Sky (Bowser's Kingdom)]]: '''Merge''', painting exit location.
*[[Third Courtyard (Front)]], [[Third Courtyard (Rear)]], {{fake link|Second Courtyard}}, [[Main Courtyard Entrance]], {{fake link|Main Courtyard}}, {{fake link|Outer Wall}}, {{fake link|Inner Wall}}, [[Beneath the Keep]]: '''Merge'''. They're basically different islands and parts of the castle. The Main Courtyard Entrance is where Hariet and Topper and are fought. They're generically named, and they're not really landmarks, just different parts of the level. They're exactly the sort of thing I would compare to ''SMG'' planets.
*{{fake link|Showdown Arena}}: '''Merge''': The [[RoboBrood]] battle arena. Some New Donkers show up and decorate it a bit later. Otherwise, same as above.
 
'''[[Moon Kingdom]]'''
*[[Ringing-Bells Plateau]]: '''Merge'''. Nondescript checkpoint location, despite the fancy name.
*[[Quiet Wall]]: '''Merge''', it's just the entrance to the fake link|Underground Moon Caverns.
*[[Ever-After Hill]]:  '''Merge''', totally featureless path to the Wedding Hall aside from a red carpet.
*[[Wedding Hall]]: '''Keep'''. Major landmark, important story location.
*{{fake link|Underground Moon Caverns}}: '''Keep''', major sub-area.
 
'''[[Mushroom Kingdom (Super Mario Odyssey)|Mushroom Kingdom]]'''
*[[Yoshi's House]]: '''Keep''', already a notable subject before ''SMO''.
*[[Peach's Castle Main Entrance]]: '''Merge''', it's just the entrance to [[Peach's Castle]].
*[[Mushroom Pond]]: '''Borderline''', it's kinda small and the article has little content, but it's not generically named and it's distinct from the rest of the area.
*[[Goomba Woods]]: '''Keep''', geographically distinct location.
 
'''[[Dark Side]]'''
*[[Rabbit Ridge Tower]]: '''Keep''', major landmark and sub-area.

Latest revision as of 17:28, January 14, 2024

Holes

Game Boy Color

Hole Map Green Par Yardage Description
1 Hole 1 of the Marion Club from the Game Boy Color Mario Golf The green from Hole 1 of the Marion Club from the Game Boy Color Mario Golf 4 374 yards
2 Hole 2 of the Marion Club from the Game Boy Color Mario Golf The green from Hole 2 of the Marion Club from the Game Boy Color Mario Golf 4 318 yards
3 Hole 3 of the Marion Club from the Game Boy Color Mario Golf The green from Hole 3 of the Marion Club from the Game Boy Color Mario Golf 3 160 yards
4 Hole 4 of the Marion Club from the Game Boy Color Mario Golf The green from Hole 4 of the Marion Club from the Game Boy Color Mario Golf 5 480 yards
5 Hole 5 of the Marion Club from the Game Boy Color Mario Golf The green from Hole 5 of the Marion Club from the Game Boy Color Mario Golf 4 308 yards
6 Hole 6 of the Marion Club from the Game Boy Color Mario Golf The green from Hole 6 of the Marion Club from the Game Boy Color Mario Golf 4 321 yards
7 Hole 7 of the Marion Club from the Game Boy Color Mario Golf The green from Hole 7 of the Marion Club from the Game Boy Color Mario Golf 5 461 yards
8 Hole 8 of the Marion Club from the Game Boy Color Mario Golf The green from Hole 8 of the Marion Club from the Game Boy Color Mario Golf 3 136 yards
9 Hole 9 of the Marion Club from the Game Boy Color Mario Golf The green from Hole 9 of the Marion Club from the Game Boy Color Mario Golf 4 370 yards
10 Hole 10 of the Marion Club from the Game Boy Color Mario Golf The green from Hole 10 of the Marion Club from the Game Boy Color Mario Golf 4 351 yards
11 Hole 11 of the Marion Club from the Game Boy Color Mario Golf The green from Hole 11 of the Marion Club from the Game Boy Color Mario Golf 5 479 yards
12 Hole 12 of the Marion Club from the Game Boy Color Mario Golf The green from Hole 12 of the Marion Club from the Game Boy Color Mario Golf 3 149 yards
13 Hole 13 of the Marion Club from the Game Boy Color Mario Golf The green from Hole 13 of the Marion Club from the Game Boy Color Mario Golf 4 368 yards
14 Hole 14 of the Marion Club from the Game Boy Color Mario Golf The green from Hole 14 of the Marion Club from the Game Boy Color Mario Golf 4 390 yards
15 Hole 15 of the Marion Club from the Game Boy Color Mario Golf The green from Hole 15 of the Marion Club from the Game Boy Color Mario Golf 4 344 yards
16 Hole 16 of the Marion Club from the Game Boy Color Mario Golf The green from Hole 16 of the Marion Club from the Game Boy Color Mario Golf 4 348 yards
17 Hole 17 of the Marion Club from the Game Boy Color Mario Golf The green from Hole 17 of the Marion Club from the Game Boy Color Mario Golf 3 170 yards
18 Hole 18 of the Marion Club from the Game Boy Color Mario Golf The green from Hole 18 of the Marion Club from the Game Boy Color Mario Golf 5 499 yards

Game Boy Advance

Hole Overview Green Par Front Tee Back Tee Differences
1 Hole 1 of the Star Marion Course from Mario Golf: Advance Tour The green from Hole 1 of the Mushroom Course from Mario Golf: Advance Tour 4 ??? yards ??? yards
2 Hole 2 of the Star Marion Course from Mario Golf: Advance Tour The green from Hole 2 of the Mushroom Course from Mario Golf: Advance Tour 4 ??? yards ??? yards
3 Hole 3 of the Star Marion Course from Mario Golf: Advance Tour The green from Hole 3 of the Mushroom Course from Mario Golf: Advance Tour 3 ??? yards ??? yards
4 Hole 4 of the Star Marion Course from Mario Golf: Advance Tour The green from Hole 4 of the Mushroom Course from Mario Golf: Advance Tour 5 ??? yards ??? yards
5 Hole 5 of the Star Marion Course from Mario Golf: Advance Tour The green from Hole 5 of the Mushroom Course from Mario Golf: Advance Tour 4 ??? yards ??? yards
6 Hole 6 of the Star Marion Course from Mario Golf: Advance Tour The green from Hole 6 of the Mushroom Course from Mario Golf: Advance Tour 4 ??? yards ??? yards
7 Hole 7 of the Star Marion Course from Mario Golf: Advance Tour The green from Hole 7 of the Mushroom Course from Mario Golf: Advance Tour 5 ??? yards ??? yards
8 Hole 8 of the Star Marion Course from Mario Golf: Advance Tour The green from Hole 8 of the Mushroom Course from Mario Golf: Advance Tour 3 ??? yards ??? yards
9 Hole 9 of the Star Marion Course from Mario Golf: Advance Tour The green from Hole 9 of the Mushroom Course from Mario Golf: Advance Tour 4 ??? yards ??? yards
10 Hole 10 of the Star Marion Course from Mario Golf: Advance Tour The green from Hole 10 of the Mushroom Course from Mario Golf: Advance Tour 4 ??? yards ??? yards
11 Hole 11 of the Star Marion Course from Mario Golf: Advance Tour The green from Hole 11 of the Mushroom Course from Mario Golf: Advance Tour 5 ??? yards ??? yards
12 Hole 12 of the Star Marion Course from Mario Golf: Advance Tour The green from Hole 12 of the Mushroom Course from Mario Golf: Advance Tour 3 ??? yards ??? yards
13 Hole 13 of the Star Marion Course from Mario Golf: Advance Tour The green from Hole 13 of the Mushroom Course from Mario Golf: Advance Tour 4 ??? yards ??? yards
14 Hole 14 of the Star Marion Course from Mario Golf: Advance Tour The green from Hole 14 of the Mushroom Course from Mario Golf: Advance Tour 4 ??? yards ??? yards
15 Hole 15 of the Star Marion Course from Mario Golf: Advance Tour The green from Hole 15 of the Mushroom Course from Mario Golf: Advance Tour 4 ??? yards ??? yards
16 Hole 16 of the Star Marion Course from Mario Golf: Advance Tour The green from Hole 16 of the Mushroom Course from Mario Golf: Advance Tour 4 ??? yards ??? yards
17 Hole 17 of the Star Marion Course from Mario Golf: Advance Tour The green from Hole 17 of the Mushroom Course from Mario Golf: Advance Tour 3 ??? yards ??? yards
18 Hole 18 of the Star Marion Course from Mario Golf: Advance Tour The green from Hole 18 of the Mushroom Course from Mario Golf: Advance Tour 5 ??? yards ??? yards