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In every mode, the primary objective is for [[Dixie Kong|Dixie]] or [[Kiddy Kong|Kiddy]] (depending on which [[Kong]] is active) to throw balls at targets held by cardboard [[Kremling]]s. Their opponent is [[Cranky Kong]], who rambles before a match and afterward. Cranky has a different reaction for each mode that he either wins or loses at. | In every mode, the primary objective is for [[Dixie Kong|Dixie]] or [[Kiddy Kong|Kiddy]] (depending on which [[Kong]] is active) to throw balls at targets held by cardboard [[Kremling]]s. Their opponent is [[Cranky Kong]], who rambles before a match and afterward. Cranky has a different reaction for each mode that he either wins or loses at. | ||
All three modes cost two [[ | All three modes cost two [[bear coin]]s to play. If the Kongs win, Swanky rewards four bear coins and several [[Banana|Banana Bunch]]es to them, sometimes even a [[Red Balloon]]. If they lose, Swanky gives Dixie and Kiddy a consolation prize of one bear coin and a few [[banana]]s. | ||
== Modes == | == Modes == | ||
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==References== | ==References== | ||
<references/> | <references/> | ||
{{DKC3}} | {{DKC3}} | ||
[[Category:Buildings]] | [[Category:Buildings]] |
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