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SethAllen623 (talk | contribs) |
Technickal (talk | contribs) (→Gameplay changes: Already mentioned.) |
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*Enemies no longer reappear after they are defeated unless characters leave and reenter the area (even if they were previously in the Subspace). | *Enemies no longer reappear after they are defeated unless characters leave and reenter the area (even if they were previously in the Subspace). | ||
*After the game is beaten, a new "Yoshi's Challenge" mode appears. In this mode, there are two [[Yoshi Egg|eggs]] hidden in [[Subspace]] in each level, in the locations of two [[Super Mushroom]]s, and the player must find and collect them all. Additionally, the player is free to select any level to play in this mode. | *After the game is beaten, a new "Yoshi's Challenge" mode appears. In this mode, there are two [[Yoshi Egg|eggs]] hidden in [[Subspace]] in each level, in the locations of two [[Super Mushroom]]s, and the player must find and collect them all. Additionally, the player is free to select any level to play in this mode. | ||
*Large [[carrot]]s spring from under hills to help the heroes get to higher places. | *Large [[carrot]]s spring from under hills to help the heroes get to higher places. | ||
*Some vases have a large blue spike that is harmful when touched. While animated, it doesn't move from its location. | *Some vases have a large blue spike that is harmful when touched. While animated, it doesn't move from its location. |
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