Super Mario 64 DS: Difference between revisions

m
no edit summary
m (→‎Castle Secret Stars: Some additional risky-yet-possible ways to get a few of the stars.)
mNo edit summary
(96 intermediate revisions by 34 users not shown)
Line 1: Line 1:
{{italic title}}
{{italic title}}
{{about|the released remake of [[Super Mario 64]]|the canceled [[Nintendo 64DD]] sequel|[[Super Mario 64 2]]}}
{{about|the released remake of [[Super Mario 64]]|the canceled [[Nintendo 64DD]] sequel|[[Super Mario 64 2]]|the microgame in [[WarioWare: Move It!]]|[[Super Mario 64 DS (microgame)]]}}
{{game infobox
{{game infobox
|image=[[File:Sm64ds.jpg|250px]]
|image=[[File:Sm64ds.jpg|250px]]
Line 13: Line 13:
|media={{media|ds=1|wiiudl=1}}
|media={{media|ds=1|wiiudl=1}}
|input={{input|ds=1|wiiu=1}}
|input={{input|ds=1|wiiu=1}}
|ids=NTR-ASMJ-JPN (Japan)
}}
}}
'''''Super Mario 64 DS''''' (originally known as '''''Super Mario 64 × 4''''' during development)<ref>http://www.unseen64.net/2008/04/22/super-mario-64-x-4-ds-beta/</ref> is a 2004 game from the ''[[Super Mario (series)|Super Mario]]'' series made for the [[Nintendo DS]]. It is the first ''[[Super Mario (franchise)|Mario]]'' game to be released for the Nintendo DS and also the first 3D ''Super Mario'' game for a handheld console. The game is an enhanced [[Reissue#Remakes|remake]] of the [[Nintendo 64]] game ''[[Super Mario 64]]'', bearing some new features on its storyline, gameplay, and graphics. Like the original game, ''Super Mario 64 DS'' was released as a launch title.
'''''Super Mario 64 DS''''' (originally known as '''''Super Mario 64 × 4''''' during development)<ref>http://www.unseen64.net/2008/04/22/super-mario-64-x-4-ds-beta/</ref> is a 2004 game from the [[Super Mario (series)|''Super Mario'' series]] made for the [[Nintendo DS]]. It is the first game of the [[Super Mario (franchise)|''Super Mario'' franchise]] released for the system and also the first 3D ''Super Mario'' game for a handheld console. The game is an enhanced [[Reissue#Remakes|remake]] of the [[Nintendo 64]] game ''[[Super Mario 64]]'', bearing some new features on its storyline, gameplay, and graphics. Like the original game, ''Super Mario 64 DS'' was released as a launch title.


Unlike in ''Super Mario 64'', [[Mario]] is not the only playable character (nor is he even available at the start); [[Yoshi]], [[Luigi]], and [[Wario]] become playable characters and join the adventure to rescue [[Princess Peach]] from [[Bowser]]. ''Super Mario 64 DS'' is the first and so far the only game of the ''Super Mario'' series where Wario is playable. It is also one of the two ''Super Mario'' games where Yoshi is playable but is neither ridden nor controlled by any of the other characters, the other being ''[[Super Mario Run]]''.
Unlike in ''Super Mario 64'', [[Mario]] is not the only playable character (nor is he even available at the start); [[Yoshi]], [[Luigi]], and [[Wario]] become playable characters and join the adventure to rescue [[Princess Peach]] from [[Bowser]]. ''Super Mario 64 DS'' is the first and so far the only game of the ''Super Mario'' series where Wario is playable. It is also one of the three ''Super Mario'' games where Yoshi is fully playable and not exclusively controlled by any of the other characters, the others being ''[[Super Mario Run]]'' and ''[[Super Mario Bros. Wonder]]''.


Other new features within the game include a wireless multiplayer [[#VS mode|VS mode]], in which up to four players can play simultaneously on each Nintendo DS connected together locally (though this cannot be done on the [[Wii U]] [[Virtual Console#Wii U|Virtual Console]] version except for the single-player training), [[minigame|mini-game]]s to play with each character, and new additions to the story mode, such as new courses, missions, and bosses.
Other new features within the game include a wireless multiplayer [[#VS mode|VS mode]], in which up to four players can play simultaneously on each Nintendo DS connected together locally (though this cannot be done on the [[Wii U]] [[Virtual Console#Wii U|Virtual Console]] version except for the single-player training), [[minigame|mini-game]]s to play with each character, and new additions to the story mode, such as new courses, missions, and bosses.
Line 23: Line 24:
<blockquote>"Please come to the castle. I've baked a cake for you."<br><br>At the invitation of Princess Peach, Mario, accompanied by party crashers Luigi and Wario, enter the Mushroom Castle.<br><br>But when the three don't come out of the castle for a long time, Yoshi decides to check up on them.<br><br>Upon entering the castle, Yoshi discovers that no one is there. According to Toad, Bowser has stolen the Power Stars guarding the castle and locked Princess Peach into the walls and paintings. Maybe Mario and his friends have been captured in the paintings, too!<br><br>Now it's up to Yoshi to rescue Princess Peach, Mario, Luigi, and Wario from the castle's paintings and walls!</blockquote>
<blockquote>"Please come to the castle. I've baked a cake for you."<br><br>At the invitation of Princess Peach, Mario, accompanied by party crashers Luigi and Wario, enter the Mushroom Castle.<br><br>But when the three don't come out of the castle for a long time, Yoshi decides to check up on them.<br><br>Upon entering the castle, Yoshi discovers that no one is there. According to Toad, Bowser has stolen the Power Stars guarding the castle and locked Princess Peach into the walls and paintings. Maybe Mario and his friends have been captured in the paintings, too!<br><br>Now it's up to Yoshi to rescue Princess Peach, Mario, Luigi, and Wario from the castle's paintings and walls!</blockquote>


Princess Peach writes a [[letter]] to Mario, telling him to come to [[Peach's Castle|her castle]] because she baked a [[cake]] for him. This letter is assumed to be a clever forgery from Bowser, who guesses that Mario and his friends would come looking and so employs [[Koopa Troop|his minions]] to capture them beforehand.
Princess Peach writes a [[letter]] to Mario, telling him to come to [[Peach's Castle|her castle]] because she baked a [[cake]] for him. This letter is assumed to be a clever forgery from Bowser, who guesses that Mario and his friends would come looking and so employs [[Bowser's Minions|his minions]] to capture them beforehand.


Mario arrives outside the castle through a [[Warp Pipe]], followed by Luigi and Wario. The three then make their way to the castle entrance. Yoshi is seen asleep on the roof the entire time, only to be awakened by one of the [[Lakitu Bros.]], who reveals that the others have not returned yet; immediately, Yoshi decides to locate them.
Mario arrives outside the castle through a [[Warp Pipe]], followed by Luigi and Wario. The three then make their way to the castle entrance. Yoshi is seen asleep on the roof the entire time, only to later be awakened by one of the [[Lakitu Bros.]], who reveals that the others have not returned yet; immediately, Yoshi decides to locate them.


Yoshi tries to enter the castle, but the doors are locked. The Lakitu Bro says that he saw a [[rabbit]] with the [[key]] in his mouth. After Yoshi grabs the rabbit, the rabbit gives up the key to him. When Yoshi finally goes inside, he hears a voice from Bowser telling him, ''"Welcome. No one's home! Now scram--and don't come back! Gwa ha ha!"'' A [[Toad (species)|Toad]] informs Yoshi that Bowser and his army have kidnapped Peach and stolen the [[Power Star]]s. He also concludes the last time he saw the heroes is when they jumped into the [[Bob-omb]] painting. Yoshi then decides to investigate. Eventually, Yoshi starts collecting Power Stars, rescuing Mario, Luigi, and Wario along the way, and the four continue to collect the Power Stars in order to save Peach from Bowser.
Yoshi tries to enter the castle, but the doors are locked. The Lakitu Bro says that he saw a [[rabbit]] with the [[key]] in his mouth. After Yoshi grabs the rabbit, the rabbit gives up the key to him. When Yoshi finally goes inside, he hears a voice from Bowser telling him, ''"Welcome. No one's home! Now scram--and don't come back! Gwa ha ha!"'' A [[Toad (species)|Toad]] informs Yoshi that Bowser and his army have kidnapped Peach and stolen the [[Power Star]]s. He also concludes the last time he saw the heroes is when they jumped into the [[Bob-omb]] painting. Yoshi then decides to investigate. Eventually, Yoshi starts collecting Power Stars, rescuing Mario, Luigi, and Wario along the way, and the four continue to collect the Power Stars in order to save Peach from Bowser.
Line 32: Line 33:
<gallery widths=200px>
<gallery widths=200px>
SM64DS1.png|Peach's message to Mario. It reads, "Dear Mario:<br>Please come to the castle. I've baked a cake for you.<br>Yours truly--<br>Princess Toadstool<br>'''''Peach'''''"
SM64DS1.png|Peach's message to Mario. It reads, "Dear Mario:<br>Please come to the castle. I've baked a cake for you.<br>Yours truly--<br>Princess Toadstool<br>'''''Peach'''''"
SM64DS2.png|Lakitu telling Yoshi that Mario did not return from the castle yet
SM64DS2.png|A Lakitu Bro telling Yoshi that Mario did not return from the castle yet
SM64DS5.png|Peach thanking Yoshi, Mario, Luigi, and Wario for saving her
SM64DS4.png|The cake in the ending
SM64DS4.png|The cake in the ending
SM64DS5.png|Peach thanking Yoshi, Mario, Luigi, and Wario for saving her
</gallery>
</gallery>
{{br}}
{{br}}


==Gameplay==
==Gameplay==
As in ''[[Super Mario 64]]'', the courses are accessed by the different [[painting]]s on the castle's walls. While up to 120 Power Stars can be collected in the original, the player can collect 150 Power Stars in the DS release, 30 more than in the original game.
As in ''Super Mario 64'', the courses are accessed by the different [[painting]]s on the castle's walls. While up to 120 Power Stars can be collected in the original, 150 Power Stars can be collected in ''Super Mario 64 DS'', 30 more than in the original game.
 
===Controls===
===Controls===
{{multiple image
{{multiple image
Line 54: Line 54:
|alt3=Dual-Hand Mode
|alt3=Dual-Hand Mode
}}
}}
Making use of the [[Nintendo DS]]'s features, the player is offered three different ways to control the character. All three modes are always accessible by pressing the {{button|ds|Select}} button.
Making use of the Nintendo DS's features, the player is offered three different ways to control the character. All three modes are always accessible by pressing the {{button|ds|Select}} button.
*In Standard Mode, the chosen character is controlled with the Control Pad. The stylus can also be used in Standard Mode. {{button|ds|B}} is used for [[jump]]ing; {{button|ds|A}} is used for [[punch]]ing, [[kick]]ing, and sticking out Yoshi's tongue; and {{button|ds|Y}} is used for [[dash]]ing. The {{button|ds|R}} button is used for [[crouch]]ing, while {{button|ds|L}} handles the camera together with the {{button|ds|Pad}} Control Pad. Additionally, if the player presses {{button|ds|B}} while sliding down a wall, the player [[Wall Jump|wall-kick]]s (if playing as Mario). Compared to Mario in ''Super Mario 64'', where he was moving as fast as the player tilted {{button|n64|Stick}} of the Nintendo 64 Controller, the characters in ''Super Mario 64 DS'' move much more slowly when the run button is not pressed.
*In Standard Mode, the chosen character is controlled with the Control Pad. The stylus can also be used in Standard Mode. {{button|ds|B}} is used for [[jump]]ing; {{button|ds|A}} is used for [[punch]]ing, [[kick]]ing, and sticking out Yoshi's tongue; and {{button|ds|Y}} is used for [[dash]]ing. The {{button|ds|R}} button is used for [[crouch]]ing, while {{button|ds|L}} handles the camera together with the {{button|ds|Pad}} Control Pad. Additionally, if the player presses {{button|ds|B}} while sliding down a wall, the player [[Wall Jump|wall-kick]]s (if playing as Mario). Compared to Mario in ''Super Mario 64'', where he was moving as fast as the player tilted {{button|n64|Stick}} of the Nintendo 64 Controller, the characters in ''Super Mario 64 DS'' move much more slowly when the run button is not pressed.
*In Touch Mode, the character is controlled by having the player move their thumb or the {{button|ds|Stylus}} stylus across the Touch Screen. By using the thumb or stylus, the player can adjust the character's speed and direction in a manner similar to what was possible with the Nintendo 64's control stick. Jumping, crouching, and kicking are still executed with the buttons.
*In Touch Mode, the character is controlled by having the player move their thumb or the {{button|ds|Stylus}} stylus across the Touch Screen. By using the thumb or stylus, the player can adjust the character's speed and direction in a manner similar to what was possible with the Nintendo 64's control stick. Jumping, crouching, and kicking are still executed with the buttons.
*In Dual-Hand Mode, the character is controlled with the stylus, and jumping, kicking, and crouching are done by utilizing either the buttons (for left-handed players) or the {{button|ds|Pad}} Control Pad (for right-handed players). The movement radius is larger with this control option, and all camera adjustments are done with the Touch Screen as well. The {{button|ds|L}} and {{button|ds|R}} buttons are not used.
*In Dual-Hand Mode, the character is controlled with the stylus, and jumping, kicking, and crouching are done by utilizing either the buttons (for left-handed players) or the {{button|ds|Pad}} Control Pad (for right-handed players). The movement radius is larger with this control option, and all camera adjustments are done with the Touch Screen as well. The {{button|ds|L}} and {{button|ds|R}} buttons are not used.


On the [[Nintendo 3DS]] and the [[Wii U]] GamePad, however, {{button|3ds|Stick}}/{{button|wii|CCStickL}} makes for a more authentic feel of using the Circle Pad/Joystick, making for better and easier controls. However, the player still needs to press {{button|ds|Y}} to run, and the game still registers only eight different inputs, not the full range of a circle. In the options, the player can change how audio comes out of the speakers and the settings of the backlight. For sound, the player can choose between stereo, surround, and headphones. The backlight can be toggled on and off.
On the [[Nintendo 3DS]] and the Wii U GamePad, however, {{button|3ds|Stick}}/{{button|wii|CCStickL}} makes for a more authentic feel of using the Circle Pad/Joystick, making for better and easier controls. However, the player still needs to press {{button|ds|Y}} to run, and the game still registers only eight different inputs, not the full range of a circle. In the options, the player can change how audio comes out of the speakers and the settings of the backlight. For sound, the player can choose between stereo, surround, and headphones. The backlight can be toggled on and off.


===Character selection===  
===Character selection===  
Line 77: Line 77:
----
----
[[File:SM64DS Yoshi Artwork.png|100px]]
[[File:SM64DS Yoshi Artwork.png|100px]]
|rowspan=3|As the first and default character of the game, Yoshi must find and free Mario, Luigi, and Wario, who have been imprisoned from the clutches of Bowser and [[Koopa Troop|his minions]]. Yoshi has average running speed but quite slow swimming speed. His jumping ability is generally worse than both Mario's and Luigi's, though better than Wario's, as Yoshi is able to [[Flutter Jump|flutter-kick]] (when {{button|ds|B}} is held) to reach higher places that the others cannot reach. However, he cannot punch or kick (unless he uses a [[Super Mushroom|mushroom]]), nor can he grab large objects and enemies. His [[Ground Pound|Pound the Ground]] attack also is not strong enough to break any [[Block (Super Mario 64)|Brick]]s or defeat [[Boo]]s. Instead of normal attacks, he has the ability to [[swallow]] most enemies (when {{button|ds|A}} is pressed) and either spit them back out or turn them into [[Yoshi's Egg|eggs]] (when {{button|ds|R}} is pressed) that he can [[Egg Throw|throw]], making him the only character with a projectile attack. Yoshi can have only one egg at a time. His thrown eggs home in on enemies and defeat multiple enemies nearby in a sequence. Yoshi can also swallow fire and then spit it out as a stream of flame. Some enemies, such as the [[Bully]], cannot be swallowed. Yoshi's [[Power Flower (Super Mario 64 DS)|Power Flower]] ability is [[Fire Power (Yoshi)|Fire Power]], which fills his mouth with a flame he can use as much as he wants for a limited time. This flame can melt blocks of [[Ice Block|Ice]] and damage enemies. Yoshi is also the tallest character.
|rowspan=3|As the first and default character of the game, Yoshi must find and free Mario, Luigi, and Wario, who have been imprisoned from the clutches of Bowser and [[Bowser's Minions|his minions]]. Yoshi has average running speed but quite slow swimming speed. His jumping ability is generally worse than both Mario's and Luigi's, though better than Wario's, as Yoshi is able to [[Flutter Jump|flutter-kick]] (when {{button|ds|B}} is held) to reach higher places that the others cannot reach. However, he cannot punch or kick (unless he uses a [[Super Mushroom|mushroom]]), nor can he grab large objects or enemies. His [[Ground Pound|Pound the Ground]] attack also is not strong enough to break any [[Block (Super Mario 64)|Brick]]s or defeat [[Boo]]s. Instead of normal attacks, he has the ability to [[swallow]] most enemies (when {{button|ds|A}} is pressed) and either spit them back out or turn them into [[Yoshi's Egg|eggs]] (when {{button|ds|R}} is pressed) that he can [[Egg Throw|throw]], making him the only character with a projectile attack. Yoshi can have only one egg at a time. His thrown eggs home in on enemies and defeat multiple enemies nearby in a sequence. Yoshi can also swallow fire and then spit it out as a stream of flame. Some enemies, such as [[Bully|Bullies]], cannot be swallowed. Yoshi's [[Power Flower (Super Mario 64 DS)|Power Flower]] ability is [[Fire Power (Yoshi)|Fire Power]], which fills his mouth with a flame he can use as much as he wants for a limited time. This flame can melt blocks of [[Ice Block|Ice]] and damage enemies. Yoshi is also the tallest character.
|rowspan=3 |Available from the start
|rowspan=3 |Available from the start
|'''Power'''||☆☆☆
|'''Power'''||☆☆☆
Line 88: Line 88:
----
----
[[File:Mario SM64DS art.png|70px]]
[[File:Mario SM64DS art.png|70px]]
|rowspan=3|Mario is trapped behind a door by [[Goomboss]] and is required to complete the game without the use of [[glitch]]es, since he is the only one who can enter the final Bowser [[level]], [[Bowser in the Sky]]. Using Yoshi from the starting point in the castle, the player should go up the stairs to the right 1-[[★ door]]. The player should go straight to the next door, go through the [[Goomboss Battle|8-★ door, and hop into the Mario painting]]. The player has to locate Goomboss by jumping into a hollow tree stump at the highest point of the level into a spot marked "X" on the map, and fight him by spitting Goombas at him for the [[Mario Key]]. The player then has to go back to the princess's room and unlock the "M" switching room to free Mario. Mario's stats in every category are average, and he plays similarly to his ''Super Mario 64'' self. He has the fastest running speed of the four, and he is tied with Luigi for the highest jump height, making him preferred on certain timed segments. Mario is the only character who can perform the [[Wall Jump|wall kick]]. His Power Flower ability is [[Balloon Mario]], which lets him float to normally unreachable distances. Mario is also the only character who can access the item called "[[Wing Cap|Wings]]," turning him into [[Wing Mario]], which also allows him to reach greater heights by [[fly]]ing.
|rowspan=3|Mario is trapped behind a door by [[Goomboss]] and is required to complete the game without the use of [[glitch]]es, since he is the only one who can enter the final Bowser [[level]], [[Bowser in the Sky]]. Using Yoshi from the starting point in the castle, the player should go up the stairs to the right 1-[[★ door]]. The player should go straight to the next door, go through the [[Goomboss Battle|8-★ door, and hop into the Mario painting]]. The player has to locate Goomboss by jumping into a hollow tree stump at the highest point of the level into a spot marked "X" on the map, and fight him by spitting Goombas at him for [[Mario's Key]]. The player then has to go back to the princess's room and unlock the "M" switching room to free Mario. Mario's stats in every category are average, and he plays similarly to his ''[[Super Mario 64]]'' self. He has the fastest running speed of the four heroes, and he is tied with Luigi for the highest jump height, making him preferred on certain timed segments. Mario is the only character who can perform the [[Wall Jump|wall kick]]. His Power Flower ability is [[Balloon Mario]], which lets him float to normally unreachable distances. Mario is also the only character who can access the item called "[[Wing Cap|Wings]]," turning him into [[Wing Mario]], which also allows him to reach greater heights by [[fly]]ing.
|rowspan=3|Defeat [[Goomboss]] in [[Goomboss Battle]] as Yoshi.
|rowspan=3|Defeat [[Goomboss]] in [[Goomboss Battle]] as Yoshi.
|'''Power'''||★★☆
|'''Power'''||★★☆
Line 99: Line 99:
----
----
[[File:Luigi Artwork - Super Mario 64 DS.png|100px]]
[[File:Luigi Artwork - Super Mario 64 DS.png|100px]]
|rowspan=3|Mario's younger twin brother, Luigi, is optional to find but is required to obtain certain Power Stars that the others cannot retrieve. The player has to jump into a painting on the top floor of the course [[Big Boo's Haunt]] as Mario. There, Mario must go through the door where he hears [[King Boo]]'s laugh, although some of the doors return the player to the entrance of the sub-level. When Mario reaches the end, he has to fight King Boo himself with any attack except jumping for the [[Luigi Key]], which is used to open the door to obtain Luigi. Luigi is slightly weaker than Mario; Luigi's attacks do the same damage, but he moves more slowly when carrying objects or enemies. He is the fastest swimmer of the four heroes. Luigi is tied with Mario for the highest jumps. Luigi, however, is more maneuverable in the air than his comrades. After a normal jump or [[Double Jump (consecutive)|double jump]], he can [[scuttle]] (which is similar to Yoshi's flutter kick) to briefly slow down his descent. After performing a [[Backward Somersault|backward somersault]], he spins as if he jumped on a [[Fly Guy]] and descends slowly. Luigi can also briefly run on [[water]], which is especially useful after a charged dash. Luigi is about as tall as Wario. Luigi's Power Flower ability is [[Vanish Mario|Vanish Luigi]], which functions identically to Vanish Mario from the original game and allows Luigi to pass through certain walls for a short time.
|rowspan=3|Mario's younger twin brother, Luigi, is optional to find but is required to obtain certain Power Stars that the others cannot retrieve. The player has to jump into a painting on the top floor of [[Big Boo's Haunt]] as Mario. There, Mario must go through the door where he hears [[King Boo]]'s laugh, although some of the doors return the player to the entrance of the sub-level. When Mario reaches the end, he has to fight King Boo himself with any attack except jumping for the [[Luigi Key]], which is used to open the door to obtain Luigi. Luigi is slightly weaker than Mario; Luigi's attacks do the same damage, but he moves more slowly when carrying objects or enemies. He is the fastest swimmer of the four heroes. Luigi is tied with Mario for the highest jumps. Luigi, however, is more maneuverable in the air than his comrades. After a normal jump or [[Double Jump (consecutive)|double jump]], he can [[scuttle]] (which is similar to Yoshi's flutter kick) to briefly slow down his descent. After performing a [[Backward Somersault|backward somersault]], he spins as if he jumped on a [[Fly Guy]] and descends slowly. Luigi can also briefly run on [[water]], which is especially useful after a charged dash. Luigi is about as tall as Wario. Luigi's Power Flower ability is [[Vanish Mario|Vanish Luigi]], which functions identically to Vanish Mario from the original game and allows Luigi to pass through certain walls for a short time.
|rowspan=3|Defeat [[King Boo]] in [[Big Boo Battle]] as Mario.
|rowspan=3|Defeat [[King Boo]] in [[Big Boo Battle]] as Mario.
|'''Power'''||★☆☆
|'''Power'''||★☆☆
Line 110: Line 110:
----
----
[[File:Wario SM64DS art.png|100px]]
[[File:Wario SM64DS art.png|100px]]
|rowspan=3|Like Luigi, Wario is optional to find but is needed to obtain Power Stars that the others cannot retrieve. Once the large door right at the head of the stairs in the main lobby is unlocked, Luigi has to go inside, then get past another door leading to [[Snowman's Land]]. There are two Power Flowers, so the player has to use Luigi to go transparent into the mirror by the Snowman's Land wall (certain glitches allow Yoshi and Mario to unlock Wario, but only Luigi can be used without glitches), and he has to fight [[Chief Chilly]] by pushing him into the [[freezing water]] three times for the [[Wario Key]], which is used to open the door to find Wario. Wario has the worst speed stats and jumping capabilities of the four, but he is by far the heaviest and strongest, being able to move faster when carrying objects and enemies and smash through [[Block (Super Mario 64)|Black Brick]]s and other heavy objects. Wario's strength allows his punches to deal double damage to [[Eyerok]], defeating each hand in only two hits instead of three. In the VS mode, Wario has the unique ability to [[Wild Swing-Ding|pick up stunned opponents, spin them, and throw them]], in a similar fashion to throwing Bowser. He can also ground-pound objects with twice the strength of the other characters. Wario's height is about the same as Luigi's. Wario's Power Flower ability is [[Metal Mario|Metal Wario]], which functions identically to Metal Mario in the original game. This form gives Wario invulnerability to enemy attacks, [[lava]], and icy water, as well as the ability to walk underwater. Wario still takes falling damage, however.
|rowspan=3|Like Luigi, Wario is optional to find but is needed to obtain Power Stars that the others cannot retrieve. Once the [[Key Door]] right at the head of the stairs in the main lobby is unlocked, Luigi has to go inside, then get past another door leading to [[Snowman's Land]]. There are two Power Flowers, so the player has to use Luigi to go transparent into the mirror by the Snowman's Land wall (certain glitches allow Yoshi and Mario to unlock Wario, but only Luigi can be used without glitches), and he has to fight [[Chief Chilly]] by pushing him into the [[freezing water]] three times for the [[Wario Key]], which is used to open the door to find Wario. Wario has the worst speed stats and jumping capabilities of the four heroes, but he is by far the heaviest and strongest, being able to move faster when carrying objects and enemies and smash through [[Block (Super Mario 64)|Black Brick]]s and other heavy objects. Wario's strength allows his punches to deal double damage to [[Eyerok]], defeating each hand in only two hits instead of three. In the VS mode, Wario has the unique ability to [[Wild Swing-Ding|pick up stunned opponents, spin them, and throw them]], in a similar fashion to throwing Bowser. Wario can also ground-pound objects with twice the strength of the other characters. His height is about the same as Luigi's. Wario's Power Flower ability is [[Metal Mario|Metal Wario]], which functions identically to Metal Mario in the original game. This form gives Wario invulnerability to enemy attacks, [[lava]], and freezing water, as well as the ability to walk underwater. Wario still takes falling damage, however.
|rowspan=3|Defeat [[Chief Chilly]] in [[Chief Chilly Challenge]] as Luigi.
|rowspan=3|Defeat [[Chief Chilly]] in [[Chief Chilly Challenge]] as Luigi.
|'''Power'''||★★★
|'''Power'''||★★★
Line 117: Line 117:
|-
|-
|'''Jump'''||★☆☆
|'''Jump'''||★☆☆
|-
|}
|}


===Colored caps===
===Colored caps===
In the painting worlds and some secret courses, the [[cap]]s of Mario, Luigi, and Wario can be found and are visible on the Touch Screen. When a cap is put on, the player's character turns into the corresponding character who owns the cap. He gets all moves of the character who owns the cap, including the [[Power Flower (Super Mario 64 DS)|Power Flower]] and [[Wing Cap|Wings]] power-ups, but keeps his original voice. The caps are usually found on the heads of [[Goomba]]s, [[Boo]]s, or [[Dorrie]]; on land or underwater; or on any other enemy.
In the painting worlds and some secret courses, the [[cap]]s of Mario, Luigi, and Wario can be found and are visible on the Touch Screen. When a cap is put on, the player's character turns into the corresponding character who owns the cap. He gets all moves of the character who owns the cap, including the [[Power Flower (Super Mario 64 DS)|Power Flower]] and [[Wing Cap|Wings]] power-ups, but keeps his original voice. The caps are usually found on the heads of [[Goomba]]s, Boos, or [[Dorrie]]; on land or underwater; or on any other enemy.


When the player is hit by an enemy, the cap topples off, and the character needs to retrieve it within a limited time. When the cap disappears, it reappears on a different, set location in the course. If Mario, Luigi, or Wario loses his original cap, he cannot pick up any other characters' caps or use Power Flowers until he retrieves his own. All of them also take double damage when hurt.
When the player is hit by an enemy, the cap topples off, and the character needs to retrieve it within a limited time. When the cap disappears, it reappears on a different, set location in the course. If Mario, Luigi, or Wario loses his original cap, he cannot pick up any other characters' caps or use Power Flowers until he retrieves his own. All of them also take double damage when hurt.
Line 155: Line 154:
===Power Flower powers===
===Power Flower powers===
[[File:Power Flower.png|frame|A Power Flower]]
[[File:Power Flower.png|frame|A Power Flower]]
Each of the four characters has a special power from the [[Power Flower (Super Mario 64 DS)|Power Flower]] found inside [[Cap Block|red ? Block]]s, replacing the three caps from ''[[Super Mario 64]]''. Only Mario can get something other than a Power Flower from a ? Block, which is the "[[Wing Cap|Wings]]" (a white feather) to transform him into [[Wing Mario]] for 60 seconds. Once he has taken the flower, a hero uses his new powers for a short time. If anyone other than Yoshi hits a ? Block without their cap on, a [[Bob-omb]] comes out instead. In some ? Blocks (such as the ones in Whomp's Fortress and Snowman's Land), a Bob-omb is always spawned if the blocks are broken by a certain character, even with his cap on. The three powers that Mario can use in ''Super Mario 64'', namely the Wing, Invisibility, and Metal powers, can now exclusively be used by Mario, Luigi, and Wario, respectively. However, Luigi's and Wario's powers last shorter compared to Mario's equivalent forms in ''Super Mario 64''.
Each of the four characters has a special power from the Power Flower found inside [[Cap Block|red ? Block]]s, replacing the three caps from ''[[Super Mario 64]]''. Only Mario can get something other than a Power Flower from a ? Block, which is the "Wings" (a white feather) to transform him into [[Wing Mario]] for 60 seconds. Once he has taken the flower, a hero uses his new powers for a short time. If anyone other than Yoshi hits a ? Block without wearing his cap, a [[Bob-omb]] comes out instead. In some ? Blocks (such as the ones in Whomp's Fortress and Snowman's Land), a Bob-omb is always spawned if the blocks are broken by a certain character, even with his cap on. The three powers that Mario can use in ''Super Mario 64'', namely the Wing, Invisibility, and Metal powers, can now exclusively be used by Mario, Luigi, and Wario, respectively. However, Luigi's and Wario's powers last shorter compared to Mario's equivalent forms in ''Super Mario 64''.
{{br}}
{{br}}
{|class=wikitable
{|class=wikitable
Line 284: Line 283:
|15 Stars
|15 Stars
|-
|-
|Outside the castle, on top of the roof, where Yoshi is in the original.
|Outside the castle, on top of the roof.
|[[Super Mario Slot]]
|[[Super Mario Slot]]
|150 Stars
|150 Stars
Line 322: Line 321:
|50 Stars
|50 Stars
|}
|}
To unlock the white-bordered door within the princess's room, the player must catch eight glowing rabbits. Once the player has collected at least 50 Stars and the given rabbit has already been caught, there is a 1/32 chance for the rabbit to be glowing white each time the area the rabbit is in is loaded. This chance increases to 1/16 once at least 80 Stars have been collected. Upon catching a glowing rabbit, the player is informed of how many glowing rabbits are left to be caught or, on the final rabbit, is given the key to the white-bordered door. Once the key to the white-bordered door has been collected, rabbits no longer have any chance to be glowing.
To unlock the white-bordered door within the [[Princess Peach's room|princess's room]], the player must catch eight glowing rabbits. Once the player has collected at least 50 Stars and the given rabbit has already been caught, there is a 1/32 chance for the rabbit to be glowing white each time the area the rabbit is in is loaded. This chance increases to 1/16 once at least 80 Stars have been collected. Upon catching a glowing rabbit, the player is informed of how many glowing rabbits are left to be caught or, on the final rabbit, is given the key to the white-bordered door. Once the key to the white-bordered door has been collected, rabbits no longer have any chance to be glowing.


===Keys===
===Keys===
Line 331: Line 330:
|width=100
|width=100
|image1=Mario Key.png|110px
|image1=Mario Key.png|110px
|alt1=Mario Key
|alt1=Mario's Key
|image2=Luigi Key.png|110px
|image2=Luigi Key.png|110px
|alt2=Luigi Key
|alt2=Luigi Key
Line 337: Line 336:
|alt3=Wario Key
|alt3=Wario Key
}}
}}
Three [[key]]s are used to unlock [[Mario]], [[Luigi]], and [[Wario]]. They are obtained after boss battles. [[Mario Key|Mario's key]] is obtained once [[Goomboss]] is defeated, [[Luigi Key|Luigi's key]] is obtained once [[King Boo]] is defeated, and [[Wario Key|Wario's key]] is obtained once [[Chief Chilly]] is defeated.
Three [[key]]s are used to unlock [[Mario]], [[Luigi]], and [[Wario]]. They are obtained after boss battles. [[Mario's Key]] is obtained once [[Goomboss]] is defeated, [[Luigi Key|Luigi's key]] is obtained once [[King Boo]] is defeated, and [[Wario Key|Wario's key]] is obtained once [[Chief Chilly]] is defeated.


Upon catching all of the eight glowing rabbits, the player receives a key that unlocks the white-bordered door in the princess's room. The first time the player opens it and enters, they find a Power Star. However, if they come back after taking it, Boos' laughs can be heard, and the player character comes out of the door, startled.
Upon catching all of the eight glowing rabbits, the player receives a key that unlocks the white-bordered door in the princess's room. The first time the player opens it and enters, they find a Power Star. However, if they come back after taking it, Boos' laughs can be heard, and the player character comes out of the door, startled.
Line 346: Line 345:


==Courses and missions==
==Courses and missions==
The following table displays information regarding each course, the [[Power Star]]s found within each course, how to get the Stars, and what character is required to obtain the Stars. During some missions, the player can find a cap of another character that transforms them into the character that owns the respective cap. The number of caps in a course varies and is based on which characters have been rescued, with few exceptions. Yoshi does not have a cap but is able to choose from the rescued characters' before selecting a mission. When the player's coin meter reaches 100 for the first time in a particular course, a bonus Power Star appears, making a total of eight Power Stars available in each course. If one of the characters receives a Power Star and redoes the mission, the Power Star appears as blue and does not add to the total.
[[File:SM64DS Dark World Star 2.png|thumb|Mario fighting Bowser in Bowser in the Dark World]]
{|border="1"cellspacing=0 cellpadding=2 align="center"bgcolor=#fdfffd style="color:black"width=98%
The following table displays information regarding each course, the [[Power Star]]s found within each course, how to get the Stars, and what character is required to obtain the Stars. During some missions, the player can find a cap of another character that transforms them into the character that owns the respective cap. The number of caps in a course varies and is based on which characters have been rescued, with few exceptions. Yoshi does not have a cap but is able to choose from the rescued characters' before selecting a mission. When the player's coin meter reaches 100 for the first time in a particular course, a bonus Power Star appears, making a total of eight Power Stars available in each course. If one of the characters receives a Power Star and redoes the mission, the Power Star appears as blue and does not add to the total. Bowser is fought in three courses, each of which is behind a [[Big Star Door]], and a certain number of [[Power Star]]s is required to open the doors. Big Star Doors can be opened only with Mario, though once one is opened, any character can enter the door. The only exception to this is the Big Star Door leading to the final Bowser course; if any character other than Mario enters it, that character is brought to the [[endless stairs]] instead.
!colspan=4 bgcolor=#f0fff0|<big>Courses</big>
<center>
{|width=65% class="wikitable"
!colspan="3"style="background:#FF2400;color:white;"|Courses
|-
|colspan="3"style="background:#58BC58;"|[[File:SM64DS Asset Texture Castle Wall (Main Hall).png|25px]] '''{{color-link|Peach's Castle#First floor|white|First Floor and Mezzanine}}'''
|-
!width=16% style="background:#9FD99F"|[[File:SM64DS Bob-omb Battlefield Course Icon.png|link=Bob-omb Battlefield]]<br>{{chart icon|SM64DS-totalS}}×8 {{chart icon|SM64DS-totalC}}×6 {{chart icon|SM64DS-totalB}}×1
!colspan="2"width=34% style="background:#9FD99F"|Missions
|-
|rowspan="4"align=center style="background:#FFFFFF"|[[File:Bob-omb Battlefield 64DS.png|x100px]]
|width=17%|{{chart icon|SM64DS-Star}} [[Big Bob-omb on the Summit]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|width=17%|{{chart icon|SM64DS-Star}} [[Footrace with Koopa the Quick]] {{chart icon|SM64DS-Mario}}
|-
|{{chart icon|SM64DS-Star}} [[5 Silver Stars!]]{{footnote|main|A}} {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|{{chart icon|SM64DS-Star}} [[Big Bob-omb's Revenge]]{{footnote|main|B}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|-
|-
!colspan=4 bgcolor=#f6fff6|[[File:Bob-omb Battlefield 64DS.png|280px]]<br>[[File:SM64DS Bob-omb Battlefield Course Icon.png|link=Bob-omb Battlefield]]
|{{chart icon|SM64DS-Star}} [[Mario Wings to the Sky]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|-style=background:#fafffa
|{{chart icon|SM64DS-Star}} [[Find the 8 Red Coins]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
!width=2%|#
!width=22%|Mission
!width=52%|How to get the Star
!width=22%|Character(s) required
|-
|-
|1
|colspan=2|{{chart icon|SM64DS-Star}} [[Behind Chain Chomp's Gate]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|[[Big Bob-omb on the Summit]]
|-
|Yoshi has to go to the top of the mountain and fight the [[King Bob-omb|Big Bob-omb]] to obtain the Power Star. To do this, Yoshi must slurp [[Bob-omb]]s and spit them at him, while the other player characters must pick them up and throw them back at him.
|colspan="3"align=center|Grassy fields surrounding a spiraled mountain. A battle is waged here between the peaceful [[Bob-omb Buddy|Bob-omb Buddies]] and the enemy [[Bob-omb]]s. Once the battle is over, the Bob-omb Buddies allow [[Yoshi]], [[Mario]], [[Luigi]], or [[Wario]] to access their [[cannon]]s. There is a floating island in the east and a barred cave towards the center with a [[Chain Chomp]] leashed in front of it.<br>'''Unlock criterion:''' Enter the Mushroom Castle.
|Anyone
|-
!width=16% style="background:#9FD99F"|[[File:SM64DS Whomp's Fortress Course Icon.png|link=Whomp's Fortress]]<br>{{chart icon|SM64DS-totalS}}×8 {{chart icon|SM64DS-totalC}}×1 {{chart icon|SM64DS-totalB}}×1
!colspan="2"width=34% style="background:#9FD99F"|Missions
|-
|rowspan="4"align=center style="background:#FFFFFF"|[[File:SM64DS Whomp's Fortress.png|x100px]]
|{{chart icon|SM64DS-Star}} [[Chip Off Whomp's Block]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|{{chart icon|SM64DS-Star}} [[To the Top of the Fortress]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|-
|{{chart icon|SM64DS-Star}} [[Shoot into the Wild Blue]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|{{chart icon|SM64DS-Star}} [[Red Coins on the Floating Isle]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|-
|{{chart icon|SM64DS-Star}} [[Fall onto the Caged Island]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|{{chart icon|SM64DS-Star}} [[Blast Away the Wall]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|-
|-
|2
|colspan=2|{{chart icon|SM64DS-Star}} [[Switch Star of the Fortress]]{{footnote|main|B}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|[[Footrace with Koopa the Quick]]
|The player has to race up the mountain against [[Koopa the Quick]]. If the player uses the [[cannon]]s, Koopa considers that cheating, and the player does not receive the Power Star. However, using the [[warp]]s is not considered cheating.
|Mario
|-
|-
|3
|colspan="3"align=center|A fortress in the sky. It is ruled by the [[Whomp King]], who sits at the top of the fortress. The path leading to him has falling platforms and stone enemies. Once he is defeated, a climbable tower appears at the top. A chain of floating islands is in the northeast. They can be reached with the help of [[Hoot]], a sleepy owl found in the course's single [[tree]].<br>'''Unlock criterion:''' Collect a Power Star.
|[[5 Silver Stars!]]
|The player must collect the five [[Silver Star]]s scattered around the battlefield. In this mission, a [[Chain Chomp|Chain-Chomp]] is running loose with one of the Silver Stars at the end of its chain. This Star does not appear in the original, replacing [[Shoot to the Island in the Sky]].
|Anyone
|-
|-
|4
!style="background:#9FD99F"|[[File:SM64DS Jolly Roger Bay Course Icon.png|link=Jolly Roger Bay]]<br>{{chart icon|SM64DS-totalS}}×8 {{chart icon|SM64DS-totalC}}×1
|[[Big Bob-omb's Revenge]]
!colspan="2"style="background:#9FD99F"|Missions
|The player has to fight the Big Bob-omb one last time, but this time the player must pick him up and throw him three times. Yoshi cannot fight him this time, unless he uses caps. If the player throws the Big Bob-omb off the mountain, he does not count the throw. This Star does not appear in the original.
|Anyone but Yoshi
|-
|-
|5
|rowspan="4"align=center style="background:#FFFFFF"|[[File:SM64DS Unagi the eel.png|x100px]]
|[[Mario Wings to the Sky]]
|{{chart icon|SM64DS-Star}} [[Plunder in the Sunken Ship]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|The player has to [[fly]] straight through the middle of the coin circles in the sky, collecting all five middle coins. If the player is not playing as Mario, the coins can still be collected via cannon.
|{{chart icon|SM64DS-Star}} [[Can the Eel Come Out to Play?]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|rowspan="3"|Anyone
|-
|-
|6
|{{chart icon|SM64DS-Star}} [[Treasure in the Ocean Cave]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|[[Find the 8 Red Coins]]
|{{chart icon|SM64DS-Star}} [[Red Coins on the Ship Afloat]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|The player has to collect all eight [[Red Coin]]s scattered around the battlefield.
|-
|-
|7
|{{chart icon|SM64DS-Star}} [[Blast to the Stone Pillar]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|[[Behind Chain Chomp's Gate|Behind Chain-Chomp's Gate]]
|{{chart icon|SM64DS-Star}} [[Switch Star of the Bay]]{{footnote|main|B}} {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|The player has to unleash the Chain-Chomp by ground-pounding the [[stump]] it is chained to. If the player is Luigi, he can simply [[dash|run]] through the cage with his Power Flower power to get the Star without having to do anything to the Chain-Chomp, and the stump can be [[Ground Pound|ground-pounded]] only once as Wario or if any character eats a [[Super Mushroom|mushroom]] that is inside a [[Block (Super Mario 64)|Brick]].
|-
|-
!colspan=4 bgcolor=#f6fff6|[[File:SM64DS Whomp's Fortress.png|280px]]<br>[[File:SM64DS Whomp's Fortress Course Icon.png|link=Whomp's Fortress]]
|colspan=2|{{chart icon|SM64DS-Star}} [[Through the Jet Stream (Jolly Roger Bay)|Through the Jet Stream]] {{chart icon|SM64DS-Wario}}
|-bgcolor=#fafffa
!#
!Mission
!How to get the Star
!Character(s) required
|-
|-
|1
|colspan="3"align=center|A cove containing the wreck of a sunken ship. A giant moray eel called [[Maw-Ray|Unagi]] nests in the ship and stirs when approached. An underwater corridor in the northwest leads to a cave that holds [[treasure chest|Treasure Chest]]s. Solving the puzzle of the chests reveals a Power Star.<br>'''Unlock criterion:''' Collect 3 Power Stars.
|[[Chip Off Whomp's Block]]
|The player has to defeat the [[Whomp King]] at the top of the fortress by ground-pounding his back three times.
|rowspan="6"|Anyone
|-
|-
|2
!style="background:#9FD99F"|[[File:SM64DS Cool Cool Mountain Course Icon.png|link=Cool, Cool Mountain]]<br>{{chart icon|SM64DS-totalS}}×8 {{chart icon|SM64DS-totalC}}×3
|[[To the Top of the Fortress]]
!colspan="2"style="background:#9FD99F"| Missions
|The player has to reach the top of the fortress, where the Whomp King had once stood, and climb up the big tower.
|-
|-
|3
|rowspan="4"align=center style="background:#FFFFFF"|[[File:SM64DS Cool, Cool Mountain.png|x100px]]
|[[Shoot into the Wild Blue]]
|{{chart icon|SM64DS-Star}} [[Slip Slidin' Away (mission)|Slip Slidin' Away]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|The player has to shoot out of a cannon onto a narrow ledge under a long pole. If the player is Luigi, he can [[Triple Jump|triple-jump]] and then [[dive]] or [[Backward Somersault|backward-somersault]] up. If the player is Mario, he can also triple-jump or [[Wall Jump|wall-kick]] up. If the player is Yoshi, he can [[Flutter Jump|flutter-kick]] from above.
|{{chart icon|SM64DS-Star}} [[Li'l Penguin Lost]] {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|-
|-
|4
|{{chart icon|SM64DS-Star}} [[Big Penguin Race]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|[[Red Coins on the Floating Isle]]
|{{chart icon|SM64DS-Star}} [[Frosty Slide for 8 Red Coins]] {{chart icon|SM64DS-Yoshi}}
|The player has to get onto the floating islands to collect two of the eight Red Coins and get back down on land to collect the rest. It is also possible to use [[Hoot]].
|-
|-
|5
|{{chart icon|SM64DS-Star}} [[Snowman's Lost His Head]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|[[Fall onto the Caged Island]]
|{{chart icon|SM64DS-Star}} [[Mario's Super Wall Kick]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|The player has to use Hoot to drop onto the island with the caged Power Star. It is also possible to reach it by using the cannon.
|-
|-
|6
|colspan=2|{{chart icon|SM64DS-Star}} [[Switch Star of Cool, Cool Mountain]]{{footnote|main|B}} {{chart icon|SM64DS-Wario}}
|[[Blast Away the Wall]]
|The player has to shoot out of a cannon into the top right corner of the brick wall.
|-
|-
|7
|colspan="3"align=center|A snow-covered mountain inhabited by [[penguin]]s and [[Snowman|snowpeople]]. Wooden bridges and a moving [[chairlift]] are built into the side of the mountain. A log cabin is near its peak. It contains the [[Slide (Super Mario 64)#Cabin's Snow Slide|Cabin's Snow Slide]], where the [[Big Penguin]] challenges Yoshi, Mario, Luigi, or Wario to a race.<br>'''Unlock criterion:''' Collect 3 Power Stars.
|[[Switch Star of the Fortress]]
|The player has to activate the [[Star Switch]], which is under a Brick, and get the Power Star before the timer runs out. This Star does not appear in the original.
|Anyone but Yoshi
|-
|-
!colspan=4 bgcolor=#f6fff6|[[File:SM64DS Unagi the eel.png|280px]]<br>[[File:SM64DS Jolly Roger Bay Course Icon.png|link=Jolly Roger Bay]]
!style="background:#9FD99F"|[[Bowser in the Dark World]]<br>{{chart icon|SM64DS-totalS}}×2 {{chart icon|SM64DS-totalB}}×1
|-bgcolor=#fafffa
!colspan="2"style="background:#9FD99F"|Missions
!#
!Mission
!How to get the Star
!Character(s) required
|-
|-
|1
|rowspan="2"align=center style="background:#FFFFFF"|[[File:SM64DS Dark World.png|x100px]]
|[[Plunder in the Sunken Ship]]
|{{chart icon|SM64DS-Key}} Bowser in the Dark World {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|The player has to [[swim]] down to the sunken ship, lure [[Maw-Ray|Unagi the eel]] out of the ship's window, and swim inside. While inside, the player has to open a [[treasure chest]] to fully drain the [[water]] in order to climb over ledges and steep grounds to be able to hit the yellow block.
|{{chart icon|SM64DS-Star}} {{conjectural|8 Red Coins}} {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|rowspan="5"|Anyone
|-
|-
|2
|colspan=2|{{chart icon|SM64DS-Star}} {{conjectural|Switch Star}}{{footnote|main|B}} {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|[[Can the Eel Come Out to Play?]]
|The player has to carefully swim down to Unagi the eel and grab the Power Star attached to the end of its tail.
|-
|-
|3
|colspan="3"align=center|A winding path in a cavernous void. The path bears [[Amp]]s and shifting platforms. It ultimately leads to [[Bowser]], who is fought on a circular platform surrounded by floating [[Mine|spiked orbs]].<br>'''Unlock criterion:''' Collect 12 Power Stars and rescue Mario.
|[[Treasure in the Ocean Cave]]
|The player has to unlock the four treasure chests in the bay's cave in the correct order to reveal the Star.
|-
|-
|4
!style="background:#9FD99F"|[[The Princess's Secret Slide]]<br>{{chart icon|SM64DS-totalS}}×2
|[[Blast to the Stone Pillar]]
!colspan="2"style="background:#9FD99F"|Missions
|The player has to blast from the cannon to the pillar above the ship. Mario can simply use his Power Flower ability to float to the Star, while Luigi can reach it with a well-placed backward somersault from the ship.
|-
|-
|5
|align=center style="background:#FFFFFF"|[[File:SM64DS Secret Slide.png|x100px]]
|[[Red Coins on the Ship Afloat]]
|{{chart icon|SM64DS-Star}} The Princess's Secret Slide {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|The player has to collect all eight Red Coins from the ship's deck as well as on land and in the depths of the water.
|{{chart icon|SM64DS-Star}} Second Star {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|-
|-
|6
|colspan="3"align=center|A carpeted [[Slide (Super Mario 64)|slide]] hidden in the [[Princess Peach's room|princess's room]]; the player can jump into the Princess Peach stained glass window on the right, as it leads to a secret slide. The first Star is inside a yellow block at the end of the slide. The second Star is awarded if the slide is completed in 21 seconds or less. This Star appears in front of the yellow block that contained the previous Star.<br>'''Unlock criterion:''' Collect a Power Star.
|[[Switch Star of the Bay]]
|The player has to get the temporary Power Star within a limited time as [[Vanish Mario|Vanish Luigi]]. This Star does not appear in the original.
|Luigi
|-
|-
|7
!style="background:#9FD99F"|[[Sunshine Isles]]{{footnote|main|C}}<br>{{chart icon|SM64DS-totalS}}×1
|[[Through the Jet Stream (Jolly Roger Bay)|Through the Jet Stream]]
!colspan="2"style="background:#9FD99F"|Missions
|The player has to get the Power Star that is in the middle of the bay's jet stream by using Wario's metal ability.
|Wario
|-
|-
!colspan=4 bgcolor=#f6fff6|[[File:SM64DS Cool, Cool Mountain.png|280px]]<br>[[File:SM64DS Cool Cool Mountain Course Icon.png|link=Cool, Cool Mountain]]
|align=center style="background:#FFFFFF"|[[File:SM64DS Sunshine Isles.png|x100px]]
|-bgcolor=#fafffa
|colspan=2|{{chart icon|SM64DS-Star}} Sunshine Isles {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
!#
!Mission
!How to get the Star
!Character(s) required
|-
|-
|1
|colspan="3"align=center|A sunny archipelago based on ''[[Super Mario Sunshine]]''. In the [[Rec Room (Super Mario 64 DS)|Rec Room]], the player has to leap into the small painting of said course. Here, the player has to grab all five Silver Stars to earn a Power Star.<br>'''Unlock criterion:''' Collect a Power Star.
|[[Slip Slidin' Away (mission)|Slip Slidin' Away]]
|The player has to jump into the cottage's chimney, [[slide]] down to the end, and then go outside to get the Star.
|Anyone
|-
|-
|2
!style="background:#9FD99F"|[[The Secret Aquarium]]<br>{{chart icon|SM64DS-totalS}}×1
|[[Li'l Penguin Lost]]
!colspan="2"style="background:#9FD99F"|Mission
|The player has to carry the baby penguin [[Baby Penguin#Super Mario 64 / Super Mario 64 DS|Tuxie]] back to [[Mother Penguin|her mother]]. Tuxie is located at the start of the course, where the slide entrance is. The other [[penguin]] is near the chimney and the Mother Penguin, but she is not her baby. If Yoshi eats the penguins, he immediately spits them out.
|Anyone but Yoshi
|-
|-
|3
|align=center style="background:#FFFFFF"|[[File:Secret Aquarium DS.png|x100px]]
|[[Big Penguin Race]]
|colspan="2"align=left|{{chart icon|SM64DS-Star}} The Secret Aquarium {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|The player has to race down the cottage slide once more, but they should not take any shortcuts. The [[Big Penguin]]'s race allows no cheating. Luigi's backward somersault is also considered cheating.
|Anyone
|-
|-
|4
|colspan="3"align=center|A closed tank housing blue fish and [[Red Coin]]s. In the room leading to Jolly Roger Bay, the player has to jump or backward-somersault into the alcove on the right side of the room. The player has grab all eight Red Coins.<br>'''Unlock criterion:''' Collect 3 Power Stars.
|[[Frosty Slide for 8 Red Coins]]
|The player has to collect all eight Red Coins scattered around the snowy land. Two of them are in blocks of [[Ice Block|Ice]] and require Yoshi's fire breath to melt them.
|Yoshi
|-
|-
|5
!style="background:#9FD99F"|[[Goomboss Battle]]{{footnote|main|C}}<br>{{chart icon|SM64DS-totalS}}×2 {{chart icon|SM64DS-totalB}}×1
|[[Snowman's Lost His Head]]
!colspan="2"style="background:#9FD99F"|Missions
|The player has to lead the [[Headless Snowman]]'s body back to his disconnected head.
|rowspan="2"|Anyone
|-
|-
|6
|rowspan="2"align=center style="background:#FFFFFF"|[[File:Goomboss battle.PNG|x100px]]
|[[Mario's Super Wall Kick]]
|{{chart icon|SM64DS-Key}} Goomboss Battle {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|The player must activate the cannon near the Mother Penguin, then use it to blast to the [[tree]] on a faraway ledge. The player can also jump on a [[Spindrift]] to get to the area. Then, Mario must wall-kick twice to reach the Star. Alternatively, Luigi can simply backward-somersault to reach it, Yoshi can flutter-kick or triple-jump, and Wario can triple-jump and dive to reach the platform that Mario is supposed to reach by the second wall kick.
|{{chart icon|SM64DS-Star}} {{conjectural|8 Red Coins}} {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}} {{chart icon|SM64DS-MarioCap}} {{chart icon|SM64DS-LuigiCap}}
|-
|-
|7
|colspan=2|{{chart icon|SM64DS-Star}} {{conjectural|Switch Star}} {{chart icon|SM64DS-Mario}}
|[[Switch Star of Cool, Cool Mountain]]
|The player has to race to get the Power Star within a limited time after breaking the ice covering the Star near the Mother Penguin. Only Wario can ground-pound the ice. This Star does not appear in the original.
|Wario
|-
|-
!colspan=4 bgcolor=#f6fff6|[[File:SM64DS Big Boo's Haunt.png|280px]]<br>[[File:SM64DS Big Boo's Haunt Course Icon.png|link=Big Boo's Haunt]]
|colspan="3"align=center|A forest made up of several platforms, such as stumps, situated over a [[smoke|strange toxic cloud]] and a large [[pit|abyss]]. It is where [[Goomboss]] guards [[Mario's Key]], which Yoshi can use to rescue Mario after defeating said boss.<br>'''Unlock criterion:''' Collect 8 Power Stars.
|-style=background:#fafffa align=center
!#
!Mission
!How to get the Star
!Character(s) required
|-
|-
|1
!style="background:#9FD99F"|[[Tower of the Wing Cap]]<br>{{chart icon|SM64DS-totalS}}×1
|[[Go on a Ghost Hunt]]
!colspan="2"style="background:#9FD99F"|Mission
|The player has to defeat all the [[Boo]]s in the [[Ghost House|haunted house]] to fight with the [[Big Boo]] in the main hall. After each hit, the Big Boo gets smaller. After the player defeats him, the staircase rises.
|rowspan="5"|Anyone but Yoshi
|-
|-
|2
|align=center style="background:#FFFFFF"|[[File:SM64DS Wing Cap Tower.png|x100px]]
|[[Ride Big Boo's Merry-Go-Round]]
|colspan="2"align=left|{{chart icon|SM64DS-Star}} ? Switch {{chart icon|SM64DS-Mario}}
|The player has to defeat every Boo on the merry-go-round and fight the Big Boo once more. He is in the basement this time.
|-
|-
|3
|colspan="3"align=center|Towers in a sea of clouds. Mario has to go to the starting point in the castle. The player has to press and hold {{button|ds|X}} to enter first-person mode, then look up into the beam of light. Here, Mario, now [[Wing Mario]] for the first time in the game, can collect the eight Red Coins by flying into them before jumping onto the [[Cap Switch|red ? Switch]] to make all of the [[Cap Block|red ? Block]]s solid.<br>'''Unlock criterion:''' Collect 14 Power Stars.
|[[Secret of the Haunted Books]]
|The player has to hit the books in the library in the correct order to gain access to the secret door area containing the Power Star. The order of the books is top, right, and then left.
|-
|-
|4
|colspan="3"style="background:#B49936;color:white;"|[[File:Nocoverart.png|25px]] '''{{color-link|Peach's Castle#Basement|white|The Castle Basement}} and {{color-link|Courtyard (Peach's Castle)|white|Courtyard}}'''
|[[Seek the 8 Red Coins]]
|The player has to go from room to room for the eight hidden Red Coins. The last one of the coins is on the ceiling of the main room. Mario can use his Power Flower ability, Luigi can backward-somersault or [[scuttle]], and Wario can triple-jump and dive to get the coin.
|-
|-
|5
!style="background:#D7C277"|[[File:SM64DS Big Boo's Haunt Course Icon.png|link=Big Boo's Haunt]]<br>{{chart icon|SM64DS-totalS}}×8 {{chart icon|SM64DS-totalB}}×4
|[[Big Boo's Balcony]]
!colspan="2"style="background:#D7C277"|Missions
|The player has to defeat the Big Boo on the third floor of the balcony one last time and reach the Power Star on the roof by triple-jumping/somersaulting, [[Long Jump|long-jumping]], or using Mario's Power Flower ability.
|-
|-
|6
|rowspan="4"align=center style="background:#FFFFFF"|[[File:SM64DS Big Boo's Haunt.png|x100px]]
|[[Eye to Eye in the Secret Room]]
|{{chart icon|SM64DS-Star}} [[Go on a Ghost Hunt]] {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|The player has to turn into Vanish Luigi to defeat [[Big Mr. I.]] in the painting near the balcony.
|{{chart icon|SM64DS-Star}} [[Ride Big Boo's Merry-Go-Round]] {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|Luigi
|-
|-
|7
|{{chart icon|SM64DS-Star}} [[Secret of the Haunted Books]] {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|[[Switch Star in the Basement]]
|{{chart icon|SM64DS-Star}} [[Seek the 8 Red Coins]] {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|The player has to uncover a Star Switch under a Black Brick in the basement, then get the Power Star within a limited time as fast as possible. The player can change caps to change into a different and faster character. Vanish Luigi can pass through a fence to obtain the Star. This Star does not appear in the original.
|Wario
|-
|-
!colspan=4 bgcolor=#f6fff6|[[File:SM64DS Hazy Maze Cave.png|280px]]<br>[[File:SM64DS Hazy Maze Cave Course Icon.png|link=Hazy Maze Cave]]
|{{chart icon|SM64DS-Star}} [[Big Boo's Balcony]] {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|-bgcolor=#fafffa
|{{chart icon|SM64DS-Star}} [[Eye to Eye in the Secret Room]] {{chart icon|SM64DS-Luigi}}
!#
!Mission
!How to get the Star
!Character(s) required
|-
|-
|1
|colspan=2|{{chart icon|SM64DS-Star}} [[Switch Star in the Basement]]{{footnote|main|B}} {{chart icon|SM64DS-Wario}}
|[[Swimming Beast in the Cavern]]
|The player has to break the [[boulder|rock]] in the Underground Lake with Wario's strength.
|Wario
|-
|-
|2
|colspan="3"align=center|The [[Ghost House|haunted house]] hidden in Princess Peach's courtyard. The rooms of the house contain [[Boo]]s and animated furniture that try to strike Mario. Navigation requires solving puzzles and memorizing patterns in the halls. Failing to do so often brings Mario to the house's flooded basement, where a spinning carousel filled with Boos can be found. Yoshi cannot enter this course.<br>'''Unlock criteria:''' Collect 15 Power Stars and defeat the [[Big Boo]] that holds the miniature carousel in the courtyard.
|[[Elevate for 8 Red Coins]]
|The player has to use the lifts in the largest cave to collect all eight Red Coins.
|Anyone
|-
|-
|3
!style="background:#D7C277"|[[File:SM64DS Hazy Maze Cave Course Icon.png|link=Hazy Maze Cave]]<br>{{chart icon|SM64DS-totalS}}×8
|[[Metal-Head Mario Can Move!|Metal-Head Wario Can Move]]
!colspan="2"style="background:#D7C277"|Missions
|As Wario, the player has to smack the ? Block in the Underground Lake and obtain the Power Flower. The player then has to go to the [[! Switch#Super Mario 64 / Super Mario 64 DS|Purple Switch]] below the water, press it, and go into the door it opens, and then Wario has to do two long jumps to obtain the Power Star. The player can also somersault to the ledge as Luigi, wall-kick as Mario, or flutter-kick as Yoshi, which makes the long jumps easier.
|Wario
|-
|-
|4
|rowspan="4"align=center style="background:#FFFFFF"|[[File:SM64DS Hazy Maze Cave.png|x100px]]
|[[Navigating the Toxic Maze]]
|{{chart icon|SM64DS-Star}} [[Swimming Beast in the Cavern]] {{chart icon|SM64DS-Wario}}
|The player has to go through the toxic maze, go through the second door, and get the Power Star above the lift. Luigi can go through the grating with his Power Flower ability.
|{{chart icon|SM64DS-Star}} [[Elevate for 8 Red Coins]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|rowspan="2"|Anyone
|-
|-
|5
|{{chart icon|SM64DS-Star}} [[Metal-Head Mario Can Move!|Metal-Head Wario Can Move]] {{chart icon|SM64DS-Wario}}
|[[A-Maze-Ing Emergency Exit]]
|{{chart icon|SM64DS-Star}} [[Navigating the Toxic Maze]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|The player has to go through the toxic maze once more to get to the door that leads to the room above the rolling rocks, then the player has to monkey-bar to the Power Star. Luigi can go through without taking damage with his Power Flower ability, as can Wario. Luigi can backward-somersault up from the Black Brick in the room with the rocks, and Mario can wall-kick off a wall from the right of the Black Brick.
|-
|-
|6
|{{chart icon|SM64DS-Star}} [[A-Maze-Ing Emergency Exit]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|[[Watch for Rolling Rocks]]
|{{chart icon|SM64DS-Star}} [[Watch for Rolling Rocks]] {{chart icon|SM64DS-Wario}}
|The player has to get the Power Star from a rolling rock by punching three or four rocks or eating the mushroom inside the Black Brick.
|rowspan= "2"|Wario
|-
|-
|7
|colspan=2|{{chart icon|SM64DS-Star}} [[Underground Switch Star]]{{footnote|main|B}} {{chart icon|SM64DS-Wario}}
|[[Underground Switch Star]]
|The player has to get the Power Star within a limited time as fast as possible. The player can use Mario's wall kick or Luigi's backward somersault/scuttle to reach the Star in time. This Star does not appear in the original.
|-
|-
!colspan=4 bgcolor=#f6fff6|[[File:SM64DS Volcano.png|280px]]<br>[[File:SM64DS Lethal Lava Land Course Icon.png|link=Lethal Lava Land]]
|colspan="3"align=center|An underground labyrinth filled with dead ends, traps, and [[pit|bottomless pit]]s. There are two floors. The first one has a large chamber in the southeast with a controllable elevator, hallways with [[boulder|rolling rock]]s in the northwest, and a maze with strange toxic clouds in the northeast. The lower floor leads to a pool that holds [[Dorrie]].<br>'''Unlock criterion:''' Clear Bowser in the Dark World.
|-bgcolor=#fafffa
!#
!Mission
!How to get the Star
!Character(s) required
|-
|-
|1
!style="background:#D7C277"|[[File:SM64DS Lethal Lava Land Course Icon.png|link=Lethal Lava Land]]<br>{{chart icon|SM64DS-totalS}}×8 {{chart icon|SM64DS-totalB}}×2
|[[Boil the Big Bully]]
!colspan="2"style="background:#D7C277"|Missions
|The player has to tackle and defeat the [[Big Bully]] on the north island.
|rowspan="7"|Anyone
|-
|-
|2
|rowspan="4"align=center style="background:#FFFFFF"|[[File:SM64DS Volcano.png|x100px]]
|[[Bully the Bullies]]
|{{chart icon|SM64DS-Star}} [[Boil the Big Bully]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|The player has to defeat all three regular [[Bully|Bullies]] and then another Big Bully on the northeast island.
|{{chart icon|SM64DS-Star}} [[Bully the Bullies]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|-
|-
|3
|{{chart icon|SM64DS-Star}} [[8-Coin Puzzle with 15 Pieces]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|[[8-Coin Puzzle with 15 Pieces]]
|{{chart icon|SM64DS-Star}} [[Red-Hot Log Rolling]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|The player has to collect all eight Red Coins on a revolving Bowser puzzle.
|-
|-
|4
|{{chart icon|SM64DS-Star}} [[Hot-Foot-It into the Volcano]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|[[Red-Hot Log Rolling]]
|{{chart icon|SM64DS-Star}} [[Elevator Tour in the Volcano|Inside the Volcano]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|The player has to ride a floating cage to a structure and cross the [[rolling log]] to reach the Power Star. Mario can fly to the other side with his Wing Cap ability, and Luigi can backward-somersault at the starting point and go through the grating with his Power Flower ability. The player can also use a [[Green Shell|Shiny Shell]].
|-
|-
|5
|colspan=2|{{chart icon|SM64DS-Star}} [[Flaming Silver Stars]]{{footnote|main|B}} {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|[[Hot-Foot-It into the Volcano]]
|Once inside the volcano in the center of the area, the player has to climb to the top by using the footholds or riding the lifts.
|-
|-
|6
|colspan="3"align=center|Platforms in a [[lava]] sea. Some of them shift back and forth or can be manually rolled. They surround a small volcano that can be physically entered. [[Bully|Bullies]] appear in this course and knock Mario into lava on contact. [[Lava Bubble|Sparkies]] and other fiery obstacles that burn him when touched also appear.<br>'''Unlock criterion:''' Clear Bowser in the Dark World.
|[[Elevator Tour in the Volcano|Inside the Volcano]]
|The player has to go inside the volcano again and get the Power Star from a small floating island by using the lifts.
|-
|-
|7
!style="background:#D7C277"|[[File:SM64DS Shifting Sand Land Course Icon.png|link=Shifting Sand Land]]<br>{{chart icon|SM64DS-totalS}}×8 {{chart icon|SM64DS-totalC}}×1 {{chart icon|SM64DS-totalB}}×1
|[[Flaming Silver Stars]]
!colspan="2"style="background:#D7C277"| Missions
|The player has to use a Shiny Shell to glide around the lava or use Mario's Wing Cap ability to fly to collect all five Silver Stars. This Star does not appear in the original.
|-
|-
!colspan=4 bgcolor=#f6fff6|[[File:SM64DS Shifting Sand Land.png|280px]]<br>[[File:SM64DS Shifting Sand Land Course Icon.png|link=Shifting Sand Land]]
|rowspan="4"align=center style="background:#FFFFFF"|[[File:SM64DS Shifting Sand Land.png|x100px]]
|-style=background:#fafffa align=center
|{{chart icon|SM64DS-Star}} [[In the Talons of the Big Bird]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
!#
|{{chart icon|SM64DS-Star}} [[Shining Atop the Pyramid]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
!Mission
!How to get the Star
!Character(s) required
|-
|-
|1
|{{chart icon|SM64DS-Star}} [[Inside the Ancient Pyramid]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|[[In the Talons of the Big Bird]]
|{{chart icon|SM64DS-Star}} [[Stand Tall on the Four Pillars]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|The player has to jump under [[Klepto]] to get the Power Star held in his talons.
|rowspan="4"|Anyone
|-
|-
|2
|{{chart icon|SM64DS-Star}} [[Tox Box Switch Star]]{{footnote|main|B}} {{chart icon|SM64DS-Wario}}
|[[Shining Atop the Pyramid]]
|{{chart icon|SM64DS-Star}} [[Pyramid Puzzle]]{{footnote|main|D}} {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|The player has to climb to the top of the pyramid, avoiding enemies, to get to the Power Star. The player can use a Koopa Shell, but Mario can simply fly up with his Wing Cap ability, and Luigi can backward-somersault to the top.
|-
|-
|3
|colspan=2|{{chart icon|SM64DS-Star}} [[Free Flying for 8 Red Coins]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|[[Inside the Ancient Pyramid]]
|The player has to get the Power Star that sits at the top of the inside scope of the pyramid at the end. Mario can simply float to the highest levels.
|-
|-
|4
|colspan="3"align=center|Desert sands surrounding a pyramid. [[Klepto]] flies through the sky here. Much of the course is covered in [[quicksand]] and steep dunes. Little [[tornado]]s can be used to avoid obstacles. Narrow walkways are found in the northeast, and a small oasis is in the northwest. The pyramid can be entered, where a labyrinth leads to [[Eyerok]].<br>'''Unlock criterion:''' Clear Bowser in the Dark World.
|[[Stand Tall on the Four Pillars]]
|The player has to stand on all four of the pillars to open the gateway to [[Eyerok]]. The player has to punch the two eyes in his hands, three times each, to defeat them (or two times each, if playing as Wario). If playing as Yoshi, the player must ground-pound into, [[Slide Kick|slide-kick]], or spit flames at Eyerok.
|-
|-
|5
!style="background:#D7C277"|[[File:SM64DS Dire Dire Docks Course Icon.png|link=Dire, Dire Docks]]<br>{{chart icon|SM64DS-totalS}}×8
|[[Tox Box Switch Star]]
!colspan="2"style="background:#D7C277"|Missions
|The player has to make it through the [[Tox Box]]es and activate the Star Switch to get the Power Star in the desert's oasis via the warp at one end of the Tox Box maze, then long-jump across within a limited time. Alternatively, the player can use the warp to teleport to the Star. This Star does not appear in the original.
|Wario
|-
|-
|6
|rowspan="4"align=center style="background:#FFFFFF"|[[File:SM64DS Dire, Dire Docks.png|x100px]]
|[[Pyramid Puzzle]]
|{{chart icon|SM64DS-Star}} [[Board Bowser's Sub]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|The player has to collect all five Silver Stars on the various sand ledges in the pyramid. This Star is in the original, but the Silver Stars replace the coins.
|{{chart icon|SM64DS-Star}} [[Chests in the Current]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|rowspan="2"|Anyone
|-
|-
|7
|{{chart icon|SM64DS-Star}} [[Pole-Jumping for Red Coins]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|[[Free Flying for 8 Red Coins]]
|{{chart icon|SM64DS-Star}} [[Through the Jet Stream (Dire, Dire Docks)|Through the Jet Stream]] {{chart icon|SM64DS-Wario}}
|The player has to fly and roam for all eight Red Coins throughout the desert. Though harder, the player can also use Luigi's somersault, the cannons, and the [[tornado]]es to get the Red Coins.
|-
|-
!colspan=4 bgcolor=#f6fff6|[[File:SM64DS Dire, Dire Docks.png|280px]]<br>[[File:SM64DS Dire Dire Docks Course Icon.png|link=Dire, Dire Docks]]
|{{chart icon|SM64DS-Star}} [[Koopa Surfin' Switch Star]]{{footnote|main|B}} {{chart icon|SM64DS-Wario}}
|-bgcolor=#fafffa
|{{chart icon|SM64DS-Star}} [[Inside the Cage]] {{chart icon|SM64DS-Luigi}}
!#
!Mission
!How to get the Star
!Character(s) required
|-
|-
|1
|colspan=2|{{chart icon|SM64DS-Star}} [[The Manta Ray's Reward]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|[[Board Bowser's Sub]]
|The player has to climb the Bricks after pressing a switch to go to the top of the Sub to get the Power Star. Mario can float up to the Star with his Power Flower ability. Luigi can stand on top of the Power Flower block and backward-somersault.
|rowspan="3"|Anyone
|-
|-
|2
|colspan="3"align=center|Deep water. A [[whirlpool]] is at the center of the seabed and is circled by [[Sushi]] and a [[Manta|Manta Ray]]. A corridor in the east leads to an wider area where Bowser has hidden a submarine.<br>'''Unlock criterion:''' Collect 30 Power Stars.
|[[Chests in the Current]]
|The player has to open the three treasure chests in the correct order to gain the Power Star.
|-
|-
|3
!style="background:#D7C277"|[[Bowser in the Fire Sea]]<br>{{chart icon|SM64DS-totalS}}×2 {{chart icon|SM64DS-totalB}}×1
|[[Pole-Jumping for Red Coins]]
!colspan="2"style="background:#D7C277"|Missions
|The player has to collect all eight Red Coins by hopping from one [[pole]] to another over the submarine dock.
|-
|-
|4
|rowspan="2"align=center style="background:#FFFFFF"|[[File:SM64DS Fire Sea.png|x100px]]
|[[Through the Jet Stream (Dire, Dire Docks)|Through the Jet Stream]]
|{{chart icon|SM64DS-Key}} Bowser in the Fire Sea {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|The player has to swim through five [[bubble ring]]s in a row and get the Star in the speeding current.
|{{chart icon|SM64DS-Star}} Power Star for 8 Red Coins {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|rowspan="2"|Wario
|-
|-
|5
|colspan=2|{{chart icon|SM64DS-Star}} {{conjectural|Switch Star}}{{footnote|main|B}} {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|[[Koopa Surfin' Switch Star]]
|The player has to punch the middle Black Brick near the start of the course, then use a Koopa Shell from a [[! Block|yellow block]] to reach the timed Star on the other side. This Star does not appear in the original.
|-
|-
|6
|colspan="3"align=center|Three narrow pathways surrounded by lava. Portions of the course gently rise and fall in lava, making traversal challenging. The pathway leads to the second battle against Bowser.<br>'''Unlock criterion:''' Clear Board Bowser's Sub.
|[[Inside the Cage]]
|The player has to get the Star huddled in the red cage, located below the dock leading to the pond outside the castle.
|Luigi
|-
|-
|7
!style="background:#D7C277"|[[Battle Fort]]{{footnote|main|C}}<br>{{chart icon|SM64DS-totalS}}×1
|[[The Manta Ray's Reward]]
!colspan="2"style="background:#D7C277"|Mission
|The player has to swim through the [[Manta|Manta Ray]]'s bubble rings five times in a row to get a Power Star.
|Anyone
|-
|-
!colspan=4 bgcolor=#f6fff6|[[File:SM64DS Snowman's Land.png|280px]]<br>[[File:SM64DS Snowman's Land Course Icon.png|link=Snowman's Land]]
|align=center style="background:#FFFFFF"|[[File:Battlefort2.png|x100px]]
|-bgcolor=#fafffa
|colspan="2"|{{chart icon|SM64DS-Star}} The Secret of Battle Fort {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
!#
!Mission
!How to get the Star
!Character(s) required
|-
|-
|1
|colspan="3"align=center|A fortress patrolled by [[Heave-Ho]]s. In the courtyard, the player can find three Bricks placed together. The player must ground-pound, kick, or punch the Bricks to expose a secret entrance to Battle Fort. In this area, the player has to grab all five Silver Stars while avoiding Heave-Hos, [[Goomba]]s, Bob-ombs, and a Chuck-Ya. Some Silver Stars may be in Bricks or Goombas. Like Big Boo's Haunt, Yoshi cannot enter this course.<br>'''Unlock criteria:''' Rescue Mario.
|[[Snowman's Big Head]]
|The player has to get to the peak of the giant snowman by either walking beside the large penguin or using the cannon to get there directly and not get blown away. If the player is Luigi at the point where the penguin is, he can simply backward-somersault over the ice bridge. Yoshi can flutter-kick, Mario can triple-jump and then dive safely, and Wario can grab a Power Flower to go in the cannon and walk through the [[wind]].
|rowspan="2"|Anyone
|-
|2
|[[Chill with the Bully]]
|The player has to defeat the [[Chill Bully]] by pushing him into the ice water only once. Wario can use his metal ability and simply walk into him, while Yoshi can spit fire at him.
|-
|-
|3
!style="background:#D7C277"|[[Behind the Waterfall]]<br>{{chart icon|SM64DS-totalS}}×2
|[[Yoshi's Ice Sculpture]]
!colspan="2"style="background:#D7C277"|Mission
|The player has to melt the ice cube blocks to release the Power Star. This Star does not appear in the original.
|Yoshi
|-
|-
|4
|align=center style="background:#FFFFFF"|[[File:SM64DS Behind Waterfall.png|x100px]]
|[[Whirl from the Freezing Pond]]
|{{chart icon|SM64DS-Star}} Grab 8 Red Coins {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|The player has to jump onto a Spindrift to spin across to the other shore, as the Star is inside one of the yellow blocks. Luigi can backward-somersault to the other shore without using a Spindrift. He and Mario can also triple-jump to get there, and Yoshi can flutter-kick to get there.
|{{chart icon|SM64DS-Star}} {{conjectural|Balloon Mario}}{{footnote|main|B}} {{chart icon|SM64DS-Mario}}
|rowspan="2"|Anyone
|-
|-
|5
|colspan="3"align=center|An underground streambed that holds the Metal Cap Switch. Striking it makes the [[Metal Cap]] accessible in other courses. The water moves rapidly in this course. If Mario is swept up in it, he is brought to the [[Castle Grounds]].<br>'''Unlock criterion:''' Clear Bowser in the Dark World.
|[[Snowman's Silver Star]]
|The player has to use a Koopa Shell to collect all five Silver Stars, including one underneath the Chill Bully platform. This Star does not appear in the original.
|-
|-
|6
!style="background:#D7C277"|[[The Secret Under the Moat]]<br>{{chart icon|SM64DS-totalS}}×2
|[[Into the Igloo]]
!colspan="2"style="background:#D7C277"|Mission
|The player has to become transparent and fall into the sealed under-opening to the Power Star inside the igloo, which can be reached by using the Koopa Shell.
|Luigi
|-
|-
|7
|align=center style="background:#FFFFFF"|[[File:SM64DS Secret Moat.png|x100px]]
|[[Red Coins in the House]]
|{{chart icon|SM64DS-Star}} {{conjectural|8 Red Coins}} {{chart icon|SM64DS-Wario}} {{chart icon|SM64DS-MarioCap}} {{chart icon|SM64DS-LuigiCap}}
|The player has to collect all eight Red Coins inside the igloo.
|{{chart icon|SM64DS-Star}} {{conjectural|Switch Star}}{{footnote|main|B}} {{chart icon|SM64DS-Wario}} {{chart icon|SM64DS-MarioCap}} {{chart icon|SM64DS-LuigiCap}}
|Anyone
|-
|-
!colspan=4 bgcolor=#f6fff6|[[File:SM64DS Wet-Dry World.png|280px]]<br>[[File:SM64DS Wet-Dry World Course Icon.png|link=Wet-Dry World]]
|colspan="3"align=center|A hidden area only accessible by Wario once the castle's moat is drained. The player enters this area by draining the moat, going out through the new front door, and then using Wario to smash the Black Bricks over the entrance there.<br>'''Unlock criteria:''' Rescue Wario and drain the castle's moat.
|-bgcolor=#fafffa
!#
!Mission
!How to get the Star
!Character(s) required
|-
|-
|1
!style="background:#9FD99F"|[[Big Boo Battle]]{{footnote|main|C}}<br>{{chart icon|SM64DS-totalS}}×2 {{chart icon|SM64DS-totalB}}×1
|[[Shocking Arrow Lifts!]]
!colspan="2"style="background:#9FD99F"|Missions
|The player has to use the lifts to get to the yellow block with a Star. It can also be reached by using a warp, using a backward somersault from below, or floating there as Mario.
|rowspan="5"|Anyone
|-
|-
|2
|rowspan="2"align=center style="background:#FFFFFF"|[[File:Big Boo Battle.png|x100px]]
|[[Top o' the Town]]
|{{chart icon|SM64DS-Key}} Big Boo Battle {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|The player needs to get to the top ledge of Wet-Dry World to get the Power Star. Mario can float up there.
|{{chart icon|SM64DS-Star}} {{conjectural|8 Red Coins}} {{chart icon|SM64DS-Wario}}
|-
|-
|3
|colspan=2|{{chart icon|SM64DS-Star}} {{conjectural|Switch Star}} {{chart icon|SM64DS-Luigi}}
|[[5 Secrets in the Shallows & Sky]]
|The player has to find all five [[secret]]s to reveal a Power Star.
|-
|-
|4
|colspan="3"align=center|A spooky area that consists of puzzles that Mario, Luigi, or Wario should solve, because otherwise, he will be sent back to the beginning. It is where [[King Boo|a crowned Big Boo]] guards the [[Luigi Key]], which the player can use to rescue Luigi after defeating said boss. As Yoshi is unable to access Big Boo's Haunt, he cannot enter this course.<br>'''Unlock criteria:''' Collect 15 Power Stars and defeat the Big Boo that holds the miniature carousel in the courtyard.
|[[Express Elevator--Hurry Up!]]
|The player has to drain the water completely and activate the elevator, then jump on it before it gets too high. However, Luigi can use a Power Flower to go through the grating, with no elevator.
|-
|-
|5
|colspan="3"style="background:#0083CC;"|[[File:Nocoverart.png|25px]] '''{{color-link|Peach's Castle#Second floor|white|Upper Floors and Tower}}'''
|[[Go to Town for the Red Coins]]
|The player has to go to the world's abandoned town square and collect all eight Red Coins. To do this, the player must completely flood the world, then swim down the chain-guarded tunnel area.
|-
|-
|6
!style="background:#71CCFF"|[[File:SM64DS Snowman's Land Course Icon.png|link=Snowman's Land]]<br>{{chart icon|SM64DS-totalS}}×8 {{chart icon|SM64DS-totalC}}×1 {{chart icon|SM64DS-totalB}}×1
|[[Quick Race Through Downtown!]]
!colspan="2"style="background:#71CCFF"|Missions
|The player has to get to the Star quickly with Vanish Luigi in the town square. Some walls can be walked through.
|Luigi
|-
|-
|7
|rowspan="4"align=center style="background:#FFFFFF"|[[File:SM64DS Snowman's Land.png|x100px]]
|[[Soaked Silver Stars]]
|{{chart icon|SM64DS-Star}} [[Snowman's Big Head]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|The player has to get the five Silver Stars scattered around the water world, with the last one being inside a Brick. This Star does not appear in the original.
|{{chart icon|SM64DS-Star}} [[Chill with the Bully]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|Anyone but Yoshi
|-
|-
!colspan=4 bgcolor=#f6fff6|[[File:SM64DS Tall Tall Mountain.png|280px]]<br>[[File:SM64DS Tall Tall Mountain Course Icon.png|link=Tall, Tall Mountain]]
|{{chart icon|SM64DS-Star}} [[Yoshi's Ice Sculpture]]{{footnote|main|B}} {{chart icon|SM64DS-Yoshi}}
|-bgcolor=#fafffa
|{{chart icon|SM64DS-Star}} [[Whirl from the Freezing Pond]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
!#
!Mission
!How to get the Star
!Character(s) required
|-
|-
|1
|{{chart icon|SM64DS-Star}} [[Snowman's Silver Star]]{{footnote|main|B}} {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|[[Scale the Mountain]]
|{{chart icon|SM64DS-Star}} [[Into the Igloo]] {{chart icon|SM64DS-Luigi}}
|The player has to climb to the top of the mountain to get a Power Star.
|rowspan="6"|Anyone
|-
|-
|2
|colspan=2|{{chart icon|SM64DS-Star}} [[Red Coins in the House]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|[[Mystery of the Monkey Cage]]
|The player has to get to the top of the mountain and find the [[Ukiki]]. The player has to grab him/eat him and then let him go/spit him out. This causes the Ukiki to break the cage and reveal a Power Star.
|-
|-
|3
|colspan="3"align=center|A chilly land surrounding a giant snowman. Slippery ice and [[Freezing water|freezing ponds]] appear in this course. The [[Chill Bully]] is on a floating island of ice in the east. Narrow paths allow Yoshi, Mario, Luigi, or Wario to ascend the snowman, but the snowman begins to blow gusts of air when he nears his head, causing Mario, Luigi, or Wario to drop either of any cap (which can be obtained back by defeating a [[Mr. Blizzard]] that may have stolen it). An enterable igloo is near the base of the snowman.<br>'''Unlock criterion:''' Clear Bowser in the Fire Sea.
|[[Scary 'Shrooms, Red Coins]]
|The player has to collect all eight Red Coins on the [[Mushroom Platform]]s and ledges by the [[Monty Mole]]s, then the player has to reach the Power Star on a distant Mushroom Platform by jumping to it.
|-
|-
|4
!style="background:#71CCFF"|[[File:SM64DS Wet-Dry World Course Icon.png|link=Wet-Dry World]]<br>{{chart icon|SM64DS-totalS}}×8 {{chart icon|SM64DS-totalC}}×1
|[[Mysterious Mountainside]]
!colspan="2"style="background:#71CCFF"|Missions
|The player has to find and go down the mountain's secret slide without falling. Near a [[Fwoosh]], the player has to leap into the wall where the coins indicate to enter the slide. Once they finish sliding and fall into a hole, they reappear outside in a cage with the Power Star. Alternatively, Luigi can use his invisibility power, then somersault without using the slide. If the player falls off, they respawn back at the slide.
|-
|-
|5
|rowspan="4"align=center style="background:#FFFFFF"|[[File:SM64DS Wet-Dry World.png|x100px]]
|[[Blast to the Lonely Mushroom]]
|{{chart icon|SM64DS-Star}} [[Shocking Arrow Lifts!]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|The player has to blast or use Hoot to fly to the Mushroom Platform with the Power Star on it. They can backward-somersault there as Luigi, fly as Mario, or spin-jump off the [[Fly Guy]] near an Ukiki to reach the Star too.
|{{chart icon|SM64DS-Star}} [[Top o' the Town]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|-
|-
|6
|{{chart icon|SM64DS-Star}} [[5 Secrets in the Shallows & Sky]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|[[5 Secrets of the Mountain]]
|{{chart icon|SM64DS-Star}} [[Express Elevator--Hurry Up!]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|The player has to fly, fall from Hoot repeatedly, or somersault around the peak and get the center coin in each ring of coins. This Star does not appear in the original.
|-
|-
|7
|{{chart icon|SM64DS-Star}} [[Go to Town for the Red Coins|Go to Town for Red Coins]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|[[Breathtaking View from the Bridge]]
|{{chart icon|SM64DS-Star}} [[Quick Race Through Downtown!]] {{chart icon|SM64DS-Luigi}}
|The player has to jump behind the long waterfall and break the Black Brick to reveal the Power Star.
|Wario
|-
|-
!colspan=4 bgcolor=#f6fff6|[[File:SM64DS Tiny-Huge Island.png|280px]]<br>[[File:SM64DS Tiny-Huge Island Course Icon.png|link=Tiny-Huge Island]]
|colspan=2|{{chart icon|SM64DS-Star}} [[Soaked Silver Stars]]{{footnote|main|B}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|-bgcolor=#fafffa
!#
!Mission
!How to get the Star
!Character(s) required
|-
|-
|1
|colspan="3"align=center|A flooded empty town. There are [[Crystal Tap]]s at several locations in the town that cause the water level to rise or fall. There is a hidden downtown area located in the southeast.<br>'''Unlock criterion:''' Clear Bowser in the Fire Sea.
|[[Pluck the Piranha Flower]]
|The player has to start on the Tiny Island, go left from the starting point, and leap into the pipe on the last island. The player has to attack and defeat every giant [[Fire Piranha Plant|Piranha Plant]] that appears. If the player is Yoshi, they must slide-kick, ground-pound, eat the mushroom found in one of the logs, or spit the fire shot by the Piranha Plants at them.
|rowspan="2"|Anyone
|-
|-
|2
!style="background:#71CCFF"|[[File:SM64DS Tall Tall Mountain Course Icon.png|link=Tall, Tall Mountain]]<br>{{chart icon|SM64DS-totalS}}×8 {{chart icon|SM64DS-totalC}}×1
|[[The Tip Top of the Huge Island]]
!colspan="2"style="background:#71CCFF"|Missions
|The player has to get to the top of the Huge Island once more and hit the block up there, revealing a Power Star.
|-
|-
|3
|rowspan="4"align=center style="background:#FFFFFF"|[[File:SM64DS Tall Tall Mountain.png|x100px]]
|[[Rematch with Koopa the Quick]]
|{{chart icon|SM64DS-Star}} [[Scale the Mountain]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|The player has to race with Koopa the Quick in one more race. This time, the race is shorter than the previous one.
|{{chart icon|SM64DS-Star}} [[Mystery of the Monkey Cage]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|Mario
|-
|-
|4
|{{chart icon|SM64DS-Star}} [[Scary 'Shrooms, Red Coins]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|[[Klepto the Condor]]
|{{chart icon|SM64DS-Star}} [[Mysterious Mountainside]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|Klepto has the Power Star once again in his talons, and the player needs to touch him to get it. This Star does not appear in the original, replacing [[Five Itty Bitty Secrets]].
|rowspan="4"| Anyone
|-
|-
|5
|{{chart icon|SM64DS-Star}} [[Blast to the Lonely Mushroom]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|[[Wiggler's Red Coins]]
|{{chart icon|SM64DS-Star}} [[5 Secrets of the Mountain]]{{footnote|main|B}} {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|The player has to collect all eight Red Coins in the crypt under [[Wiggler]]'s small nest.
|-
|-
|6
|colspan=2|{{chart icon|SM64DS-Star}} [[Breathtaking View from the Bridge]] {{chart icon|SM64DS-Wario}}
|[[Make Wiggler Squirm]]
|The player has to unclog the pond above the island. To do this, on the Tiny Island, the player has to ground-pound the ground on it. The player then has to go onto the Huge Island, fall through the exposed opening, and face Wiggler. The player has to jump on his head three times to get his Power Star.
|-
|-
|7
|colspan="3"align=center|A tall mountain surrounded by [[Mushroom Platform]]s high above the sea. Gusts of [[wind]] and the [[Fwoosh]] make ascending the mountain challenging. The entrance to the [[slide (Super Mario 64)#Mysterious Mountain Slide|Mysterious Mountain Slide]] can be found near the summit. [[Ukiki|Ukkikis]] live in this course, one of which attempts to steal any caps.<br>'''Unlock criterion:''' Clear Bowser in the Fire Sea.
|[[Switch Star on the Island]]
|The player has to get the timed Star within a limited time under Wiggler's small nest. This Star does not appear in the original.
|-
|-
!colspan=4 style="background:#f6fff6"align=center|[[File:SM64DS Tick-Tock Clock.png|280px]]<br>[[File:SM64DS Tick-Tock Clock Course Icon.png|link=Tick Tock Clock]]
!style="background:#71CCFF"|[[File:SM64DS Tiny-Huge Island Course Icon.png|link=Tiny-Huge Island]]<br>{{chart icon|SM64DS-totalS}}×8 {{chart icon|SM64DS-totalC}}×1 {{chart icon|SM64DS-totalB}}×2
|-style=background:#fafffa align=center
!colspan="2"style="background:#71CCFF"| Missions
!#
!Mission
!How to get the Star
!Character(s) required
|-
|-
|1
|rowspan="4"align=center style="background:#FFFFFF"|[[File:SM64DS Tiny-Huge Island.png|x100px]]
|[[Luigi in the Cage]]
|{{chart icon|SM64DS-Star}} [[Pluck the Piranha Flower]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|The player has to become transparent and fall through the various floors to the Power Star in the cage. This Star is in the original, but Luigi is required to get it.
|{{chart icon|SM64DS-Star}} [[The Tip Top of the Huge Island]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|Luigi
|-
|-
|2
|{{chart icon|SM64DS-Star}} [[Rematch with Koopa the Quick]] {{chart icon|SM64DS-Mario}}
|[[The Pendulum Switch Star]]
|{{chart icon|SM64DS-Star}} [[Klepto the Condor]]{{footnote|main|E}} {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|The player needs to get the timed Star within a limited time. This Star is in the original, but a Star Switch makes it appear in its original location.
|rowspan="3"|Anyone
|-
|-
|3
|{{chart icon|SM64DS-Star}} [[Wiggler's Red Coins]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|[[Get a Hand]]
|{{chart icon|SM64DS-Star}} [[Make Wiggler Squirm]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|The player has to jump to an alcove near a horizontal clock hand, which is the intended method of getting there.
|-
|-
|4
|colspan=2|{{chart icon|SM64DS-Star}} [[Switch Star on the Island]]{{footnote|main|B}} {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|[[Stomp on the Thwomp]]
|The player has to get to the top of the clock, hop onto the [[Thwomp]], and get the Power Star at the top ledge. Mario does not have to stand on the Thwomp. He can float up with his Power Flower ability.
|-
|-
|5
|colspan="3"align=center|An island that presents itself in two different ways depending on which painting it is accessed from in the castle. One is large with vast areas and giant versions of normal enemies. Yoshi, Mario, Luigi, or Wario can easily access the interior of this version of the island, which is home to [[Wiggler]]. The other is tiny with small enemies. Changing the terrain in one version of the island affects the other two, and doing so is required to obtain all of its Power Stars.<br>'''Unlock criterion:''' Clear Bowser in the Fire Sea.
|[[Timed Jumps on Moving Bars]]
|The player has to hop up two [[Bomp|Moving Bar]]s, break Black Bricks, and get the Power Star. Luigi can use his Power Flower ability and backward-somersault to the Power Star on a Moving Bar without breaking the Black Bricks.
|Luigi or Wario
|-
|-
|6
!style="background:#71CCFF"|[[File:SM64DS Tick-Tock Clock Course Icon.png|link=Tick Tock Clock]]<br>{{chart icon|SM64DS-totalS}}×8
|[[Stop Time for Red Coins]]
!colspan="2"style="background:#71CCFF"|Missions
|The player has to leap into the clock painting with the minute hand at 12 to stop time and objects moving, then collect all eight Red Coins in the frozen clockwork.
|rowspan="2"|Anyone
|-
|-
|7
|rowspan="4"align=center style="background:#FFFFFF"|[[File:SM64DS Tick-Tock Clock.png|x100px]]
|[[Tick Tock Silver Stars]]
|{{chart icon|SM64DS-Star}} [[Luigi in the Cage]]{{footnote|main|F}} {{chart icon|SM64DS-Luigi}}
|At the starting point, the player can just hold still, moving about once in a while. The Silver Stars automatically fall towards the player. This Star does not appear in the original.
|{{chart icon|SM64DS-Star}} [[The Pendulum Switch Star]]{{footnote|main|G}} {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|-
|-
!colspan=4 bgcolor=#f6fff6|[[File:SM64DS Rainbow Ride.png|280px]]<br>[[File:SM64DS Rainbow Ride Course Icon.png|link=Rainbow Ride]]
|{{chart icon|SM64DS-Star}} [[Get a Hand]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|-bgcolor=#fafffa
|{{chart icon|SM64DS-Star}} [[Stomp on the Thwomp]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
!#
!Mission
!How to get the Star
!Character(s) required
|-
|-
|1
|{{chart icon|SM64DS-Star}} [[Timed Jumps on Moving Bars]] {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|[[Cruiser Crossing the Rainbow]]
|{{chart icon|SM64DS-Star}} [[Stop Time for Red Coins]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|The player needs to get up to the [[Rainbow Cruiser]], where high winds roam, and obtain the Power Star on the bow while using Wario's Power Flower power. However, Luigi can spin/backward-somersault to reach it from a [[magic carpet]]. Mario can use a Power Flower to reach it. Very strangely, Yoshi can use his tongue to scoot up to get to the Star. 
|rowspan="7"|Anyone
|-
|-
|2
|colspan=2|{{chart icon|SM64DS-Star}} [[Tick Tock Silver Stars]]{{footnote|main|B}} {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|[[The Big House in the Sky]]
|The player has to use the magic carpets to float among the rainbow strands to get to the roof of the [[Cloud House]]. Mario can float up to the Power Star without using the carpet inside the manor.
|-
|-
|3
|colspan="3"align=center|A vertical obstacle course within the tower's clock. Moving platforms are found throughout the clockwork, and they can throw Yoshi, Mario, Luigi, or Wario back towards the bottom or help him reach alcoves that he is unable to reach. The speed of these platforms (and whether they move at all) is determined by where the clock's hands are positioned when he enters the course.<br>'''Unlock criterion:''' Collect 50 Power Stars.
|[[Coins Amassed in a Maze]]
|The player needs to wall-kick, backward-somersault, or flutter-kick up various ledges to get all eight Red Coins in the walled maze. Though difficult, the coins can be collected even as Wario by utilizing a series of triple jumps.
|-
|-
|4
!style="background:#71CCFF"|[[File:SM64DS Rainbow Ride Course Icon.png|link=Rainbow Ride]]<br>{{chart icon|SM64DS-totalS}}×8 {{chart icon|SM64DS-totalC}}×1
|[[Swingin' in the Breeze]]
!colspan="2"style="background:#71CCFF"|Missions
|The player has to go onto the many moving ledges and metal swings to reach the tip of the obstacle area.
|-
|-
|5
|rowspan="4"align=center style="background:#FFFFFF"|[[File:SM64DS Rainbow Ride.png|x100px]]
|[[Tricky Triangles!]]
|{{chart icon|SM64DS-Star}} [[Cruiser Crossing the Rainbow]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|The player must take the same way from the previous Star, then head for a structure with [[pyramid platform]]s four creeks above [[seesaw]]s. After pressing the switch, the player has to make it to the top before the pyramids reset and become impossible to climb. Luigi can somersault from the top without using the pyramids.
|{{chart icon|SM64DS-Star}} [[The Big House in the Sky]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|-
|-
|6
|{{chart icon|SM64DS-Star}} [[Coins Amassed in a Maze]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|[[Somewhere Over the Rainbow]]
|{{chart icon|SM64DS-Star}} [[Swingin' in the Breeze]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|The player has to blast to the highest island, where a [[Chuckya|Chuck-Ya]] is located. The player must grab the Star inside a yellow block before the Chuck-Ya can throw them off the edge.
|-
|-
|7
|{{chart icon|SM64DS-Star}} [[Tricky Triangles!]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|[[Switch Star of the Manor]]
|{{chart icon|SM64DS-Star}} [[Somewhere Over the Rainbow]] {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|As Mario, the player has to hit the switch outside the Cloud House and collect a Power Flower to float up to the roof, where the Star is temporarily placed, as fast as possible. Though difficult, the Star can also be collected with other characters by riding a carpet up to it. This Star does not appear in the original.
|-
|-
|}
|colspan=2|{{chart icon|SM64DS-Star}} [[Switch Star of the Manor]]{{footnote|main|B}} {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
 
===Castle Secret Stars===
Secret Stars are Power Stars found in hidden locations in and around the [[Peach's Castle|Mushroom Castle]]. There are 30 Secret Stars in all, 15 more than in the original game. According to Bowser, he did not know the whereabouts of most of them.
{|border="1"cellspacing=0 cellpadding=2 align="center"bgcolor=#fdfffd style="color:black"width=98%
!colspan=5 bgcolor=#f0fff0|<big>Secret Stars</big>
|-
|-
!Star(s)
|colspan="3"align=center|Floating islands and moving platforms high in the sky. [[Magic carpet]]s travel along rainbows in large stretches of the course, one of which feeds through the [[Cloud House]]. The [[Rainbow Cruiser]] can be found in the northeast.<br>'''Unlock criterion:''' Collect 50 Power Stars.
!Location
!Image
!Summary
!Character(s) required
|-
|-
|1–2
!style="background:#71CCFF"|[[Bowser in the Sky]]<br>{{chart icon|SM64DS-totalS}}×2 {{chart icon|SM64DS-totalB}}×1
|[[The Princess's Secret Slide]]
!colspan="2"style="background:#71CCFF"|Missions
|[[File:SM64DS Secret Slide.png|250px]]
|In the [[Princess Peach's room|princess's room]], the player can jump into the Princess Peach stained glass window on the right, as it leads to a secret slide. The first Star is inside a yellow block at the end of the slide. The second Star is awarded if the slide is completed in 21 seconds or less. This Star appears in front of the yellow block that contained the previous Star.
|rowspan="2"|Anyone
|-
|-
|3
|rowspan="2"align=center style="background:#FFFFFF"|[[File:High in the sky.PNG|x100px]]
|[[The Secret Aquarium]]
|{{chart icon|SM64DS-StarJ}} Bowser in the Sky {{chart icon|SM64DS-Mario}}
|[[File:Secret Aquarium DS.png|250px]]
|{{chart icon|SM64DS-Star}} {{conjectural|8 Red Coins}} {{chart icon|SM64DS-Mario}}
|In the room leading to Jolly Roger Bay, the player has to jump or backward-somersault into the alcove on the right side of the room. The player has grab all eight Red Coins.
|-
|-
|4
|colspan=2|{{chart icon|SM64DS-Star}} {{conjectural|Switch Star}}{{footnote|main|B}} {{chart icon|SM64DS-Mario}}
|[[Battle Fort|The Secret of Battle Fort]]
|[[File:Battlefort2.png|250px]]
|In the [[courtyard (Peach's Castle)|courtyard]], the player can find three Bricks placed together. The player must ground-pound, kick, or punch the Bricks to expose a secret entrance to Battle Fort. In this area, the player has to grab all five Silver Stars while avoiding [[Heave-Ho]]s, [[Goomba]]s, Bob-ombs, and a Chuck-Ya. Some Silver Stars may be in Bricks or Goombas.
|Anyone but Yoshi
|-
|-
|5
|colspan="3"align=center|A challenging obstacle course that leads to the final confrontation with Bowser. Some of the platforms on this course allow Mario to [[gravity|walk up walls]] if he maintains momentum, while others shift under his weight. Bowser starts to break the arena he is fought on, leaving it in the shape of a five-pointed star. The reward for defeating him, the [[Jumbo Star]], is not incorporated into Mario's total Power Star count.<br>'''Unlock criterion:''' Collect 80 Power Stars.
|[[Tower of the Wing Cap|? Switch]]
|[[File:SM64DS Wing Cap Tower.png|250px]]
|With at least 14 Stars and playing as Mario, the player has to go to the starting point in the castle. The player has to press and hold {{button|ds|X}} to enter first-person mode, then look up into the beam of light. Here, the player, now [[Wing Mario]] for the first time in the game, can collect the eight Red Coins by flying into them before jumping onto the [[Cap Switch|red ? Switch]] to make all of the [[Cap Block|red ? Block]]s solid.
|Mario
|-
|-
|6–7
!style="background:#71CCFF"|[[Over the Rainbows]]<br>{{chart icon|SM64DS-totalS}}×2 {{chart icon|SM64DS-totalC}}×2
|[[Behind the Waterfall]]
!colspan="2"style="background:#71CCFF"|Mission
|[[File:SM64DS Behind Waterfall.png|250px]]
|The player needs to use Metal Wario to collect the eight Red Coins in the speeding river behind the [[Castle Grounds]]' main waterfall in the Hazy Maze Cave with ease, although it's also possible, but difficult, to collect them by ground-pounding on specific parts of the river. To enter the level, the player must get down to the bottom section of the cave. The player has to ride on Dorrie to gain access to a door nestled in a nook by the lake. The player then has to jump into the pool to enter the area and collect all eight Red Coins to reveal the Power Star. Another Star can be found by using Mario. At the small island at the end of the area, the player must jump into the block and grab a Power Flower. The player then has to float up, following coins, to grab another Star. If the player gets sucked by the strong water [[current]], they end up in the moat outside the castle.
|Anyone/Mario
|-
|-
|8–9
|align=center style="background:#FFFFFF"|[[File:SM64DS Over the Rainbows Wing Mario.png|x100px]]
|[[The Secret Under the Moat]]
|{{chart icon|SM64DS-Star}} Cloud Hopping for Coins {{chart icon|SM64DS-Mario}}
|[[File:SM64DS Secret Moat.png|250px]]
|{{chart icon|SM64DS-Star}} {{conjectural|Black Brick}}{{footnote|main|B}} {{chart icon|SM64DS-Wario}}
|The player has to collect all eight Red Coins over the obstacles with Wario and the red and green caps. The player enters this area by draining the moat, going out through the new front door, and then using Wario to smash the Black Bricks over the entrance there. Wario must use Luigi's cap to turn invisible and get the Red Coin Star in a cage or Mario's cap to float under a thin gap inside the cage. Mario's cap can also be used to grab a Switch Star. The player has to grab the cap, then go back to the end of the slope. The player then has to jump into the block and gain the Power Flower, then float over to a small outcrop to the left, or perform a precise triple-jump and dive towards it. The player then has to stomp the switch for the Star. The player then has to either use two Power Flowers or wall-jump to make Wario's way up to the Star.
|Wario in Mario's cap
|-
|-
|10–11
|colspan="3"align=center|[[Cloud Lift|Cloud]]s and checkerboard platforms in the sky. The platforms are bridged by rainbows.<br>'''Unlock criterion:''' Collect 50 Power Stars.
|[[Over the Rainbows]]
|[[File:SM64DS Over the Rainbows.png|250px]]
|The player has to fly and collect the eight Red Coins from the many clouds. The player enters this area by leaping into the alcove to the right in the room with the entrances to Rainbow Ride, Tick Tock Clock, and Bowser in the Sky. Also, on the island with a cannon, the player has to grab Wario's cap. The player has to talk to the [[Bob-omb Buddy]], leap into the cannon, and carefully fire Mario/Wario to the island with a Black Brick. The player can also get to the Star by long-jumping from the start to the Black Brick. The player must then break it and grab the Power Star reward. If the player falls off, they end up in the lake outside the castle, but they do not lose a life.
|Mario or Wario
|-
|-
|12–13
!style="background:#9FD99F"|[[Chief Chilly Challenge]]{{footnote|main|C}}<br>{{chart icon|SM64DS-totalS}}×2 {{chart icon|SM64DS-totalB}}×1
|[[Bowser in the Dark World]]
!colspan="2"style="background:#9FD99F"|Missions
|[[File:SM64DS Dark World.png|250px]]
|The player has to race up the four outcrops above the seesaws to claim the temporary Star after hitting the switch near the pipe. Luigi can backward-somersault over them. In addition, after the player collects all eight Red Coins, another Star appears near the pipe.
|rowspan="2"|Anyone
|-
|-
|14–15
|rowspan="2"align=center style="background:#FFFFFF"|[[File:Chief Chilly Challenge.png|x100px]]
|[[Bowser in the Fire Sea]]
|{{chart icon|SM64DS-Key}} Chief Chilly Challenge {{chart icon|SM64DS-Luigi}}
|[[File:SM64DS Fire Sea.png|250px]]
|{{chart icon|SM64DS-Star}} {{conjectural|8 Red Coins}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-MarioCap}}
|The player must carefully race up the four outcrops above the seesaws, avoiding the lava, to claim the timed Star by wall-kicking/triple-jumping up the various ledges near the warp leading to Bowser. The player has to collect the eight Red Coins to earn another Power Star.
|-
|-
|16–17
|colspan=2|{{chart icon|SM64DS-Star}} {{conjectural|Switch Star}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-WarioCap}}
|[[Bowser in the Sky]]
|[[File:High in the sky.PNG|250px]]
|The player has to race up the spinning purple spear with an [[Amp]] rotating around it to claim the timed Switch Star after hitting the switch below the [[Whomp]]. The player can also collect all eight Red Coins to grab another Power Star. The Star is located near the pipe, around the realms, where the last coin is also located.
|Mario
|-
|-
|18
|colspan="3"align=center|A blustery and snowy area patrolled by Bullies and Mr. Blizzards. It is where [[Chief Chilly]] guards the [[Wario Key]], which the player can use to rescue Wario after defeating said boss.<br>'''Unlock criteria:''' Clear Bowser in the Fire Sea, and rescue Luigi.
|[[Courtyard (Peach's Castle)|Courtyard]]
|[[File:SM64DS Boo Court.png|250px]]
|In the courtyard, the player has to ground-pound, kick, or punch [[Boo]]s to earn all eight Red Coins to get a Power Star, which appears in front of the Star Fountain.
|Anyone but Yoshi
|-
|-
|19
|colspan="3"style="background:#D81A70;color:white;"|[[File:Nocoverart.png|25px]] '''Other'''
|[[Sunshine Isles]]
|[[File:SM64DS Sunshine Isles.png|250px]]
|In the [[Rec Room (Super Mario 64 DS)|Rec Room]], the player has to leap into the small painting of a sunny island. Here, the player has to grab all five Silver Stars to earn a Power Star.
|Anyone
|-
|-
|20–21
!style="background:#EF79AE"|{{anchor|Through the Looking Glass}}[[Peach's Castle|Mushroom Castle]]<br>{{chart icon|SM64DS-totalS}}×5 {{chart icon|SM64DS-totalC}}×1
|[[Goomboss Battle]]
!colspan="2"style="background:#EF79AE"|Missions
|[[File:Goomboss battle.PNG|250px]]
|In Goomboss Battle, Mario can cross rickety platforms to stomp a switch and wall-jump up between the fences to grab a Switch Star. To grab all eight Red Coins, the player must use every character's cap to float, smash Bricks and Black Bricks, triple-jump, turn transparent, and backward-somersault their way up to the Red Coin Star. The player can use Mario or Luigi (or their respective caps) to smash the Black Brick with the help of a mushroom found inside a Brick.
|Anyone (Mario's/Luigi's caps required)
|-
|-
|22–23
|rowspan="3"align=center style="background:#FFFFFF"|[[File:SM64DS-Peach's Castle.png|x100px]]
|[[Big Boo Battle]]
|{{chart icon|SM64DS-Star}} {{conjectural|8 Red Coins}}{{footnote|main|B}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|[[File:Big Boo Battle.png|250px]]
|{{chart icon|SM64DS-Star}} Through the Looking Glass{{footnote|main|B}} {{chart icon|SM64DS-Luigi}}
|In Big Boo Battle, the player can use Wario to obtain seven of the Red Coins, smash the Black Brick containing the last Red Coin, and unearth a Star. Luigi must make his way to the end, then grab a Power Flower and race through the Boo painting near the collapsible bridge to get another Star.
|Luigi/Wario
|-
|-
|24–25
|{{chart icon|SM64DS-Star}} [[Toad (species)#Super Mario 64 / Super Mario 64 DS|A Gift from Toad]] <small>(basement)</small> {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|[[Chief Chilly Challenge]]
|{{chart icon|SM64DS-Star}} A Gift from Toad <small>(second floor)</small> {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|[[File:Chief Chilly Challenge.png|250px]]
|In Chief Chilly Challenge, Luigi must get Wario's cap, turn metal, and slowly make his way up a narrow windy path to smash a Black Brick and earn a Power Star. He must then grab another Power Flower to get back and not get blown away. Luigi can also collect the eight Red Coins scattered around the course to earn another Star. However, he must turn transparent to grab the seventh coin in a cage and use Mario's cap to float up to the last coin in order to unearth the Star. He must then use another Power Flower to come back.
|Luigi with caps
|-
|-
|26
|{{chart icon|SM64DS-Star}} A Gift from Toad <small>(third floor)</small> {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|{{anchor|Through the Looking Glass}} Mushroom Castle
|{{chart icon|SM64DS-Star}} {{conjectural|Rabbit Challenge}}{{footnote|main|B}} {{chart icon|SM64DS-Yoshi}} {{chart icon|SM64DS-Mario}} {{chart icon|SM64DS-Luigi}} {{chart icon|SM64DS-Wario}}
|[[File:SM64DS Through the Looking Glass.png|250px]]
|In the Mirror Room,<ref>(June 10, 1998). [https://web.archive.org/web/19980610064913/http://www.nintendo.com/n64/super_mario64/basic10.html Course 10: Snowman's Land]. ''Nintendo: Super Mario 64 Strategy'' (Internet Archive: Wayback Machine). Retrieved March 15, 2022.</ref> which leads to Snowman's Land and Chief Chilly Challenge, the player can use Luigi to obtain a Power Flower and run through the mirror. The door on the other side leads to a Power Star in a white room. This sidequest is called '''Through the Looking Glass''', a pun on the title of the novel ''{{wp|Through the Looking-Glass}}'' by {{wp|Lewis Carroll}}.
|Luigi
|-
|-
|27
|colspan="3"align=center|[[Princess Peach]]'s castle in the [[Mushroom Kingdom]]. In the courtyard, the player has to ground-pound, kick, or punch Boos to earn all eight Red Coins for a Power Star, which appears in front of the Star Fountain. [[Toad (species)|Toad]]s have managed to find three Stars, and they are holding on to them until the player talks to them. The Toads with Stars are near the entrance to the Hazy Maze Cave, on the castle's second floor under the staircase, and on the third floor to the right of Tick Tock Clock. However, they only give each Star if the player has collected at least 20, 40, and 60 Stars, respectively. In the Mirror Room,<ref>(June 10, 1998). [https://web.archive.org/web/19980610064913/http://www.nintendo.com/n64/super_mario64/basic10.html Course 10: Snowman's Land]. ''Nintendo: Super Mario 64 Strategy'' (Internet Archive: Wayback Machine). Retrieved March 15, 2022.</ref> which leads to Snowman's Land and Chief Chilly Challenge, the player can use Luigi to obtain a Power Flower and run through the mirror. The door on the other side leads to a Power Star in a white room. This sidequest is called '''Through the Looking Glass''', whose name is derived from the title of the novel ''{{wp|Through the Looking-Glass}}'' by {{wp|Lewis Carroll}}. After 50 Power Stars have been obtained, [[glowing rabbit]]s randomly appear around the castle in place of ordinary ones that have been caught. Eight must be grabbed to earn a Star, but they are so scarce, it is rare to find one. They do not appear in the place of a rabbit unless the rabbit in question has been caught before. When the last one is caught, the player is given a key that unlocks the last room in the character-selection area. Inside this room is the Power Star. If the player goes into the room after the Power Star is collected, Boos are heard laughing, and the player character simply exits the room and groans. Nearly all other courses are accessed from inside the castle, with Behind the Waterfall and The Secret Under the Moat being the sole exceptions.<br>'''Unlock criterion:''' Begin a new save file.
|Mushroom Castle
|[[File:SM64DS Glowing Rabbit Screenshot.png|100px]]
|After 50 Power Stars have been obtained, [[glowing rabbit]]s randomly appear around the castle in place of ordinary ones that have been caught. Eight must be grabbed to earn a Star, but they are so scarce, it is rare to find one. They do not appear in the place of a rabbit unless the rabbit in question has been caught before. When the last one is caught, the player is given a key that unlocks the last room in the character-selection area. Inside this room is the Power Star. If the player goes into the room after the Power Star is collected, Boos are heard laughing, and the player character simply exits the room and groans.
|rowspan="2"|Anyone
|-
|-
|28–30
|colspan="3"style="background:#E4E4E4;color:black;"|'''Level chart information and legend:''' The main courses are designated with the unique number they are given in-game. Bowser, secret, and switch courses lack numerical designation. Three symbols convey attributes about each course: {{chart icon|SM64DS-totalS}} denotes the total number of obtainable [[Power Star]]s, {{chart icon|SM64DS-totalC}} denotes the total number of accessible [[cannon]]s, and {{chart icon|SM64DS-totalB}} denotes the number of boss battles. The name of each mission is accompanied by a symbol that indicates what type of mission it is and which character and/or cap is required for completion. {{chart icon|SM64DS-Star}} denotes a mission where the reward is a Power Star, {{chart icon|SM64DS-StarJ}} denotes a mission where the reward is the [[Jumbo Star]], {{chart icon|SM64DS-Key}} denotes a mission where the reward is a [[Key]], {{chart icon|SM64DS-Yoshi}} denotes a mission that requires [[Yoshi]], {{chart icon|SM64DS-Mario}} denotes a mission that requires [[Mario]] or [[Mario Cap|his cap]], {{chart icon|SM64DS-Luigi}} denotes a mission requiring [[Luigi]] or [[Luigi Cap|his cap]], and {{chart icon|SM64DS-Wario}} denotes a mission requiring [[Wario]] or [[Wario Cap|his cap]]
|Mushroom Castle
|[[File:SM64DS Gallery Room.png|250px]]
|[[Toad (species)|Toad]]s have managed to find three Stars, and they are holding on to them until the player talks to them. The Toads with Stars are near the entrance to the Hazy Maze Cave, on the castle's second floor under the staircase, and on the third floor to the right of Tick Tock Clock. However, they do not give any Stars until the player has collected at least 20, 40, and 60 Stars, respectively.
|}
|}
 
</center>
===Bowser boss battles===
{{footnote|note|A|This mission does not appear in the original, replacing [[Shoot to the Island in the Sky]].}}
[[File:SM64DS Dark World Star 2.png|thumb|Mario fighting Bowser in Bowser in the Dark World]]
{{footnote|note|B|This mission does not appear in the original.}}
Bowser is fought in three courses, each of which is behind a [[Big Star Door]], and a certain number of [[Power Star]]s is required to open the doors. Big Star Doors can be opened only with Mario, though once one is opened, any character can enter the door. The only exception to this is the Big Star Door leading to the final Bowser course; if any character other than Mario enters it, that character is brought to the [[endless stairs]] instead.
{{footnote|note|C|This course does not appear in the original.}}
 
{{footnote|note|D|This mission is in the original, but the Silver Stars replace the coins.}}
The following is a list of Bowser's subversive worlds and the number of Power Stars required to access them:
{{footnote|note|E|This mission does not appear in the original, replacing [[Five Itty Bitty Secrets]].}}
*[[Bowser in the Dark World]] – 12 Power Stars
{{footnote|note|F|This mission is in the original, but Luigi is required to get it.}}
*[[Bowser in the Fire Sea]] – 30 Power Stars to open the Big Star Door, and the [[Board Bowser's Sub|first Power Star]] from [[Dire, Dire Docks]]
{{footnote|note|G|This mission is in the original, but a Star Switch makes it appear in its original location.}}
*[[Bowser in the Sky]] – 80 Power Stars


==Bosses==
==Bosses==
Line 1,057: Line 778:
<center>
<center>
{|width=70% class="wikitable"
{|width=70% class="wikitable"
!colspan="20" style="background:#000000; color:white;"|[[File:MK8 Bowser Emblem.png|20px|link=List of bosses]] Bosses [[File:MK8 Bowser Emblem.png|20px|link=List of bosses]]
!colspan="20"style="background:#000000;color:white;"|[[File:MK8 Bowser Emblem.png|20px|link=List of bosses]] Bosses [[File:MK8 Bowser Emblem.png|20px|link=List of bosses]]
|-
|-
!colspan="1" width=5% style="background:#000000"|
!colspan="1"width=5% style="background:#000000"|
!colspan="1" width=5% style="background:#000000"|
!colspan="1"width=5% style="background:#000000"|
!colspan="1" width=5% style="background:#000000"|
!colspan="1"width=5% style="background:#000000"|
!colspan="1" width=5% style="background:#000000"|
!colspan="1"width=5% style="background:#000000"|
!colspan="1" width=5% style="background:#000000"|
!colspan="1"width=5% style="background:#000000"|
!colspan="1" width=5% style="background:#000000"|
!colspan="1"width=5% style="background:#000000"|
!colspan="1" width=5% style="background:#000000"|
!colspan="1"width=5% style="background:#000000"|
!colspan="1" width=5% style="background:#000000"|
!colspan="1"width=5% style="background:#000000"|
!colspan="1" width=5% style="background:#000000"|
!colspan="1"width=5% style="background:#000000"|
!colspan="1" width=5% style="background:#000000"|
!colspan="1"width=5% style="background:#000000"|
!colspan="1" width=5% style="background:#000000"|
!colspan="1"width=5% style="background:#000000"|
!colspan="1" width=5% style="background:#000000"|
!colspan="1"width=5% style="background:#000000"|
!colspan="1" width=5% style="background:#000000"|
!colspan="1"width=5% style="background:#000000"|
!colspan="1" width=5% style="background:#000000"|
!colspan="1"width=5% style="background:#000000"|
!colspan="1" width=5% style="background:#000000"|
!colspan="1"width=5% style="background:#000000"|
!colspan="1" width=5% style="background:#000000"|
!colspan="1"width=5% style="background:#000000"|
!colspan="1" width=5% style="background:#000000"|
!colspan="1"width=5% style="background:#000000"|
!colspan="1" width=5% style="background:#000000"|
!colspan="1"width=5% style="background:#000000"|
!colspan="1" width=5% style="background:#000000"|
!colspan="1"width=5% style="background:#000000"|
!colspan="1" width=5% style="background:#000000"|
!colspan="1"width=5% style="background:#000000"|
|-
|-
!colspan="5" width=25% style="background:#472853"|{{color-link|King Bob-omb|white|Big Bob-omb}}
!colspan="5"width=25% style="background:#472853"|{{color-link|King Bob-omb|white|Big Bob-omb}}
!colspan="5" width=25% style="background:#696969"|{{color-link|Whomp King|white}}
!colspan="5"width=25% style="background:#696969"|{{color-link|Whomp King|white}}
!colspan="5" width=25% style="background:#926d3a"|{{color-link|Goomboss|white}}
!colspan="5"width=25% style="background:#926d3a"|{{color-link|Goomboss|white}}
!colspan="5" width=25% style="background:#29512e"|{{color-link|Bowser|white}}
!colspan="5"width=25% style="background:#29512e"|{{color-link|Bowser|white}}
|-
|-
|colspan="5" align=center style="background:#FFFFFF"|[[File:BigBob-Omb.PNG|x120px]]
|colspan="5"align=center style="background:#FFFFFF"|[[File:BigBob-Omb.PNG|x120px]]
|colspan="5" align=center style="background:#FFFFFF"|[[File:SM64DS WhompKing.png|x120px]]
|colspan="5"align=center style="background:#FFFFFF"|[[File:SM64DS WhompKing.png|x120px]]
|colspan="5" align=center style="background:#FFFFFF"|[[File:SM64DS Goomboss.png|x120px]]
|colspan="5"align=center style="background:#FFFFFF"|[[File:SM64DS Goomboss.png|x120px]]
|colspan="5" align=center style="background:#FFFFFF"|[[File:BowserSM64DS.png|x120px]]
|colspan="5"align=center style="background:#FFFFFF"|[[File:BowserSM64DS.png|x120px]]
|-
|-
|colspan="5" align=center style="background:#FFFFFF"|A giant [[Bob-omb]] at the [[Bob-omb Battlefield]] that attacks by throwing smaller Bob-ombs in his first battle. The Big Bob-omb can be defeated by sending the Bob-ombs back at him three times. In his second battle, the Big Bob-omb attacks by tossing the player around the stage, but he can still be defeated if a cap-wearing character picks him up and tosses him three times.
|colspan="5"align=center style="background:#FFFFFF"|A giant [[Bob-omb]] at the [[Bob-omb Battlefield]] that attacks by throwing smaller Bob-ombs in his first battle. The Big Bob-omb can be defeated by sending the Bob-ombs back at him three times. In his second battle, the Big Bob-omb attacks by tossing the player around the stage, but he can still be defeated if a cap-wearing character picks him up and tosses him three times.
|colspan="5" align=center style="background:#FFFFFF"|A giant [[Whomp]] at [[Whomp's Fortress]] that tries to crush the player by falling on top of them. They must avoid the attack and ground-pound the king's back as he is about to get up. Doing so three times defeats him.
|colspan="5"align=center style="background:#FFFFFF"|A giant [[Whomp]] at [[Whomp's Fortress]] that tries to crush the player by falling on top of them. They must avoid the attack and ground-pound the king's back as he is about to get up. Doing so three times defeats him.
|colspan="5" align=center style="background:#FFFFFF"|A giant [[Goomba]] that holds the key to Mario's door and walks around the stage with some Goombas. Yoshi can defeat him by spitting a Goomba at him three times; however, Goomboss spawns more Goombas and gets faster after each hit. If he is fought by Yoshi, the Goombas spawn behind Goomboss. If he is fought by anyone else, the Goombas spawn in front of him.
|colspan="5"align=center style="background:#FFFFFF"|A giant [[Goomba]] that holds the key to Mario's door and walks around the stage with some Goombas. Yoshi can defeat him by spitting a Goomba at him three times; however, Goomboss spawns more Goombas and gets faster after each hit. If he is fought by Yoshi, the Goombas spawn behind Goomboss. If he is fought by anyone else, the Goombas spawn in front of him.
|colspan="5" align=center style="background:#FFFFFF"|Mario's archenemy and the main villain of the game. Bowser's tactics differ depending on when he is fought, but he usually attacks by [[Fire Breath|breathing fire]] and ramming into the player. He can be defeated by tossing him into a [[Mine|spiked orb]] once the first two times he is fought. For the final encounter, the player must throw him into spiked orbs three times to defeat him.
|colspan="5"align=center style="background:#FFFFFF"|Mario's archenemy and the main villain of the game. Bowser's tactics differ depending on when he is fought, but he usually attacks by [[Fire Breath|breathing fire]] and ramming into the player. He can be defeated by tossing him into a [[Mine|spiked orb]] once the first two times he is fought. For the final encounter, the player must throw him into spiked orbs three times to defeat him.
|-
|-
!colspan="5" width=25% style="background:#a875bd"|'''Missions'''
!colspan="5"width=25% style="background:#a875bd"|'''Missions'''
!colspan="5" width=25% style="background:#a6a6a6"|'''Missions'''
!colspan="5"width=25% style="background:#a6a6a6"|'''Missions'''
!colspan="5" width=25% style="background:#ccac7f"|'''Missions'''
!colspan="5"width=25% style="background:#ccac7f"|'''Missions'''
!colspan="5" width=25% style="background:#77bb80"|'''Missions'''
!colspan="5"width=25% style="background:#77bb80"|'''Missions'''
|-
|-
|colspan="5" align=center style="background:#d4bade"|[[Big Bob-omb on the Summit]]<br>[[Big Bob-omb's Revenge]]
|colspan="5"align=center style="background:#d4bade"|[[Big Bob-omb on the Summit]]<br>[[Big Bob-omb's Revenge]]
|colspan="5" align=center style="background:#cccccc"|[[Chip Off Whomp's Block]]
|colspan="5"align=center style="background:#cccccc"|[[Chip Off Whomp's Block]]
|colspan="5" align=center style="background:#e9dbc8"|[[Goomboss Battle]]
|colspan="5"align=center style="background:#e9dbc8"|[[Goomboss Battle]]
|colspan="5" align=center style="background:#bbddc0"|[[Bowser in the Dark World]]<br>[[Bowser in the Fire Sea]]<br>[[Bowser in the Sky]]
|colspan="5"align=center style="background:#bbddc0"|[[Bowser in the Dark World]]<br>[[Bowser in the Fire Sea]]<br>[[Bowser in the Sky]]
|-
|-
!colspan="5" width=25% style="background:#ff0000"|{{color-link|Big Boo|white}}
!colspan="5"width=25% style="background:#ff0000"|{{color-link|Big Boo|white}}
!colspan="5" width=25% style="background:#1e00ff"|{{color-link|Big Mr. I.|white}}
!colspan="5"width=25% style="background:#1e00ff"|{{color-link|Big Mr. I.|white}}
!colspan="5" width=25% style="background:#ff0088"|{{color-link|King Boo|white|Big Boo (King Boo)}}
!colspan="5"width=25% style="background:#ff0088"|{{color-link|King Boo|white|Big Boo (King Boo)}}
!colspan="5" width=25% style="background:#262626"|{{color-link|Big Bully|white}}
!colspan="5"width=25% style="background:#262626"|{{color-link|Big Bully|white}}
|-
|-
|colspan="5" align=center style="background:#FFFFFF"|[[File:SM64DS BigBoo.png|x120px]]
|colspan="5"align=center style="background:#FFFFFF"|[[File:SM64DS BigBoo.png|x120px]]
|colspan="5" align=center style="background:#FFFFFF"|[[File:SM64DS Big Mr I Sprite.png|x120px]]
|colspan="5"align=center style="background:#FFFFFF"|[[File:SM64DS Big Mr I Sprite.png|x120px]]
|colspan="5" align=center style="background:#FFFFFF"|[[File:KingBooSM64DS.png|x120px]]
|colspan="5"align=center style="background:#FFFFFF"|[[File:KingBooSM64DS.png|x120px]]
|colspan="5" align=center style="background:#FFFFFF"|[[File:SM64DS BigBully.png|x120px]]
|colspan="5"align=center style="background:#FFFFFF"|[[File:SM64DS BigBully.png|x120px]]
|-
|-
|colspan="5" align=center style="background:#FFFFFF"|A giant [[Boo]] that is fought three times in the game in [[Big Boo's Haunt]]. The Big Boo attacks by ramming the humans if they are not looking at him. The player can defeat the Big Boo by hitting him three times with any attack except jumping when he is not invisible.
|colspan="5"align=center style="background:#FFFFFF"|A giant [[Boo]] that is fought three times in the game in [[Big Boo's Haunt]]. The Big Boo attacks by ramming the humans if they are not looking at him. The player can defeat the Big Boo by hitting him three times with any attack except jumping when he is not invisible.
|colspan="5" align=center style="background:#FFFFFF"|A giant [[Mr. I]] that hides in a secret room at the top of Big Boo's Haunt along with a Boo. He attacks by shooting blue flames at the player and can be defeated if they run around him enough times, making him dizzy.
|colspan="5"align=center style="background:#FFFFFF"|A giant [[Mr. I]] that hides in a secret room at the top of Big Boo's Haunt along with a Boo. He attacks by shooting blue flames at the player and can be defeated if they run around him enough times, making him dizzy.
|colspan="5" align=center style="background:#FFFFFF"|A similar foe to the normal Big Boo that guards the key to Luigi's door. He can warp between realities and attack by ramming into the player or spitting blue flames at them. This Big Boo can be defeated by hitting him three times with any attack other than jumping.
|colspan="5"align=center style="background:#FFFFFF"|A similar foe to the normal Big Boo that guards the key to Luigi's door. He can warp between realities and attack by ramming into the player or spitting blue flames at them. This Big Boo can be defeated by hitting him three times with any attack other than jumping.
|colspan="5" align=center style="background:#FFFFFF"|A large [[Bully]] that is fought two times in [[Lethal Lava Land]]. He attacks the player by ramming into them, trying to push them into the [[lava]]. To defeat the Big Bully, the player must do the same by repeatedly hitting him towards the lava.
|colspan="5"align=center style="background:#FFFFFF"|A large [[Bully]] that is fought two times in [[Lethal Lava Land]]. He attacks the player by ramming into them, trying to push them into the [[lava]]. To defeat the Big Bully, the player must do the same by repeatedly hitting him towards the lava.
|-
|-
!colspan="5" width=25% style="background:#ff6666"|'''Missions'''
!colspan="5"width=25% style="background:#ff6666"|'''Missions'''
!colspan="5" width=25% style="background:#7866ff"|'''Missions'''
!colspan="5"width=25% style="background:#7866ff"|'''Missions'''
!colspan="5" width=25% style="background:#ff66b8"|'''Missions'''
!colspan="5"width=25% style="background:#ff66b8"|'''Missions'''
!colspan="5" width=25% style="background:#8c8c8c"|'''Missions'''
!colspan="5"width=25% style="background:#8c8c8c"|'''Missions'''
|-
|-
|colspan="5" align=center style="background:#ffb3b3"|[[Go on a Ghost Hunt]]<br>[[Ride Big Boo's Merry-Go-Round]]<br>[[Big Boo's Balcony]]
|colspan="5"align=center style="background:#ffb3b3"|[[Go on a Ghost Hunt]]<br>[[Ride Big Boo's Merry-Go-Round]]<br>[[Big Boo's Balcony]]
|colspan="5" align=center style="background:#bbb3ff"|[[Eye to Eye in the Secret Room]]
|colspan="5"align=center style="background:#bbb3ff"|[[Eye to Eye in the Secret Room]]
|colspan="5" align=center style="background:#ffb3db"|[[Big Boo Battle]]
|colspan="5"align=center style="background:#ffb3db"|[[Big Boo Battle]]
|colspan="5" align=center style="background:#b3b3b3"|[[Boil the Big Bully]]<br>[[Bully the Bullies]]
|colspan="5"align=center style="background:#b3b3b3"|[[Boil the Big Bully]]<br>[[Bully the Bullies]]
|-
|-
!colspan="4" width=20% style="background:#ce9e4b"|{{color-link|Eyerok|white}}
!colspan="4"width=20% style="background:#ce9e4b"|{{color-link|Eyerok|white}}
!colspan="4" width=20% style="background:#00b4e0"|{{color-link|Chill Bully|white}}
!colspan="4"width=20% style="background:#00b4e0"|{{color-link|Chill Bully|white}}
!colspan="4" width=20% style="background:#00d6bd"|{{color-link|Chief Chilly|white}}
!colspan="4"width=20% style="background:#00d6bd"|{{color-link|Chief Chilly|white}}
!colspan="4" width=20% style="background:#3ce000"|{{color-link|Big Fire Piranha|white|Piranha Flowers}}
!colspan="4"width=20% style="background:#3ce000"|{{color-link|Big Fire Piranha|white|Piranha Flowers}}
!colspan="4" width=20% style="background:#e0d900"|{{color-link|Wiggler|white}}
!colspan="4" width=20% style="background:#e0d900"|{{color-link|Wiggler|white}}
|-
|-
|colspan="4" align=center style="background:#FFFFFF"|[[File:SM64DSEyerokTransparentBackground.png|x120px]]
|colspan="4"align=center style="background:#FFFFFF"|[[File:SM64DSEyerokTransparentBackground.png|x120px]]
|colspan="4" align=center style="background:#FFFFFF"|[[File:ChillbullyDS.png|x120px]]
|colspan="4"align=center style="background:#FFFFFF"|[[File:ChillbullyDS.png|x120px]]
|colspan="4" align=center style="background:#FFFFFF"|[[File:SM64DS Chief Chilly.png|x120px]]
|colspan="4"align=center style="background:#FFFFFF"|[[File:SM64DS Chief Chilly.png|x120px]]
|colspan="4" align=center style="background:#FFFFFF"|[[File:SM64DS Piranha Flowers.png|x86px]]
|colspan="4"align=center style="background:#FFFFFF"|[[File:SM64DS Piranha Flowers.png|x86px]]
|colspan="4" align=center style="background:#FFFFFF"|[[File:WigglerSM64DS.png|x120px]]
|colspan="4"align=center style="background:#FFFFFF"|[[File:WigglerSM64DS.png|x120px]]
|-
|-
|colspan="4" align=center style="background:#FFFFFF"|A pair of disembodied stone hands in [[Shifting Sand Land]] that attacks by punching the player and slamming down his fists at them while leaving an eye exposed. The player must punch each eye three times (or twice if playing as Wario) to defeat Eyerok. If playing as Yoshi, the player must ground-pound into, slide-kick, or spit fire at him.
|colspan="4"align=center style="background:#FFFFFF"|A pair of disembodied stone hands in [[Shifting Sand Land]] that attacks by punching the player and slamming down his fists at them while leaving an eye exposed. The player must punch each eye three times (or twice if playing as Wario) to defeat Eyerok. If playing as Yoshi, the player must ground-pound into, slide-kick, or spit fire at him.
|colspan="4" align=center style="background:#FFFFFF"|A large Bully encased in ice that has the same fighting style as the Big Bully. However, the platform that he is fought on is made of ice as well, making it very slippery. Pushing him into the [[freezing water]] once defeats him.
|colspan="4"align=center style="background:#FFFFFF"|A large Bully encased in ice that has the same fighting style as the Big Bully. However, the platform that he is fought on is made of ice as well, making it very slippery. Pushing him into the [[freezing water]] once defeats him.
|colspan="4" align=center style="background:#FFFFFF"|A larger Chill Bully that guards the key to Wario's door. Luigi must push him into the ice-cold water three times to defeat him; however, Chief Chilly makes the platform that he is fought on smaller after each hit.
|colspan="4"align=center style="background:#FFFFFF"|A larger Chill Bully that guards the key to Wario's door. Luigi must push him into the ice-cold water three times to defeat him; however, Chief Chilly makes the platform that he is fought on smaller after each hit.
|colspan="4" align=center style="background:#FFFFFF"|Five enormous fire-breathing [[Piranha Plant]]s that rapidly shoot up from the ground when approached, shrinking down after attacking. While visible, they are vulnerable to punches.
|colspan="4"align=center style="background:#FFFFFF"|Five enormous fire-breathing [[Piranha Plant]]s that rapidly shoot up from the ground when approached, shrinking down after attacking. While visible, they are vulnerable to punches.
|colspan="4" align=center style="background:#FFFFFF"|A caterpillar that is angry at the player for flooding his house. He attacks by charging at the player. When his head is jumped on two times, he turns angry and attacks at a much faster speed. When jumped on once more, he is defeated.
|colspan="4"align=center style="background:#FFFFFF"|A caterpillar that is angry at the player for flooding his house. He attacks by charging at the player. When his head is jumped on two times, he becomes angrier and attacks at a much faster speed. When jumped on once more, he is defeated.
|-
|-
!colspan="4" width=20% style="background:#debe87"|'''Missions'''
!colspan="4"width=20% style="background:#debe87"|'''Missions'''
!colspan="4" width=20% style="background:#4ddbff"|'''Missions'''
!colspan="4"width=20% style="background:#4ddbff"|'''Missions'''
!colspan="4" width=20% style="background:#80fff0"|'''Missions'''
!colspan="4"width=20% style="background:#80fff0"|'''Missions'''
!colspan="4" width=20% style="background:#7cff4d"|'''Missions'''
!colspan="4"width=20% style="background:#7cff4d"|'''Missions'''
!colspan="4" width=20% style="background:#fffa66"|'''Missions'''
!colspan="4"width=20% style="background:#fffa66"|'''Missions'''
|-
|-
|colspan="4" align=center style="background:#efdfc3"|[[Stand Tall on the Four Pillars]]
|colspan="4"align=center style="background:#efdfc3"|[[Stand Tall on the Four Pillars]]
|colspan="4" align=center style="background:#b3f0ff"|[[Chill with the Bully]]
|colspan="4"align=center style="background:#b3f0ff"|[[Chill with the Bully]]
|colspan="4" align=center style="background:#ccfff9"|[[Chief Chilly Challenge]]
|colspan="4"align=center style="background:#ccfff9"|[[Chief Chilly Challenge]]
|colspan="4" align=center style="background:#b4ff99"|[[Pluck the Piranha Flower]]
|colspan="4"align=center style="background:#b4ff99"|[[Pluck the Piranha Flower]]
|colspan="4" align=center style="background:#fffcb3"|[[Make Wiggler Squirm]]
|colspan="4"align=center style="background:#fffcb3"|[[Make Wiggler Squirm]]
|}
|}
</center>
</center>
Line 1,171: Line 892:


The player that ends with the most Power Stars wins. If two or more players are tied with the same number of Power Stars, then the player with the most coins wins. The results are shown in the waiting room, where the winning Yoshis cheer and the losing Yoshis cry. The collected Stars and coins are shown for each Yoshi. On the Touch Screen, it tells whether that player won or lost. The top screen then shows the number of rounds that each Yoshi won or lost, and there is a Star trophy icon to the left of each number.
The player that ends with the most Power Stars wins. If two or more players are tied with the same number of Power Stars, then the player with the most coins wins. The results are shown in the waiting room, where the winning Yoshis cheer and the losing Yoshis cry. The collected Stars and coins are shown for each Yoshi. On the Touch Screen, it tells whether that player won or lost. The top screen then shows the number of rounds that each Yoshi won or lost, and there is a Star trophy icon to the left of each number.
===Stages===
===Stages===
{|width=100% cellspacing=0 border=2 style="border-collapse:collapse;background:white"
{|width=100% cellspacing=0 border=2 style="border-collapse:collapse;background:white"
Line 1,188: Line 908:
|-
|-
|[[Battle Fort]]
|[[Battle Fort]]
|In the main game, this course is accessed from the courtyard of the Mushroom Castle, through a hole under a Brick. The course features [[iron ball]]s (which Wario can break), and in the VS mode, it also features no enemies and two yellow blocks containing feathers.
|In the main game, this course is accessed from the courtyard of the Mushroom Castle, through a hole under a Brick. The course features [[metal ball|iron ball]]s (which Wario can break), and in the VS mode, it also features no enemies and two yellow blocks containing feathers.
|}
|}
{{br|right}}
{{br|right}}
Line 1,198: Line 918:
The following table is a complete listing of all the mini-games, their in-game instructions, and the numbers of [[Power Star]]s needed to unlock the mini-games. Most of these mini-games are reused in ''[[New Super Mario Bros.]]'', and they also have multiplayer, along with some new ones. There are 36 mini-games in total. Each character has nine: The first two are available from the start, while the other seven are obtained from catching the rabbits.
The following table is a complete listing of all the mini-games, their in-game instructions, and the numbers of [[Power Star]]s needed to unlock the mini-games. Most of these mini-games are reused in ''[[New Super Mario Bros.]]'', and they also have multiplayer, along with some new ones. There are 36 mini-games in total. Each character has nine: The first two are available from the start, while the other seven are obtained from catching the rabbits.
{|class=wikitable width=80%
{|class=wikitable width=80%
!colspan=3 style="background-color:blue; color:#fff"|Yoshi's mini-games
!colspan=3 style="background-color:blue;color:#fff"|Yoshi's mini-games
|-
|-
!Mini-game
!Mini-game
Line 1,240: Line 960:
|12
|12
|-
|-
!colspan=3 style="background-color:red; color:#fff"|Mario's mini-games
!colspan=3 style="background-color:red;color:#fff"|Mario's mini-games
|-
|-
!Mini-game
!Mini-game
Line 1,282: Line 1,002:
|31
|31
|-
|-
!colspan=3 style="background-color:green; color:#fff"|Luigi's mini-games
!colspan=3 style="background-color:green;color:#fff"|Luigi's mini-games
|-
|-
!Mini-game
!Mini-game
Line 1,369: Line 1,089:
==List of changes from the original game==
==List of changes from the original game==
Although ''Super Mario 64 DS'' is a clear remake of the [[Nintendo 64]] game ''[[Super Mario 64]]'', there are some elements that were added in the game that the original game did not have, as well as elements that are seen only in the original game that were taken out or slightly tweaked in its remake.
Although ''Super Mario 64 DS'' is a clear remake of the [[Nintendo 64]] game ''[[Super Mario 64]]'', there are some elements that were added in the game that the original game did not have, as well as elements that are seen only in the original game that were taken out or slightly tweaked in its remake.
===Gameplay changes===
===Gameplay changes===
====General====
====General====
Line 1,381: Line 1,100:
*It is possible to grab ledges during a [[Triple Jump|triple jump]], whereas Mario must land above the platform surface in the original.
*It is possible to grab ledges during a [[Triple Jump|triple jump]], whereas Mario must land above the platform surface in the original.
*The [[Power Flower (Super Mario 64 DS)|Power Flower]] has a different effect for each character: Mario is able to [[Balloon Mario|float]], Luigi can become [[Vanish Mario|invisible]], Wario can become a [[Metal Mario|metal version of himself]], and Yoshi can [[Fire Power (Yoshi)|blow fire out of his mouth]]. Mario can also [[fly]] by collecting a feather. In the original, Mario is able to collect different caps to use these various abilities (excluding the fire and balloon power-ups), specifically the [[Wing Cap]], the [[Vanish Cap]], and the [[Metal Cap]].
*The [[Power Flower (Super Mario 64 DS)|Power Flower]] has a different effect for each character: Mario is able to [[Balloon Mario|float]], Luigi can become [[Vanish Mario|invisible]], Wario can become a [[Metal Mario|metal version of himself]], and Yoshi can [[Fire Power (Yoshi)|blow fire out of his mouth]]. Mario can also [[fly]] by collecting a feather. In the original, Mario is able to collect different caps to use these various abilities (excluding the fire and balloon power-ups), specifically the [[Wing Cap]], the [[Vanish Cap]], and the [[Metal Cap]].
*There are eight [[Power Star]]s in each world. In the original, there are only seven in each world.
*There are eight [[Power Star]]s in each course. In the original, there are only seven in each course.
*There are 36 [[rabbit]]s to catch. In the original, there is only one rabbit, [[MIPS]], who is caught twice in the basement.
*There are 36 [[rabbit]]s to catch. In the original, there is only one rabbit, [[MIPS]], who is caught twice in the basement.
*There are 150 Stars in the whole game. There were 120 in the original.
*There are 150 Stars in the whole game. There were 120 in the original.
*Wario is now able to pick up signs and throw them like any enemy that is picked up. He is also able to jump on signs and ground-pound them into the ground once. In the original version, Mario is not able to pick up signs, nor is he able to ground-pound them. He and the other characters cannot pick up signs but can ground-pound them twice.<ref>Greenalink (June 23, 2016). [https://youtu.be/vlCmbSAQBmg?t=3002 Super Mario 64: Changes from N64 to DS - Nintendo 64's 20th anniversary special]. ''YouTube''.</ref>
*Wario is now able to pick up signs and throw them like any enemy that is picked up. He is also able to jump on signs and ground-pound them into the ground once. In the original version, Mario is not able to pick up signs, nor is he able to ground-pound them. He and the other characters cannot pick up signs but can ground-pound them twice.<ref>Greenalink (June 23, 2016). [https://youtu.be/vlCmbSAQBmg?t=3002 Super Mario 64: Changes from N64 to DS - Nintendo 64's 20th anniversary special]. ''YouTube''. Retrieved May 5, 2017.</ref>
*The [[Super Mushroom|mushroom]] power-up was added, mainly found in [[block (Super Mario 64)|Bricks]], and it causes the player to grow to an enormous size (and gives Yoshi punching and kicking abilities as well as the ability to destroy Bricks). Within a time limit, one can defeat virtually every enemy, which could not be done in ''Super Mario 64''. After destroying the first seven, the player receives an [[extra life]] for anything else they destroy. A 90s [[List of references in advertisements#Got Milk?|Got Milk? commercial]] shows simulated footage from ''Super Mario 64'' featuring a giant Mario, but it was impossible in the original version.
*The [[Super Mushroom|mushroom]] power-up was added, mainly found in [[block (Super Mario 64)|Bricks]], and it causes the player to grow to an [[Mega Mario|enormous size]] (and gives Yoshi punching and kicking abilities as well as the ability to destroy Bricks). Within a time limit, one can defeat virtually every enemy, which could not be done in ''Super Mario 64''. After destroying the first seven, the player receives an [[extra life]] for anything else they destroy. A [[List of references in advertisements#Got Milk?|1990s Got Milk? commercial]] shows simulated footage from ''Super Mario 64'' featuring a giant Mario, but it was impossible in the original version.
*As the [[Nintendo DS]] does not have the analog stick that the Nintendo 64 has, either the D-Pad or the stylus can be used (depending on the settings). However, the Circle Pad on the [[Nintendo 3DS]] somewhat simulates the classic analog stick from the original version.
*As the [[Nintendo DS]] does not have the analog stick that the Nintendo 64 has, either the D-Pad or the stylus can be used (depending on the settings). However, the Circle Pad on the [[Nintendo 3DS]] somewhat simulates the classic analog stick from the original version.
*[[Klepto]] appears in three different levels, while in the original, he appears only in the level Shifting Sand Land.
*[[Klepto]] appears in three different levels, while in the original, he appears only in the level Shifting Sand Land.
Line 1,391: Line 1,110:
*Rabbits, when caught by the player, can unlock mini-games in the [[Rec Room (Super Mario 64 DS)|Rec Room]]. In the original, a rabbit provided hints and/or a Star.
*Rabbits, when caught by the player, can unlock mini-games in the [[Rec Room (Super Mario 64 DS)|Rec Room]]. In the original, a rabbit provided hints and/or a Star.
*[[Silver Star]]s were added in the remake. During Silver Star missions, the player must collect five Silver Stars to make a Power Star appear.
*[[Silver Star]]s were added in the remake. During Silver Star missions, the player must collect five Silver Stars to make a Power Star appear.
*In the original, [[List of Super Mario 64 glitches#Backwards Long Jump|a glitch]] can cause Mario to backward-[[Long Jump|long-jump]]. In the remake, backward-long-jumping is possible, but it does not have the same effect as in the original.
*In the original, [[List of Super Mario 64 glitches#Backwards Long Jump|a glitch]] can cause Mario to gain excessive negative speed when repeatedly performing backward [[Long Jump|long jumps]] on certain surfaces such as slopes, stairs, and elevators. Like in other updated releases of the game, this glitch has been patched so that Mario and the others remain at intended speeds.
*There are three save files to play on. In the original, there are four.
*There are three save files to play on. In the original, there are four.
*Mario could not destroy things that Wario could do in this game. He and the other characters also cannot even do it in this game.
*Mario could not destroy things that Wario could do in this game. He and the other characters also cannot even do it in this game.
Line 1,402: Line 1,121:
*Falling with the Wing Cap while holding the jump button does slow down the fall, but unlike in the original game, it does not prevent damage from falling.
*Falling with the Wing Cap while holding the jump button does slow down the fall, but unlike in the original game, it does not prevent damage from falling.
*In the original, during the final scene after the credits (after everyone waves goodbye to the player), the [[cake]] awarded to Mario is displayed, and the player must reset the system to continue playing. However, in the remake, after the cake is shown, pressing any button takes the player back to the Title Screen.
*In the original, during the final scene after the credits (after everyone waves goodbye to the player), the [[cake]] awarded to Mario is displayed, and the player must reset the system to continue playing. However, in the remake, after the cake is shown, pressing any button takes the player back to the Title Screen.
*In the original game, when Mario goes to sleep in shallow water, he remains asleep after lying down. However, in the remake, after Yoshi, Mario, Luigi, or Wario stays asleep for a period of time, he immediately wakes up after lying down.


====Course specific====
====Course specific====
Line 1,417: Line 1,137:
*The interior of the igloo in Snowman's Land has been entirely changed in the DS version.
*The interior of the igloo in Snowman's Land has been entirely changed in the DS version.
*On [[Cool, Cool Mountain]], the pond next to the [[Mother Penguin]] is now frozen. After a Star Switch is pressed, a Power Star appears underneath the ice, and it can be obtained with Wario by ground-pounding.
*On [[Cool, Cool Mountain]], the pond next to the [[Mother Penguin]] is now frozen. After a Star Switch is pressed, a Power Star appears underneath the ice, and it can be obtained with Wario by ground-pounding.
*[[Over the Rainbows]], known as Wing Mario Over the Rainbow in the original game, is no longer counted as a "cold" course, meaning Mario and others can fall asleep instead of shivering after idling long enough in this course.


===Sound changes===
===Sound changes===
*Upon the game's start-up, Mario does not say anything on the [[Nintendo]] logo screen and says, ''"It's-a me, Mario!"'' only on the Title Screen. In the original, he says, ''"It's-a me, Mario!"'' on the Nintendo logo screen and ''"Hello!"'' on the Title Screen.
*Upon the game's start-up, Mario does not say anything on the [[Nintendo]] logo screen and says, "''It's-a me, Mario!''" only on the Title Screen. In the original, he says, "''It's-a me, Mario!''" on the Nintendo logo screen and "''Hello!''" on the Title Screen.
*When a pipe appears at the start of a new game, Mario says, ''"Ha ha!"'' after a pause. In the original, he immediately says it after saying, ''"Yahoo!"''
*When a pipe appears at the start of a new game, Mario says, "''Ha ha!''" after a pause. In the original, he immediately says it after saying, "''Yahoo!''"
*When the Big Boos are hit in the original, they make the same sound as the Thwomp, but they do not do so in the remake.
*When the Big Boos are hit in the original, they make the same sound as the Thwomp, but they do not do so in the remake.
*When Mario goes to sleep after idling for too long, he does not talk in his sleep, though this may be because it would have to be recorded for the other three characters.
*When Mario goes to sleep after idling for too long, he does not talk in his sleep, though this may be because it would have to be recorded for the other three characters.
*The [[penguin]]s on Cool, Cool Mountain have slightly different crying sounds than they do in the original.
*The [[penguin]]s on Cool, Cool Mountain have slightly different crying sounds than they do in the original.
*Entering [[Rainbow Ride]] causes the sound effect for entering a mini-course to play; in the original, it plays the sound effect for entering any other main course.
*Entering [[Rainbow Ride]] causes the sound effect for entering a mini-course to play; in the original, it plays the sound effect for entering any other main course.
*As with the ''Shindō Pak Taiō Version'', Mario says, ''"Buh-bye!"'' instead of ''"So long, King-a Bowser!"'' when throwing Bowser a great distance.
*As with the ''Shindō Pak Taiō Version'', Mario says, "''Buh-bye!''" instead of "''So long kinga Bowser!''" when throwing Bowser a great distance.
*New music has been composed, such as the jingles for collecting the Silver Stars and flying with [[Hoot]].
*New music has been composed, such as the jingles for collecting the Silver Stars and flying with [[Hoot]].


Line 1,440: Line 1,161:
*A blue tint overlay and a layer of mist have been added underwater.  
*A blue tint overlay and a layer of mist have been added underwater.  
*The painting for [[Jolly Roger Bay]] is based on the original Japanese version.
*The painting for [[Jolly Roger Bay]] is based on the original Japanese version.
*Peach wears her hair up in her appearances instead of wearing her hair down. This is based on her appearance in ''[[Super Mario Sunshine]]'', which was the debut of her ponytail hairstyle.
*Peach wears her hair up in a ponytail instead of wearing her hair down. This is based on her appearance in ''[[Super Mario Sunshine]]'', which was the debut of her ponytail hairstyle.
*Mario's and Bowser's models are updated to match their current appearances since ''[[Luigi's Mansion]]''.
*Mario's and Bowser's models are updated to match their current appearances since ''[[Luigi's Mansion]]''.
*All the textures are redone to fit the new capabilities and resolution of the system.
*All the textures are redone to fit the new capabilities and resolution of the system.
Line 1,471: Line 1,192:
**The projectile a Mr. I shoots is turquoise and glowing instead of a purple bubble.
**The projectile a Mr. I shoots is turquoise and glowing instead of a purple bubble.
**[[Swoop]]s no longer have visible teeth but have yellow, red, and purple details based on their artwork for ''[[Super Mario World]]'' and their sprites in ''[[Paper Mario]]'' and ''[[Paper Mario: The Thousand-Year Door]]''.
**[[Swoop]]s no longer have visible teeth but have yellow, red, and purple details based on their artwork for ''[[Super Mario World]]'' and their sprites in ''[[Paper Mario]]'' and ''[[Paper Mario: The Thousand-Year Door]]''.
**[[Piranha Plant]]s now have white lips instead of green, as in their pre-N64 designs.
**The Big Bob-omb now has white gloves instead of yellow.
**The Big Bob-omb now has white gloves instead of yellow.
**The [[Whomp King]] now has a crown and is shaped in a more chipped, irregular shape.
**The [[Whomp King]] now has a crown and is shaped in a more chipped, irregular shape.
**[[Big Bully|Big Bullies]] have spiked rings around their horns and red rings around their eyes.
**[[Big Bully|Big Bullies]] have spiked rings around their horns and red rings around their eyes.
**[[Wiggler]] now turns red after the second hit and looks angry throughout. He also now has spots.
**[[Wiggler]] now turns red after the second hit and looks angry throughout. He also now has spots.
**[[Bowser]] no longer has a disproportionately large head. Also, at his [[Bowser in the Sky|sky course]], his colors are now the same as when he is at his [[Bowser in the Dark World|dark world course]] and [[Bowser in the Fire Sea|fire sea course]], instead of having a dark color tone.
**[[Bowser]] no longer has a disproportionately large head. Additionally, he no longer sports an iridescent tint when battled in [[Bowser in the Sky]].
*The [[Headless Snowman]] now has facial expressions.
*The [[Headless Snowman]] now has facial expressions.
*The [[smoke|strange toxic cloud]] is now purple, instead of yellow in the original.
*The [[smoke|strange toxic cloud]] is now purple instead of greenish yellow in the original.
*[[Bob-omb Buddy|Bob-omb Buddies]]' feet are now red instead of orange. They also now have fuses.
*[[Bob-omb Buddy|Bob-omb Buddies]]' feet are now red instead of orange. They also now have fuses.
*Unlike the remake, in the original game, two [[Toad (species)|Toad]]s accompanied Peach.
*Unlike the remake, in the original game, two [[Toad (species)|Toad]]s accompanied Peach.
Line 1,485: Line 1,207:
==Regional differences==
==Regional differences==
[[File:KoreaSM64DS.png|thumb|The title screen of the Korean release, which does not have "Rec Room"]]
[[File:KoreaSM64DS.png|thumb|The title screen of the Korean release, which does not have "Rec Room"]]
*The mini-games, and by extension the rabbits that have the keys to unlock extra mini-games and the Toad that appears in the Rec Room inside the Mushroom Castle, are removed in the Korean version, likely due to the presence of gambling in Luigi's mini-games.<ref>''[[tcrf:Super Mario 64 DS#Regional Differences|Super Mario 64 DS]]'', The Cutting Room Floor</ref> Colored rabbits do not appear, though glowing rabbits still remain appearing.
*The mini-games, and by extension the rabbits that have the keys to unlock extra mini-games and the Toad that appears in the Rec Room inside the Mushroom Castle, are removed in the Korean version, likely due to the presence of gambling in Luigi's mini-games.<ref>''[[tcrf:Super Mario 64 DS#Regional Differences|Super Mario 64 DS]]'', The Cutting Room Floor</ref> Colored rabbits do not appear, though the yellow rabbit with the castle's door's key and glowing rabbits still do.
*The Japanese and Korean version colors the word "Super" (as well as the word “神游” in the iQue Chinese version) in many colors rather than just one color, making it look a lot like the original game's title screen.  
*The Japanese and Korean version colors the word "Super" (as well as the word 「神游」 in the iQue Chinese version) in many colors rather than just one color, making it look a lot like the original game's title screen.  
*There is a yellow [[! Block]] alongside the red ? Block on the roof of the Mushroom Castle in the Korean version, rather than only the ? Block in the other releases. This ! Block gives [[extra life|extra lives]]: The block does not disappear so that the player can easily earn up to 100 lives.<ref>[https://www.youtube.com/watch?v=FOGJQ59Jr_A Video showing the ! Block in the Korean version of ''Super Mario 64 DS'']. </ref>
*There is a yellow [[! Block]] alongside the red ? Block on the roof of the Mushroom Castle in the Korean version, rather than only the ? Block in the other releases. This ! Block gives [[extra life|extra lives]]: The block does not disappear so that the player can easily earn up to 100 lives.<ref>[https://www.youtube.com/watch?v=FOGJQ59Jr_A Video showing the ! Block in the Korean version of ''Super Mario 64 DS'']. </ref>
*The US v1.1 version has different enemy bounce physics than the US v1.0 version. V1.0 mimics the original game, while v1.1 puts every bounce in the jump state.
*The US v1.1 version has different enemy bounce physics than the US v1.0 version. V1.0 mimics the original game, while v1.1 puts every bounce in the jump state.
Line 1,495: Line 1,217:
*Despite the instruction booklet giving Yoshi's jumps a three-star rating, his [[Long Jump|long jump]]s and [[Triple Jump|triple jump]]s do not go as high or far as Luigi's or even Mario's (who has only a two-star rating).
*Despite the instruction booklet giving Yoshi's jumps a three-star rating, his [[Long Jump|long jump]]s and [[Triple Jump|triple jump]]s do not go as high or far as Luigi's or even Mario's (who has only a two-star rating).
*[[King Boo]] is mistakenly referred to as [[Big Boo]] despite there already being a character with that name.
*[[King Boo]] is mistakenly referred to as [[Big Boo]] despite there already being a character with that name.
*The floor by the 50-[[Big Star Door|Star Door]] on the castle's third floor has the carpet texture sound instead of the normal floor texture sound.
*In [[Big Boo's Haunt]], the part of the library leading to the "[[Secret of the Haunted Books]]" Power Star where several [[Bookend]]s fly off the shelves uses the normal floor texture sound instead of the wood texture sound.
*In a similar manner to the above example, on the castle's third floor, the ground by the 50-[[Big Star Door|Star Door]] has the carpet texture sound instead of the normal floor texture sound.
*The instruction booklet states that Mario and Luigi's speed is the same as Yoshi's. In fact, Mario and Luigi are the fastest in running and [[swim]]ming, respectively.<ref>''Super Mario 64 DS'' instruction booklet, pages 18–20.</ref>
*The instruction booklet states that Mario and Luigi's speed is the same as Yoshi's. In fact, Mario and Luigi are the fastest in running and [[swim]]ming, respectively.<ref>''Super Mario 64 DS'' instruction booklet, pages 18–20.</ref>
*Even if the player has collected the Star, a Star that is held by Unagi or Klepto or the caged Star on Tall, Tall Mountain appears as if it has not been collected yet when untouched by the player.
*Even if the player has collected the Star, a Star that is held by Unagi or Klepto or the caged Star on Tall, Tall Mountain appears as if it has not been collected yet when untouched by the player.
Line 1,511: Line 1,234:


==Reception==
==Reception==
{| class="wikitable reviews"
{|class="wikitable reviews"
!colspan="4"style="font-size:120%; text-align:center; background-color:silver;"|Reviews
!colspan="4"style="font-size:120%;text-align:center;background-color:silver;"|Reviews
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
|Release
|Release
Line 1,539: Line 1,262:
|"''So what we ultimately have in Mario 64 DS is a poorly-conceived port of an otherwise good game. It pains me as a Mario fan to hand out a less-than-superlative score to any version of such a classic, but the simple fact is that all of Mario 64 DS's new additions can't overcome its problems. If I want to play Mario 64 again, I'll do it on the system it was designed for (and at about a tenth of the cost of a new DS). In the meantime, I'll hold out hope that the mysterious New Super Mario Bros. title teased at E3 is the game that Mario 64 DS should have been.''"
|"''So what we ultimately have in Mario 64 DS is a poorly-conceived port of an otherwise good game. It pains me as a Mario fan to hand out a less-than-superlative score to any version of such a classic, but the simple fact is that all of Mario 64 DS's new additions can't overcome its problems. If I want to play Mario 64 again, I'll do it on the system it was designed for (and at about a tenth of the cost of a new DS). In the meantime, I'll hold out hope that the mysterious New Super Mario Bros. title teased at E3 is the game that Mario 64 DS should have been.''"
|-
|-
!colspan="4"style="font-size:120%; text-align:center; background-color:silver;"|Aggregators
!colspan="4"style="font-size:120%;text-align:center;background-color:silver;"|Aggregators
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
|colspan=2|Compiler
|colspan=2|Compiler
Line 1,551: Line 1,274:
|}
|}
{{br}}
{{br}}
===Sales===
===Sales===
Following its release in Japan, ''Super Mario 64 DS'' sold over 241,000 copies in December 2004. ''Super Mario 64 DS'' is the 10th best-selling game for the Nintendo DS, having sold 11.06 million copies worldwide.
Following its release in Japan, ''Super Mario 64 DS'' sold over 241,000 copies in December 2004. ''Super Mario 64 DS'' is the 10th best-selling game for the Nintendo DS, having sold 11.06 million copies worldwide.
Line 1,561: Line 1,283:
==Glitches==
==Glitches==
{{main|List of Super Mario 64 DS glitches}}
{{main|List of Super Mario 64 DS glitches}}
===Amp Death Glitch===
===Amp Death Glitch===
[[File:SM64 DS Amp Glitch.png|thumb|Wario disappearing as the game irises out]]
[[File:SM64 DS Amp Glitch.png|thumb|Wario disappearing as the game irises out]]
Line 1,580: Line 1,301:
==Quotes==
==Quotes==
{{main|List of Super Mario 64 and Super Mario 64 DS quotes}}
{{main|List of Super Mario 64 and Super Mario 64 DS quotes}}
===[[Boo]]===
===[[Boo]]===
*(Caught by Yoshi) ''"You...can't...EAT...ghosts! Eee hee hee!"''
*(Caught by Yoshi) "''You...can't...EAT...ghosts! Eee hee hee!''"


===[[King Boo]]===
===[[King Boo]]===
*(To Wario) ''"Eee hee hee...I am Big Boo, the scariest of the spirits. Eek! What's this?! Your face... It would even scare a ghost. How horrible! You've got it backwards...I do the scaring around here! All right, now I'll put some real fear in that frightening face of yours! Eee hee hee!"''
*(To Wario) "''Eee hee hee...I am Big Boo, the scariest of the spirits. Eek! What's this?! Your face... It would even scare a ghost. How horrible! You've got it backwards...I do the scaring around here! All right, now I'll put some real fear in that frightening face of yours! Eee hee hee!''"
*(Defeated) ''"Augh! The scariest one wins, and your face is flesh-creepingly frightening. Good thing I don't have any flesh! Eee hee hee! This is not the end. See you again."''
*(Defeated) "''Augh! The scariest one wins, and your face is flesh-creepingly frightening. Good thing I don't have any flesh! Eee hee hee! This is not the end. See you again.''"


===[[Lakitu Bros.|Lakitu Bro]]===
===[[Lakitu Bros.|Lakitu Bro]]===
*(To Yoshi) ''"Yoshi...Yoshi..."'' (pops Yoshi's bubble, waking him up) ''"Listen... Mario hasn't returned yet..."''
*(To Yoshi) "''Yoshi...Yoshi...''" (pops Yoshi's bubble, waking him up) "''Listen... Mario hasn't returned yet...''"


==Gallery==
==Gallery==
Line 1,643: Line 1,363:
*''[[Super Mario Bros. 3]]'' – The music for the Rec Room is an arrangement of [[Grass Land]]'s music. The music for the mini-games [[Wanted!]], [[Connect the Characters]], and [[Mario's Slides]] is an arrangement of the mini-game music.
*''[[Super Mario Bros. 3]]'' – The music for the Rec Room is an arrangement of [[Grass Land]]'s music. The music for the mini-games [[Wanted!]], [[Connect the Characters]], and [[Mario's Slides]] is an arrangement of the mini-game music.
*''[[Super Mario World]]'' – [[Balloon Mario]] originates from this game. The [[Cape Feather]] appears in Mario Slot, Super Mario Slot, Puzzle Panel, and Puzzle Panic.
*''[[Super Mario World]]'' – [[Balloon Mario]] originates from this game. The [[Cape Feather]] appears in Mario Slot, Super Mario Slot, Puzzle Panel, and Puzzle Panic.
*''[[Yoshi's Story]]'' – The flower used in the mini-game Loves Me...? is based on that of the [[Health Meter#Yoshi's Story|Smile Meter]] from said game.
*''[[Yoshi's Story]]'' – The flower used in the mini-game Loves Me...? is based on the [[Health Meter#Yoshi's Story|Smile Meter]] from said game.
*''[[Paper Mario]]'' &ndash; The Goomba King from this game appears as "Goomboss."
*''[[Paper Mario]]'' The Goomba King from this game appears as "Goomboss."
*''[[Luigi's Mansion]]'' – Some of Luigi's voice clips are from this game. Also, [[King Boo]]'s imprisoning Luigi is a reference to his doing so to Mario in this game.
*''[[Luigi's Mansion]]'' – Some of Luigi's voice clips are from this game. Also, [[King Boo]]'s imprisoning Luigi is a reference to his doing so to Mario in this game.
*''[[Super Mario World: Super Mario Advance 2]]'' &ndash; Some of Mario's and Luigi's voice clips are reused from this game.
*''[[Super Mario World: Super Mario Advance 2]]'' Some of Mario's and Luigi's voice clips are reused from this game.
*''[[Super Mario Sunshine]]'' – Some of Mario's voice clips are recycled from this game. In addition, Sunshine Isles uses "[[Isle Delfino (theme)|Isle Delfino]]" as its background music, and other music can be heard in some mini-games. Luigi's games use the theme from [[Casino Delfino]], and some other mini-games use the a cappella version of the ''[[Super Mario Bros.]]'' [[Ground Theme (Super Mario Bros.)|Ground Theme]] from the secret areas.
*''[[Super Mario Sunshine]]'' – Some of Mario's voice clips are recycled from this game. In addition, Sunshine Isles uses "[[Isle Delfino (theme)|Isle Delfino]]" as its background music, and other music can be heard in some mini-games. Luigi's games use the theme from [[Casino Delfino]], and some other mini-games use the a cappella version of the ''Super Mario Bros.'' [[Ground Theme (Super Mario Bros.)|Ground Theme]] from the secret areas.
*''[[Wario World]]'' – Some of Wario's moves, attacks, and voice clips are the same in this game.
*''[[Wario World]]'' – Some of Wario's moves, attacks, and voice clips are the same in this game.
*''[[Mario Golf: Toadstool Tour]]'' – Wario's Double Bogey voice clip is reused as his death sound.  
*''[[Mario Golf: Toadstool Tour]]'' – Wario's double bogey voice clip is reused as his death sound.  
*''[[Mario Kart: Double Dash!!]]'' – Some of Mario's, Luigi's, Wario's, and Yoshi's voice clips are recycled from this game. Also, the Star on the box art is reused from the art of this game. The model used for [[Peach's Castle]] is also taken from [[GCN Mario Circuit|Mario Circuit]], which comes from this game.
*''[[Mario Kart: Double Dash!!]]'' – Some of Mario's, Luigi's, Wario's, and Yoshi's voice clips are recycled from this game. Also, the Star on the box art is reused from the art of this game. The model used for [[Peach's Castle]] is also taken from [[GCN Mario Circuit|Mario Circuit]], which comes from this game.


Line 1,655: Line 1,375:
*''[[Mario Kart DS]]'' – All of the bosses excluding the Whomp King and Bowser reappear in Mission Mode of this game, with each one fought after every eight missions. Also, some of Mario's, Luigi's, Yoshi's, and Wario's quotes and sounds are reused here.
*''[[Mario Kart DS]]'' – All of the bosses excluding the Whomp King and Bowser reappear in Mission Mode of this game, with each one fought after every eight missions. Also, some of Mario's, Luigi's, Yoshi's, and Wario's quotes and sounds are reused here.
*''[[New Super Mario Bros.]]'' – Most of the mini-games and enemy models from ''Super Mario 64 DS'' are reused in ''New Super Mario Bros.'' Also, when the DS is closed in both games, Mario says, ''"Buh-bye!"'' and when the DS is opened back up, he says, ''"It's-a me, Mario!"''
*''[[New Super Mario Bros.]]'' – Most of the mini-games and enemy models from ''Super Mario 64 DS'' are reused in ''New Super Mario Bros.'' Also, when the DS is closed in both games, Mario says, ''"Buh-bye!"'' and when the DS is opened back up, he says, ''"It's-a me, Mario!"''
*''[[Super Mario Galaxy]]'' / ''[[Super Mario Galaxy 2]]'' – The Silver Stars return in these games.
*''[[Super Mario Galaxy]]'' – The Silver Stars return in this game.
*''[[Mario & Sonic at the Olympic Games]]'' – The [[Mario & Sonic at the Olympic Games (Nintendo DS)|Nintendo DS version]] features the songs Mini-Games Coincentration and Mini-Games Bounce and Pounce from this game in the Gallery.
*''[[Mario & Sonic at the Olympic Games]]'' – The [[Mario & Sonic at the Olympic Games (Nintendo DS)|Nintendo DS version]] features the songs Mini-Games Coincentration and Mini-Games Bounce and Pounce from this game in the Gallery.
*''[[Super Mario Galaxy 2]]'' – The Silver Stars return in this sequel.
*''[[Mario & Sonic at the London 2012 Olympic Games]]'' – The arrangement of the [[Underground Theme]] in this game uses the same name as the mini-game [[Coincentration]], which itself features an arrangement of the same theme.
*''[[Mario & Sonic at the London 2012 Olympic Games]]'' – The arrangement of the [[Underground Theme]] in this game uses the same name as the mini-game [[Coincentration]], which itself features an arrangement of the same theme.
*''[[Super Mario Odyssey]]'' – The hedge maze outside Peach's Castle reappears in this game.
*''[[Super Mario Odyssey]]'' – The hedge maze outside Peach's Castle reappears in this game.
*''[[WarioWare: Move It!]]'' – The ''Super Mario 64 DS'' version of [[The Princess's Secret Slide]] appears in a [[microgame]] in this game.
*''[[WarioWare: Move It!]]'' – The ''Super Mario 64 DS'' versions of [[The Princess's Secret Slide]], the [[Slide (Super Mario 64)#Cabin's Snow Slide|Cabin's Snow Slide]], and the [[Slide (Super Mario 64)#Mysterious Mountain Slide|Mysterious Mountain Slide]] appear as the three difficulty levels of the microgame [[Super Mario 64 DS (microgame)|Super Mario 64 DS]].


==Names in other languages==
==Names in other languages==
93,930

edits