Super Mario 3D World + Bowser's Fury: Difference between revisions

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'''''Super Mario 3D World + Bowser's Fury''''' is an expanded [[Reissue#Ports|port]] of ''[[Super Mario 3D World]]'' for the [[Nintendo Switch]], released on February 12, 2021, as part of the [[Super Mario Bros. 35th Anniversary|35th anniversary]] of ''[[Super Mario Bros.]]'' The ''Super Mario 3D World'' campaign now supports local wireless and online play with up to four players, both of which were absent from the original version. There is also a standalone campaign named ''Bowser's Fury'', which takes place in an open-world area called [[Lake Lapcat]]. After [[Bowser Jr.]] paints [[Bowser]] with black [[goop]], the latter turns into [[Fury Bowser]]. [[Mario]] must cooperate with Bowser Jr. to collect [[Cat Shine]]s and use their power to activate [[Lighthouse (Bowser's Fury)|lighthouses]] and [[Giga Bell]]s, which enable them to gradually rid Fury Bowser and Lake Lapcat of goop.  
'''''Super Mario 3D World + Bowser's Fury''''' is an expanded [[Reissue#Ports|port]] of ''[[Super Mario 3D World]]'' for the [[Nintendo Switch]], released on February 12, 2021, as part of the [[Super Mario Bros. 35th Anniversary|35th anniversary]] of ''[[Super Mario Bros.]]'' The ''Super Mario 3D World'' campaign now supports local wireless and online play with up to four players, both of which were absent from the original version. There is also a standalone campaign named ''Bowser's Fury'', which takes place in an open-world area called [[Lake Lapcat]]. After [[Bowser Jr.]] paints [[Bowser]] with black [[goop]], the latter turns into [[Fury Bowser]]. [[Mario]] must cooperate with Bowser Jr. to collect [[Cat Shine]]s and use their power to activate [[Lighthouse (Bowser's Fury)|lighthouses]] and [[Giga Bell]]s, both of which enable them to gradually rid Fury Bowser and Lake Lapcat of goop.  


This game was involved in two [[My Nintendo]] missions related to the [[Super Mario Bros. 35th Anniversary|''Super Mario Bros.'' 35th Anniversary]], both of which were necessary to complete to enter the My Nintendo ''Super Mario Bros.'' Sweepstakes: Wave 2; the first involved purchasing the game itself (physically or digitally), and the second involved finding five hidden stickers on the official website for the game. Four of these stickers were the main playable characters in [[Cat Mario|Cat Suit]]s, and the fifth was a [[Super Bell]].
This game was involved in two [[My Nintendo]] missions related to the [[Super Mario Bros. 35th Anniversary|''Super Mario Bros.'' 35th Anniversary]], both of which were necessary to complete to enter the My Nintendo ''Super Mario Bros.'' Sweepstakes: Wave 2; the first involved purchasing the game itself (physically or digitally), and the second involved finding five hidden stickers on the official website for the game. Four of these stickers were the main playable characters in [[Cat Mario|Cat Suit]]s, and the fifth was a [[Super Bell]].
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|While touching a wall in midair, press {{button|ns|b}}
|While touching a wall in midair, press {{button|ns|b}}
|While touching a wall in midair, press {{button|ns|jc-bottom}}
|While touching a wall in midair, press {{button|ns|jc-bottom}}
|-
|-style="background:gold" align=center
!colspan=5|Exclusive to the [[Super Bell]]
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|[[File:SM3DWBF Action Guide 14.png|x75px]]
|[[File:SM3DWBF Action Guide 14.png|x75px]]
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|While touching a wall in midair, tilt {{button|ns|leftstick}}
|While touching a wall in midair, tilt {{button|ns|leftstick}}
|While touching a wall in midair, tilt {{button|ns|stick}}
|While touching a wall in midair, tilt {{button|ns|stick}}
|-
|-style="background:gold" align=center
!colspan=5|Exclusive to the [[Fire Flower]]
|-
|-
|[[File:SM3DWBF Action Guide 18.png|x75px]]
|[[File:SM3DWBF Action Guide 18.png|x75px]]
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| {{button|ns|y}}
| {{button|ns|y}}
|{{button|ns|jc-left}}
|{{button|ns|jc-left}}
|-
|-style="background:gold" align=center
!colspan=5|Exclusive to the [[Boomerang Flower]]
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|[[File:SM3DWBF Action Guide 19.png|x75px]]
|[[File:SM3DWBF Action Guide 19.png|x75px]]
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| {{button|ns|y}}
| {{button|ns|y}}
|{{button|ns|jc-left}}
|{{button|ns|jc-left}}
|-
|-style="background:gold" align=center
!colspan=5|Exclusive to the [[Super Leaf]]
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|[[File:SM3DWBF Action Guide 20.png|x75px]]
|[[File:SM3DWBF Action Guide 20.png|x75px]]
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|While in midair, hold {{button|ns|b}}
|While in midair, hold {{button|ns|b}}
|While in midair, hold {{button|ns|jc-bottom}}
|While in midair, hold {{button|ns|jc-bottom}}
|-
|-style="background:gold" align=center
!colspan=5|Exclusive to multiplayer mode
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|[[File:SM3DWBF Action Guide 22.png|x75px]]
|[[File:SM3DWBF Action Guide 22.png|x75px]]
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|align=center|[[File:Toadbrigadefury.png|200px]]<br>'''[[Toad Brigade]]'''
|align=center|[[File:Toadbrigadefury.png|200px]]<br>'''[[Toad Brigade]]'''
|align=left|When playing [[Captain Toad's Adventures]] levels in multiplayer, any additional players play as members of the Toad Brigade, who all share the same attributes as [[Captain Toad]]. Before a stage starts, all players can select from Captain Toad, [[Hint Toad]], [[Banktoad]], and [[Yellow Toad (Toad Brigade)|Yellow Toad]].
|align=left|When playing [[Captain Toad's Adventures]] levels in multiplayer, any additional players control members of the Toad Brigade, who all share the same attributes as [[Captain Toad]]. Before a stage starts, all players can select from Captain Toad, [[Hint Toad]], [[Banktoad]], and [[Yellow Toad (Toad Brigade)|Yellow Toad]].
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|align=center|[[File:SM3DWBF Invincibility Bell Screenshot.png|96px]]<br>'''[[Invincibility Bell]]'''
|align=center|[[File:SM3DWBF Invincibility Bell Screenshot.png|96px]]<br>'''[[Invincibility Bell]]'''
|align=center|[[File:SM3DWBF White Cat Mario Screenshot.png|100px]]<br>'''[[White Cat Mario]]'''
|align=center|[[File:SM3DWBF White Cat Mario Screenshot.png|100px]]<br>'''[[White Cat Mario]]'''
|align=left|A white and yellow striped bell similar to the [[Invincibility Leaf]] that can only be obtained by scanning the Cat Mario or Cat Peach [[amiibo]]. It gives characters a [[White Cat Mario|white Cat Suit]], giving them the same abilities as their normal [[Cat Mario|Cat forms]] as well as permanent invincibility.
|align=left|A white and yellow striped bell similar to the [[Invincibility Leaf]] that can only be obtained by scanning the Cat Mario or Cat Peach [[amiibo]]. It gives characters a [[White Cat Mario|white Cat Suit]], giving them the same abilities as their normal [[Cat Mario|Cat forms]] as well as permanent invincibility. This form is similar to [[White Tanooki Mario]] and [[White Raccoon Mario]].
|}
|}


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Gameplay improvements inspired from ''[[Super Mario Odyssey]]'' are implemented in the game. In addition to four save files now being present instead of three, they are saved, loaded, and copied in the same manner as in ''Super Mario Odyssey''. Characters can now [[roll]] in midair, similar to the [[dive]], and they can perform a roll or [[Ground Pound#Super Mario 3D World|Ground Pound Jump]] immediately after landing from a [[Ground Pound]]. Characters can also fall through upright [[Warp Pipe]]s when performing a Ground Pound through the center from above. Similarly, characters now enter sideways Warp Pipes immediately when rolling through the center without their momentum being interrupted. The sped-up variant of the Warp Pipe sound effect from ''Super Mario Odyssey'' is reused upon entering Warp Pipes in either of these ways.
Gameplay improvements inspired from ''[[Super Mario Odyssey]]'' are implemented in the game. In addition to four save files now being present instead of three, they are saved, loaded, and copied in the same manner as in ''Super Mario Odyssey''. Characters can now [[roll]] in midair, similar to the [[dive]], and they can perform a roll or [[Ground Pound#Super Mario 3D World|Ground Pound Jump]] immediately after landing from a [[Ground Pound]]. Characters can also fall through upright [[Warp Pipe]]s when performing a Ground Pound through the center from above. Similarly, characters now enter sideways Warp Pipes immediately when rolling through the center without their momentum being interrupted. The sped-up variant of the Warp Pipe sound effect from ''Super Mario Odyssey'' is reused upon entering Warp Pipes in either of these ways.


To accommodate for the change in character speed, some levels, such as [[Conkdor Canyon]], have had minor alterations to the objects within them. Some general improvements include changing behaviors and properties of various objects and camera controls. Rows of [[coin]]s appear slightly more quickly than in the original game. The camera no longer zooms if the player remains idle in some areas, such as the beginning of [[Piranha Creeper Creek]], and the idle zoom does not reset if the player presses {{button|ns|y}} as it does in the original release. If players lose a life after collecting a [[Green Star]] or a [[Stamp]], they keep it instead of having to collect it again; this does not apply to Captain Toad's levels, however. The [[Goal Pole]] can no longer be jumped over, as characters now snap to the top if they attempt to pass it.
To accommodate for the change in character speed, some levels, such as [[Conkdor Canyon]], have had minor alterations to the objects within them. Some general improvements include changing behaviors and properties of various objects and camera controls. Rows of [[coin]]s triggered to appear by collecting certain lone coins finish appearing faster than in the original game. The camera no longer zooms if the player remains idle in some areas, such as the beginning of [[Piranha Creeper Creek]], and the idle zoom does not reset if the player presses {{button|ns|y}} as it does in the original release. If players lose a life after collecting a [[Green Star]] or a [[Stamp]], they keep it instead of having to collect it again; this does not apply to Captain Toad's levels, however. The [[Goal Pole]] can no longer be jumped over, as characters now snap to the top if they attempt to pass it.


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{{multiple image
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The user interface has received minor changes. The [[Item Storage]] has been revamped with a dark translucent circle and new button icons. The interior shadows and the "×" icon between the images and numbers in the UI for lives and coins have also been removed. The pause menus have a different interface, with the UI being smaller than in the original ''Super Mario 3D World''.
The user interface has received minor changes. The [[Item Storage]] has been revamped with a dark translucent circle and new button icons. The interior shadows and the "×" icon between the images and numbers in the UI for lives and coins have also been removed. The pause menus have a different interface, with the UI being smaller than in the original ''Super Mario 3D World''.


Some of the visual effects have changed in terms of character movement. In some shallow pools of water, such as the beginning area of [[Pipeline Lagoon]], characters now walk on the seafloor instead of floating on the surface of the water, and the camera stops following their movement while they are doing so. Another change to the underwater movement is that the cat scratch attack has a new animation when used underwater. All characters now have a brief start-up animation when beginning to walk that was not present in the original ''Super Mario 3D World''. Another minor touch is that the final Green Star in a Captain Toad's Adventures course is collected as a small Toad, who does the victory pose with their mouth opened instead of closed.
Some of the visual effects have changed in terms of character movement. In some shallow pools of water, such as the beginning area of [[Pipeline Lagoon]], characters now walk on the seafloor instead of floating on the surface of the water, and the camera stops following their movement while they are doing so. Another change to the underwater movement is that the cat scratch attack has a new animation when used underwater. All characters now have a brief start-up animation when beginning to walk that was not present in the original ''Super Mario 3D World''. If a [[Captain Toad's Adventures]] level is completed as a character in their [[Small Mario|small form]], their victory pose is with their mouth open, instead of closed as in the original game.


Some of the colors have been changed compared to the original game. Button prompts are red with white characters, as opposed to white with red characters and outlines. When entering a Captain Toad's Adventures level, the loading screen is red with dark red spots instead of white with red spots. The images of Stamps are now colored, rather than being black and white, and they are more spread out on the Stamps page.
Some of the colors have been changed compared to the original game. Button prompts are red with white characters, as opposed to white with red characters and outlines. When entering a Captain Toad's Adventures level, the loading screen is red with dark red spots instead of white with red spots. The images of Stamps are now colored, rather than being black and white, and they are more spread out on the Stamps page.
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|align=center|[[File:Catboomboom.png|200x150px]]<br>'''[[Cat Mario|Cat]] [[Boom Boom]]'''
|align=center|[[File:Catboomboom.png|200x150px]]<br>'''[[Cat Mario|Cat]] [[Boom Boom]]'''
|A miniboss that appears in [[Clawswipe Colosseum]], during the "Clash with Cat Boom Boom" mission. He spins around in a closed battle arena, and retreats into his shell when jumped on. After being jumped on three times, being struck five times by Bowser Jr.'s [[Magic Paintbrush]] or [[Boomerang Mario]]'s [[Boomerang]]s, or receiving 15 [[fireball]]s from [[Fire Mario]], he is defeated, and yields a Cat Shine as a reward. He reappears again during the "Final Bout with Cat Boom Boom" mission in the same arena, now with alternating [[Spike Trap]]s in place of the ground, and yields an additional Cat Shine when defeated again.
|A miniboss that appears in [[Clawswipe Colosseum]], during the "Clash with Cat Boom Boom" mission. He spins around in a closed battle arena, and retreats into his shell when jumped on. After being jumped on three times, being struck five times by Bowser Jr.'s [[Magic Paintbrush]] or [[Boomerang Mario]]'s [[Boomerang]]s, or getting hit by 15 [[fireball]]s from [[Fire Mario]], he is defeated, and yields a Cat Shine as a reward. He reappears during the "Final Bout with Cat Boom Boom" mission in the same arena, now with alternating [[Spike Trap]]s in place of the ground, and yields an additional Cat Shine when defeated again.
|-
|-
|align=center|[[File:Catpompom.png|200x150px]]<br>'''Cat [[Pom Pom]]'''
|align=center|[[File:Catpompom.png|200x150px]]<br>'''Cat [[Pom Pom]]'''
|A miniboss that appears in [[Clawswipe Colosseum]], during the "Cat Pom Pom's Counterattack" mission. She creates clones of herself, then throws shurikens at Mario, who must find and attack the real Pom Pom. After being jumped on three times, being struck five times by Bowser Jr.'s Magic Paintbrush or Boomerang Mario's Boomerangs, or receiving 15 fireballs from Fire Mario, she is defeated, and yields a Cat Shine as a reward.
|A miniboss that appears in [[Clawswipe Colosseum]], during the "Cat Pom Pom's Counterattack" mission. She creates clones of herself, then throws shurikens at Mario, who must find and attack the real Pom Pom. After being jumped on three times, being struck five times by Bowser Jr.'s Magic Paintbrush or Boomerang Mario's Boomerangs, or getting hit by 15 fireballs from Fire Mario, she is defeated, and yields a Cat Shine as a reward.
|-
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|align=center|[[File:Catprincebully.png|200x150px]]<br>'''Cat [[Prince Bully]]'''
|align=center|[[File:Catprincebully.png|200x150px]]<br>'''Cat [[Prince Bully]]'''
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|align=center|[[File:SM3DWBF Invincibility Bell Screenshot.png|96px]]<br>'''[[Invincibility Bell]]'''
|align=center|[[File:SM3DWBF Invincibility Bell Screenshot.png|96px]]<br>'''[[Invincibility Bell]]'''
|align=center|[[File:SM3DWBF White Cat Mario Screenshot.png|100px]]<br>'''[[White Cat Mario]]'''
|align=center|[[File:SM3DWBF White Cat Mario Screenshot.png|100px]]<br>'''[[White Cat Mario]]'''
|align=left|A white and yellow striped bell similar to the [[Invincibility Leaf]] that can only be obtained by scanning the Cat Mario or Cat Peach [[amiibo]]. It turns Mario into [[White Cat Mario]], giving him the same abilities as normal [[Cat Mario]] as well as permanent invincibility. This form is similar to [[White Tanooki Mario]] and [[White Raccoon Mario]].
|align=left|The Invincibility Bell also appears in the ''Bowser's Fury'' campaign, but still can only be accessed by scanning the Cat Mario or Cat Peach [[amiibo]]. It functions identically in both campaigns.
|-style="background:gold" align=center
|-style="background:gold" align=center
!colspan=3 |Returning
!colspan=3 |Returning
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|align=center|[[File:Catshinecloseup.png|x75px]]<br>'''[[Cat Shine]]'''
|align=center|[[File:Catshinecloseup.png|x75px]]<br>'''[[Cat Shine]]'''
|A sun-shaped object with a cat's face on it, similar to [[Power Star]]s, [[Shine Sprite]]s, and [[Power Moon]]s. They are used to uncorrupt the [[Lighthouse (Bowser's Fury)|lighthouses]] and [[Giga Bell]]s found across Lake Lapcat, and can send [[Fury Bowser]] back in his slumber when he is active.
|A sun-shaped object with a cat's face on it, similar to [[Power Star]]s, [[Shine Sprite]]s, and [[Power Moon]]s. They are used to uncorrupt the [[Lighthouse (Bowser's Fury)|lighthouses]] and [[Giga Bell]]s found across Lake Lapcat, and can send [[Fury Bowser]] back into slumber if he is active.
|-
|-
|align=center|[[File:Catmedal.png|x75px]]<br>'''[[Cat Shine Shard]]'''
|align=center|[[File:Catmedal.png|x75px]]<br>'''[[Cat Shine Shard]]'''
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|-
|align=center|[[File:Plessiemedal.png|x75px]]<br>'''[[Plessie Medal]]'''
|align=center|[[File:Plessiemedal.png|x75px]]<br>'''[[Plessie Medal]]'''
|Medals with [[Plessie]]'s face on them. They are found across the waters of Lake Lapcat, and start timed challenges when contacted that reward Mario with a Cat Shine if completed.
|Medals with [[Plessie]]'s face on them. They are found across the waters of Lake Lapcat. If they are collected, they start timed challenges that, when completed, make a Cat Shine appear.
|-style="background:gold;" align=center
|-style="background:gold;" align=center
!colspan=3 |'''Returning'''
!colspan=3 |'''Returning'''
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