Snide: Difference between revisions

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{{character-infobox
{{character-infobox
|image=[[File:Snidet.jpg|200px]]
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|species=Weasel
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[[File:Snide.png|thumb|left|Diddy Kong talking to Snide]]
{{quote|Snide's the name, revenge is my game!|Snide|Donkey Kong 64}}
{{quote|Snide's the name, revenge is my game!|Snide|Donkey Kong 64}}


'''Snide''' is a weasel and former member of the [[Kremling Krew]] before he was kicked out prior to the events of ''[[Donkey Kong 64]]''.
'''Snide''' is a weasel and the former chief technician of the [[Kremling Krew]] in ''[[Donkey Kong 64]]''. He later assisted the [[Kong]]s at his [[Snide's H.Q.|headquarters]], where they would recover the [[Blast-o-Matic]]'s [[blueprint]]s for him to stop [[King K. Rool]] from re-activating the machine.


Snide was once [[King K. Rool]]'s chief technician, responsible for the creation of the [[Blast-o-Matic]] and presumably other machines the [[Kremling]]s have used over the years. After Snide completed construction of the Blast-o-Matic, K. Rool began to become increasingly convinced that Snide was going to betray him. At the height of this paranoia, K. Rool confiscated Snide's work and kicked him out of the Kremling Krew.
Prior to the events of ''Donkey Kong 64'', Snide was responsible for being the Blast-o-Matic's lead designer. After completing the Blast-o-Matic, K. Rool became paranoid of Snide betraying him, so K. Rool fired him. After his expulsion, Snide moved to [[Donkey Kong Island]] and set up a headquarters called Snide's H.Q.


After this expulsion, Snide moved to [[Donkey Kong Island]] where he set up a headquarters called [[Snide's H.Q.]].
The Kongs could assist him by recovering the blueprints, each being guarded by a [[Kasplat]]. For every blueprint that the Kongs recover, Snide rewards them with a [[Golden Banana]]. Later, just before the Kongs start in [[Hideout Helm]], Snide helps delay the Blast-o-Matic by a minute for each blueprint they have recovered.
[[File:Snide.png|thumb|left|Diddy Kong talking to Snide]]
Snide aids [[Donkey Kong]] and his Kong pals in their adventure to defeat K. Rool by collecting the [[Blueprint]]s they can obtain from the soldier Kremlings called [[Kasplat]]s. For every Blueprint the Kongs give Snide, he rewards them with a [[Golden Banana]] (in an increasingly bizarre way); also, for each Blueprint given, the Kongs gain one more minute to shut down the Blast-o-Matic in [[Hideout Helm]] - giving Snide all forty Blueprints would give the Kongs fifty minutes (as opposed to the 10 default minutes) to shut down the weapon.


Also, if the Kongs give Snide all forty Blueprints, they are able to play ''Donkey Kong 64''{{'}}s various [[minigame]]s at his headquarters, though not all of them.
If the Kongs give all forty blueprints to Sndie, he allows them to play the [[Bonus Barrel]] [[minigame]]s from his headquarters.
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