Sleepy Time: Difference between revisions

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{{RPG Attacks|1}}
{{Super Mario RPG}}
{{Super Mario RPG}}
[[Category:Special Moves]]
[[Category:Special Moves]]
[[Category:Super Mario RPG Moves]]
[[Category:Super Mario RPG Moves]]

Revision as of 22:22, February 26, 2014

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Sleepy Time is a status-changing attack used by Princess Toadstool in Super Mario RPG: Legend of the Seven Stars. When used, Toadstool magically summons a sheep that multiplies (or summons other sheep) and fall on an enemy in order to lull it to sleep. The player must rotate the control pad to make the move more effective, sometimes putting a cluster of enemies to sleep instead of merely one. Toadstool learns this move at Level 11, and needs four FP to use it.

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