Showstopper: Difference between revisions

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'''Showstopper''' is a special attack in ''[[Paper Mario: The Thousand-Year Door]]''. Unlike most attacks which deal a certain amount of HP, this attack works on a percentage chance of instantly defeating enemies. It is learned when [[Mario]] obtains the [[Garnet Star]] in [[Poshley Sanctum]] at the end of Chapter 6. The [[Action Command]] requires the player to press a random sequence of buttons that appear on the screen, in the order they appear. Getting the whole sequence correctly brings up another sequence with one additional button, up to a total of 5 sets of buttons. Once a player completes all five sequences, or they make a single error, they will stop and the attack will commence, its chance of success dictated by the number of sequences the player completed. It is a very effective attack to use on weak enemies, or on a large group of enemies. This move uses 2 [[Star Power (Paper Mario)|SP]], and does not affect [[bosses]] or some of the stronger enemies, such as the ones that appear in the deep floors of the [[Pit of 100 Trials (Rogueport)|Pit of 100 Trials]].
'''Showstopper''' is a special attack in ''[[Paper Mario: The Thousand-Year Door]]''. Unlike most attacks which deal a certain amount of HP, this attack works on a percentage chance of instantly defeating enemies. It is learned when [[Mario]] obtains the [[Garnet Star]] in [[Poshley Sanctum]] at the end of Chapter 6. The [[Action Command]] requires the player to press a random sequence of buttons that appear on the screen, in the order they appear. Getting the whole sequence correctly brings up another sequence with one additional button, up to a total of 5 sets of buttons. Once a player completes all five sequences, or they make a single error, they will stop and the attack will commence, its chance of success dictated by the number of sequences the player completed. It is a very effective attack to use on weak enemies, or on a large group of enemies. This move uses 2 [[Star Power (Paper Mario)|SP]], and does not affect [[bosses]] or some of the stronger enemies, such as the ones that appear in the deep floors of the [[Pit of 100 Trials (Rogueport)|Pit of 100 Trials]].


Any enemies defeated will not yield [[Star Point]]s.
Any enemies defeated will still yield [[Star Point]]s.


The move is very similar to [[Up & Away]] from the first ''[[Paper Mario]]''.
The move is very similar to [[Up & Away]] from the first ''[[Paper Mario]]''.

Revision as of 20:00, March 10, 2010

File:Showstopper PM2.jpg
Showstopper attempting to destroy all enemies.

Showstopper is a special attack in Paper Mario: The Thousand-Year Door. Unlike most attacks which deal a certain amount of HP, this attack works on a percentage chance of instantly defeating enemies. It is learned when Mario obtains the Garnet Star in Poshley Sanctum at the end of Chapter 6. The Action Command requires the player to press a random sequence of buttons that appear on the screen, in the order they appear. Getting the whole sequence correctly brings up another sequence with one additional button, up to a total of 5 sets of buttons. Once a player completes all five sequences, or they make a single error, they will stop and the attack will commence, its chance of success dictated by the number of sequences the player completed. It is a very effective attack to use on weak enemies, or on a large group of enemies. This move uses 2 SP, and does not affect bosses or some of the stronger enemies, such as the ones that appear in the deep floors of the Pit of 100 Trials.

Any enemies defeated will still yield Star Points.

The move is very similar to Up & Away from the first Paper Mario.

Template:RPG Attacks