Rocketbarrel Barrage: Difference between revisions

Apparently, Diddy can fly and shoot peanuts in DK64 as well, which would be what this move is referencing (SmashWiki's aidanzapunk brought this up to me).
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(Apparently, Diddy can fly and shoot peanuts in DK64 as well, which would be what this move is referencing (SmashWiki's aidanzapunk brought this up to me).)
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[[File:Diddy Kong Rocketbarrel Barrage.jpg|thumb|250px|Rocketbarrel Barrage in ''[[Super Smash Bros. for Wii U]]'']]
[[File:Diddy Kong Rocketbarrel Barrage.jpg|thumb|250px|Rocketbarrel Barrage in ''[[Super Smash Bros. for Wii U]]'']]
'''Rocketbarrel Barrage''' is [[Diddy Kong]]'s [[Final Smash]] in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]''. When activated, Diddy will put on his [[Rocketbarrel Pack]] and start flying around the stage. The player can control Diddy's flight and press an attack button to launch exploding [[peanut]]s downward from Diddy's angle, though Diddy will fire a peanut automatically after a few seconds have passed. Diddy can also damage opponents by ramming into them.
'''Rocketbarrel Barrage''' is [[Diddy Kong]]'s [[Final Smash]] in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'', based on Diddy's [[Rocketbarrel Boost]] move in ''[[Donkey Kong 64]]''. When activated, Diddy will put on his Rocketbarrel Pack and start flying around the stage. The player can control Diddy's flight and press an attack button to launch exploding [[peanut]]s downward from Diddy's angle, though Diddy will fire a peanut automatically after a few seconds have passed. Diddy can also damage opponents by ramming into them.


When the attack ends, Diddy Kong's Rocketbarrel Pack violently explodes and flies off in different directions. Once the pack is about explode, Diddy Kong will begin flashing. Upon exploding, Diddy is flung slightly in the air and he is put into a helpless state in ''Super Smash Bros. Brawl'', but not in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''. Additionally, Diddy Kong can KO himself if he flies past the blast lines, unlike other flying Final Smashes like [[Sonic the Hedgehog#Super Sonic|Super Sonic]] and [[Charizard]]'s [[Charizard#Mega Evolution|Mega Evolution]].
When the attack ends, Diddy Kong's Rocketbarrel Pack violently explodes and flies off in different directions. Once the pack is about explode, Diddy Kong will begin flashing. Upon exploding, Diddy is flung slightly in the air and he is put into a helpless state in ''Super Smash Bros. Brawl'', but not in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''. Additionally, Diddy Kong can KO himself if he flies past the blast lines, unlike other flying Final Smashes like [[Sonic the Hedgehog#Super Sonic|Super Sonic]] and [[Charizard]]'s [[Charizard#Mega Evolution|Mega Evolution]].
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