Rocketbarrel Barrage: Difference between revisions

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'''Rocketbarrel Barrage''' is [[Diddy Kong]]'s [[Final Smash]] in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]''. When activated, Diddy will put on his [[Rocketbarrel Pack]] and start flying around shooting very powerful [[peanut]]s, and ramming into any opponents on contact. Diddy can shoot peanuts at different angles depending on his flight path; however this usually amounts to Diddy moving and shooting in opposite directions. As a result, it is difficult to keep an opponent in Diddy's attack range for long.
'''Rocketbarrel Barrage''' is [[Diddy Kong]]'s [[Final Smash]] in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]''. When activated, Diddy will put on his [[Rocketbarrel Pack]] and start flying around shooting very powerful [[peanut]]s, and ramming into any opponents on contact. Diddy can shoot peanuts at different angles depending on his flight path; however this usually amounts to Diddy moving and shooting in opposite directions. As a result, it is difficult to keep an opponent in Diddy's attack range for long.


When the attack ends, Diddy Kong's Rocketbarrel Pack violently explodes and flies off in different directions. Diddy is flung slight in the air,and he is put into a helpless state in ''Super Smash Bros. Brawl'', but not in ''Super Smash Bros. 4''.
When the attack ends, Diddy Kong's Rocketbarrel Pack violently explodes and flies off in different directions. Diddy is flung slight in the air, and he is put into a helpless state in ''Super Smash Bros. Brawl'', but not in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''.


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[[Category:Final Smashes]]
[[Category:Final Smashes]]
[[Category:Super Smash Bros. Brawl Special Moves]]