Peril: Difference between revisions
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
m (fixing category) |
mNo edit summary |
||
Line 1: | Line 1: | ||
'''Peril''' is a status effect that | '''Peril''' is a status effect that appears in all three [[Paper Mario (series)|''Paper Mario'' games]]. It occurs when [[Mario]] or any of his partners goes down to exactly 1 [[HP]], causing a bubble with the words "Peril" to begin flashing next to them. A high-pitched alarm like sound can also be heard, as an alert that the [[player]] should use a healing [[item]]. | ||
{{stub}} | {{stub}} | ||
[[Category:Status effects]] | [[Category:Status effects]] |
Revision as of 18:02, October 5, 2009
Peril is a status effect that appears in all three Paper Mario games. It occurs when Mario or any of his partners goes down to exactly 1 HP, causing a bubble with the words "Peril" to begin flashing next to them. A high-pitched alarm like sound can also be heard, as an alert that the player should use a healing item.
- This article is a stub. You can help the Super Mario Wiki by expanding it.