Peril: Difference between revisions

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'''Peril''' is a status effect that occurs in all three [[Paper Mario (series)|''Paper Mario'' games]]. It occurs when [[Mario]] or any of his partners goes down to 1 [[HP]], causing a bubble with the words "Peril" to begin flashing next to them.
'''Peril''' is a status effect that appears in all three [[Paper Mario (series)|''Paper Mario'' games]]. It occurs when [[Mario]] or any of his partners goes down to exactly 1 [[HP]], causing a bubble with the words "Peril" to begin flashing next to them. A high-pitched alarm like sound can also be heard, as an alert that the [[player]] should use a healing [[item]].


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[[Category:Status effects]]
[[Category:Status effects]]

Revision as of 18:02, October 5, 2009

Peril is a status effect that appears in all three Paper Mario games. It occurs when Mario or any of his partners goes down to exactly 1 HP, causing a bubble with the words "Peril" to begin flashing next to them. A high-pitched alarm like sound can also be heard, as an alert that the player should use a healing item.

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