Paper Mario bestiary: Difference between revisions

mNo edit summary
Line 53: Line 53:
|name=Bowser
|name=Bowser
|altname=Bowser (1)
|altname=Bowser (1)
|role=boss
|role=boss, training
|align={{{align|right}}}|image={{{image|[[File:PMBowser.png]]}}}
|align={{{align|right}}}|image={{{image|[[File:PMBowser.png]]}}}
|hp=10
|hp=10
Line 84: Line 84:
|name=Jr. Troopa
|name=Jr. Troopa
|altname=Jr. Troopa (1)
|altname=Jr. Troopa (1)
|role=boss
|role=boss, training
|align={{{align|right}}}|image={{{image|[[File:JrTroopaPM.png]]}}}
|align={{{align|right}}}|image={{{image|[[File:JrTroopaPM.png]]}}}
|hp=5
|hp=5
Line 114: Line 114:
{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>
{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>
|name=Goomba
|name=Goomba
|role=common, training
|align={{{align|right}}}|image={{{image|[[File:PaperMarioGoomba.png]]}}}
|align={{{align|right}}}|image={{{image|[[File:PaperMarioGoomba.png]]}}}
|hp=2
|hp=2
Line 143: Line 144:
{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>
{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>
|name=Spiked Goomba
|name=Spiked Goomba
|role=common, training
|align={{{align|right}}}|image={{{image|[[File:PMSpikedGoomba.png]]}}}
|align={{{align|right}}}|image={{{image|[[File:PMSpikedGoomba.png]]}}}
|hp=2
|hp=2
Line 172: Line 174:
{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>
{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>
|name=Paragoomba
|name=Paragoomba
|role=common, training
|align={{{align|right}}}|image={{{image|[[File:PMParagoomba.png]]}}}
|align={{{align|right}}}|image={{{image|[[File:PMParagoomba.png]]}}}
|hp=2
|hp=2
Line 380: Line 383:
|coins=N/A
|coins=N/A
|#=11
|#=11
}}}}</onlyinclude>
<onlyinclude>{{#ifeq:{{{transcludesection|Goombario}}}|Goombario|
{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>
|name=Goombario
|role=training
|align={{{align|right}}}|image={{{image|[[File:Goombario Sprite.png]]}}}
|hp=N/A
|atk=1
|def=0
|lvl=N/A
|location=[[Shooting Star Summit]]
|moves=Headbonk (1)
|tattle=N/A
|type=Ground
|items=N/A
|run=N/A
|strong=None
|weak=None
|sleep=N/A
|dizzy=N/A
|shock=N/A
|shrink=N/A
|stop=N/A
|fright=N/A
|airlift=N/A
|hurricane=N/A
|upandaway=N/A
|coins=N/A
|#=N/A
}}}}</onlyinclude>
}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Magikoopa (1)}}}|Magikoopa (1)|
<onlyinclude>{{#ifeq:{{{transcludesection|Magikoopa (1)}}}|Magikoopa (1)|
{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>
{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>
|name=Magikoopa|altname=Magikoopa (Shooting Star Summit)
|name=Magikoopa
|role=boss
|altname=Magikoopa (Shooting Star Summit)
|role=boss, training
|align={{{align|right}}}|image={{{image|[[File:PMMagikoopaFlying.png]]}}}
|align={{{align|right}}}|image={{{image|[[File:PMMagikoopaFlying.png]]}}}
|hp=8
|hp=8
Line 408: Line 442:
|hurricane=0%
|hurricane=0%
|upandaway=0%
|upandaway=0%
|coins=N/A|#=12
|coins=N/A
|#=12
}}}}</onlyinclude>
}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Goombario}}}|Goombario|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Goombario|align={{{align|right}}}|image={{{image|[[File:Goombario Sprite.png]]}}}|hp=N/A|atk=1|def=0|lvl=1|location=[[Shooting Star Summit]]|moves=Headbonk (1)|tattle=N/A
<onlyinclude>{{#ifeq:{{{transcludesection|Koopa Troopa}}}|Koopa Troopa|role=common|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Koopa Troopa|align={{{align|right}}}|image={{{image|[[File:KoopaRed PM.png]]}}}|hp=4|atk=1|def=1 (standing), 0 (flipped)|lvl=6|location=[[Pleasant Path]], [[Koopa Bros. Fortress]]|moves=Shell Toss (1), Struggle, Stand Up|tattle=This is a Koopa Troopa. Everybody knows Koopa Troopas. They're Bowser's followers. Max HP: 4, Attack Power: 1, Defense Power: 1 Their shells are hard. If you can flip 'em over, their defense power will fall to 0 and it will become much easier for you to defeat 'em. You can flip 'em with a POW Block or a Jump attack.
|type=Ground|items=N/A|run=N/A|strong=None|weak=None|sleep=N/A|dizzy=N/A|shock=N/A|shrink=N/A|stop=N/A|fright=N/A|airlift=N/A|hurricane=N/A|upandaway=N/A|coins=N/A|#=N/A}}}}</onlyinclude>
 
 
<onlyinclude>{{#ifeq:{{{transcludesection|Koopa Troopa}}}|Koopa Troopa|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Koopa Troopa|align={{{align|right}}}|image={{{image|[[File:KoopaRed PM.png]]}}}|hp=4|atk=1|def=1 (standing), 0 (flipped)|lvl=6|location=[[Pleasant Path]], [[Koopa Bros. Fortress]]|moves=Shell Toss (1), Struggle, Stand Up|tattle=This is a Koopa Troopa. Everybody knows Koopa Troopas. They're Bowser's followers. Max HP: 4, Attack Power: 1, Defense Power: 1 Their shells are hard. If you can flip 'em over, their defense power will fall to 0 and it will become much easier for you to defeat 'em. You can flip 'em with a POW Block or a Jump attack.
|type=Ground|items=[[Turtley Leaf|Koopa Leaf]], [[POW Block]]|run=18|strong=None|weak=None|sleep=90%, 0|dizzy=90%, 0|shock=90%, 1|shrink=90%, 0|stop=100%, 0|fright=90% (standing); 0% (flipped)|airlift=90%|hurricane=90%|upandaway=95%|coins=1 + 1|#=13}}}}</onlyinclude>
|type=Ground|items=[[Turtley Leaf|Koopa Leaf]], [[POW Block]]|run=18|strong=None|weak=None|sleep=90%, 0|dizzy=90%, 0|shock=90%, 1|shrink=90%, 0|stop=100%, 0|fright=90% (standing); 0% (flipped)|airlift=90%|hurricane=90%|upandaway=95%|coins=1 + 1|#=13}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Fuzzy}}}|Fuzzy|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Fuzzy|align={{{align|right}}}|image={{{image|[[File:PMFuzzy.png]]}}}|hp=3|atk=1|def=0|lvl=6|location=[[Koopa Village]], [[Shy Guy's Toy Box]]|moves=Kissy-Kissy (1, recovers health according to damage)|tattle=This is a Fuzzy. Why do Fuzzies always jump up and down? They need to chill out! Max HP: 3, Attack Power: 1, Defense Power: 0 The problem with Fuzzies is their quickness. It's really tough to time their attacks. If they latch on to you, watch out! They'll absorb your HP.
<onlyinclude>{{#ifeq:{{{transcludesection|Fuzzy}}}|Fuzzy|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Fuzzy|role=common, boss|align={{{align|right}}}|image={{{image|[[File:PMFuzzy.png]]}}}|hp=3|atk=1|def=0|lvl=6|location=[[Koopa Village]], [[Shy Guy's Toy Box]]|moves=Kissy-Kissy (1, recovers health according to damage)|tattle=This is a Fuzzy. Why do Fuzzies always jump up and down? They need to chill out! Max HP: 3, Attack Power: 1, Defense Power: 0 The problem with Fuzzies is their quickness. It's really tough to time their attacks. If they latch on to you, watch out! They'll absorb your HP.
|type=Ground|items=None|run=32|strong=None|weak=None|sleep=95%, 0|dizzy=90%, 0|shock=75%, 0|shrink=75%, 0|stop=100%, 0|fright=95%|airlift=95%|hurricane=95%||upandaway=95%|coins=1 + 0-1|#=14}}}}</onlyinclude>
|type=Ground|items=None|run=32|strong=None|weak=None|sleep=95%, 0|dizzy=90%, 0|shock=75%, 0|shrink=75%, 0|stop=100%, 0|fright=95%|airlift=95%|hurricane=95%||upandaway=95%|coins=1 + 0-1|#=14}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Paratroopa}}}|Paratroopa|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Koopa Paratroopa|altname=Paratroopa|align={{{align|right}}}|image={{{image|[[File:PMRParatroopa.png]]}}}|hp=4|atk=1|def=1|lvl=6|location=[[Pleasant Path]], [[Koopa Bros. Fortress]]|moves=Shell Shot (1)|tattle=This is a Paratroopa. No surprise here--Paratroopas are Koopa Troopas with wings. Max HP: 4, Attack Power: 1, Defense Power: 1 When you jump on 'em or use a POW Block, their wings fall off and they become normal Koopa Troopas. It's easy to beat 'em once they're normal Koopa Troopas. Give 'em another Jump attack! They think they're pretty cool because they wear sunglasses, but they're not that tough.
<onlyinclude>{{#ifeq:{{{transcludesection|Paratroopa}}}|Paratroopa|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Koopa Paratroopa|role=common|altname=Paratroopa|align={{{align|right}}}|image={{{image|[[File:PMRParatroopa.png]]}}}|hp=4|atk=1|def=1|lvl=6|location=[[Pleasant Path]], [[Koopa Bros. Fortress]]|moves=Shell Shot (1)|tattle=This is a Paratroopa. No surprise here--Paratroopas are Koopa Troopas with wings. Max HP: 4, Attack Power: 1, Defense Power: 1 When you jump on 'em or use a POW Block, their wings fall off and they become normal Koopa Troopas. It's easy to beat 'em once they're normal Koopa Troopas. Give 'em another Jump attack! They think they're pretty cool because they wear sunglasses, but they're not that tough.
|type=Flying|items=[[POW Block]]|run=24|strong=None|weak=None|sleep=90%, 0|dizzy=90%, 1|shock=90%, 1|shrink=90%, 0|stop=100%, 0|fright=90%|airlift=95%|hurricane=95%||upandaway=95%|coins=1 + 1|#=15}}}}</onlyinclude>
|type=Flying|items=[[POW Block]]|run=24|strong=None|weak=None|sleep=90%, 0|dizzy=90%, 1|shock=90%, 1|shrink=90%, 0|stop=100%, 0|fright=90%|airlift=95%|hurricane=95%||upandaway=95%|coins=1 + 1|#=15}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Bob-omb}}}|Bob-omb|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Bob-omb|align={{{align|right}}}|image={{{image|[[File:PMBobombNormal.png]]}}}|hp=3|atk=1|def=0|lvl=6|location=[[Koopa Bros. Fortress]]|moves=Hop Attack (1), Self Destruct (2)|tattle=This is a Bob-omb. Bob-ombs are pretty temperamental, and they get steaming mad when you attack 'em. Max HP: 3, Attack Power: 1, Defense Power: 0 You'd better not jump on 'em when they're angry or they'll blow up in your face. In fact, stay away entirely. Attack 'em from a distance with items like Hammers. Or you could send in other things, like shells. If they attack when angry, they'll charge in and explode. So you'd better take care of them before they blow!
<onlyinclude>{{#ifeq:{{{transcludesection|Bob-omb}}}|Bob-omb|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Bob-omb|role=common|align={{{align|right}}}|image={{{image|[[File:PMBobombNormal.png]]}}}|hp=3|atk=1|def=0|lvl=6|location=[[Koopa Bros. Fortress]]|moves=Hop Attack (1), Self Destruct (2)|tattle=This is a Bob-omb. Bob-ombs are pretty temperamental, and they get steaming mad when you attack 'em. Max HP: 3, Attack Power: 1, Defense Power: 0 You'd better not jump on 'em when they're angry or they'll blow up in your face. In fact, stay away entirely. Attack 'em from a distance with items like Hammers. Or you could send in other things, like shells. If they attack when angry, they'll charge in and explode. So you'd better take care of them before they blow!
|type=Ground|items=[[Honey Syrup]]|run=18|strong=None|weak=Fire (KO), Explosion (KO), Electric (KO)|sleep=75%, 0 (normal); 0%, 0 (angry)|dizzy=80%, 0 (normal); 40%, 0 (angry)|shock=80%, 0 (normal), 40%, 0 (angry)|shrink=90%, 0; 0%, 0 (angry)|stop=90%, 0 (normal); 0%, 0 (angry)|fright=90%|airlift=90%|hurricane=90%|upandaway=95%|coins=1 + 0-1|#=16}}}}</onlyinclude>
|type=Ground|items=[[Honey Syrup]]|run=18|strong=None|weak=Fire (KO), Explosion (KO), Electric (KO)|sleep=75%, 0 (normal); 0%, 0 (angry)|dizzy=80%, 0 (normal); 40%, 0 (angry)|shock=80%, 0 (normal), 40%, 0 (angry)|shrink=90%, 0; 0%, 0 (angry)|stop=90%, 0 (normal); 0%, 0 (angry)|fright=90%|airlift=90%|hurricane=90%|upandaway=95%|coins=1 + 0-1|#=16}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Bullet Bill}}}|Bullet Bill|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Bullet Bill|align={{{align|right}}}|image={{{image|[[File:PMBulletBill.png]]}}}|hp=2|atk=2|def=0|lvl=5|location=[[Koopa Bros. Fortress]]|moves=Sacrifice Slam (2, defeats Bullet Bill)|tattle=This is a Bullet Bill, a kamikaze attacker. If you don't beat Bullet Bills quickly, they'll slam into you and explode. Max HP: 2, Attack Power: 2, Defense Power: 0 I'm serious, Mario. These guys will really make us pay if they manage to hit us! We have to beat 'em before they get the chance to strike us.
<onlyinclude>{{#ifeq:{{{transcludesection|Bullet Bill}}}|Bullet Bill|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Bullet Bill|role=common, support|align={{{align|right}}}|image={{{image|[[File:PMBulletBill.png]]}}}|hp=2|atk=2|def=0|lvl=5|location=[[Koopa Bros. Fortress]]|moves=Sacrifice Slam (2, defeats Bullet Bill)|tattle=This is a Bullet Bill, a kamikaze attacker. If you don't beat Bullet Bills quickly, they'll slam into you and explode. Max HP: 2, Attack Power: 2, Defense Power: 0 I'm serious, Mario. These guys will really make us pay if they manage to hit us! We have to beat 'em before they get the chance to strike us.
|type=Hover|items=None|run=32|strong=None|weak=Explosion (KO)|sleep=0%, 0|dizzy=100%, 1|shock=0%, 0|shrink=100%, 0|stop=0%, 0|fright=0%|airlift=100%|hurricane=100%|upandaway=95%|coins=0|#=17}}}}</onlyinclude>
|type=Hover|items=None|run=32|strong=None|weak=Explosion (KO)|sleep=0%, 0|dizzy=100%, 1|shock=0%, 0|shrink=100%, 0|stop=0%, 0|fright=0%|airlift=100%|hurricane=100%|upandaway=95%|coins=0|#=17}}}}</onlyinclude>


Line 451: Line 482:
|type=Ground|items=N/A|run=N/A|strong=None|weak=None|sleep=70%, -1|dizzy=45%, -1|shock=75%, -1|shrink=100%, -1|stop=75%, -2|fright=0%|airlift=0%|hurricane=0%|upandaway=0%|coins=0|#=24}}}}</onlyinclude>
|type=Ground|items=N/A|run=N/A|strong=None|weak=None|sleep=70%, -1|dizzy=45%, -1|shock=75%, -1|shrink=100%, -1|stop=75%, -2|fright=0%|airlift=0%|hurricane=0%|upandaway=0%|coins=0|#=24}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Eldstar}}}|Eldstar|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Eldstar|align={{{align|right}}}|image={{{image|[[File:Eldstar PM.png]]}}}|hp=N/A|atk=N/A|def=0|lvl=N/A|location=[[Pleasant Path]]|moves=N/A|tattle=N/A
<onlyinclude>{{#ifeq:{{{transcludesection|Eldstar}}}|Eldstar|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Eldstar|role=training|align={{{align|right}}}|image={{{image|[[File:Eldstar PM.png]]}}}|hp=N/A|atk=N/A|def=0|lvl=N/A|location=[[Pleasant Path]]|moves=N/A|tattle=N/A
|type=N/A|items=N/A|run=N/A|strong=None|weak=None|sleep=N/A|dizzy=N/A|shock=N/A|shrink=N/A|stop=N/A|fright=N/A|airlift=N/A|hurricane=N/A|upandaway=N/A|coins=N/A|#=N/A}}}}</onlyinclude>
|type=N/A|items=N/A|run=N/A|strong=None|weak=None|sleep=N/A|dizzy=N/A|shock=N/A|shrink=N/A|stop=N/A|fright=N/A|airlift=N/A|hurricane=N/A|upandaway=N/A|coins=N/A|#=N/A}}}}</onlyinclude>


Line 457: Line 488:
|type=Ground|items=N/A|run=N/A|strong=None|weak=None|sleep=80%, -1|dizzy=50%, -1|shock=100%, -1|shrink=100%, -1|stop=100%, -2|fright=0%|airlift=0%|hurricane=0%|upandaway=0%|coins=0|#=25}}}}</onlyinclude>
|type=Ground|items=N/A|run=N/A|strong=None|weak=None|sleep=80%, -1|dizzy=50%, -1|shock=100%, -1|shrink=100%, -1|stop=100%, -2|fright=0%|airlift=0%|hurricane=0%|upandaway=0%|coins=0|#=25}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Monty Mole (Mt. Rugged)}}}|Monty Mole (Mt. Rugged)|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Monty Mole|altname=Monty Mole (Mt. Rugged)|align={{{align|right}}}|image={{{image|[[File:Monty mole pm.png]]}}}|hp=3|atk=2|def=0|lvl=8|location=[[Mt. Rugged]]|moves=Rock Toss (2)|tattle=This is a Monty Mole. Monty Moles are rock-throwing moles, big time mischief-makers. Max HP: 3, Attack Power: 2, Defense Power: 0 Ugh. They have kind of scary looking faces. They're pretty weak, though. Maybe they wear sunglasses because they have really sensitive eyes. Or maybe they're just hip.
<onlyinclude>{{#ifeq:{{{transcludesection|Monty Mole (Mt. Rugged)}}}|Monty Mole (Mt. Rugged)|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Monty Mole|altname=Monty Mole (Mt. Rugged)|role=common|align={{{align|right}}}|image={{{image|[[File:Monty mole pm.png]]}}}|hp=3|atk=2|def=0|lvl=8|location=[[Mt. Rugged]]|moves=Rock Toss (2)|tattle=This is a Monty Mole. Monty Moles are rock-throwing moles, big time mischief-makers. Max HP: 3, Attack Power: 2, Defense Power: 0 Ugh. They have kind of scary looking faces. They're pretty weak, though. Maybe they wear sunglasses because they have really sensitive eyes. Or maybe they're just hip.
|type=Ground|items=[[Honey Syrup]]|run=18|strong=None|weak=None|sleep=90%, 0|dizzy=90%, -1|shock=100%, 1|shrink=90%, 0|stop=100%, 0|fright=85%|airlift=70%|hurricane=50%|upandaway=95%|coins=1 + 0-1|#=26}}}}</onlyinclude>
|type=Ground|items=[[Honey Syrup]]|run=18|strong=None|weak=None|sleep=90%, 0|dizzy=90%, -1|shock=100%, 1|shrink=90%, 0|stop=100%, 0|fright=85%|airlift=70%|hurricane=50%|upandaway=95%|coins=1 + 0-1|#=26}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Cleft}}}|Cleft|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Cleft|align={{{align|right}}}|image={{{image|[[File:PM Cleft.png]]}}}|hp=2|atk=2|def=2 (standing), 0 (flipped)|lvl=10|location=[[Mt. Rugged]]|moves=Spike Charge (2), Struggle, Stand Up|tattle=This is a Cleft. Clefts are pretty strong, so you'd better be careful. Max HP: 2, Attack Power: 2, Defense Power: 2 Their specialty is pretending to be rocks, so watch your step on the mountain. You'll get hurt if you jump on the spikes on their heads. You know, there's courage in running away sometimes...
<onlyinclude>{{#ifeq:{{{transcludesection|Cleft}}}|Cleft|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Cleft|role=common|align={{{align|right}}}|image={{{image|[[File:PM Cleft.png]]}}}|hp=2|atk=2|def=2 (standing), 0 (flipped)|lvl=10|location=[[Mt. Rugged]]|moves=Spike Charge (2), Struggle, Stand Up|tattle=This is a Cleft. Clefts are pretty strong, so you'd better be careful. Max HP: 2, Attack Power: 2, Defense Power: 2 Their specialty is pretending to be rocks, so watch your step on the mountain. You'll get hurt if you jump on the spikes on their heads. You know, there's courage in running away sometimes...
|type=Ground, Top Spiky (standing), Ground (flipped)|items=None|run=12|strong=Fire|weak=None|sleep=40%, -1|dizzy=50%, -1|shock=50%, 0|shrink=75%, 0|stop=90%, 0|fright=40%|airlift=40%|hurricane=40%|upandaway=95%|coins=2 + 1-3|#=27}}}}</onlyinclude>
|type=Ground, Top Spiky (standing), Ground (flipped)|items=None|run=12|strong=Fire|weak=None|sleep=40%, -1|dizzy=50%, -1|shock=50%, 0|shrink=75%, 0|stop=90%, 0|fright=40%|airlift=40%|hurricane=40%|upandaway=95%|coins=2 + 1-3|#=27}}}}</onlyinclude>


Line 466: Line 497:
|type=Flying|items=N/A|run=N/A|strong=None|weak=None|sleep=60%, -1|dizzy=70%, 1|shock=70%, -1|shrink=75%, -1|stop=70%, -1|fright=0%|airlift=0%|hurricane=0%|upandaway=0%|coins=0|#=28}}}}</onlyinclude>
|type=Flying|items=N/A|run=N/A|strong=None|weak=None|sleep=60%, -1|dizzy=70%, 1|shock=70%, -1|shrink=75%, -1|stop=70%, -1|fright=0%|airlift=0%|hurricane=0%|upandaway=0%|coins=0|#=28}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Bandit}}}|Bandit|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Bandit|align={{{align|right}}}|image={{{image|[[File:BanditRed PM.png]]}}}|hp=5|atk=2|def=0|lvl=9|location=[[Dry Dry Desert (Paper Mario)|Dry Dry Desert]]|moves=Thief Bump (2), [[Flee]] (Runs from Battle if holding coins)|tattle=This is a Bandit. Bandits bump into you hard and shake up your pockets. They can steal up to 10 coins. Max HP: 5, Attack Power: 2, Defense Power: 0 They'll slyly approach and then slam into you all of a sudden. If you can damage them in an attack, you can get your stolen coins back. Let's beat 'em before they can make off with our loot!
<onlyinclude>{{#ifeq:{{{transcludesection|Bandit}}}|Bandit|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Bandit|role=common|align={{{align|right}}}|image={{{image|[[File:BanditRed PM.png]]}}}|hp=5|atk=2|def=0|lvl=9|location=[[Dry Dry Desert (Paper Mario)|Dry Dry Desert]]|moves=Thief Bump (2), [[Flee]] (Runs from Battle if holding coins)|tattle=This is a Bandit. Bandits bump into you hard and shake up your pockets. They can steal up to 10 coins. Max HP: 5, Attack Power: 2, Defense Power: 0 They'll slyly approach and then slam into you all of a sudden. If you can damage them in an attack, you can get your stolen coins back. Let's beat 'em before they can make off with our loot!
|type=Ground|items=[[Honey Syrup]], [[Tasty Tonic]]|run=18|strong=None|weak=None|sleep=70%, 0|dizzy=90%, 0|shock=100%, 1|shrink=90%, 0|stop=100%, 0|fright=90%|airlift=90%|hurricane=90%|upandaway=95%|coins=1 + 1-3|#=29}}}}</onlyinclude>
|type=Ground|items=[[Honey Syrup]], [[Tasty Tonic]]|run=18|strong=None|weak=None|sleep=70%, 0|dizzy=90%, 0|shock=100%, 1|shrink=90%, 0|stop=100%, 0|fright=90%|airlift=90%|hurricane=90%|upandaway=95%|coins=1 + 1-3|#=29}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Pokey}}}|Pokey|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Pokey|align={{{align|right}}}|image={{{image|[[File:PokeyPM.png]]}}}|hp=4|atk=2|def=0|lvl=9|location=[[Dry Dry Desert (Paper Mario)|Dry Dry Desert]], [[Shy Guy's Toy Box]]|moves=Timber Attack (2), Body Shot (2), Head Dive (2), Unearth Friend (summons Pokey)|tattle=This is Pokey, an evil cactus. Pokeys attack by throwing parts of their bodies or by coming up close and falling on you. Max HP: 4, Attack Power: 2, Defense Power: 0 Be careful fighting them! It'll hurt if you jump on their spiky heads! They also have an annoying habit of calling in reinforcements. Let's beat 'em quickly!
<onlyinclude>{{#ifeq:{{{transcludesection|Pokey}}}|Pokey|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Pokey|role=common|align={{{align|right}}}|image={{{image|[[File:PokeyPM.png]]}}}|hp=4|atk=2|def=0|lvl=9|location=[[Dry Dry Desert (Paper Mario)|Dry Dry Desert]], [[Shy Guy's Toy Box]]|moves=Timber Attack (2), Body Shot (2), Head Dive (2), Unearth Friend (summons Pokey)|tattle=This is Pokey, an evil cactus. Pokeys attack by throwing parts of their bodies or by coming up close and falling on you. Max HP: 4, Attack Power: 2, Defense Power: 0 Be careful fighting them! It'll hurt if you jump on their spiky heads! They also have an annoying habit of calling in reinforcements. Let's beat 'em quickly!
|type=Ground, Spiky|items=[[Dried Fruit]], [[Tasty Tonic]]|run=18|strong=None|weak=None|sleep=90%, 0|dizzy=90%, 0|shock=100%, 0|shrink=90%, 0|stop=100%, 0|fright=70%|airlift=90%|hurricane=85%|upandaway=95%|coins=1 + 0-1|#=30}}}}</onlyinclude>
|type=Ground, Spiky|items=[[Dried Fruit]], [[Tasty Tonic]]|run=18|strong=None|weak=None|sleep=90%, 0|dizzy=90%, 0|shock=100%, 0|shrink=90%, 0|stop=100%, 0|fright=70%|airlift=90%|hurricane=85%|upandaway=95%|coins=1 + 0-1|#=30}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Pokey Mummy}}}|Pokey Mummy|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Pokey Mummy|align={{{align|right}}}|image={{{image|[[File:Pokey Mummy.png]]}}}|hp=4|atk=2|def=0|lvl=10|location=[[Dry Dry Ruins (Paper Mario)|Dry Dry Ruins]]|moves=Body Shot (2, Poison - Poor, 3), Head Dive (2, Poison - Good, 3)|tattle=This is a Pokey Mummy. Pokey Mummies are Pokeys that dried out and became mummies then went to live in the ruins. Max HP: 4, Attack Power: 2, Defense Power: 0 Careful! They have spikes on their heads! Trust me--it'll hurt if you jump on 'em. The mummification also made 'em poisonous. If you get poisoned when they attack you, you'll take damage for a while. What do you say we beat 'em before they can poison us?
<onlyinclude>{{#ifeq:{{{transcludesection|Pokey Mummy}}}|Pokey Mummy|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Pokey Mummy|role=common|align={{{align|right}}}|image={{{image|[[File:Pokey Mummy.png]]}}}|hp=4|atk=2|def=0|lvl=10|location=[[Dry Dry Ruins (Paper Mario)|Dry Dry Ruins]]|moves=Body Shot (2, Poison - Poor, 3), Head Dive (2, Poison - Good, 3)|tattle=This is a Pokey Mummy. Pokey Mummies are Pokeys that dried out and became mummies then went to live in the ruins. Max HP: 4, Attack Power: 2, Defense Power: 0 Careful! They have spikes on their heads! Trust me--it'll hurt if you jump on 'em. The mummification also made 'em poisonous. If you get poisoned when they attack you, you'll take damage for a while. What do you say we beat 'em before they can poison us?
|type=Ground, Spiky|items=[[Tasty Tonic]]|run=24|strong=None|weak=None|sleep=80%, 0|dizzy=90%, 0|shock=100%, 0|shrink=90%, 0|stop=90%, 0|fright=60%|airlift=90%|hurricane=85%|upandaway=95%|coins=1 + 1-2|#=31}}}}</onlyinclude>
|type=Ground, Spiky|items=[[Tasty Tonic]]|run=24|strong=None|weak=None|sleep=80%, 0|dizzy=90%, 0|shock=100%, 0|shrink=90%, 0|stop=90%, 0|fright=60%|airlift=90%|hurricane=85%|upandaway=95%|coins=1 + 1-2|#=31}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Buzzy Beetle}}}|Buzzy Beetle|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Buzzy Beetle|align={{{align|right}}}|image={{{image|[[File:BuzzyBeetlePM.png]]}}}|hp=3|atk=2|def=2 (standing), 0 (flipped)|lvl=10|location=[[Dry Dry Ruins (Paper Mario)|Dry Dry Ruins]], [[Toad Town Tunnels]]|moves=Shell Toss (2), Ceiling Drop (3), Stand Up|tattle=This is a Buzzy Beetle. Buzzy Beetles are cute--but mean. Max HP: 3, Attack Power: 2, Defense Power: 2 Fire attacks don't work very well against these hardheads. If you can flip 'em, though, their defense power falls to 0. Keep flipping 'em, Mario! I heard that they used to flourish all over the place, but now they're only found in dark, shadowy places.
<onlyinclude>{{#ifeq:{{{transcludesection|Buzzy Beetle}}}|Buzzy Beetle|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Buzzy Beetle|role=common|align={{{align|right}}}|image={{{image|[[File:BuzzyBeetlePM.png]]}}}|hp=3|atk=2|def=2 (standing), 0 (flipped)|lvl=10|location=[[Dry Dry Ruins (Paper Mario)|Dry Dry Ruins]], [[Toad Town Tunnels]]|moves=Shell Toss (2), Ceiling Drop (3), Stand Up|tattle=This is a Buzzy Beetle. Buzzy Beetles are cute--but mean. Max HP: 3, Attack Power: 2, Defense Power: 2 Fire attacks don't work very well against these hardheads. If you can flip 'em, though, their defense power falls to 0. Keep flipping 'em, Mario! I heard that they used to flourish all over the place, but now they're only found in dark, shadowy places.
|type=Ground or Ceiling|items=[[Fresh Juice|Super Soda]]|run=24|strong=Fire, Explosion (standing), None (flipped)|weak=None|sleep=90%, 0|dizzy=75%, 0|shock=75%, 0|shrink=90%, 0|stop=90%, 0|fright=75% (standing); 0% (flipped)|airlift=75%|hurricane=75%|upandaway=95%|coins=1 + 1-2|#=32}}}}</onlyinclude>
|type=Ground or Ceiling|items=[[Fresh Juice|Super Soda]]|run=24|strong=Fire, Explosion (standing), None (flipped)|weak=None|sleep=90%, 0|dizzy=75%, 0|shock=75%, 0|shrink=90%, 0|stop=90%, 0|fright=75% (standing); 0% (flipped)|airlift=75%|hurricane=75%|upandaway=95%|coins=1 + 1-2|#=32}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Swooper}}}|Swooper|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Swoop|altname=Swooper|align={{{align|right}}}|image={{{image|[[File:SwooperPM.png]]}}}|hp=4|atk=2|def=0|lvl=10|location=[[Dry Dry Ruins (Paper Mario)|Dry Dry Ruins]]|moves=Flutter Bump (2)|tattle=This is a Swooper, a ghost bat. Swoopers got their name because they swoop down out of the shadows. Max HP: 4, Attack Power: 2, Defense Power: 0 Even Jump attacks can't reach 'em when they're hanging on the ceiling, but earth tremors will knock 'em loose. Parakarry can also knock 'em loose with one of his moves. You can attack 'em however you choose once they're hovering in the air.
<onlyinclude>{{#ifeq:{{{transcludesection|Swooper}}}|Swooper|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Swoop|altname=Swooper|role=common|align={{{align|right}}}|image={{{image|[[File:SwooperPM.png]]}}}|hp=4|atk=2|def=0|lvl=10|location=[[Dry Dry Ruins (Paper Mario)|Dry Dry Ruins]]|moves=Flutter Bump (2)|tattle=This is a Swooper, a ghost bat. Swoopers got their name because they swoop down out of the shadows. Max HP: 4, Attack Power: 2, Defense Power: 0 Even Jump attacks can't reach 'em when they're hanging on the ceiling, but earth tremors will knock 'em loose. Parakarry can also knock 'em loose with one of his moves. You can attack 'em however you choose once they're hovering in the air.
|type=Ceiling or Flying|items=N/A|run=32|strong=None|weak=None|sleep=80%, 0|dizzy=100%, 1|shock=90%, 1|shrink=90%, 0|stop=90%, 0|fright=90%|airlift=100%|hurricane=95%|upandaway=95%|coins=1|#=33}}}}</onlyinclude>
|type=Ceiling or Flying|items=N/A|run=32|strong=None|weak=None|sleep=80%, 0|dizzy=100%, 1|shock=90%, 1|shrink=90%, 0|stop=90%, 0|fright=90%|airlift=100%|hurricane=95%|upandaway=95%|coins=1|#=33}}}}</onlyinclude>


Line 490: Line 521:
|type=Ground|items=N/A|run=N/A|strong=Fire, Ice|weak=None|sleep=0%, -1|dizzy=75%, -1|shock=0%, 0|shrink=75%, 0|stop=75%, -1|fright=0%|airlift=0%|hurricane=0%|upandaway=0%|coins=0|#=36}}}}</onlyinclude>
|type=Ground|items=N/A|run=N/A|strong=Fire, Ice|weak=None|sleep=0%, -1|dizzy=75%, -1|shock=0%, 0|shrink=75%, 0|stop=75%, -1|fright=0%|airlift=0%|hurricane=0%|upandaway=0%|coins=0|#=36}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Piranha Plant}}}|Piranha Plant|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Piranha Plant|align={{{align|right}}}|image={{{image|[[File:PiranhaPlant PM.png]]}}}|hp=5|atk=3|def=0|lvl=11|location=[[Forever Forest]]|moves=Bite (3)|tattle=This is a Piranha Plant. Piranha Plants pop out of the ground at unexpected moments, so be on your guard. Max HP: 5, Attack Power: 3, Defense Power: 0 You've seen 'em in every one of your adventures, so I imagine you know 'em pretty well. Their sharp jaws point upward, so you'll get bitten if you try to jump on 'em. They smile after biting people. That smug smile...it makes me hopping mad!
<onlyinclude>{{#ifeq:{{{transcludesection|Piranha Plant}}}|Piranha Plant|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Piranha Plant|role=common|align={{{align|right}}}|image={{{image|[[File:PiranhaPlant PM.png]]}}}|hp=5|atk=3|def=0|lvl=11|location=[[Forever Forest]]|moves=Bite (3)|tattle=This is a Piranha Plant. Piranha Plants pop out of the ground at unexpected moments, so be on your guard. Max HP: 5, Attack Power: 3, Defense Power: 0 You've seen 'em in every one of your adventures, so I imagine you know 'em pretty well. Their sharp jaws point upward, so you'll get bitten if you try to jump on 'em. They smile after biting people. That smug smile...it makes me hopping mad!
|type=Ground, Top-Spiky|items=[[Fire Flower]]|run=18|strong=None|weak=None|sleep=95%, 1|dizzy=50%, 0|shock=100%, 0|shrink=80%, 0|stop=90%, 0|fright=40%|airlift=20%|hurricane=20%|upandaway=95%|coins=1 + 0-2|#=37}}}}</onlyinclude>
|type=Ground, Top-Spiky|items=[[Fire Flower]]|run=18|strong=None|weak=None|sleep=95%, 1|dizzy=50%, 0|shock=100%, 0|shrink=80%, 0|stop=90%, 0|fright=40%|airlift=20%|hurricane=20%|upandaway=95%|coins=1 + 0-2|#=37}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Forest Fuzzy}}}|Forest Fuzzy|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Green Fuzzy|altname=Forest Fuzzy|align={{{align|right}}}|image={{{image|[[File:PMForestFuzzy.png]]}}}|hp=6|atk=1|def=0|lvl=11|location=[[Forever Forest]]|moves=Kissy-Kissy (1, recovers health according to damage), Create Friend (creates Forest Fuzzy)|tattle=This is a Forest Fuzzy. Forest Fuzzies are always green. Max HP: 6, Attack Power: 1, Defense Power: 0 If they grab hold of you, they'll absorb your HP and add it to their own. The fiends! Those no good... Oh! And they sometimes divide. If they divide they become even stronger, so try to beat 'em before they can split.
<onlyinclude>{{#ifeq:{{{transcludesection|Forest Fuzzy}}}|Forest Fuzzy|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Green Fuzzy|role=common|altname=Forest Fuzzy|align={{{align|right}}}|image={{{image|[[File:PMForestFuzzy.png]]}}}|hp=6|atk=1|def=0|lvl=11|location=[[Forever Forest]]|moves=Kissy-Kissy (1, recovers health according to damage), Create Friend (creates Forest Fuzzy)|tattle=This is a Forest Fuzzy. Forest Fuzzies are always green. Max HP: 6, Attack Power: 1, Defense Power: 0 If they grab hold of you, they'll absorb your HP and add it to their own. The fiends! Those no good... Oh! And they sometimes divide. If they divide they become even stronger, so try to beat 'em before they can split.
|type=Ground|items=[[Thunder Bolt (item)|Thunder Bolt]]|run=36|strong=None|weak=None|sleep=95%, -1|dizzy=90%, 0|shock=75%, 0|shrink=75%, 0|stop=90%, 0|fright=85%|airlift=90%|hurricane=90%|upandaway=95%|coins=1 + 0-2|#=38}}}}</onlyinclude>
|type=Ground|items=[[Thunder Bolt (item)|Thunder Bolt]]|run=36|strong=None|weak=None|sleep=95%, -1|dizzy=90%, 0|shock=75%, 0|shrink=75%, 0|stop=90%, 0|fright=85%|airlift=90%|hurricane=90%|upandaway=95%|coins=1 + 0-2|#=38}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Bzzap!}}}|Bzzap!|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Bzzap!|align={{{align|right}}}|image={{{image|[[File:Bzzap.png]]}}}|hp=3|atk=6|def=0|lvl=19|location=[[Forever Forest]], [[Flower Fields]]|moves=Thorn Stab (6, Poison - Fair, 3), Swarm Sting (1x5, Shrink - Poor, 2)|tattle=This is a Bzzap! Bzzaps! are monstrous bees. Max HP: 3, Attack Power: 6, Defense Power: 0 If they sting you, sometimes you'll be poisoned. They also occasionally call a swarm of small bees to attack you in a cloud. Be careful of those little attackers, because you'll sometimes shrink when stung. They don't have a lot of HP, so take care of 'em as quick as you can.
<onlyinclude>{{#ifeq:{{{transcludesection|Bzzap!}}}|Bzzap!|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Bzzap!|role=common|align={{{align|right}}}|image={{{image|[[File:Bzzap.png]]}}}|hp=3|atk=6|def=0|lvl=19|location=[[Forever Forest]], [[Flower Fields]]|moves=Thorn Stab (6, Poison - Fair, 3), Swarm Sting (1x5, Shrink - Poor, 2)|tattle=This is a Bzzap! Bzzaps! are monstrous bees. Max HP: 3, Attack Power: 6, Defense Power: 0 If they sting you, sometimes you'll be poisoned. They also occasionally call a swarm of small bees to attack you in a cloud. Be careful of those little attackers, because you'll sometimes shrink when stung. They don't have a lot of HP, so take care of 'em as quick as you can.
|type=Flying|items=[[Honey Syrup]], [[Maple Syrup]]|run=42|strong=None|weak=None|sleep=60%, 0|dizzy=100%, 1|shock=90%, 0|shrink=75%, 0|stop=90%, 0|fright=70%|airlift=95%|hurricane=95%|upandaway=95%|coins=1 + 2-4|#=38}}}}</onlyinclude>
|type=Flying|items=[[Honey Syrup]], [[Maple Syrup]]|run=42|strong=None|weak=None|sleep=60%, 0|dizzy=100%, 1|shock=90%, 0|shrink=75%, 0|stop=90%, 0|fright=70%|airlift=95%|hurricane=95%|upandaway=95%|coins=1 + 2-4|#=38}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Hyper Goomba}}}|Hyper Goomba|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Hyper Goomba|align={{{align|right}}}|image={{{image|[[File:HyperGoomba PM.png]]}}}|hp=7|atk=1|def=0|lvl=12|location=[[Gusty Gulch]], [[Windy Mill]]|moves=Headbonk (1), Charge Up, Missile-Bonk (8)|tattle=This is a Hyper Goomba. Hyper Goombas are crazy, uncivilized Goombas living in Gusty Gulch. Max HP: 7, Attack Power: 1, Defense Power: 0 They sometimes charge their power before attacking. That charged attack will take away 8 HP, so watch out when they start to glow. It's a good idea to use Bow or an item to become transparent. The attack will miss for sure.
<onlyinclude>{{#ifeq:{{{transcludesection|Hyper Goomba}}}|Hyper Goomba|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Hyper Goomba|role=common|align={{{align|right}}}|image={{{image|[[File:HyperGoomba PM.png]]}}}|hp=7|atk=1|def=0|lvl=12|location=[[Gusty Gulch]], [[Windy Mill]]|moves=Headbonk (1), Charge Up, Missile-Bonk (8)|tattle=This is a Hyper Goomba. Hyper Goombas are crazy, uncivilized Goombas living in Gusty Gulch. Max HP: 7, Attack Power: 1, Defense Power: 0 They sometimes charge their power before attacking. That charged attack will take away 8 HP, so watch out when they start to glow. It's a good idea to use Bow or an item to become transparent. The attack will miss for sure.
|type=Ground|items=[[Dried Shroom]]|run=24|strong=None|weak=None|sleep=80%, 0|dizzy=80%, 0|shock=100%, 0|shrink=80%, 0|stop=90%, 0|fright=80%|airlift=90%|hurricane=90%|upandaway=95%|coins=1 + 0-2|#=39}}}}</onlyinclude>
|type=Ground|items=[[Dried Shroom]]|run=24|strong=None|weak=None|sleep=80%, 0|dizzy=80%, 0|shock=100%, 0|shrink=80%, 0|stop=90%, 0|fright=80%|airlift=90%|hurricane=90%|upandaway=95%|coins=1 + 0-2|#=39}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Hyper Paragoomba}}}|Hyper Paragoomba|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Hyper Paragoomba|align={{{align|right}}}|image={{{image|[[File:PMHyperParagoomba.png]]}}}|hp=7|atk=1|def=0|lvl=12|location=[[Gusty Gulch]]|moves=Dive Kick (1), Charge Up, Missile-Dive (8)|tattle=This is a Hyper Paragoomba. Hyper Paragoombas are Hyper Goombas with wings. Max HP: 7, Attack Power: 1, Defense Power: 0 They sometimes charge their power before attacking. That charged attack will take away 8 HP, so watch out when they start to glow. It'll miss you if you can become transparent. Except for that, they're no different from normal Paragoombas, so use a Jump attack to defeat 'em.
<onlyinclude>{{#ifeq:{{{transcludesection|Hyper Paragoomba}}}|Hyper Paragoomba|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Hyper Paragoomba|role=common|align={{{align|right}}}|image={{{image|[[File:PMHyperParagoomba.png]]}}}|hp=7|atk=1|def=0|lvl=12|location=[[Gusty Gulch]]|moves=Dive Kick (1), Charge Up, Missile-Dive (8)|tattle=This is a Hyper Paragoomba. Hyper Paragoombas are Hyper Goombas with wings. Max HP: 7, Attack Power: 1, Defense Power: 0 They sometimes charge their power before attacking. That charged attack will take away 8 HP, so watch out when they start to glow. It'll miss you if you can become transparent. Except for that, they're no different from normal Paragoombas, so use a Jump attack to defeat 'em.
|type=Flying|items=[[Dried Shroom]]|run=24|strong=None|weak=None|sleep=80%, 0|dizzy=90%, 1|shock=100%, 0|shrink=80%, 0|stop=90%, 0|fright=80%|airlift=95%|hurricane=95%|upandaway=95%|coins=1 + 0-2|#=40}}}}</onlyinclude>
|type=Flying|items=[[Dried Shroom]]|run=24|strong=None|weak=None|sleep=80%, 0|dizzy=90%, 1|shock=100%, 0|shrink=80%, 0|stop=90%, 0|fright=80%|airlift=95%|hurricane=95%|upandaway=95%|coins=1 + 0-2|#=40}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Hyper Cleft}}}|Hyper Cleft|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Hyper Cleft|align={{{align|right}}}|image={{{image|[[File:PM HyperCleft.png]]}}}|hp=4|atk=3|def=3 (standing), 1 (flipped)|lvl=15|location=[[Gusty Gulch]]|moves=Spike Charge (3), Charge Up, Missile-Charge (8), Struggle, Stand Up|tattle=This is a Hyper Cleft. Hyper Clefts have more defense power than normal Clefts. Max HP: 4, Attack Power: 3, Defense Power: 3 They sometimes charge their power before attacking. That charged attack will take away 8 HP, so watch out when they start to glow. It'll miss you if you can become transparent. Their defense power will fall to 1 if you use an explosion to flip 'em over. And in case you hadn't noticed, they have spikes up top! It'll hurt if you jump on 'em.
<onlyinclude>{{#ifeq:{{{transcludesection|Hyper Cleft}}}|Hyper Cleft|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Hyper Cleft|role=common|align={{{align|right}}}|image={{{image|[[File:PM HyperCleft.png]]}}}|hp=4|atk=3|def=3 (standing), 1 (flipped)|lvl=15|location=[[Gusty Gulch]]|moves=Spike Charge (3), Charge Up, Missile-Charge (8), Struggle, Stand Up|tattle=This is a Hyper Cleft. Hyper Clefts have more defense power than normal Clefts. Max HP: 4, Attack Power: 3, Defense Power: 3 They sometimes charge their power before attacking. That charged attack will take away 8 HP, so watch out when they start to glow. It'll miss you if you can become transparent. Their defense power will fall to 1 if you use an explosion to flip 'em over. And in case you hadn't noticed, they have spikes up top! It'll hurt if you jump on 'em.
|type=Ground, Top-Spiky (standing), Ground (flipped)|items=None|run=18|strong=Fire|weak=None|sleep=40%, -1|dizzy=50%, -1|shock=50%, 0|shrink=90%, 0|stop=90%, 0|fright=30% (standing); 0% (flipped)|airlift=30%|hurricane=30%|upandaway=95%|coins=2 + 1-3|#=41}}}}</onlyinclude>
|type=Ground, Top-Spiky (standing), Ground (flipped)|items=None|run=18|strong=Fire|weak=None|sleep=40%, -1|dizzy=50%, -1|shock=50%, 0|shrink=90%, 0|stop=90%, 0|fright=30% (standing); 0% (flipped)|airlift=30%|hurricane=30%|upandaway=95%|coins=2 + 1-3|#=41}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Clubba}}}|Clubba|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Clubba|align={{{align|right}}}|image={{{image|[[File:ClubbaPM.png]]}}}|hp=8|atk=3|def=0|lvl=13|location=[[Tubba Blubba's Castle]], [[Shy Guy's Toy Box]]|moves=Heavy Club (3)|tattle=This is a Clubba. Clubbas are the main guards of Tubba Blubba's Castle. Max HP: 8, Attack Power: 3, Defense Power: 0 They often sleep on the job. If you walk very slowly, they won't wake up. They may look big, but if you use the action command perfectly, they're not so tough.
<onlyinclude>{{#ifeq:{{{transcludesection|Clubba}}}|Clubba|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Clubba|role=common|align={{{align|right}}}|image={{{image|[[File:ClubbaPM.png]]}}}|hp=8|atk=3|def=0|lvl=13|location=[[Tubba Blubba's Castle]], [[Shy Guy's Toy Box]]|moves=Heavy Club (3)|tattle=This is a Clubba. Clubbas are the main guards of Tubba Blubba's Castle. Max HP: 8, Attack Power: 3, Defense Power: 0 They often sleep on the job. If you walk very slowly, they won't wake up. They may look big, but if you use the action command perfectly, they're not so tough.
|type=Ground|items=[[Super Mushroom|Super Shroom]]|run=24|strong=None|weak=None|sleep=90%, 1|dizzy=75%, 0|shock=90%, 1|shrink=75%, 0|stop=90%, -1|fright=70%|airlift=60%|hurricane=70%|upandaway=95%|coins=1 + 1-3|#=42}}}}</onlyinclude>
|type=Ground|items=[[Super Mushroom|Super Shroom]]|run=24|strong=None|weak=None|sleep=90%, 1|dizzy=75%, 0|shock=90%, 1|shrink=75%, 0|stop=90%, -1|fright=70%|airlift=60%|hurricane=70%|upandaway=95%|coins=1 + 1-3|#=42}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Tubba Blubba (1)}}}|Tubba Blubba (1)|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Tubba Blubba|altname=Tubba Blubba (1)|align={{{align|right}}}|image={{{image|[[File:PMTubbaBlubba.png]]}}}|hp=10|atk=4|def=?|lvl=1|location=[[Tubba Blubba's Castle]]|moves=Fist Drop (4), Body Crush (6), Confused Search ([[Flee|Leaves Battle]])|tattle=This is Tubba Blubba. He is one of Bowser's toughest followers and he's the master of this cursed castle. Max HP: 10, Attack Power: 4, Defense Power: ? Hip Attack Power : 6 I don't know his defense power. Everyone says he's invincible because he has never been hurt. I'd say it's a good idea to run from immortal enemies! If you get in deep trouble, Bow can hide you from him.
<onlyinclude>{{#ifeq:{{{transcludesection|Tubba Blubba (1)}}}|Tubba Blubba (1)|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Tubba Blubba|altname=Tubba Blubba (1)|role=common|align={{{align|right}}}|image={{{image|[[File:PMTubbaBlubba.png]]}}}|hp=10|atk=4|def=?|lvl=1|location=[[Tubba Blubba's Castle]]|moves=Fist Drop (4), Body Crush (6), Confused Search ([[Flee|Leaves Battle]])|tattle=This is Tubba Blubba. He is one of Bowser's toughest followers and he's the master of this cursed castle. Max HP: 10, Attack Power: 4, Defense Power: ? Hip Attack Power : 6 I don't know his defense power. Everyone says he's invincible because he has never been hurt. I'd say it's a good idea to run from immortal enemies! If you get in deep trouble, Bow can hide you from him.
|type=Ground|items=N/A|run=50|strong=Piercing|weak=None|sleep=0%, 0|dizzy=0%, 0|shock=0%, 0|shrink=0%, 0|stop=0%, 0|fright=0%|airlift=0%|hurricane=0%|upandaway=0%|coins=N/A|#=43}}}}</onlyinclude>
|type=Ground|items=N/A|run=50|strong=Piercing|weak=None|sleep=0%, 0|dizzy=0%, 0|shock=0%, 0|shrink=0%, 0|stop=0%, 0|fright=0%|airlift=0%|hurricane=0%|upandaway=0%|coins=N/A|#=43}}}}</onlyinclude>


Line 523: Line 554:
|type=Flying|items=N/A|run=N/A|strong=None|weak=None|sleep=50%, -1|dizzy=50%, -1|shock=50%, -1|shrink=80%, -1|stop=80%, -2|fright=0%|airlift=0%|hurricane=0%|upandaway=0%|coins=N/A|#=46}}}}</onlyinclude>
|type=Flying|items=N/A|run=N/A|strong=None|weak=None|sleep=50%, -1|dizzy=50%, -1|shock=50%, -1|shrink=80%, -1|stop=80%, -2|fright=0%|airlift=0%|hurricane=0%|upandaway=0%|coins=N/A|#=46}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Gloomba}}}|Gloomba|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Gloomba|align={{{align|right}}}|image={{{image|[[File:PaperMarioGloomba.png]]}}}|hp=7|atk=2|def=0|lvl=11|location=[[Toad Town Tunnels]]|moves=Headbonk (2)|tattle=This is a Gloomba. Gloombas are nasty Goombas who live in the Toad Town Tunnels. Max HP: 7, Attack Power: 2, Defense Power: 0 They're stronger than ordinary Goombas, but you can take 'em.
<onlyinclude>{{#ifeq:{{{transcludesection|Gloomba}}}|Gloomba|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Gloomba|role=common|align={{{align|right}}}|image={{{image|[[File:PaperMarioGloomba.png]]}}}|hp=7|atk=2|def=0|lvl=11|location=[[Toad Town Tunnels]]|moves=Headbonk (2)|tattle=This is a Gloomba. Gloombas are nasty Goombas who live in the Toad Town Tunnels. Max HP: 7, Attack Power: 2, Defense Power: 0 They're stronger than ordinary Goombas, but you can take 'em.
|type=Ground|items=[[Dizzy Dial]], [[Sleepy Sheep]]|run=18|strong=None|weak=None|sleep=70%, 0|dizzy=80%, 0|shock=90%, 0|shrink=80%, 0|stop=90%, 0|fright=80%|airlift=90%|hurricane=85%|upandaway=95%|coins=1 + 1-2|#=47}}}}</onlyinclude>
|type=Ground|items=[[Dizzy Dial]], [[Sleepy Sheep]]|run=18|strong=None|weak=None|sleep=70%, 0|dizzy=80%, 0|shock=90%, 0|shrink=80%, 0|stop=90%, 0|fright=80%|airlift=90%|hurricane=85%|upandaway=95%|coins=1 + 1-2|#=47}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Paragloomba}}}|Paragloomba|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Paragloomba|align={{{align|right}}}|image={{{image|[[File:PMParagloomba.png]]}}}|hp=7|atk=2|def=0|lvl=11|location=[[Toad Town Tunnels]]|moves=Dive Kick (2)|tattle=This is a Paragloomba. Paragloombas are nasty winged Gloombas who make their home in the Toad Town Tunnels. Max HP: 7, Attack Power: 2, Defense Power: 0 Just like Paragoombas, Paragloombas lose their wings when attacked, then they fall and become Gloombas.
<onlyinclude>{{#ifeq:{{{transcludesection|Paragloomba}}}|Paragloomba|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Paragloomba|role=common|align={{{align|right}}}|image={{{image|[[File:PMParagloomba.png]]}}}|hp=7|atk=2|def=0|lvl=11|location=[[Toad Town Tunnels]]|moves=Dive Kick (2)|tattle=This is a Paragloomba. Paragloombas are nasty winged Gloombas who make their home in the Toad Town Tunnels. Max HP: 7, Attack Power: 2, Defense Power: 0 Just like Paragoombas, Paragloombas lose their wings when attacked, then they fall and become Gloombas.
|type=Flying|items=[[Dizzy Dial]]|run=21|strong=None|weak=None|sleep=70%, 0|dizzy=90%, 1|shock=90%, 0|shrink=80%, 0|stop=90%, 0|fright=80%|airlift=95%|hurricane=90%|upandaway=95%|coins=1 + 1-2|#=48}}}}</onlyinclude>
|type=Flying|items=[[Dizzy Dial]]|run=21|strong=None|weak=None|sleep=70%, 0|dizzy=90%, 1|shock=90%, 0|shrink=80%, 0|stop=90%, 0|fright=80%|airlift=95%|hurricane=90%|upandaway=95%|coins=1 + 1-2|#=48}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Spiked Gloomba}}}|Spiked Gloomba|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Spiky Gloomba|altname=Spiked Gloomba|align={{{align|right}}}|image={{{image|[[File:PMSpikedGloomba.png]]}}}|hp=7|atk=3|def=0|lvl=12|location=[[Toad Town Tunnels]]|moves=Spikebonk (3)|tattle=This is a Spiked Gloomba. They're Spiked Goombas who live in the Toad Town Tunnels. Max HP: 7, Attack Power: 3, Defense Power: 0 Be careful of the spiked hats they wear. It'll definitely hurt if you jump on 'em.
<onlyinclude>{{#ifeq:{{{transcludesection|Spiked Gloomba}}}|Spiked Gloomba|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Spiky Gloomba|altname=Spiked Gloomba|role=common|align={{{align|right}}}|image={{{image|[[File:PMSpikedGloomba.png]]}}}|hp=7|atk=3|def=0|lvl=12|location=[[Toad Town Tunnels]]|moves=Spikebonk (3)|tattle=This is a Spiked Gloomba. They're Spiked Goombas who live in the Toad Town Tunnels. Max HP: 7, Attack Power: 3, Defense Power: 0 Be careful of the spiked hats they wear. It'll definitely hurt if you jump on 'em.
|type=Ground, Top-Spiky|items=[[Dizzy Dial]], [[Sleepy Sheep]]|run=20|strong=None|weak=None|sleep=70%, 0|dizzy=80%, 0|shock=90%, 0|shrink=80%, 0|stop=90%, 0|fright=75%|airlift=90%|hurricane=85%|upandaway=95%|coins=1 + 1-2|#=49}}}}</onlyinclude>
|type=Ground, Top-Spiky|items=[[Dizzy Dial]], [[Sleepy Sheep]]|run=20|strong=None|weak=None|sleep=70%, 0|dizzy=80%, 0|shock=90%, 0|shrink=80%, 0|stop=90%, 0|fright=75%|airlift=90%|hurricane=85%|upandaway=95%|coins=1 + 1-2|#=49}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Dark Koopa}}}|Dark Koopa|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Dark Koopa|align={{{align|right}}}|image={{{image|[[File:PMDarkKoopa.png]]}}}|hp=8|atk=3|def=2 (standing), 0 (flipped)|lvl=18|location=[[Toad Town Tunnels]]|moves=Shell Toss (3), Dizzy Tornado (Dizzy - Good, 2), Stand Up|tattle=This is a Dark Koopa. Dark Koopas are Koopa Troopas who live in the Toad Town Tunnels. They're known for causing dizziness. Max HP: 8, Attack Power: 3, Defense Power: 2 Be extra careful when you see 'em grin, because that means they're getting ready to do their dizzy attack. Their defense power is 0 when they're turned over, so you should use Jump attacks.
<onlyinclude>{{#ifeq:{{{transcludesection|Dark Koopa}}}|Dark Koopa|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Dark Koopa|role=common|align={{{align|right}}}|image={{{image|[[File:PMDarkKoopa.png]]}}}|hp=8|atk=3|def=2 (standing), 0 (flipped)|lvl=18|location=[[Toad Town Tunnels]]|moves=Shell Toss (3), Dizzy Tornado (Dizzy - Good, 2), Stand Up|tattle=This is a Dark Koopa. Dark Koopas are Koopa Troopas who live in the Toad Town Tunnels. They're known for causing dizziness. Max HP: 8, Attack Power: 3, Defense Power: 2 Be extra careful when you see 'em grin, because that means they're getting ready to do their dizzy attack. Their defense power is 0 when they're turned over, so you should use Jump attacks.
|type=Ground|items=[[POW Block]]|run=24|strong=None|weak=None|sleep=80%, 0|dizzy=50%, -1|shock=90%, 1|shrink=75%, 0|stop=90%, 0|fright=70% (standing); 0% (flipped)|airlift=85%|hurricane=75%|upandaway=95%|coins=1 + 3-4|#=50}}}}</onlyinclude>
|type=Ground|items=[[POW Block]]|run=24|strong=None|weak=None|sleep=80%, 0|dizzy=50%, -1|shock=90%, 1|shrink=75%, 0|stop=90%, 0|fright=70% (standing); 0% (flipped)|airlift=85%|hurricane=75%|upandaway=95%|coins=1 + 3-4|#=50}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Shy Guy}}}|Shy Guy|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Shy Guy|align={{{align|right}}}|image={{{image|[[File:Paper Shy Guy.png]]}}}|hp=7|atk=2|def=0|lvl=14|location=[[Shy Guy's Toy Box]], [[Jade Jungle]]|moves=Bump Attack (2), Acrobatic Attack (3)|tattle=This is a Shy Guy. They're ne'er-do-wells. Big time rascals. No good... Max HP: 7, Attack Power: 2, Defense Power: 0 They occasionally do acrobatic attacks that have an attack power of 3. Who knows what lies in the hearts of these troublemakers? I guess they're dangerous, but they're pretty small time.
<onlyinclude>{{#ifeq:{{{transcludesection|Shy Guy}}}|Shy Guy|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Shy Guy|role=common|align={{{align|right}}}|image={{{image|[[File:Paper Shy Guy.png]]}}}|hp=7|atk=2|def=0|lvl=14|location=[[Shy Guy's Toy Box]], [[Jade Jungle]]|moves=Bump Attack (2), Acrobatic Attack (3)|tattle=This is a Shy Guy. They're ne'er-do-wells. Big time rascals. No good... Max HP: 7, Attack Power: 2, Defense Power: 0 They occasionally do acrobatic attacks that have an attack power of 3. Who knows what lies in the hearts of these troublemakers? I guess they're dangerous, but they're pretty small time.
|type=Ground|items=[[Dizzy Dial]], [[Dried Shroom]], [[Fright Mask|Fright Jar]], [[POW Block]], [[Sleepy Sheep]], [[Super Mushroom|Super Shroom]]|run=24|strong=None|weak=None|sleep=70%, 0|dizzy=90%, 0|shock=90%, 1|shrink=75%, 0|stop=90%, 0|fright=80%|airlift=85%|hurricane=80%|upandaway=95%|coins=1 + 0-2|#=51}}}}</onlyinclude>
|type=Ground|items=[[Dizzy Dial]], [[Dried Shroom]], [[Fright Mask|Fright Jar]], [[POW Block]], [[Sleepy Sheep]], [[Super Mushroom|Super Shroom]]|run=24|strong=None|weak=None|sleep=70%, 0|dizzy=90%, 0|shock=90%, 1|shrink=75%, 0|stop=90%, 0|fright=80%|airlift=85%|hurricane=80%|upandaway=95%|coins=1 + 0-2|#=51}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Groove Guy}}}|Groove Guy|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Groove Guy|align={{{align|right}}}|image={{{image|[[File:GrooveGuy PM.png]]}}}|hp=7|atk=2|def=0|lvl=15|location=[[Shy Guy's Toy Box]]|moves=Dash Attack (2), Dizzy Dance (Dizzy - Fair, 2), Backup Call (summons Shy Guy, Groove Guy or Medi Guy)|tattle=This is a Groove Guy. Groove Guys wear weird clothes. They're probably stage clothes. Pssh... You know performers... Max HP: 7, Attack Power: 2, Defense Power: 0 They shake their booties to call in reinforcements. They also spin around in front of you and make you feel dizzy. These rock 'n' rollers are a drag, so let's ditch 'em as fast as we can.
<onlyinclude>{{#ifeq:{{{transcludesection|Groove Guy}}}|Groove Guy|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Groove Guy|role=common|align={{{align|right}}}|image={{{image|[[File:GrooveGuy PM.png]]}}}|hp=7|atk=2|def=0|lvl=15|location=[[Shy Guy's Toy Box]]|moves=Dash Attack (2), Dizzy Dance (Dizzy - Fair, 2), Backup Call (summons Shy Guy, Groove Guy or Medi Guy)|tattle=This is a Groove Guy. Groove Guys wear weird clothes. They're probably stage clothes. Pssh... You know performers... Max HP: 7, Attack Power: 2, Defense Power: 0 They shake their booties to call in reinforcements. They also spin around in front of you and make you feel dizzy. These rock 'n' rollers are a drag, so let's ditch 'em as fast as we can.
|type=Ground|items=[[Fright Mask|Fright Jar]], [[Mystery Box (item)|Mystery?]]|run=32|strong=None|weak=None|sleep=70%, 0|dizzy=50%, -1|shock=90%, 1|shrink=75%, 0|stop=80%, 0|fright=70%|airlift=85%|hurricane=80%|upandaway=95%|coins=2 + 0-3|#=52}}}}</onlyinclude>
|type=Ground|items=[[Fright Mask|Fright Jar]], [[Mystery Box (item)|Mystery?]]|run=32|strong=None|weak=None|sleep=70%, 0|dizzy=50%, -1|shock=90%, 1|shrink=75%, 0|stop=80%, 0|fright=70%|airlift=85%|hurricane=80%|upandaway=95%|coins=2 + 0-3|#=52}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Sky Guy}}}|Sky Guy|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Sky Guy|align={{{align|right}}}|image={{{image|[[File:PMSkyGuy.png]]}}}|hp=7|atk=3|def=0|lvl=14|location=[[Shy Guy's Toy Box]]|moves=Aerial Shot (3)|tattle=This is a Sky Guy. Sky Guys are master balloonists. Max HP: 7, Attack Power: 3, Defense Power: 0 We can attack the balloon, too. Once they fall, they're just like normal Shy Guys. I wish I had a balloon so I could float... That looks awesome!
<onlyinclude>{{#ifeq:{{{transcludesection|Sky Guy}}}|Sky Guy|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Sky Guy|role=common|align={{{align|right}}}|image={{{image|[[File:PMSkyGuy.png]]}}}|hp=7|atk=3|def=0|lvl=14|location=[[Shy Guy's Toy Box]]|moves=Aerial Shot (3)|tattle=This is a Sky Guy. Sky Guys are master balloonists. Max HP: 7, Attack Power: 3, Defense Power: 0 We can attack the balloon, too. Once they fall, they're just like normal Shy Guys. I wish I had a balloon so I could float... That looks awesome!
|type=Flying|items=None|run=30|strong=None|weak=None|sleep=70%, 0|dizzy=90%, 1|shock=90%, 1|shrink=75%, 0|stop=90%, 0|fright=80%|airlift=90%|hurricane=90%|upandaway=95%|coins=1 + 0-2|#=53}}}}</onlyinclude>
|type=Flying|items=None|run=30|strong=None|weak=None|sleep=70%, 0|dizzy=90%, 1|shock=90%, 1|shrink=75%, 0|stop=90%, 0|fright=80%|airlift=90%|hurricane=90%|upandaway=95%|coins=1 + 0-2|#=53}}}}</onlyinclude>


Line 547: Line 578:
|type=Ground|items=None|run=N/A|strong=None|weak=None|sleep=50%, -1|dizzy=50%, -1|shock=60%, 0 (Shy Guy's Toy Box); 50%, 0 (Bowser's Castle)|shrink=50%, -1|stop=50%, -2|fright=0%|airlift=0%|hurricane=0%|upandaway=0%|coins=0|#=54}}}}</onlyinclude>
|type=Ground|items=None|run=N/A|strong=None|weak=None|sleep=50%, -1|dizzy=50%, -1|shock=60%, 0 (Shy Guy's Toy Box); 50%, 0 (Bowser's Castle)|shrink=50%, -1|stop=50%, -2|fright=0%|airlift=0%|hurricane=0%|upandaway=0%|coins=0|#=54}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Spy Guy}}}|Spy Guy|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Spy Guy|align={{{align|right}}}|image={{{image|[[File:PMSpyGuySling.png]]}}}|hp=7|atk=2|def=0|lvl=15|location=[[Shy Guy's Toy Box]]|moves=Hammer Smack (2, Command Loss), Quick Slingshot (2)|tattle=This is a Spy Guy. Spy Guys look like they're ready for war in their spiffy camouflage gear! Max HP: 7, Attack Power: 2, Defense Power: 0 They change their weapons each time they're attacked. You'd best try to avoid their hammer attack! Every time you're hit by it, you'll lose one of your commands!
<onlyinclude>{{#ifeq:{{{transcludesection|Spy Guy}}}|Spy Guy|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Spy Guy|role=common|align={{{align|right}}}|image={{{image|[[File:PMSpyGuySling.png]]}}}|hp=7|atk=2|def=0|lvl=15|location=[[Shy Guy's Toy Box]]|moves=Hammer Smack (2, Command Loss), Quick Slingshot (2)|tattle=This is a Spy Guy. Spy Guys look like they're ready for war in their spiffy camouflage gear! Max HP: 7, Attack Power: 2, Defense Power: 0 They change their weapons each time they're attacked. You'd best try to avoid their hammer attack! Every time you're hit by it, you'll lose one of your commands!
|type=Ground|items=[[Dusty Hammer]], [[Fire Flower]], [[Pebble]], [[Thunder Bolt (item)|Thunder Bolt]], [[Thunder Rage]]|run=30|strong=None|weak=None|sleep=70%, 0|dizzy=80%, 0|shock=90%, 1|shrink=75%, 0|stop=90%, 0|fright=60%|airlift=85%|hurricane=80%|upandaway=95%|coins=1 + 0-3|#=55}}}}</onlyinclude>
|type=Ground|items=[[Dusty Hammer]], [[Fire Flower]], [[Pebble]], [[Thunder Bolt (item)|Thunder Bolt]], [[Thunder Rage]]|run=30|strong=None|weak=None|sleep=70%, 0|dizzy=80%, 0|shock=90%, 1|shrink=75%, 0|stop=90%, 0|fright=60%|airlift=85%|hurricane=80%|upandaway=95%|coins=1 + 0-3|#=55}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Medi Guy}}}|Medi Guy|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Medi Guy|align={{{align|right}}}|image={{{image|[[File:MediGuy PM.png]]}}}|hp=7|atk=1|def=0|lvl=14|location=[[Shy Guy's Toy Box]]|moves=Swoop (1), Heal (4 HP to itself or another ally)|tattle=This is a Medi Guy. Medi Guys are the emergency workers of the Shy Guy clan. Max HP: 7, Attack Power: 1, Defense Power: 0 They have the power to heal their wounded companions. Of course, they also attack. We'd better hurry up and take them out of the mix. It's a pain if they keep fixing all the damage we do.
<onlyinclude>{{#ifeq:{{{transcludesection|Medi Guy}}}|Medi Guy|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Medi Guy|role=common|align={{{align|right}}}|image={{{image|[[File:MediGuy PM.png]]}}}|hp=7|atk=1|def=0|lvl=14|location=[[Shy Guy's Toy Box]]|moves=Swoop (1), Heal (4 HP to itself or another ally)|tattle=This is a Medi Guy. Medi Guys are the emergency workers of the Shy Guy clan. Max HP: 7, Attack Power: 1, Defense Power: 0 They have the power to heal their wounded companions. Of course, they also attack. We'd better hurry up and take them out of the mix. It's a pain if they keep fixing all the damage we do.
|type=Flying|items=N/A|run=24|strong=None|weak=None|sleep=70%, 0|dizzy=90%, 1|shock=90%, 1|shrink=75%, 0|stop=90%, 0|fright=70%|airlift=90%|hurricane=95%|upandaway=95%|coins=N/A + 2|#=56}}}}</onlyinclude>
|type=Flying|items=N/A|run=24|strong=None|weak=None|sleep=70%, 0|dizzy=90%, 1|shock=90%, 1|shrink=75%, 0|stop=90%, 0|fright=70%|airlift=90%|hurricane=95%|upandaway=95%|coins=N/A + 2|#=56}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Pyro Guy}}}|Pyro Guy|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Pyro Guy|align={{{align|right}}}|image={{{image|[[File:PMPyroGuyIdle.png]]}}}|hp=7|atk=4|def=0|lvl=15|location=[[Shy Guy's Toy Box]]|moves=Fire Bump (4)|tattle=This is a Pyro Guy. Pyro Guys are on fire, so any contact with them will cause damage. Max HP: 7, Attack Power: 4, Defense Power: 0 They're tough opponents, mainly because their attack power is so high. Any attacks that involve water or snow are our best bet because...well...you know.
<onlyinclude>{{#ifeq:{{{transcludesection|Pyro Guy}}}|Pyro Guy|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Pyro Guy|role=common|align={{{align|right}}}|image={{{image|[[File:PMPyroGuyIdle.png]]}}}|hp=7|atk=4|def=0|lvl=15|location=[[Shy Guy's Toy Box]]|moves=Fire Bump (4)|tattle=This is a Pyro Guy. Pyro Guys are on fire, so any contact with them will cause damage. Max HP: 7, Attack Power: 4, Defense Power: 0 They're tough opponents, mainly because their attack power is so high. Any attacks that involve water or snow are our best bet because...well...you know.
|type=Ground, Fiery|items=[[Fire Flower]]|run=24|strong=Fire|weak=Explosion (+1), Ice (+2), Water (+2)|sleep=70%, 0|dizzy=80%, 0|shock=90%, 1|shrink=75%, 0|stop=90%, 0|fright=60%|airlift=85%|hurricane=80%|upandaway=95%|coins=1 + 0-3|#=57}}}}</onlyinclude>
|type=Ground, Fiery|items=[[Fire Flower]]|run=24|strong=Fire|weak=Explosion (+1), Ice (+2), Water (+2)|sleep=70%, 0|dizzy=80%, 0|shock=90%, 1|shrink=75%, 0|stop=90%, 0|fright=60%|airlift=85%|hurricane=80%|upandaway=95%|coins=1 + 0-3|#=57}}}}</onlyinclude>


Line 559: Line 590:
|type=Ground|items=N/A|run=N/A|strong=None|weak=None|sleep=40%, -1|dizzy=50%, -1|shock=60%, -1|shrink=0%, 0|stop=60%, -2|fright=0%|airlift=0%|hurricane=0%|upandaway=0%|coins=N/A|#=58}}}}</onlyinclude>
|type=Ground|items=N/A|run=N/A|strong=None|weak=None|sleep=40%, -1|dizzy=50%, -1|shock=60%, -1|shrink=0%, 0|stop=60%, -2|fright=0%|airlift=0%|hurricane=0%|upandaway=0%|coins=N/A|#=58}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Shy Squad}}}|Shy Squad|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Shy Squad|role=support|align={{{align|right}}}|image={{{image|[[File:PMShySquad.png]]}}}|hp=15|atk=1|def=0|lvl=1|location=[[Shy Guy's Toy Box]]|moves=Mob Rush (1x 1-15), [[Flee]] (if at 1-6 HP)|tattle=This is the Shy Squad. It'll attack us with all its members at once. Max HP: 15, Attack Power: 1, Defense Power: 0 The number of times we're attacked will equal the number of Shy Guys in the Squad. Its attack power is huge when there are many Guys, but it drops for each one that falls. Let's use an attack that does tons of damage so we can decrease their numbers and increase our chances!
<onlyinclude>{{#ifeq:{{{transcludesection|Shy Squad}}}|Shy Squad|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Shy Squad|role=boss|align={{{align|right}}}|image={{{image|[[File:PMShySquad.png]]}}}|hp=15|atk=1|def=0|lvl=1|location=[[Shy Guy's Toy Box]]|moves=Mob Rush (1x 1-15), [[Flee]] (if at 1-6 HP)|tattle=This is the Shy Squad. It'll attack us with all its members at once. Max HP: 15, Attack Power: 1, Defense Power: 0 The number of times we're attacked will equal the number of Shy Guys in the Squad. Its attack power is huge when there are many Guys, but it drops for each one that falls. Let's use an attack that does tons of damage so we can decrease their numbers and increase our chances!
|type=Ground|items=N/A|run=N/A|strong=None|weak=None|sleep=0%, 0|dizzy=0%, 0|shock=0%, 0|shrink=0%, 0|stop=0%, 0|fright=0%|airlift=0%|hurricane=0%|upandaway=0%|coins=N/A|#=59}}}}</onlyinclude>
|type=Ground|items=N/A|run=N/A|strong=None|weak=None|sleep=0%, 0|dizzy=0%, 0|shock=0%, 0|shrink=0%, 0|stop=0%, 0|fright=0%|airlift=0%|hurricane=0%|upandaway=0%|coins=N/A|#=59}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Stilt Guy}}}|Stilt Guy|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Stilt Guy|role=support|align={{{align|right}}}|image={{{image|[[File:PMStiltGuy.png]]}}}|hp=7|atk=4|def=0|lvl=1|location=[[Shy Guy's Toy Box]]|moves=Stick Stomp (4)|tattle=This is Stilt Guy. Yes, as the name suggests, Stilt Guys are Shy Guys on Stilts. I mean, it seems pretty obvious to me... Max HP: 7, Attack Power: 4, Defense Power: 0 If you attack 'em by shaking the ground, they'll fall off their stilts and become normal Shy Guys.
<onlyinclude>{{#ifeq:{{{transcludesection|Stilt Guy}}}|Stilt Guy|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Stilt Guy|role=boss|align={{{align|right}}}|image={{{image|[[File:PMStiltGuy.png]]}}}|hp=7|atk=4|def=0|lvl=1|location=[[Shy Guy's Toy Box]]|moves=Stick Stomp (4)|tattle=This is Stilt Guy. Yes, as the name suggests, Stilt Guys are Shy Guys on Stilts. I mean, it seems pretty obvious to me... Max HP: 7, Attack Power: 4, Defense Power: 0 If you attack 'em by shaking the ground, they'll fall off their stilts and become normal Shy Guys.
|type=Elevated|items=N/A|run=N/A|strong=None|weak=None|sleep=60%, 0|dizzy=60%, 0|shock=90%, 0|shrink=75%, 0|stop=60%, 0|fright=0%|airlift=0%|hurricane=0%|upandaway=0%|coins=N/A|#=60}}}}</onlyinclude>
|type=Elevated|items=N/A|run=N/A|strong=None|weak=None|sleep=60%, 0|dizzy=60%, 0|shock=90%, 0|shrink=75%, 0|stop=60%, 0|fright=0%|airlift=0%|hurricane=0%|upandaway=0%|coins=N/A|#=60}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Shy Guy Tower}}}|Shy Guy Tower|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Shy Guy Tower|altname=Shy Stack|role=support|align={{{align|right}}}|image={{{image|[[File:PMShyStack.png]]}}}|hp=10|atk=1-4|def=0|lvl=1|location=[[Shy Guy's Toy Box]]|moves=Multi-shot (1-4)|tattle=This is a Shy Stack. Whoa, this pile has an incredible sense of balance! Look at that stack! Max HP: 10, Attack Power: 1, Defense Power: 0 Its attack power equals the number of Guys in the stack. It will be 4 if there are four Shy Guys stacked up. If you have the Spin Hammer ability, you can knock 'em off one by one. Obviously, their attack power decreases when there are fewer of 'em in the stack.
<onlyinclude>{{#ifeq:{{{transcludesection|Shy Guy Tower}}}|Shy Guy Tower|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Shy Guy Tower|altname=Shy Stack|role=boss|align={{{align|right}}}|image={{{image|[[File:PMShyStack.png]]}}}|hp=10|atk=1-4|def=0|lvl=1|location=[[Shy Guy's Toy Box]]|moves=Multi-shot (1-4)|tattle=This is a Shy Stack. Whoa, this pile has an incredible sense of balance! Look at that stack! Max HP: 10, Attack Power: 1, Defense Power: 0 Its attack power equals the number of Guys in the stack. It will be 4 if there are four Shy Guys stacked up. If you have the Spin Hammer ability, you can knock 'em off one by one. Obviously, their attack power decreases when there are fewer of 'em in the stack.
|type=Ground|items=N/A|run=N/A|strong=None|weak=None|sleep=60%, 0|dizzy=60%, 0|shock=90%, 0|shrink=75%, 0|stop=60%, 0|fright=0%|airlift=0%|hurricane=0%|upandaway=0%|coins=N/A|#=61}}}}</onlyinclude>
|type=Ground|items=N/A|run=N/A|strong=None|weak=None|sleep=60%, 0|dizzy=60%, 0|shock=90%, 0|shrink=75%, 0|stop=60%, 0|fright=0%|airlift=0%|hurricane=0%|upandaway=0%|coins=N/A|#=61}}}}</onlyinclude>


Line 577: Line 608:
|type=Elevated, Ground or Ceiling|items=N/A|run=N/A|strong=None|weak=None|sleep=50%, -1|dizzy=50%, -1|shock=75%, 0|shrink=50%, 0|stop=75%, -2|fright=0%|airlift=0%|hurricane=0%|upandaway=95%|coins=N/A|#=64}}}}</onlyinclude>
|type=Elevated, Ground or Ceiling|items=N/A|run=N/A|strong=None|weak=None|sleep=50%, -1|dizzy=50%, -1|shock=75%, 0|shrink=50%, 0|stop=75%, -2|fright=0%|airlift=0%|hurricane=0%|upandaway=95%|coins=N/A|#=64}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Jungle Fuzzy}}}|Jungle Fuzzy|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Jungle Fuzzy|align={{{align|right}}}|image={{{image|[[File:PMJungleFuzzy.png]]}}}|hp=7|atk=2|def=0|lvl=16|location=[[Jade Jungle]]|moves=Kissy-Kissy (2x5, recovers health according to damage), Create Friend (creates Jungle Fuzzy)|tattle=This is a Jungle Fuzzy. Jungle Fuzzies are very similar to other Fuzzies, but they live in the jungle, so... ...that's their name. Max HP: 7, Attack Power: 2, Defense Power: 0 They cling to you, suck out your HP and add it to their own. What a sleazy move! They won't stop clinging to you unless you tear 'em off with the action command. They also occasionally divide, so let's beat 'em before they get the chance.
<onlyinclude>{{#ifeq:{{{transcludesection|Jungle Fuzzy}}}|Jungle Fuzzy|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Jungle Fuzzy|role=common|align={{{align|right}}}|image={{{image|[[File:PMJungleFuzzy.png]]}}}|hp=7|atk=2|def=0|lvl=16|location=[[Jade Jungle]]|moves=Kissy-Kissy (2x5, recovers health according to damage), Create Friend (creates Jungle Fuzzy)|tattle=This is a Jungle Fuzzy. Jungle Fuzzies are very similar to other Fuzzies, but they live in the jungle, so... ...that's their name. Max HP: 7, Attack Power: 2, Defense Power: 0 They cling to you, suck out your HP and add it to their own. What a sleazy move! They won't stop clinging to you unless you tear 'em off with the action command. They also occasionally divide, so let's beat 'em before they get the chance.
|type=Ground|items=[[Dizzy Dial]], [[Volt Shroom]]|run=40|strong=None|weak=None|sleep=95%, -1|dizzy=90%, 0|shock=75%, 0|shrink=75%, 0|stop=90%, 0|fright=75%|airlift=85%|hurricane=80%|upandaway=95%|coins=1 + 0-3|#=65}}}}</onlyinclude>
|type=Ground|items=[[Dizzy Dial]], [[Volt Shroom]]|run=40|strong=None|weak=None|sleep=95%, -1|dizzy=90%, 0|shock=75%, 0|shrink=75%, 0|stop=90%, 0|fright=75%|airlift=85%|hurricane=80%|upandaway=95%|coins=1 + 0-3|#=65}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Spear Guy}}}|Spear Guy|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Spear Guy|align={{{align|right}}}|image={{{image|[[File:Jungle Guy.png]]}}}|hp=7|atk=3|def=0|lvl=16|location=[[Jade Jungle]]|moves=Spear Stab (3), Spear Throw (3, turns into Shy Guy), Summon Friend (summons Spear Guy)|tattle=This is a Spear Guy. Spear Guys are relatives of Shy Guys. They live in the jungle. Max HP: 7, Attack Power: 3, Defense Power: 0 You'll get hurt if you attack with the Hammer while they're pointing the spear at you. You'll also get hurt if you try to jump on 'em when the spear's pointing upward. Pay attention to the position of their spears when we attack. Oh yeah, they also sometimes call in reinforcements. After they throw their spears, they become ordinary Shy Guys.
<onlyinclude>{{#ifeq:{{{transcludesection|Spear Guy}}}|Spear Guy|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Spear Guy|role=common|align={{{align|right}}}|image={{{image|[[File:Jungle Guy.png]]}}}|hp=7|atk=3|def=0|lvl=16|location=[[Jade Jungle]]|moves=Spear Stab (3), Spear Throw (3, turns into Shy Guy), Summon Friend (summons Spear Guy)|tattle=This is a Spear Guy. Spear Guys are relatives of Shy Guys. They live in the jungle. Max HP: 7, Attack Power: 3, Defense Power: 0 You'll get hurt if you attack with the Hammer while they're pointing the spear at you. You'll also get hurt if you try to jump on 'em when the spear's pointing upward. Pay attention to the position of their spears when we attack. Oh yeah, they also sometimes call in reinforcements. After they throw their spears, they become ordinary Shy Guys.
|type=Ground, sometimes Top-Spiky|items=[[Sleepy Sheep]]|run=32|strong=None|weak=None|sleep=70%, 0|dizzy=90%, 0|shock=90%, 1|shrink=75%, 0|stop=80%, 0|fright=70%|airlift=85%|hurricane=80%|upandaway=95%|coins=2 + 0-3|#=66}}}}</onlyinclude>
|type=Ground, sometimes Top-Spiky|items=[[Sleepy Sheep]]|run=32|strong=None|weak=None|sleep=70%, 0|dizzy=90%, 0|shock=90%, 1|shrink=75%, 0|stop=80%, 0|fright=70%|airlift=85%|hurricane=80%|upandaway=95%|coins=2 + 0-3|#=66}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Hurt Plant}}}|Hurt Plant|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Hurt Plant|align={{{align|right}}}|image={{{image|[[File:Hurt Plant.png]]}}}|hp=8|atk=2|def=0|lvl=16|location=[[Jade Jungle]]|moves=Chomp (2), Poison Chomp (2, Poison - Good, 3)|tattle=This is a Hurt Plant. Hurt Plants pretend to be Heart Plants, which give you a Heart when you touch them. Max HP: 8, Attack Power: 2, Defense Power: 0 If a Hurt Plant bites you, you'll be poisoned. Then your HP will slowly fall with each turn. We'd better beat 'em as quickly as possible. Unless you can frequently restore your HP, you'll find yourself in trouble pretty fast.
<onlyinclude>{{#ifeq:{{{transcludesection|Hurt Plant}}}|Hurt Plant|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Hurt Plant|role=common|align={{{align|right}}}|image={{{image|[[File:Hurt Plant.png]]}}}|hp=8|atk=2|def=0|lvl=16|location=[[Jade Jungle]]|moves=Chomp (2), Poison Chomp (2, Poison - Good, 3)|tattle=This is a Hurt Plant. Hurt Plants pretend to be Heart Plants, which give you a Heart when you touch them. Max HP: 8, Attack Power: 2, Defense Power: 0 If a Hurt Plant bites you, you'll be poisoned. Then your HP will slowly fall with each turn. We'd better beat 'em as quickly as possible. Unless you can frequently restore your HP, you'll find yourself in trouble pretty fast.
|type=Ground|items=[[Fresh Juice|Super Soda]], [[Tasty Tonic]]|run=18|strong=None|weak=None|sleep=95%, 0|dizzy=50%, -1|shock=90%, 0|shrink=75%, 0|stop=90%, 0|fright=70%|airlift=20%|hurricane=20%|upandaway=95%|coins=1 + 0-2|#=67}}}}</onlyinclude>
|type=Ground|items=[[Fresh Juice|Super Soda]], [[Tasty Tonic]]|run=18|strong=None|weak=None|sleep=95%, 0|dizzy=50%, -1|shock=90%, 0|shrink=75%, 0|stop=90%, 0|fright=70%|airlift=20%|hurricane=20%|upandaway=95%|coins=1 + 0-2|#=67}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|M. Bush}}}|M. Bush|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=M. Bush|align={{{align|right}}}|image={{{image|[[File:PMMBush.png]]}}}|hp=8|atk=3|def=0|lvl=16|location=[[Jade Jungle]]|moves=Poison Bite (3, Poison - Poor, 2)|tattle=This is an M. Bush. M. Bushes pretend to be bushes and wait for unwary prey. Max HP: 8, Attack Power: 3, Defense Power: 0 Their bites are sometimes poisonous, so be careful. If you get poisoned, your HP will gradually fall. Your situation could become critical unless you restore your HP as soon as possible. Let's clear 'em out quickly, OK? Use your most powerful attack, why don't you?
<onlyinclude>{{#ifeq:{{{transcludesection|M. Bush}}}|M. Bush|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=M. Bush|role=common|align={{{align|right}}}|image={{{image|[[File:PMMBush.png]]}}}|hp=8|atk=3|def=0|lvl=16|location=[[Jade Jungle]]|moves=Poison Bite (3, Poison - Poor, 2)|tattle=This is an M. Bush. M. Bushes pretend to be bushes and wait for unwary prey. Max HP: 8, Attack Power: 3, Defense Power: 0 Their bites are sometimes poisonous, so be careful. If you get poisoned, your HP will gradually fall. Your situation could become critical unless you restore your HP as soon as possible. Let's clear 'em out quickly, OK? Use your most powerful attack, why don't you?
|type=Ground|items=[[Tasty Tonic]]|run=18|strong=None|weak=None|sleep=95%, 1|dizzy=50%, -1|shock=90%, 0|shrink=75%, 0|stop=90%, 0|fright=60%|airlift=85%|hurricane=80%|upandaway=95%|coins=1 + 0-2|#=68}}}}</onlyinclude>
|type=Ground|items=[[Tasty Tonic]]|run=18|strong=None|weak=None|sleep=95%, 1|dizzy=50%, -1|shock=90%, 0|shrink=75%, 0|stop=90%, 0|fright=60%|airlift=85%|hurricane=80%|upandaway=95%|coins=1 + 0-2|#=68}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Putrid Piranha}}}|Putrid Piranha|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Putrid Piranha|align={{{align|right}}}|image={{{image|[[File:Putrid Piranha Paper Mario.png]]}}}|hp=12|atk=3|def=0|lvl=17|location=[[Jade Jungle]], [[Mt. Lavalava]]|moves=Bite (3), Poison Breath (2, Poison - Good, 3)|tattle=This is a Putrid Piranha. Max HP: 12, Attack Power: 3, Defense Power: 0 Putrid Piranhas sometimes bite, but the truly scary thing is their nasty, poisonous breath. The power of their bad breath is 2, but your HP will begin to fall if you get poisoned. You should try to recover as quickly as possible if you get poisoned.
<onlyinclude>{{#ifeq:{{{transcludesection|Putrid Piranha}}}|Putrid Piranha|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Putrid Piranha|role=common, boss|align={{{align|right}}}|image={{{image|[[File:Putrid Piranha Paper Mario.png]]}}}|hp=12|atk=3|def=0|lvl=17|location=[[Jade Jungle]], [[Mt. Lavalava]]|moves=Bite (3), Poison Breath (2, Poison - Good, 3)|tattle=This is a Putrid Piranha. Max HP: 12, Attack Power: 3, Defense Power: 0 Putrid Piranhas sometimes bite, but the truly scary thing is their nasty, poisonous breath. The power of their bad breath is 2, but your HP will begin to fall if you get poisoned. You should try to recover as quickly as possible if you get poisoned.
|type=Ground|items=[[Fire Flower]], [[Super Mushroom|Super Shroom]]|run=24|strong=None|weak=None|sleep=95%, 1|dizzy=50%, 0|shock=90%, 0|shrink=75%, 0|stop=85%, 0|fright=30%|airlift=20%|hurricane=20%|upandaway=95%|coins=1 + 1-3|#=69}}}}</onlyinclude>
|type=Ground|items=[[Fire Flower]], [[Super Mushroom|Super Shroom]]|run=24|strong=None|weak=None|sleep=95%, 1|dizzy=50%, 0|shock=90%, 0|shrink=75%, 0|stop=85%, 0|fright=30%|airlift=20%|hurricane=20%|upandaway=95%|coins=1 + 1-3|#=69}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|White Magikoopa}}}|White Magikoopa|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=White Magikoopa|altname=W Magikoopa|align={{{align|right}}}|image={{{image|[[File:PMWMagikoopaFlying.png]]}}}|hp=11|atk=3|def=0|lvl=21|location=[[Jade Jungle]], [[Mt. Lavalava]], [[Flower Fields]], [[Crystal Palace]]|moves=Single Heal (5HP to itself or another), Multi-Heal (3HP to all), Magic Blast (3), Wand Strike (3), [[Flee]] (Runs from Battle if alone)|tattle=This is a White Magikoopa. He's one of the magicians in the Koopa clan. White robes, huh? How does he keep 'em clean? Max HP: 11, Attack Power: 3, Defense Power: 0 He's a healer. When he magically heals one companion it recovers 5 HP, and when he heals all of his companions at once, they all recover 3 HP. You'd better take care of this guy but fast.
<onlyinclude>{{#ifeq:{{{transcludesection|White Magikoopa}}}|White Magikoopa|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=White Magikoopa|altname=W Magikoopa|role=common, boss|align={{{align|right}}}|image={{{image|[[File:PMWMagikoopaFlying.png]]}}}|hp=11|atk=3|def=0|lvl=21|location=[[Jade Jungle]], [[Mt. Lavalava]], [[Flower Fields]], [[Crystal Palace]]|moves=Single Heal (5HP to itself or another), Multi-Heal (3HP to all), Magic Blast (3), Wand Strike (3), [[Flee]] (Runs from Battle if alone)|tattle=This is a White Magikoopa. He's one of the magicians in the Koopa clan. White robes, huh? How does he keep 'em clean? Max HP: 11, Attack Power: 3, Defense Power: 0 He's a healer. When he magically heals one companion it recovers 5 HP, and when he heals all of his companions at once, they all recover 3 HP. You'd better take care of this guy but fast.
|type=Flying or Ground|items=N/A|run=36|strong=None|weak=None|sleep=50%, 0|dizzy=75%, 0|shock=75%, 0|shrink=80%, 0|stop=90%, -1|fright=40%|airlift=80%|hurricane=70%|upandaway=95%|coins=2|#=70}}}}</onlyinclude>
|type=Flying or Ground|items=N/A|run=36|strong=None|weak=None|sleep=50%, 0|dizzy=75%, 0|shock=75%, 0|shrink=80%, 0|stop=90%, -1|fright=40%|airlift=80%|hurricane=70%|upandaway=95%|coins=2|#=70}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Lava Bubble}}}|Lava Bubble|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Lava Bubble|align={{{align|right}}}|image={{{image|[[File:PMLavaBubbleField.png]]}}}|hp=9|atk=4|def=0|lvl=17|location=[[Mt. Lavalava]]|moves=Fire Hop (4), Fireball Barrage (2, Partner)|tattle=This is a Lava Bubble, a fire ball monster. Lava Bubbles live near lava. Max HP: 9, Attack Power: 4, Defense Power: 0 They are obviously pretty hot, so you'll get hurt if you try to jump on 'em. They sometimes attack your friends (like me!), too. The power of that attack is 2. Because of their fiery nature, they fear snow and water.
<onlyinclude>{{#ifeq:{{{transcludesection|Lava Bubble}}}|Lava Bubble|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Lava Bubble|role=common|align={{{align|right}}}|image={{{image|[[File:PMLavaBubbleField.png]]}}}|hp=9|atk=4|def=0|lvl=17|location=[[Mt. Lavalava]]|moves=Fire Hop (4), Fireball Barrage (2, Partner)|tattle=This is a Lava Bubble, a fire ball monster. Lava Bubbles live near lava. Max HP: 9, Attack Power: 4, Defense Power: 0 They are obviously pretty hot, so you'll get hurt if you try to jump on 'em. They sometimes attack your friends (like me!), too. The power of that attack is 2. Because of their fiery nature, they fear snow and water.
|type=Hover, Fiery|items=[[Super Mushroom|Super Shroom]]|run=30|strong=Fire, Egg Missile|weak=Explosion (+1), Ice (+2), Water (+2)|sleep=50%, -1|dizzy=100%, 1|shock=50%, 0|shrink=75%, 0|stop=85%, 0|fright=50%|airlift=90%|hurricane=85%|upandaway=95%|coins=1 + 0-3|#=71}}}}</onlyinclude>
|type=Hover, Fiery|items=[[Super Mushroom|Super Shroom]]|run=30|strong=Fire, Egg Missile|weak=Explosion (+1), Ice (+2), Water (+2)|sleep=50%, -1|dizzy=100%, 1|shock=50%, 0|shrink=75%, 0|stop=85%, 0|fright=50%|airlift=90%|hurricane=85%|upandaway=95%|coins=1 + 0-3|#=71}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Spike Top}}}|Spike Top|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Spike Top|align={{{align|right}}}|image={{{image|[[File:SpikeTop PM.png]]}}}|hp=4|atk=3|def=4 (standing), 0 (flipped)|lvl=17|location=[[Mt. Lavalava]], [[Toad Town Tunnels]]|moves=Shell Toss (3), Stand Up|tattle=This is Spike Top. Spike Tops have spikes on top. Duh! Max HP: 4, Attack Power: 3, Defense Power: 4 They're tough, just like Buzzy Beetles, and fire attacks don't affect 'em at all. But their defense power drops if you can flip 'em over.
<onlyinclude>{{#ifeq:{{{transcludesection|Spike Top}}}|Spike Top|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Spike Top|role=common|align={{{align|right}}}|image={{{image|[[File:SpikeTop PM.png]]}}}|hp=4|atk=3|def=4 (standing), 0 (flipped)|lvl=17|location=[[Mt. Lavalava]], [[Toad Town Tunnels]]|moves=Shell Toss (3), Stand Up|tattle=This is Spike Top. Spike Tops have spikes on top. Duh! Max HP: 4, Attack Power: 3, Defense Power: 4 They're tough, just like Buzzy Beetles, and fire attacks don't affect 'em at all. But their defense power drops if you can flip 'em over.
|type=Ground, Top-Spiky (standing), Ground (flipped)|items=[[Fresh Juice|Super Soda]]|run=18|strong=Fire, Explosion (standing), None (flipped)|weak=None|sleep=60%, -1|dizzy=75%, 1|shock=75%, 0|shrink=75%, 0|stop=90%, 0|fright=60% (standing); 0% (flipped)|airlift=70%|hurricane=65%|upandaway=95%|coins=1 + 2-3|#=72}}}}</onlyinclude>
|type=Ground, Top-Spiky (standing), Ground (flipped)|items=[[Fresh Juice|Super Soda]]|run=18|strong=Fire, Explosion (standing), None (flipped)|weak=None|sleep=60%, -1|dizzy=75%, 1|shock=75%, 0|shrink=75%, 0|stop=90%, 0|fright=60% (standing); 0% (flipped)|airlift=70%|hurricane=65%|upandaway=95%|coins=1 + 2-3|#=72}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Red Magikoopa}}}|Red Magikoopa|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Red Magikoopa|altname=R Magikoopa|align={{{align|right}}}|image={{{image|[[File:PMRMagikoopaFlying.png]]}}}|hp=11|atk=3|def=0|lvl=21|location=[[Mt. Lavalava]], [[Flower Fields]], [[Crystal Palace]]|moves=Attack Boost (AT +1 to other), Magic Blast (3), Wand Strike (3), [[Flee]] (Runs from Battle if alone)|tattle=This is a Red Magikoopa. He's one of the magicians in the Koopa clan. Snappy red robes, huh? Max HP: 11, Attack Power: 3, Defense Power: 0 He can magically increase the attack power of others. Take care of him before he can pump up his companions!
<onlyinclude>{{#ifeq:{{{transcludesection|Red Magikoopa}}}|Red Magikoopa|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Red Magikoopa|altname=R Magikoopa|role=common|align={{{align|right}}}|image={{{image|[[File:PMRMagikoopaFlying.png]]}}}|hp=11|atk=3|def=0|lvl=21|location=[[Mt. Lavalava]], [[Flower Fields]], [[Crystal Palace]]|moves=Attack Boost (AT +1 to other), Magic Blast (3), Wand Strike (3), [[Flee]] (Runs from Battle if alone)|tattle=This is a Red Magikoopa. He's one of the magicians in the Koopa clan. Snappy red robes, huh? Max HP: 11, Attack Power: 3, Defense Power: 0 He can magically increase the attack power of others. Take care of him before he can pump up his companions!
|type=Flying or Ground|items=N/A|run=36|strong=None|weak=None|sleep=50%, 0|dizzy=75%, 0|shock=75%, 0|shrink=80%, 0|stop=90%, -1|fright=40%|airlift=80%|hurricane=70%|upandaway=95%|coins=2|#=73}}}}</onlyinclude>
|type=Flying or Ground|items=N/A|run=36|strong=None|weak=None|sleep=50%, 0|dizzy=75%, 0|shock=75%, 0|shrink=80%, 0|stop=90%, -1|fright=40%|airlift=80%|hurricane=70%|upandaway=95%|coins=2|#=73}}}}</onlyinclude>


Line 637: Line 668:
|type=Flying|items=N/A|run=N/A|strong=None|weak=None|sleep=100%, -1|dizzy=100%, 0|shock=100%, -1|shrink=0%, -1|stop=100%, -2|fright=0%|airlift=0%|hurricane=0%|upandaway=0%|coins=N/A|#=84}}}}</onlyinclude>
|type=Flying|items=N/A|run=N/A|strong=None|weak=None|sleep=100%, -1|dizzy=100%, 0|shock=100%, -1|shrink=0%, -1|stop=100%, -2|fright=0%|airlift=0%|hurricane=0%|upandaway=0%|coins=N/A|#=84}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Crazee Dayzee}}}|Crazee Dayzee|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Crazee Dayzee|align={{{align|right}}}|image={{{image|[[File:CrazeeDayzee PM.png]]}}}|hp=8|atk=4|def=0|lvl=19|location=[[Flower Fields]]|moves=Painful Song (4, Sleep - Poor, 3), [[Flee]] (Runs from Battle at low HP)|tattle=This is a Crazee Dayzee. Crazee Dayzees look cute, but you won't think they're so cute after they attack you! Max HP: 8, Attack Power: 4, Defense Power: 0 They attack by singing a song. If you fall under the song's spell, you'll fall asleep. If you get their HP low enough, they'll try to run away. Beat 'em quickly so they can't flee.
<onlyinclude>{{#ifeq:{{{transcludesection|Crazee Dayzee}}}|Crazee Dayzee|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Crazee Dayzee|role=common|align={{{align|right}}}|image={{{image|[[File:CrazeeDayzee PM.png]]}}}|hp=8|atk=4|def=0|lvl=19|location=[[Flower Fields]]|moves=Painful Song (4, Sleep - Poor, 3), [[Flee]] (Runs from Battle at low HP)|tattle=This is a Crazee Dayzee. Crazee Dayzees look cute, but you won't think they're so cute after they attack you! Max HP: 8, Attack Power: 4, Defense Power: 0 They attack by singing a song. If you fall under the song's spell, you'll fall asleep. If you get their HP low enough, they'll try to run away. Beat 'em quickly so they can't flee.
|type=Ground|items=[[Honey Syrup]], [[Maple Syrup]]|run=32|strong=None|weak=None|sleep=95%, 0|dizzy=30%, 0|shock=30%, 1|shrink=30%, 0|stop=30%, 0|fright=100%|airlift=85%|hurricane=80%|upandaway=95%|coins=1 + 1-4|#=85}}}}</onlyinclude>
|type=Ground|items=[[Honey Syrup]], [[Maple Syrup]]|run=32|strong=None|weak=None|sleep=95%, 0|dizzy=30%, 0|shock=30%, 1|shrink=30%, 0|stop=30%, 0|fright=100%|airlift=85%|hurricane=80%|upandaway=95%|coins=1 + 1-4|#=85}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Monty Mole (Flower Fields)}}}|Monty Mole (Flower Fields)|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Monty Mole (Flower Fields)|altname=Monty Mole (Flower Fields)|align={{{align|right}}}|image={{{image|[[File:PMFlowerMontyMole.png]]}}}|hp=12|atk=3|def=0|lvl=19|location=[[Flower Fields]]|moves=Rock Toss (3)|tattle=This is a Monty Mole. You remember Monty Moles from Mt. Rugged, don't you? Max HP: 12, Attack Power: 3, Defense Power: 0 They're vicious rock-throwers. They may look intimidating but they're not very strong.
<onlyinclude>{{#ifeq:{{{transcludesection|Monty Mole (Flower Fields)}}}|Monty Mole (Flower Fields)|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Monty Mole (Flower Fields)|role=common|align={{{align|right}}}|image={{{image|[[File:PMFlowerMontyMole.png]]}}}|hp=12|atk=3|def=0|lvl=19|location=[[Flower Fields]]|moves=Rock Toss (3)|tattle=This is a Monty Mole. You remember Monty Moles from Mt. Rugged, don't you? Max HP: 12, Attack Power: 3, Defense Power: 0 They're vicious rock-throwers. They may look intimidating but they're not very strong.
|type=Ground|items=None|run=30|strong=None|weak=Hammer Throw (+3)|sleep=60%, 0|dizzy=90%, -1|shock=90%, 1|shrink=75%, 0|stop=90%, 0|fright=50%|airlift=55%|hurricane=40%|upandaway=95%|coins=1|#=86}}}}</onlyinclude>
|type=Ground|items=None|run=30|strong=None|weak=Hammer Throw (+3)|sleep=60%, 0|dizzy=90%, -1|shock=90%, 1|shrink=75%, 0|stop=90%, 0|fright=50%|airlift=55%|hurricane=40%|upandaway=95%|coins=1|#=86}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Ruff Puff}}}|Ruff Puff|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Ruff Puff|align={{{align|right}}}|image={{{image|[[File:RuffPuffPM.png]]}}}|hp=10|atk=4|def=0|lvl=19|location=[[Flower Fields]]|moves=Inverted Thump (4)|tattle=This is a Ruff Puff. Ruff Puffs are nasty little cloud henchmen of Huff N. Puff. Max HP: 10, Attack Power: 4, Defense Power: 0 Ruff Puffs float in the air, so a Jump attack or something similar may be best. Of course, I'd be more than happy to give 'em a Headbonk! It's your call, Mario.
<onlyinclude>{{#ifeq:{{{transcludesection|Ruff Puff}}}|Ruff Puff|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Ruff Puff|role=common|align={{{align|right}}}|image={{{image|[[File:RuffPuffPM.png]]}}}|hp=10|atk=4|def=0|lvl=19|location=[[Flower Fields]]|moves=Inverted Thump (4)|tattle=This is a Ruff Puff. Ruff Puffs are nasty little cloud henchmen of Huff N. Puff. Max HP: 10, Attack Power: 4, Defense Power: 0 Ruff Puffs float in the air, so a Jump attack or something similar may be best. Of course, I'd be more than happy to give 'em a Headbonk! It's your call, Mario.
|type=Flying|items=[[Thunder Rage]]|run=30|strong=Electric|weak=None|sleep=50%, 0|dizzy=100%, 0|shock=40%, 0|shrink=75%, 0|stop=80%, -1|fright=40%|airlift=90%|hurricane=90%|upandaway=95%|coins=2 + 0-2|#=87}}}}</onlyinclude>
|type=Flying|items=[[Thunder Rage]]|run=30|strong=Electric|weak=None|sleep=50%, 0|dizzy=100%, 0|shock=40%, 0|shrink=75%, 0|stop=80%, -1|fright=40%|airlift=90%|hurricane=90%|upandaway=95%|coins=2 + 0-2|#=87}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Amazy Dayzee}}}|Amazy Dayzee|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Amazy Dayzee|align={{{align|right}}}|image={{{image|[[File:Amazy dayzee.png]]}}}|hp=20|atk=20|def=1|lvl=100|location=[[Flower Fields]]|moves=Painful Song (20, Sleep - Poor, 3), [[Flee]] (Runs from Battle)|tattle=This is an Amazy Dayzee. Amazy Dayzees are so rare that they're also called the Legendary Crazee Dayzees. Max HP: 20, Attack Power: 20, Defense Power: 1 These guys almost always flee at their first chance. It would be nice to beat one, but be careful! Their attacks pack a powerful punch!
<onlyinclude>{{#ifeq:{{{transcludesection|Amazy Dayzee}}}|Amazy Dayzee|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Amazy Dayzee|role=common|align={{{align|right}}}|image={{{image|[[File:Amazy dayzee.png]]}}}|hp=20|atk=20|def=1|lvl=100|location=[[Flower Fields]]|moves=Painful Song (20, Sleep - Poor, 3), [[Flee]] (Runs from Battle)|tattle=This is an Amazy Dayzee. Amazy Dayzees are so rare that they're also called the Legendary Crazee Dayzees. Max HP: 20, Attack Power: 20, Defense Power: 1 These guys almost always flee at their first chance. It would be nice to beat one, but be careful! Their attacks pack a powerful punch!
|type=Ground|items=[[Honey Syrup]], [[Maple Syrup]], [[Jammin' Jelly]]|run=6|strong=None|weak=None|sleep=10%, -1|dizzy=10%, -1|shock=10%, -1|shrink=10%, 0|stop=10%, -2|fright=100%|airlift=85%|hurricane=80%|upandaway=95%|coins=10 + 0-1|#=88}}}}</onlyinclude>
|type=Ground|items=[[Honey Syrup]], [[Maple Syrup]], [[Jammin' Jelly]]|run=6|strong=None|weak=None|sleep=10%, -1|dizzy=10%, -1|shock=10%, -1|shrink=10%, 0|stop=10%, -2|fright=100%|airlift=85%|hurricane=80%|upandaway=95%|coins=10 + 0-1|#=88}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Spiny}}}|Spiny|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Spiny|align={{{align|right}}}|image={{{image|[[File:SpinyPM.png]]}}}|hp=5|atk=4|def=3 (standing), 0 (flipped)|lvl=19|location=[[Flower Fields]], [[Toad Town Tunnels]]|moves=Egg Roll (4), Stand Up|tattle=This is a Spiny. Spinies have spikes on their shells that are pretty sharp. Max HP: 5, Attack Power: 4, Defense Power: 3 They'll roll into Spiny Eggs and slam into you. It'll be much easier to fight them if you can flip them over. Their defense power falls to 0.
<onlyinclude>{{#ifeq:{{{transcludesection|Spiny}}}|Spiny|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Spiny|role=common|align={{{align|right}}}|image={{{image|[[File:SpinyPM.png]]}}}|hp=5|atk=4|def=3 (standing), 0 (flipped)|lvl=19|location=[[Flower Fields]], [[Toad Town Tunnels]]|moves=Egg Roll (4), Stand Up|tattle=This is a Spiny. Spinies have spikes on their shells that are pretty sharp. Max HP: 5, Attack Power: 4, Defense Power: 3 They'll roll into Spiny Eggs and slam into you. It'll be much easier to fight them if you can flip them over. Their defense power falls to 0.
|type=Ground, Top-Spiky (normal), Ground (flipped)|items=None|run=26|strong=None|weak=None|sleep=60%, 0|dizzy=75%, 0|shock=75%, 0|shrink=75%, 0|stop=90%, 0|fright=60%|airlift=75%|hurricane=75%|upandaway=95%|coins=1 + 0-1|#=89}}}}</onlyinclude>
|type=Ground, Top-Spiky (normal), Ground (flipped)|items=None|run=26|strong=None|weak=None|sleep=60%, 0|dizzy=75%, 0|shock=75%, 0|shrink=75%, 0|stop=90%, 0|fright=60%|airlift=75%|hurricane=75%|upandaway=95%|coins=1 + 0-1|#=89}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Lakitu}}}|Lakitu|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Lakitu|align={{{align|right}}}|image={{{image|[[File:PMLakitu.png]]}}}|hp=12|atk=3|def=0|lvl=20|location=[[Flower Fields]]|moves=Spiny Flip (3), Summon Spiny (summons Spiny)|tattle=This is a Lakitu. Lakitus are strange Koopas that can ride clouds. Max HP: 12, Attack Power: 3, Defense Power: 0 They toss down Spiny Eggs, and these sometimes turn into crawling Spinies. We'd better deal with them quickly or else we'll be surrounded by Spinies. It seems like these Lakitus have been hassling you for your entire career, Mario.
<onlyinclude>{{#ifeq:{{{transcludesection|Lakitu}}}|Lakitu|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Lakitu|role=common|align={{{align|right}}}|image={{{image|[[File:PMLakitu.png]]}}}|hp=12|atk=3|def=0|lvl=20|location=[[Flower Fields]]|moves=Spiny Flip (3), Summon Spiny (summons Spiny)|tattle=This is a Lakitu. Lakitus are strange Koopas that can ride clouds. Max HP: 12, Attack Power: 3, Defense Power: 0 They toss down Spiny Eggs, and these sometimes turn into crawling Spinies. We'd better deal with them quickly or else we'll be surrounded by Spinies. It seems like these Lakitus have been hassling you for your entire career, Mario.
|type=Flying|items=[[Honey Syrup]], [[Stop Watch]], [[Thunder Rage]]|run=36|strong=None|weak=None|sleep=50%, 0|dizzy=100%, 1|shock=50%, -1|shrink=75%, 0|stop=80%, 0|fright=50%|airlift=90%|hurricane=90%|upandaway=95%|coins=2 + 0-2|#=90}}}}</onlyinclude>
|type=Flying|items=[[Honey Syrup]], [[Stop Watch]], [[Thunder Rage]]|run=36|strong=None|weak=None|sleep=50%, 0|dizzy=100%, 1|shock=50%, -1|shrink=75%, 0|stop=80%, 0|fright=50%|airlift=90%|hurricane=90%|upandaway=95%|coins=2 + 0-2|#=90}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Green Magikoopa}}}|Green Magikoopa|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Green Magikoopa|altname=GRN Magikoopa|align={{{align|right}}}|image={{{image|[[File:PM Flying Green Magikoopa Sprite.png]]}}}|hp=11|atk=3|def=0|lvl=21|location=[[Flower Fields]], [[Crystal Palace]]|moves=Defense Boost (Def +1 to other), Magic Blast (3), Wand Strike (3), [[Flee]] (Runs from Battle if alone)|tattle=This is a Green Magikoopa. He's one of the magicians in the Koopa clan. I have to admit, I like those green robes. Very cool! Max HP: 11, Attack Power: 3, Defense Power: 0 He can magically increase the defense power of others. He looks pretty surly.
<onlyinclude>{{#ifeq:{{{transcludesection|Green Magikoopa}}}|Green Magikoopa|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Green Magikoopa|altname=GRN Magikoopa|role=common|align={{{align|right}}}|image={{{image|[[File:PM Flying Green Magikoopa Sprite.png]]}}}|hp=11|atk=3|def=0|lvl=21|location=[[Flower Fields]], [[Crystal Palace]]|moves=Defense Boost (Def +1 to other), Magic Blast (3), Wand Strike (3), [[Flee]] (Runs from Battle if alone)|tattle=This is a Green Magikoopa. He's one of the magicians in the Koopa clan. I have to admit, I like those green robes. Very cool! Max HP: 11, Attack Power: 3, Defense Power: 0 He can magically increase the defense power of others. He looks pretty surly.
|type=Flying or Ground|items=N/A|run=36|strong=None|weak=None|sleep=50%, 0|dizzy=75%, 0|shock=75%, 0|shrink=80%, 0|stop=90%, -1|fright=40%|airlift=80%|hurricane=70%|upandaway=95%|coins=2|#=91}}}}</onlyinclude>
|type=Flying or Ground|items=N/A|run=36|strong=None|weak=None|sleep=50%, 0|dizzy=75%, 0|shock=75%, 0|shrink=80%, 0|stop=90%, -1|fright=40%|airlift=80%|hurricane=70%|upandaway=95%|coins=2|#=91}}}}</onlyinclude>


Line 661: Line 692:
|type=Flying|items=N/A|run=N/A|strong=None|weak=None|sleep=40%, -1|dizzy=50%, 0|shock=40%, -1|shrink=50%, -1|stop=50%, -1|fright=0%|airlift=0%|hurricane=0%|upandaway=0%|coins=N/A|#=92}}}}</onlyinclude>
|type=Flying|items=N/A|run=N/A|strong=None|weak=None|sleep=40%, -1|dizzy=50%, 0|shock=40%, -1|shrink=50%, -1|stop=50%, -1|fright=0%|airlift=0%|hurricane=0%|upandaway=0%|coins=N/A|#=92}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Yellow Magikoopa}}}|Yellow Magikoopa|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Yellow Magikoopa|altname=Y Magikoopa|align={{{align|right}}}|image={{{image|[[File:PMYMagikoopaFlying.png]]}}}|hp=11|atk=3|def=0|lvl=21|location=[[Flower Fields]], [[Crystal Palace]]|moves=Electric Boost (electrifies an enemy), Magic Blast (3), Wand Strike (3), [[Flee]] (Runs from Battle if alone)|tattle=This is a Yellow Magikoopa. He's one of the magicians in the Koopa clan. Yellow is the new black, didn't you know? Max HP: 11, Attack Power: 3, Defense Power: 0 He can use magic to give his companions an electric charge. While his cohorts are electrified, don't attack them directly or you'll be in for a shocking surprise.
<onlyinclude>{{#ifeq:{{{transcludesection|Yellow Magikoopa}}}|Yellow Magikoopa|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Yellow Magikoopa|altname=Y Magikoopa|role=common|align={{{align|right}}}|image={{{image|[[File:PMYMagikoopaFlying.png]]}}}|hp=11|atk=3|def=0|lvl=21|location=[[Flower Fields]], [[Crystal Palace]]|moves=Electric Boost (electrifies an enemy), Magic Blast (3), Wand Strike (3), [[Flee]] (Runs from Battle if alone)|tattle=This is a Yellow Magikoopa. He's one of the magicians in the Koopa clan. Yellow is the new black, didn't you know? Max HP: 11, Attack Power: 3, Defense Power: 0 He can use magic to give his companions an electric charge. While his cohorts are electrified, don't attack them directly or you'll be in for a shocking surprise.
|type=Flying or Ground|items=N/A|run=36|strong=None|weak=None|sleep=50%, 0|dizzy=75%, 0|shock=75%, 0|shrink=80%, 0|stop=90%, -1|fright=40%|airlift=80%|hurricane=70%|upandaway=95%|coins=2|#=93}}}}</onlyinclude>
|type=Flying or Ground|items=N/A|run=36|strong=None|weak=None|sleep=50%, 0|dizzy=75%, 0|shock=75%, 0|shrink=80%, 0|stop=90%, -1|fright=40%|airlift=80%|hurricane=70%|upandaway=95%|coins=2|#=93}}}}</onlyinclude>


Line 673: Line 704:
|type=Ground|items=N/A|run=N/A|strong=None|weak=None|sleep=35%, -2|dizzy=45%, -1|shock=45%, -1|shrink=60%, -1|stop=60%, -2|fright=0%|airlift=0%|hurricane=0%|upandaway=0%|coins=N/A|#=96}}}}</onlyinclude>
|type=Ground|items=N/A|run=N/A|strong=None|weak=None|sleep=35%, -2|dizzy=45%, -1|shock=45%, -1|shrink=60%, -1|stop=60%, -2|fright=0%|airlift=0%|hurricane=0%|upandaway=0%|coins=N/A|#=96}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Frost Piranha}}}|Frost Piranha|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Frost Piranha|align={{{align|right}}}|image={{{image|[[File:FrostPiranhaPM.png]]}}}|hp=10|atk=4|def=0|lvl=22|location=[[Shiver Snowfield]], [[Shiver Mountain]]|moves=Bite (4), Icy Breath (Freeze - Good, 2)|tattle=This is a Frost Piranha. Frost Piranhas are frozen Piranha Plants. Max HP: 10, Attack Power: 4, Defense Power: 0 They'll try to freeze you with their icy breath. You'll be at their mercy if they freeze you, so you'd better try to immobilize them right away. Ice attacks won't work--they love ice! Fire attacks, though...
<onlyinclude>{{#ifeq:{{{transcludesection|Frost Piranha}}}|Frost Piranha|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Frost Piranha|role=common|align={{{align|right}}}|image={{{image|[[File:FrostPiranhaPM.png]]}}}|hp=10|atk=4|def=0|lvl=22|location=[[Shiver Snowfield]], [[Shiver Mountain]]|moves=Bite (4), Icy Breath (Freeze - Good, 2)|tattle=This is a Frost Piranha. Frost Piranhas are frozen Piranha Plants. Max HP: 10, Attack Power: 4, Defense Power: 0 They'll try to freeze you with their icy breath. You'll be at their mercy if they freeze you, so you'd better try to immobilize them right away. Ice attacks won't work--they love ice! Fire attacks, though...
|type=Ground|items=[[Fire Flower]]|run=18|strong=Ice|weak=Fire (+2), Egg Missile (+2)|sleep=95%, 1|dizzy=50%, 0|shock=90%, 0|shrink=75%, 0|stop=85%, 0|fright=20%|airlift=20%|hurricane=20%|upandaway=95%|coins=1 + 1-4|#=97}}}}</onlyinclude>
|type=Ground|items=[[Fire Flower]]|run=18|strong=Ice|weak=Fire (+2), Egg Missile (+2)|sleep=95%, 1|dizzy=50%, 0|shock=90%, 0|shrink=75%, 0|stop=85%, 0|fright=20%|airlift=20%|hurricane=20%|upandaway=95%|coins=1 + 1-4|#=97}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Gulpit}}}|Gulpit|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Gulpit|align={{{align|right}}}|image={{{image|[[File:PMGulpit.png]]}}}|hp=12|atk=2|def=0|lvl=22|location=[[Shiver Snowfield]], [[Shiver Mountain]]|moves=Large Rock Spit (7), Small Rock Spit (5), Lick (2)|tattle=This is a Gulpit. Whoa! Gulpits look pretty burly, don't they? Max HP: 12, Attack Power: 2, Defense Power: 0 Gulpits attack by picking rocks up in their mouths and then spitting 'em back out. The bigger the rock they spit, the more damage you'll take. Big rocks take 7 HP in damage, and small ones take 5 HP. They can't do much damage without ammo, so you should concentrate on the rocks first.
<onlyinclude>{{#ifeq:{{{transcludesection|Gulpit}}}|Gulpit|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Gulpit|role=common|align={{{align|right}}}|image={{{image|[[File:PMGulpit.png]]}}}|hp=12|atk=2|def=0|lvl=22|location=[[Shiver Snowfield]], [[Shiver Mountain]]|moves=Large Rock Spit (7), Small Rock Spit (5), Lick (2)|tattle=This is a Gulpit. Whoa! Gulpits look pretty burly, don't they? Max HP: 12, Attack Power: 2, Defense Power: 0 Gulpits attack by picking rocks up in their mouths and then spitting 'em back out. The bigger the rock they spit, the more damage you'll take. Big rocks take 7 HP in damage, and small ones take 5 HP. They can't do much damage without ammo, so you should concentrate on the rocks first.
|type=Ground|items=[[Pebble]], [[Super Mushroom|Super Shroom]]|run=24|strong=None|weak=None|sleep=60%, 0|dizzy=90%, 0|shock=80%, 1|shrink=75%, 0|stop=85%, 0|fright=70%|airlift=50%|hurricane=50%|upandaway=95%|coins=1 + 1-4|#=98}}}}</onlyinclude>
|type=Ground|items=[[Pebble]], [[Super Mushroom|Super Shroom]]|run=24|strong=None|weak=None|sleep=60%, 0|dizzy=90%, 0|shock=80%, 1|shrink=75%, 0|stop=85%, 0|fright=70%|airlift=50%|hurricane=50%|upandaway=95%|coins=1 + 1-4|#=98}}}}</onlyinclude>


Line 685: Line 716:
|type=Flying|items=N/A|run=N/A|strong=Star|weak=None|sleep=0%, 0|dizzy=0%, 0|shock=0%, 0|shrink=0%, 0|stop=0%, 0|fright=0%|airlift=0%|hurricane=0%|upandaway=0%|coins=N/A|#=100}}}}</onlyinclude>
|type=Flying|items=N/A|run=N/A|strong=Star|weak=None|sleep=0%, 0|dizzy=0%, 0|shock=0%, 0|shrink=0%, 0|stop=0%, 0|fright=0%|airlift=0%|hurricane=0%|upandaway=0%|coins=N/A|#=100}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Duplighost}}}|Duplighost|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Duplighost|align={{{align|right}}}|image={{{image|[[File:Duplighost PM.png]]}}}|hp=15|atk=4|def=0|lvl=23|location=[[Shiver Mountain]], [[Crystal Palace]], [[Bowser's Castle]]|moves=Headbutt (4), Copy (copies current partner)|tattle=This is a Duplighost. Duplighosts disguise themselves as members of our party. Max HP: 15, Attack Power: 4, Defense Power: 0 They love to attack in disguise. It seems like they're generally stronger fighters when they're not disguised, though.
<onlyinclude>{{#ifeq:{{{transcludesection|Duplighost}}}|Duplighost|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Duplighost|role=common, boss|align={{{align|right}}}|image={{{image|[[File:Duplighost PM.png]]}}}|hp=15|atk=4|def=0|lvl=23|location=[[Shiver Mountain]], [[Crystal Palace]], [[Bowser's Castle]]|moves=Headbutt (4), Copy (copies current partner)|tattle=This is a Duplighost. Duplighosts disguise themselves as members of our party. Max HP: 15, Attack Power: 4, Defense Power: 0 They love to attack in disguise. It seems like they're generally stronger fighters when they're not disguised, though.
|type=Ground|items=[[Mystery Box (item)|Mystery?]]|run=32|strong=None|weak=None|sleep=60%, -1|dizzy=75%, -1|shock=75%, 1|shrink=75%, 0|stop=80%, -1|fright=50%|airlift=80%|hurricane=70%|upandaway=95%|coins=1 + 2-6|#=101}}}}</onlyinclude>
|type=Ground|items=[[Mystery Box (item)|Mystery?]]|run=32|strong=None|weak=None|sleep=60%, -1|dizzy=75%, -1|shock=75%, 1|shrink=75%, 0|stop=80%, -1|fright=50%|airlift=80%|hurricane=70%|upandaway=95%|coins=1 + 2-6|#=101}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Goombario??? (Duplighost)}}}|Goombario??? (Duplighost)|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Duplighost|altname=Goombario??? (Duplighost)|align={{{align|right}}}|image={{{image|[[File:Goombario Sprite.png]]}}}|hp=15|atk=1/2/3|def=0|lvl=23|location=[[Shiver Mountain]], [[Crystal Palace]], [[Bowser's Castle]]|moves=Headbonk (1/2/3 x 2), Tattle (no effect)|tattle=It's a Duplighost disguised as me. Max HP: 15 It'll do Headbonk and Tattle. That looks nothing like me. Does it? No! Seriously, though, does it? Mario? Hello? Look, I've been working out like crazy trying to get in shape for adventuring. There's just no way I'm that pudgy!
<onlyinclude>{{#ifeq:{{{transcludesection|Goombario??? (Duplighost)}}}|Goombario??? (Duplighost)|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Duplighost|altname=Goombario??? (Duplighost)|role=common, boss|align={{{align|right}}}|image={{{image|[[File:Goombario Sprite.png]]}}}|hp=15|atk=1/2/3|def=0|lvl=23|location=[[Shiver Mountain]], [[Crystal Palace]], [[Bowser's Castle]]|moves=Headbonk (1/2/3 x 2), Tattle (no effect)|tattle=It's a Duplighost disguised as me. Max HP: 15 It'll do Headbonk and Tattle. That looks nothing like me. Does it? No! Seriously, though, does it? Mario? Hello? Look, I've been working out like crazy trying to get in shape for adventuring. There's just no way I'm that pudgy!
|type=Ground|items=N/A|run=32|strong=None|weak=None|sleep=60%, -1|dizzy=75%, -1|shock=75%, 0|shrink=75%, 0|stop=80%, -1|fright=50%|airlift=80%|hurricane=70%|upandaway=95%|coins=1|#=102}}}}</onlyinclude>
|type=Ground|items=N/A|run=32|strong=None|weak=None|sleep=60%, -1|dizzy=75%, -1|shock=75%, 0|shrink=75%, 0|stop=80%, -1|fright=50%|airlift=80%|hurricane=70%|upandaway=95%|coins=1|#=102}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Kooper??? (Duplighost)}}}|Kooper??? (Duplighost)|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Duplighost|altname=Kooper??? (Duplighost)|align={{{align|right}}}|image={{{image|[[File:Kooper Sprite.png]]}}}|hp=15|atk=2/3/5|def=1 (standing), 0 (flipped)|lvl=23|location=[[Shiver Mountain]], [[Crystal Palace]], [[Bowser's Castle]]|moves=Shell Toss (2/3/5), Stand Up|tattle=It's a Duplighost disguised as Kooper. Max HP: 15 This imposter almost looks better than the original! Ha! Its disguise is pretty much perfect. Its attack power is exactly the same as the character it's imitating. It's probably not very difficult for this Duplighost to disguise itself as Kooper. After all, our pal is pretty unusual looking. It'll attack us with its shell, just like the regular Kooper. You'll have the best luck beating it if you flip it.
<onlyinclude>{{#ifeq:{{{transcludesection|Kooper??? (Duplighost)}}}|Kooper??? (Duplighost)|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Duplighost|altname=Kooper??? (Duplighost)|role=common, boss|align={{{align|right}}}|image={{{image|[[File:Kooper Sprite.png]]}}}|hp=15|atk=2/3/5|def=1 (standing), 0 (flipped)|lvl=23|location=[[Shiver Mountain]], [[Crystal Palace]], [[Bowser's Castle]]|moves=Shell Toss (2/3/5), Stand Up|tattle=It's a Duplighost disguised as Kooper. Max HP: 15 This imposter almost looks better than the original! Ha! Its disguise is pretty much perfect. Its attack power is exactly the same as the character it's imitating. It's probably not very difficult for this Duplighost to disguise itself as Kooper. After all, our pal is pretty unusual looking. It'll attack us with its shell, just like the regular Kooper. You'll have the best luck beating it if you flip it.
|type=Ground|items=N/A|run=32|strong=None|weak=None|sleep=60%, -1|dizzy=75%, -1|shock=75%, 0|shrink=75%, 0|stop=80%, -1|fright=50%|airlift=80%|hurricane=70%|upandaway=95%|coins=1|#=103}}}}</onlyinclude>
|type=Ground|items=N/A|run=32|strong=None|weak=None|sleep=60%, -1|dizzy=75%, -1|shock=75%, 0|shrink=75%, 0|stop=80%, -1|fright=50%|airlift=80%|hurricane=70%|upandaway=95%|coins=1|#=103}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Bombette??? (Duplighost)}}}|Bombette??? (Duplighost)|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Duplighost|altname=Bombette??? (Duplighost)|align={{{align|right}}}|image={{{image|[[File:Bombette Sprite.png]]}}}|hp=15|atk=2/3/5|def=0|lvl=23|location=[[Shiver Mountain]], [[Crystal Palace]], [[Bowser's Castle]]|moves=Body Slam (2/3/5)|tattle=It's a Duplighost disguised as Bombette. Max HP: 15 Its disguise is pretty much perfect. Its attack power is exactly the same as Bombette's. You should be careful even though she looks cute.
<onlyinclude>{{#ifeq:{{{transcludesection|Bombette??? (Duplighost)}}}|Bombette??? (Duplighost)|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Duplighost|altname=Bombette??? (Duplighost)|role=common, boss|align={{{align|right}}}|image={{{image|[[File:Bombette Sprite.png]]}}}|hp=15|atk=2/3/5|def=0|lvl=23|location=[[Shiver Mountain]], [[Crystal Palace]], [[Bowser's Castle]]|moves=Body Slam (2/3/5)|tattle=It's a Duplighost disguised as Bombette. Max HP: 15 Its disguise is pretty much perfect. Its attack power is exactly the same as Bombette's. You should be careful even though she looks cute.
|type=Ground|items=N/A|run=32|strong=None|weak=Fire (KO), Explosion (KO), Electric (KO), Shock (KO)|sleep=60%, -1|dizzy=75%, -1|shock=75%, 0|shrink=75%, 0|stop=80%, -1|fright=50%|airlift=80%|hurricane=70%|upandaway=95%|coins=1|#=104}}}}</onlyinclude>
|type=Ground|items=N/A|run=32|strong=None|weak=Fire (KO), Explosion (KO), Electric (KO), Shock (KO)|sleep=60%, -1|dizzy=75%, -1|shock=75%, 0|shrink=75%, 0|stop=80%, -1|fright=50%|airlift=80%|hurricane=70%|upandaway=95%|coins=1|#=104}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Parakarry??? (Duplighost)}}}|Parakarry??? (Duplighost)|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Duplighost|altname=Parakarry??? (Duplighost)|align={{{align|right}}}|image={{{image|[[File:Parakarry Sprite.png]]}}}|hp=15|atk=2/3/5|def=1|lvl=23|location=[[Shiver Mountain]], [[Crystal Palace]], [[Bowser's Castle]]|moves=Sky Dive (2/3/5)|tattle=It's a Duplighost disguised as Parakarry. Max HP: 15 He looks even more intelligent as an enemy. Its disguise is pretty much perfect. Its attack power is exactly the same as Parakarry's. Don't underestimate him, Mario. He looks pretty serious.
<onlyinclude>{{#ifeq:{{{transcludesection|Parakarry??? (Duplighost)}}}|Parakarry??? (Duplighost)|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Duplighost|altname=Parakarry??? (Duplighost)|role=common, boss|align={{{align|right}}}|image={{{image|[[File:Parakarry Sprite.png]]}}}|hp=15|atk=2/3/5|def=1|lvl=23|location=[[Shiver Mountain]], [[Crystal Palace]], [[Bowser's Castle]]|moves=Sky Dive (2/3/5)|tattle=It's a Duplighost disguised as Parakarry. Max HP: 15 He looks even more intelligent as an enemy. Its disguise is pretty much perfect. Its attack power is exactly the same as Parakarry's. Don't underestimate him, Mario. He looks pretty serious.
|type=Flying|items=N/A|run=32|strong=None|weak=None|sleep=60%, -1|dizzy=75%, -1|shock=75%, 0|shrink=75%, 0|stop=80%, -1|fright=50%|airlift=80%|hurricane=70%|upandaway=95%|coins=1|#=105}}}}</onlyinclude>
|type=Flying|items=N/A|run=32|strong=None|weak=None|sleep=60%, -1|dizzy=75%, -1|shock=75%, 0|shrink=75%, 0|stop=80%, -1|fright=50%|airlift=80%|hurricane=70%|upandaway=95%|coins=1|#=105}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Bow??? (Duplighost)}}}|Bow??? (Duplighost)|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Duplighost|altname=Bow??? (Duplighost)|align={{{align|right}}}|image={{{image|[[File:Lady Bow Sprite.png]]}}}|hp=15|atk=1|def=0|lvl=23|location=[[Shiver Mountain]], [[Crystal Palace]], [[Bowser's Castle]]|moves=Smack (1 x 4/5/6)|tattle=It's a Duplighost disguised as Bow. Max HP: 15 Its disguise is pretty much perfect. Its attack power is exactly the same as Bow's. Look, you've seen her in action. Do you really want to know what a Smack attack feels like?
<onlyinclude>{{#ifeq:{{{transcludesection|Bow??? (Duplighost)}}}|Bow??? (Duplighost)|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Duplighost|altname=Bow??? (Duplighost)|align={{{align|right}}}|role=common, boss|image={{{image|[[File:Lady Bow Sprite.png]]}}}|hp=15|atk=1|def=0|lvl=23|location=[[Shiver Mountain]], [[Crystal Palace]], [[Bowser's Castle]]|moves=Smack (1 x 4/5/6)|tattle=It's a Duplighost disguised as Bow. Max HP: 15 Its disguise is pretty much perfect. Its attack power is exactly the same as Bow's. Look, you've seen her in action. Do you really want to know what a Smack attack feels like?
|type=Flying|items=N/A|run=32|strong=None|weak=None|sleep=60%, -1|dizzy=75%, -1|shock=75%, 0|shrink=75%, 0|stop=80%, -1|fright=50%|airlift=80%|hurricane=70%|upandaway=95%|coins=1|#=106}}}}</onlyinclude>
|type=Flying|items=N/A|run=32|strong=None|weak=None|sleep=60%, -1|dizzy=75%, -1|shock=75%, 0|shrink=75%, 0|stop=80%, -1|fright=50%|airlift=80%|hurricane=70%|upandaway=95%|coins=1|#=106}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Watt??? (Duplighost)}}}|Watt??? (Duplighost)|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Duplighost|altname=Watt??? (Duplighost)|align={{{align|right}}}|image={{{image|[[File:PM Watt Sprite.png]]}}}|hp=15|atk=3/4/5|def=0|lvl=23|location=[[Shiver Mountain]], [[Crystal Palace]], [[Bowser's Castle]]|moves=Electro Dash (3/4/5)|tattle=It's a Duplighost disguised as Watt. Max HP: 15 Its disguise is pretty much perfect. Its attack power is exactly the same as the character it's imitating. You know how Watt is shocking? Same goes for this Duplighost.
<onlyinclude>{{#ifeq:{{{transcludesection|Watt??? (Duplighost)}}}|Watt??? (Duplighost)|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Duplighost|altname=Watt??? (Duplighost)|role=common, boss|align={{{align|right}}}|image={{{image|[[File:PM Watt Sprite.png]]}}}|hp=15|atk=3/4/5|def=0|lvl=23|location=[[Shiver Mountain]], [[Crystal Palace]], [[Bowser's Castle]]|moves=Electro Dash (3/4/5)|tattle=It's a Duplighost disguised as Watt. Max HP: 15 Its disguise is pretty much perfect. Its attack power is exactly the same as the character it's imitating. You know how Watt is shocking? Same goes for this Duplighost.
|type=Flying|items=N/A|run=32|strong=Electric|weak=None|sleep=60%, -1|dizzy=75%, -1|shock=75%, 0|shrink=75%, 0|stop=80%, -1|fright=50%|airlift=80%|hurricane=70%|upandaway=95%|coins=1|#=107}}}}</onlyinclude>
|type=Flying|items=N/A|run=32|strong=Electric|weak=None|sleep=60%, -1|dizzy=75%, -1|shock=75%, 0|shrink=75%, 0|stop=80%, -1|fright=50%|airlift=80%|hurricane=70%|upandaway=95%|coins=1|#=107}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Sushie??? (Duplighost)}}}|Sushie??? (Duplighost)|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Duplighost|altname=Sushie??? (Duplighost)|align={{{align|right}}}|image={{{image|[[File:PM Sushie Sprite.png]]}}}|hp=15|atk=3/4/5|def=0|lvl=23|location=[[Shiver Mountain]], [[Crystal Palace]], [[Bowser's Castle]]|moves=Belly Flop (3/4/5)|tattle=It's a Duplighost disguised as Sushie. Max HP: 15 Its face looks even grouchier than the real thing! Its disguise is pretty much perfect. Its attack power is exactly the same as Sushie's. I'm glad we have Sushie on our side. She's intimidating! I wonder if this imposter is meddlesome as well...
<onlyinclude>{{#ifeq:{{{transcludesection|Sushie??? (Duplighost)}}}|Sushie??? (Duplighost)|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Duplighost|altname=Sushie??? (Duplighost)|role=common, boss|align={{{align|right}}}|image={{{image|[[File:PM Sushie Sprite.png]]}}}|hp=15|atk=3/4/5|def=0|lvl=23|location=[[Shiver Mountain]], [[Crystal Palace]], [[Bowser's Castle]]|moves=Belly Flop (3/4/5)|tattle=It's a Duplighost disguised as Sushie. Max HP: 15 Its face looks even grouchier than the real thing! Its disguise is pretty much perfect. Its attack power is exactly the same as Sushie's. I'm glad we have Sushie on our side. She's intimidating! I wonder if this imposter is meddlesome as well...
|type=Ground|items=N/A|run=32|strong=None|weak=None|sleep=60%, -1|dizzy=75%, -1|shock=75%, 0|shrink=75%, 0|stop=80%, -1|fright=50%|airlift=80%|hurricane=70%|upandaway=95%|coins=1|#=108}}}}</onlyinclude>
|type=Ground|items=N/A|run=32|strong=None|weak=None|sleep=60%, -1|dizzy=75%, -1|shock=75%, 0|shrink=75%, 0|stop=80%, -1|fright=50%|airlift=80%|hurricane=70%|upandaway=95%|coins=1|#=108}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Lakilester??? (Duplighost)}}}|Lakilester??? (Duplighost)|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Duplighost|altname=Lakilester??? (Duplighost)|align={{{align|right}}}|image={{{image|[[File:Lakilester Sprite.png]]}}}|hp=15|atk=3/4/5|def=0|lvl=23|location=[[Shiver Mountain]], [[Crystal Palace]], [[Bowser's Castle]]|moves=Spiny Flip (3/4/5)|tattle=It's a Duplighost disguised as Lakilester. Max HP: 15 It's hard to take him seriously. Its disguise is pretty much perfect. Its attack power is exactly the same as Lakilester's. It's tough to dodge his Spiny Flip, so pay attention.
<onlyinclude>{{#ifeq:{{{transcludesection|Lakilester??? (Duplighost)}}}|Lakilester??? (Duplighost)|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Duplighost|altname=Lakilester??? (Duplighost)|role=common, boss|align={{{align|right}}}|image={{{image|[[File:Lakilester Sprite.png]]}}}|hp=15|atk=3/4/5|def=0|lvl=23|location=[[Shiver Mountain]], [[Crystal Palace]], [[Bowser's Castle]]|moves=Spiny Flip (3/4/5)|tattle=It's a Duplighost disguised as Lakilester. Max HP: 15 It's hard to take him seriously. Its disguise is pretty much perfect. Its attack power is exactly the same as Lakilester's. It's tough to dodge his Spiny Flip, so pay attention.
|type=Flying|items=N/A|run=32|strong=None|weak=None|sleep=60%, -1|dizzy=75%, -1|shock=75%, 0|shrink=75%, 0|stop=80%, -1|fright=50%|airlift=80%|hurricane=70%|upandaway=95%|coins=1|#=109}}}}</onlyinclude>
|type=Flying|items=N/A|run=32|strong=None|weak=None|sleep=60%, -1|dizzy=75%, -1|shock=75%, 0|shrink=75%, 0|stop=80%, -1|fright=50%|airlift=80%|hurricane=70%|upandaway=95%|coins=1|#=109}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|White Clubba}}}|White Clubba|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=White Clubba|align={{{align|right}}}|image={{{image|[[File:WhiteClubbaPM.png]]}}}|hp=12|atk=5|def=0|lvl=23|location=[[Shiver Mountain]], [[Crystal Palace]]|moves=Heavy Club (5), Swift Club (2 x 3)|tattle=This is a White Clubba. They live in cold climates. Who knows why they moved here... Max HP: 12, Attack Power: 5, Defense Power: 0 They sometimes attack consecutively. They're pretty powerful. It's tough to swing such big clubs! Ice attacks won't work on them, so break out fire if you have it.
<onlyinclude>{{#ifeq:{{{transcludesection|White Clubba}}}|White Clubba|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=White Clubba|role=common, boss|align={{{align|right}}}|image={{{image|[[File:WhiteClubbaPM.png]]}}}|hp=12|atk=5|def=0|lvl=23|location=[[Shiver Mountain]], [[Crystal Palace]]|moves=Heavy Club (5), Swift Club (2 x 3)|tattle=This is a White Clubba. They live in cold climates. Who knows why they moved here... Max HP: 12, Attack Power: 5, Defense Power: 0 They sometimes attack consecutively. They're pretty powerful. It's tough to swing such big clubs! Ice attacks won't work on them, so break out fire if you have it.
|type=Ground|items=None|run=32|strong=Ice|weak=Fire (+2), Egg Missile (+2)|sleep=80%, 0|dizzy=75%, 0|shock=75%, 1|shrink=75%, 0|stop=80%, -1|fright=50%|airlift=50%|hurricane=60%|upandaway=95%|coins=1 + 3-6|#=110}}}}</onlyinclude>
|type=Ground|items=None|run=32|strong=Ice|weak=Fire (+2), Egg Missile (+2)|sleep=80%, 0|dizzy=75%, 0|shock=75%, 1|shrink=75%, 0|stop=80%, -1|fright=50%|airlift=50%|hurricane=60%|upandaway=95%|coins=1 + 3-6|#=110}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Swoopula}}}|Swoopula|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Swoopula|align={{{align|right}}}|image={{{image|[[File:Swoopula PM.png]]}}}|hp=8|atk=2|def=0|lvl=22|location=[[Crystal Palace]]|moves=Kissy-Kiss (2 x 5, recovers health according to damage)|tattle=This is a Swoopula. Swoopulas attack from the air and cling to you to suck your HP. Max HP: 8, Attack Power: 2, Defense Power: 0 Hit {{button|n64|A}} repeatedly to fight it off or else it'll keep sucking your HP. You can't jump high enough to attack them while they're hanging from the ceiling. An earthquake attack ought to work, though. Flying party members, like Bow or Parakarry, can also attack them with ease. If they fall and begin to flap around, you can attack them by jumping as well.
<onlyinclude>{{#ifeq:{{{transcludesection|Swoopula}}}|Swoopula|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Swoopula|role=common|align={{{align|right}}}|image={{{image|[[File:Swoopula PM.png]]}}}|hp=8|atk=2|def=0|lvl=22|location=[[Crystal Palace]]|moves=Kissy-Kiss (2 x 5, recovers health according to damage)|tattle=This is a Swoopula. Swoopulas attack from the air and cling to you to suck your HP. Max HP: 8, Attack Power: 2, Defense Power: 0 Hit {{button|n64|A}} repeatedly to fight it off or else it'll keep sucking your HP. You can't jump high enough to attack them while they're hanging from the ceiling. An earthquake attack ought to work, though. Flying party members, like Bow or Parakarry, can also attack them with ease. If they fall and begin to flap around, you can attack them by jumping as well.
|type=Elevated or Flying|items=[[Volt Shroom]]|run=40|strong=None|weak=None|sleep=60%, 0|dizzy=100%, 1|shock=80%, 0|shrink=75%, 0|stop=85%, 0|fright=70%|airlift=95%|hurricane=95%|upandaway=95%|coins=1 + 0-4|#=111}}}}</onlyinclude>
|type=Elevated or Flying|items=[[Volt Shroom]]|run=40|strong=None|weak=None|sleep=60%, 0|dizzy=100%, 1|shock=80%, 0|shrink=75%, 0|stop=85%, 0|fright=70%|airlift=95%|hurricane=95%|upandaway=95%|coins=1 + 0-4|#=111}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Gray Magikoopa}}}|Gray Magikoopa|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Gray Magikoopa|altname=GRY Magikoopa|align={{{align|right}}}|image={{{image|[[File:PMGMagikoopaGround.png]]}}}|hp=11|atk=3|def=0|lvl=21|location=[[Crystal Palace]]|moves=Invisible Boost (makes enemy transparent), Magic Blast (3), Wand Strike (3), [[Flee]] (Runs from Battle if alone)|tattle=This is a Gray Magikoopa. He's one of the magicians in the Koopa clan. Those gray robes aren't very flashy, but they're kind of cool. Max HP: 11, Attack Power: 3, Defense Power: 0 He can use magic to make his companions transparent. We can't attack enemies that are transparent. Let's try to beat 'em before that becomes an issue, what do you say?
<onlyinclude>{{#ifeq:{{{transcludesection|Gray Magikoopa}}}|Gray Magikoopa|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Gray Magikoopa|altname=GRY Magikoopa|role=common|align={{{align|right}}}|image={{{image|[[File:PMGMagikoopaGround.png]]}}}|hp=11|atk=3|def=0|lvl=21|location=[[Crystal Palace]]|moves=Invisible Boost (makes enemy transparent), Magic Blast (3), Wand Strike (3), [[Flee]] (Runs from Battle if alone)|tattle=This is a Gray Magikoopa. He's one of the magicians in the Koopa clan. Those gray robes aren't very flashy, but they're kind of cool. Max HP: 11, Attack Power: 3, Defense Power: 0 He can use magic to make his companions transparent. We can't attack enemies that are transparent. Let's try to beat 'em before that becomes an issue, what do you say?
|type=Ground|items=N/A|run=36|strong=None|weak=None|sleep=50%, 0|dizzy=75%, 0|shock=75%, 0|shrink=80%, 0|stop=90%, -1|fright=40%|airlift=80%|hurricane=70%|upandaway=95%|coins=2|#=112}}}}</onlyinclude>
|type=Ground|items=N/A|run=36|strong=None|weak=None|sleep=50%, 0|dizzy=75%, 0|shock=75%, 0|shrink=80%, 0|stop=90%, -1|fright=40%|airlift=80%|hurricane=70%|upandaway=95%|coins=2|#=112}}}}</onlyinclude>


Line 731: Line 762:


<onlyinclude>{{#ifeq:{{{transcludesection|Chan}}}|
<onlyinclude>{{#ifeq:{{{transcludesection|Chan}}}|
Chan|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Chan|align={{{align|right}}}|image={{{image|[[File:Chan PM.png]]}}}|hp=15|atk=2|def=2|lvl=1|location=[[Toad Town]] Dojo|moves=Shell Shot (2) Get Up (Stops being flipped)|tattle=This is Chan, of the Dojo. He's training under The Master and is happy to fight us. Max HP: 15, Attack Power: 2, Defense Power: 2 Hammer attacks don't work well, but you can turn him over with Jump attacks. Once he's flipped over, he's easy. No mercy, Mario!
Chan|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Chan|role=common|align={{{align|right}}}|image={{{image|[[File:Chan PM.png]]}}}|hp=15|atk=2|def=2|lvl=1|location=[[Toad Town]] Dojo|moves=Shell Shot (2) Get Up (Stops being flipped)|tattle=This is Chan, of the Dojo. He's training under The Master and is happy to fight us. Max HP: 15, Attack Power: 2, Defense Power: 2 Hammer attacks don't work well, but you can turn him over with Jump attacks. Once he's flipped over, he's easy. No mercy, Mario!
|type=Ground|items=N/A|run=0|strong=Fire, Explosion (standing), None (flipped)|weak=None|sleep=30%, 0|dizzy=50%, 0|shock=50%, 0|shrink=50%, 0|stop=100%, 0|fright=0%|airlift=0%|hurricane=0%|upandaway=0%|coins=N/A|#=116}}}}</onlyinclude>
|type=Ground|items=N/A|run=0|strong=Fire, Explosion (standing), None (flipped)|weak=None|sleep=30%, 0|dizzy=50%, 0|shock=50%, 0|shrink=50%, 0|stop=100%, 0|fright=0%|airlift=0%|hurricane=0%|upandaway=0%|coins=N/A|#=116}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Lee}}}|
<onlyinclude>{{#ifeq:{{{transcludesection|Lee}}}|
Lee|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Lee|align={{{align|right}}}|image={{{image|[[File:Lee PM.png]]}}}|hp=20|atk=5|def=0|lvl=1|location=[[Toad Town]] Dojo|moves=Headbutt (5), Copy (copies current partner)|tattle=This is Lee, of the Dojo. He's training under The Master and is happy to fight us. Max HP: 20, Attack Power: 5, Defense Power: 0 He has mastered the art of disguise, so don't let it faze you when he suddenly mirrors us. Remember, he can't stay disguised forever. Don't let his strange tactics throw you off guard, no matter how many times he transforms.
Lee|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Lee|role=common|align={{{align|right}}}|image={{{image|[[File:Lee PM.png]]}}}|hp=20|atk=5|def=0|lvl=1|location=[[Toad Town]] Dojo|moves=Headbutt (5), Copy (copies current partner)|tattle=This is Lee, of the Dojo. He's training under The Master and is happy to fight us. Max HP: 20, Attack Power: 5, Defense Power: 0 He has mastered the art of disguise, so don't let it faze you when he suddenly mirrors us. Remember, he can't stay disguised forever. Don't let his strange tactics throw you off guard, no matter how many times he transforms.
|type=Ground|items=N/A|run=0|strong=None|weak=None|sleep=60%, -1|dizzy=75%, -1|shock=75%, -1|shrink=75%, -1|stop=75%, -1|fright=0%|airlift=0%|hurricane=0%|upandaway=0%|coins=N/A|#=117}}}}</onlyinclude>
|type=Ground|items=N/A|run=0|strong=None|weak=None|sleep=60%, -1|dizzy=75%, -1|shock=75%, -1|shrink=75%, -1|stop=75%, -1|fright=0%|airlift=0%|hurricane=0%|upandaway=0%|coins=N/A|#=117}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Goombario??? (Lee)}}}|Goombario??? (Lee)|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Lee|altname=Goombario??? (Lee)|align={{{align|right}}}|image={{{image|[[File:Goombario Sprite.png]]}}}|hp=20|atk=1/2/3|def=0|lvl=1|location=[[Toad Town]] Dojo|moves=Headbonk (1/2/3 x 2), Tattle (no effect)|tattle=It's Lee disguised as me. His Max HP is 20. Do I really look like that? No way... He'll use Headbonk and Tattle. He has the same skills as me. Of course, I'm much better looking and more debonair. And I hope that I'm stronger!
<onlyinclude>{{#ifeq:{{{transcludesection|Goombario??? (Lee)}}}|Goombario??? (Lee)|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Lee|altname=Goombario??? (Lee)|role=common|align={{{align|right}}}|image={{{image|[[File:Goombario Sprite.png]]}}}|hp=20|atk=1/2/3|def=0|lvl=1|location=[[Toad Town]] Dojo|moves=Headbonk (1/2/3 x 2), Tattle (no effect)|tattle=It's Lee disguised as me. His Max HP is 20. Do I really look like that? No way... He'll use Headbonk and Tattle. He has the same skills as me. Of course, I'm much better looking and more debonair. And I hope that I'm stronger!
|type=Ground|items=N/A|run=0|strong=None|weak=None|sleep=60%, -1|dizzy=75%, -1|shock=75%, 0|shrink=80%, 0|stop=90%, -1|fright=0%|airlift=0%|hurricane=0%|upandaway=0%|coins=N/A|#=118}}}}</onlyinclude>
|type=Ground|items=N/A|run=0|strong=None|weak=None|sleep=60%, -1|dizzy=75%, -1|shock=75%, 0|shrink=80%, 0|stop=90%, -1|fright=0%|airlift=0%|hurricane=0%|upandaway=0%|coins=N/A|#=118}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Kooper??? (Lee)}}}|Kooper??? (Lee)|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Lee|altname=Kooper??? (Lee)|align={{{align|right}}}|image={{{image|[[File:Kooper Sprite.png]]}}}|hp=20|atk=2/3/5|def=1 (standing), 0 (flipped)|lvl=1|location=[[Toad Town]] Dojo|moves=Shell Toss (2/3/5), Stand Up|tattle=This is Lee disguised as Kooper. His Max HP is 20. Lee has disguised himself as Kooper perfectly, so his attack power is the same as Kooper's usual power. Just like Kooper, he attacks with his shell. If you flip him over, you'll beat him with ease. Incidentally, Lee's red scarf and wristband look cooler than Kooper's. ...Don't tell Kooper I said that, though.
<onlyinclude>{{#ifeq:{{{transcludesection|Kooper??? (Lee)}}}|Kooper??? (Lee)|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Lee|altname=Kooper??? (Lee)|role=common|align={{{align|right}}}|image={{{image|[[File:Kooper Sprite.png]]}}}|hp=20|atk=2/3/5|def=1 (standing), 0 (flipped)|lvl=1|location=[[Toad Town]] Dojo|moves=Shell Toss (2/3/5), Stand Up|tattle=This is Lee disguised as Kooper. His Max HP is 20. Lee has disguised himself as Kooper perfectly, so his attack power is the same as Kooper's usual power. Just like Kooper, he attacks with his shell. If you flip him over, you'll beat him with ease. Incidentally, Lee's red scarf and wristband look cooler than Kooper's. ...Don't tell Kooper I said that, though.
|type=Ground|items=N/A|run=0|strong=None|weak=None|sleep=60%, -1|dizzy=75%, -1|shock=75%, 0|shrink=80%, 0|stop=90%, -1|fright=0%|airlift=0%|hurricane=0%|upandaway=0%|coins=N/A|#=119}}}}</onlyinclude>
|type=Ground|items=N/A|run=0|strong=None|weak=None|sleep=60%, -1|dizzy=75%, -1|shock=75%, 0|shrink=80%, 0|stop=90%, -1|fright=0%|airlift=0%|hurricane=0%|upandaway=0%|coins=N/A|#=119}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Bombette??? (Lee)}}}|Bombette??? (Lee)|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Lee|altname=Bombette??? (Lee)|align={{{align|right}}}|image={{{image|[[File:Bombette Sprite.png]]}}}|hp=20|atk=2/3/5|def=0|lvl=1|location=[[Toad Town]] Dojo|moves=Body Slam (2/3/5)|tattle=This is Lee disguised as Bombette. His Max HP is 20. Lee has disguised himself as Bombette perfectly, so his attack power is the same as Bombette's usual power. Sure, he looks cute as Bombette, but he packs a punch!
<onlyinclude>{{#ifeq:{{{transcludesection|Bombette??? (Lee)}}}|Bombette??? (Lee)|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Lee|altname=Bombette??? (Lee)|role=common|align={{{align|right}}}|image={{{image|[[File:Bombette Sprite.png]]}}}|hp=20|atk=2/3/5|def=0|lvl=1|location=[[Toad Town]] Dojo|moves=Body Slam (2/3/5)|tattle=This is Lee disguised as Bombette. His Max HP is 20. Lee has disguised himself as Bombette perfectly, so his attack power is the same as Bombette's usual power. Sure, he looks cute as Bombette, but he packs a punch!
|type=Ground|items=N/A|run=0|strong=None|weak=None|sleep=60%, -1|dizzy=75%, -1|shock=75%, 0|shrink=80%, 0|stop=90%, -1|fright=0%|airlift=0%|hurricane=0%|upandaway=0%|coins=N/A|#=120}}}}</onlyinclude>
|type=Ground|items=N/A|run=0|strong=None|weak=None|sleep=60%, -1|dizzy=75%, -1|shock=75%, 0|shrink=80%, 0|stop=90%, -1|fright=0%|airlift=0%|hurricane=0%|upandaway=0%|coins=N/A|#=120}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Parakarry??? (Lee)}}}|Parakarry??? (Lee)|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Lee|altname=Parakarry??? (Lee)|align={{{align|right}}}|image={{{image|[[File:Parakarry Sprite.png]]}}}|hp=20|atk=2/3/5|def=1|lvl=1|location=[[Toad Town]] Dojo|moves=Sky Dive (2/3/5)|tattle=This is Lee disguised as Parakarry. His Max HP is 20. Lee has disguised himself as Parakarry perfectly, so his attack power is the same as Parakarry's usual power. He's usually slow, but once he's in battle, he's a whirlwind of feet and feathers. He's a sight to behold in the heat of battle. To tell the truth, I think he's the most intimidating one on our team!
<onlyinclude>{{#ifeq:{{{transcludesection|Parakarry??? (Lee)}}}|Parakarry??? (Lee)|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Lee|altname=Parakarry??? (Lee)|role=common|align={{{align|right}}}|image={{{image|[[File:Parakarry Sprite.png]]}}}|hp=20|atk=2/3/5|def=1|lvl=1|location=[[Toad Town]] Dojo|moves=Sky Dive (2/3/5)|tattle=This is Lee disguised as Parakarry. His Max HP is 20. Lee has disguised himself as Parakarry perfectly, so his attack power is the same as Parakarry's usual power. He's usually slow, but once he's in battle, he's a whirlwind of feet and feathers. He's a sight to behold in the heat of battle. To tell the truth, I think he's the most intimidating one on our team!
|type=Flying|items=N/A|run=0|strong=None|weak=None|sleep=60%, -1|dizzy=75%, -1|shock=75%, 0|shrink=80%, 0|stop=90%, -1|fright=0%|airlift=0%|hurricane=0%|upandaway=0%|coins=N/A|#=121}}}}</onlyinclude>
|type=Flying|items=N/A|run=0|strong=None|weak=None|sleep=60%, -1|dizzy=75%, -1|shock=75%, 0|shrink=80%, 0|stop=90%, -1|fright=0%|airlift=0%|hurricane=0%|upandaway=0%|coins=N/A|#=121}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Bow??? (Lee)}}}|Bow??? (Lee)|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Lee|altname=Bow??? (Lee)|align={{{align|right}}}|image={{{image|[[File:Lady Bow Sprite.png]]}}}|hp=20|atk=1|def=0|lvl=1|location=[[Toad Town]] Dojo|moves=Smack (1 x 4/5/6)|tattle=This is Lee disguised as Bow. His Max HP is 20. Lee has disguised himself as Bow perfectly, so his attack power is the same as Bow's usual power. That Smack attack is brutal! So cruel!
<onlyinclude>{{#ifeq:{{{transcludesection|Bow??? (Lee)}}}|Bow??? (Lee)|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Lee|altname=Bow??? (Lee)|role=common|align={{{align|right}}}|image={{{image|[[File:Lady Bow Sprite.png]]}}}|hp=20|atk=1|def=0|lvl=1|location=[[Toad Town]] Dojo|moves=Smack (1 x 4/5/6)|tattle=This is Lee disguised as Bow. His Max HP is 20. Lee has disguised himself as Bow perfectly, so his attack power is the same as Bow's usual power. That Smack attack is brutal! So cruel!
|type=Flying|items=N/A|run=0|strong=None|weak=None|sleep=60%, -1|dizzy=75%, -1|shock=75%, 0|shrink=80%, 0|stop=90%, -1|fright=0%|airlift=0%|hurricane=0%|upandaway=0%|coins=N/A|#=122}}}}</onlyinclude>
|type=Flying|items=N/A|run=0|strong=None|weak=None|sleep=60%, -1|dizzy=75%, -1|shock=75%, 0|shrink=80%, 0|stop=90%, -1|fright=0%|airlift=0%|hurricane=0%|upandaway=0%|coins=N/A|#=122}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Watt??? (Lee)}}}|Watt??? (Lee)|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Lee|altname=Watt??? (Lee)|align={{{align|right}}}|image={{{image|[[File:PM Watt Sprite.png]]}}}|hp=20|atk=3/4/5|def=0|lvl=1|location=[[Toad Town]] Dojo|moves=Electro Dash (3/4/5)|tattle=This is Lee disguised as Watt. His Max HP is 20, so you should be serious even though he looks as adorable as Watt. Lee has disguised himself as Watt perfectly, so his attack power is the same as Watt's usual power. Remember, don't stomp on him! You'll get a massive electric charge if you do.
<onlyinclude>{{#ifeq:{{{transcludesection|Watt??? (Lee)}}}|Watt??? (Lee)|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Lee|altname=Watt??? (Lee)|role=common|align={{{align|right}}}|image={{{image|[[File:PM Watt Sprite.png]]}}}|hp=20|atk=3/4/5|def=0|lvl=1|location=[[Toad Town]] Dojo|moves=Electro Dash (3/4/5)|tattle=This is Lee disguised as Watt. His Max HP is 20, so you should be serious even though he looks as adorable as Watt. Lee has disguised himself as Watt perfectly, so his attack power is the same as Watt's usual power. Remember, don't stomp on him! You'll get a massive electric charge if you do.
|type=Flying|items=N/A|run=0|strong=Electric|weak=None|sleep=60%, -1|dizzy=75%, -1|shock=75%, 0|shrink=80%, 0|stop=90%, -1|fright=0%|airlift=0%|hurricane=0%|upandaway=0%|coins=N/A|#=123}}}}</onlyinclude>
|type=Flying|items=N/A|run=0|strong=Electric|weak=None|sleep=60%, -1|dizzy=75%, -1|shock=75%, 0|shrink=80%, 0|stop=90%, -1|fright=0%|airlift=0%|hurricane=0%|upandaway=0%|coins=N/A|#=123}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Sushie??? (Lee)}}}|Sushie??? (Lee)|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Lee|altname=Sushie??? (Lee)|align={{{align|right}}}|image={{{image|[[File:PM Sushie Sprite.png]]}}}|hp=20|atk=3/4/5|def=0|lvl=1|location=[[Toad Town]] Dojo|moves=Belly Flop (3/4/5)|tattle=This is Lee disguised as Sushie. His Max HP is 20. Sushie looks tough! Think she'd be mad if she heard that? Lee has disguised himself as Sushie perfectly, so his attack power is the same as Sushie's usual power. I'm not too thrilled to have to fight Sushie. She's strong!
<onlyinclude>{{#ifeq:{{{transcludesection|Sushie??? (Lee)}}}|Sushie??? (Lee)|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Lee|altname=Sushie??? (Lee)|role=common|align={{{align|right}}}|image={{{image|[[File:PM Sushie Sprite.png]]}}}|hp=20|atk=3/4/5|def=0|lvl=1|location=[[Toad Town]] Dojo|moves=Belly Flop (3/4/5)|tattle=This is Lee disguised as Sushie. His Max HP is 20. Sushie looks tough! Think she'd be mad if she heard that? Lee has disguised himself as Sushie perfectly, so his attack power is the same as Sushie's usual power. I'm not too thrilled to have to fight Sushie. She's strong!
|type=Ground|items=N/A|run=0|strong=None|weak=None|sleep=60%, -1|dizzy=75%, -1|shock=75%, 0|shrink=80%, 0|stop=90%, -1|fright=0%|airlift=0%|hurricane=0%|upandaway=0%|coins=N/A|#=124}}}}</onlyinclude>
|type=Ground|items=N/A|run=0|strong=None|weak=None|sleep=60%, -1|dizzy=75%, -1|shock=75%, 0|shrink=80%, 0|stop=90%, -1|fright=0%|airlift=0%|hurricane=0%|upandaway=0%|coins=N/A|#=124}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Lakilester??? (Lee)}}}|Lakilester??? (Lee)|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Lee|altname=Lakilester??? (Lee)|align={{{align|right}}}|image={{{image|[[File:Lakilester Sprite.png]]}}}|hp=20|atk=3/4/5|def=0|lvl=1|location=[[Toad Town]] Dojo|moves=Spiny Flip (3/4/5)|tattle=This is Lee disguised as Lakilester. His Max HP is 20. If I remember our battle with the real Lakilester correctly, this one seems to be weaker. Lee has disguised himself as Lakilester perfectly, so his attack power is the same as Lakilester's usual power. Dodging that Spiny Flip is tough, so pay attention.
<onlyinclude>{{#ifeq:{{{transcludesection|Lakilester??? (Lee)}}}|Lakilester??? (Lee)|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Lee|altname=Lakilester??? (Lee)|role=common|align={{{align|right}}}|image={{{image|[[File:Lakilester Sprite.png]]}}}|hp=20|atk=3/4/5|def=0|lvl=1|location=[[Toad Town]] Dojo|moves=Spiny Flip (3/4/5)|tattle=This is Lee disguised as Lakilester. His Max HP is 20. If I remember our battle with the real Lakilester correctly, this one seems to be weaker. Lee has disguised himself as Lakilester perfectly, so his attack power is the same as Lakilester's usual power. Dodging that Spiny Flip is tough, so pay attention.
|type=Flying|items=N/A|run=0|strong=None|weak=None|sleep=60%, -1|dizzy=75%, -1|shock=75%, 0|shrink=80%, 0|stop=90%, -1|fright=0%|airlift=0%|hurricane=0%|upandaway=0%|coins=N/A|#=125}}}}</onlyinclude>
|type=Flying|items=N/A|run=0|strong=None|weak=None|sleep=60%, -1|dizzy=75%, -1|shock=75%, 0|shrink=80%, 0|stop=90%, -1|fright=0%|airlift=0%|hurricane=0%|upandaway=0%|coins=N/A|#=125}}}}</onlyinclude>


Line 771: Line 802:
|type=Ground|items=N/A|run=0|strong=None|weak=None|sleep=20%, -2|dizzy=20%, -2|shock=20%, -1|shrink=20%, -1|stop=30%, -1|fright=0%|airlift=0%|hurricane=0%|upandaway=0%|coins=N/A|#=128}}}}</onlyinclude>
|type=Ground|items=N/A|run=0|strong=None|weak=None|sleep=20%, -2|dizzy=20%, -2|shock=20%, -1|shrink=20%, -1|stop=30%, -1|fright=0%|airlift=0%|hurricane=0%|upandaway=0%|coins=N/A|#=128}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Ember}}}|Ember|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Ember|align={{{align|right}}}|image={{{image|[[File:PMEmberField.png]]}}}|hp=10|atk=4|def=0|lvl=24|location=[[Star Way]]|moves=Fire Hop (4), Fireball Barrage (3, Partner)|tattle=This is an Ember. Embers are fiery monsters forged from uncanny blue fire. Max HP: 10, Attack Power: 4, Defense Power: 0 They may look frosty, but they're actually on fire, so fire attacks won't work. They divide themselves when they're attacked. Keep attacking 'em, though. You'll get 'em eventually. They'll probably fight back. Their attacks usually deal out 3 damage points. Water attacks will work well. Let's beat 'em before they get a chance to burn us.
<onlyinclude>{{#ifeq:{{{transcludesection|Ember}}}|Ember|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Ember|role=common|align={{{align|right}}}|image={{{image|[[File:PMEmberField.png]]}}}|hp=10|atk=4|def=0|lvl=24|location=[[Star Way]]|moves=Fire Hop (4), Fireball Barrage (3, Partner)|tattle=This is an Ember. Embers are fiery monsters forged from uncanny blue fire. Max HP: 10, Attack Power: 4, Defense Power: 0 They may look frosty, but they're actually on fire, so fire attacks won't work. They divide themselves when they're attacked. Keep attacking 'em, though. You'll get 'em eventually. They'll probably fight back. Their attacks usually deal out 3 damage points. Water attacks will work well. Let's beat 'em before they get a chance to burn us.
|type=Hover, Fiery|items=[[Shooting Star (item)|Shooting Star]]|run=24|strong=Fire, Egg Missile|weak=Ice (+2), Water (+2), Explosion (+1)|sleep=0%, 0|dizzy=100%, 1|shock=0%, 0|shrink=90%, 0|stop=85%, 0|fright=50%|airlift=80%|hurricane=75%|upandaway=95%|coins=1 + 4-6|#=129}}}}</onlyinclude>
|type=Hover, Fiery|items=[[Shooting Star (item)|Shooting Star]]|run=24|strong=Fire, Egg Missile|weak=Ice (+2), Water (+2), Explosion (+1)|sleep=0%, 0|dizzy=100%, 1|shock=0%, 0|shrink=90%, 0|stop=85%, 0|fright=50%|airlift=80%|hurricane=75%|upandaway=95%|coins=1 + 4-6|#=129}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Koopatrol}}}|Koopatrol|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Koopatrol|align={{{align|right}}}|image={{{image|[[File:PMKoopatrol.png]]}}}|hp=8|atk=4|def=3 (standing), 0 (flipped)|lvl=25|location=[[Shy Guy's Toy Box]], [[Bowser's Castle]]|moves=Shell Toss (4), Charge Up, Shell Missile (10), Summon Friend (summon Koopatrol), Stand Up|tattle=This is a Koopatrol. They're elite Koopa soldiers. These are the highest-ranked guards of Bowser's Castle. Max HP: 8, Attack Power: 4, Defense Power: 3 In case you hadn't noticed, they're fitted with spikes. Don't jump on 'em. When their HP drops low, they'll charge up power for one last-ditch attack. The power of this desperate attack is 10. They've also been known to call in reinforcements when they're in trouble. Don't underestimate these nasty Koopas, Mario.
<onlyinclude>{{#ifeq:{{{transcludesection|Koopatrol}}}|Koopatrol|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Koopatrol|role=common|align={{{align|right}}}|image={{{image|[[File:PMKoopatrol.png]]}}}|hp=8|atk=4|def=3 (standing), 0 (flipped)|lvl=25|location=[[Shy Guy's Toy Box]], [[Bowser's Castle]]|moves=Shell Toss (4), Charge Up, Shell Missile (10), Summon Friend (summon Koopatrol), Stand Up|tattle=This is a Koopatrol. They're elite Koopa soldiers. These are the highest-ranked guards of Bowser's Castle. Max HP: 8, Attack Power: 4, Defense Power: 3 In case you hadn't noticed, they're fitted with spikes. Don't jump on 'em. When their HP drops low, they'll charge up power for one last-ditch attack. The power of this desperate attack is 10. They've also been known to call in reinforcements when they're in trouble. Don't underestimate these nasty Koopas, Mario.
|type=Ground, Top-Spiky (normal), Ground (flipped)|items=[[Super Mushroom|Super Shroom]]|run=36|strong=None|weak=None|sleep=50%, -1 (normal); 0%, 0 (charged)|dizzy=75%, 0 (normal); 0%, 0 (charged)|shock=75%, 0 (normal); 0%, 0 (charged)|shrink=70%, 0 (normal); 0%, 0 (charged)|stop=80%, -1 (normal); 0%, 0 (charged)|fright=60% (standing); 0% (flipped)|airlift=75%|hurricane=65%|upandaway=95%|coins=2 + 0-3|#=130}}}}</onlyinclude>
|type=Ground, Top-Spiky (normal), Ground (flipped)|items=[[Super Mushroom|Super Shroom]]|run=36|strong=None|weak=None|sleep=50%, -1 (normal); 0%, 0 (charged)|dizzy=75%, 0 (normal); 0%, 0 (charged)|shock=75%, 0 (normal); 0%, 0 (charged)|shrink=70%, 0 (normal); 0%, 0 (charged)|stop=80%, -1 (normal); 0%, 0 (charged)|fright=60% (standing); 0% (flipped)|airlift=75%|hurricane=65%|upandaway=95%|coins=2 + 0-3|#=130}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Hammer Bro}}}|Hammer Bro|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Hammer Bro|altname=Hammer Bros.|align={{{align|right}}}|image={{{image|[[File:HammerBroPM.png]]}}}|hp=12|atk=5|def=1|lvl=27|location=[[Shy Guy's Toy Box]], [[Bowser's Castle]]|moves=Hammer Throw (5, Shrink - Good, 2), Hammer Surge (5 x 2, Shrink - Fair, 2; HP < 5)|tattle=These are the Hammer Bros. You've seen these punks before, haven't you? Max HP: 12, Attack Power: 5, Defense Power: 1 Be careful of that hammer! If it hits you, you'll get shrunk in a wink. When the Hammer Bros. get desperate, they'll hurl a ton of hammers, so watch it. These guys have been a pain for ages, so let's give 'em an old-fashioned whopping. As always, they're not to be underestimated.
<onlyinclude>{{#ifeq:{{{transcludesection|Hammer Bro}}}|Hammer Bro|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Hammer Bro|altname=Hammer Bros.|role=common|align={{{align|right}}}|image={{{image|[[File:HammerBroPM.png]]}}}|hp=12|atk=5|def=1|lvl=27|location=[[Shy Guy's Toy Box]], [[Bowser's Castle]]|moves=Hammer Throw (5, Shrink - Good, 2), Hammer Surge (5 x 2, Shrink - Fair, 2; HP < 5)|tattle=These are the Hammer Bros. You've seen these punks before, haven't you? Max HP: 12, Attack Power: 5, Defense Power: 1 Be careful of that hammer! If it hits you, you'll get shrunk in a wink. When the Hammer Bros. get desperate, they'll hurl a ton of hammers, so watch it. These guys have been a pain for ages, so let's give 'em an old-fashioned whopping. As always, they're not to be underestimated.
|type=Ground|items=[[Super Mushroom|Super Shroom]]|run=46|strong=None|weak=None|sleep=50%, -1|dizzy=70%, -1|shock=70%, 0|shrink=70%, 0|stop=80%, -2|fright=40%|airlift=75%|hurricane=60%|upandaway=95%|coins=2 + 0-3|#=131}}}}</onlyinclude>
|type=Ground|items=[[Super Mushroom|Super Shroom]]|run=46|strong=None|weak=None|sleep=50%, -1|dizzy=70%, -1|shock=70%, 0|shrink=70%, 0|stop=80%, -2|fright=40%|airlift=75%|hurricane=60%|upandaway=95%|coins=2 + 0-3|#=131}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Magikoopa (enemy)}}}|Magikoopa (enemy)|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Magikoopa|altname=Magikoopa (Bowser's Castle)|align={{{align|right}}}|image={{{image|[[File:PMMagikoopaFlying.png]]}}}|hp=11|atk=6|def=0|lvl=26|location=[[Bowser's Castle]]|moves=Magic Blast (6), Illusion Blast (6), Attack Boost (AT +1 to other), Defense Boost (Def +1 to other), Electric Boost (electrifies an enemy), Invisible Boost (makes enemy transparent), Single Heal (5 HP to one ally), Multi-Heal (3HP to all), Make Illusion, [[Flee]] (Runs from Battle if alone)|tattle=This is a Magikoopa. Magikoopas are the elite magicians of the Koopa clan. Max HP: 11, Attack Power: 6, Defense Power: 0 Tread carefully, Mario! Their magical attacks pack a serious punch! They know many nasty spells. We'd better beat them before they can do anything crazy.
<onlyinclude>{{#ifeq:{{{transcludesection|Magikoopa (enemy)}}}|Magikoopa (enemy)|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Magikoopa|altname=Magikoopa (Bowser's Castle)|role=common|align={{{align|right}}}|image={{{image|[[File:PMMagikoopaFlying.png]]}}}|hp=11|atk=6|def=0|lvl=26|location=[[Bowser's Castle]]|moves=Magic Blast (6), Illusion Blast (6), Attack Boost (AT +1 to other), Defense Boost (Def +1 to other), Electric Boost (electrifies an enemy), Invisible Boost (makes enemy transparent), Single Heal (5 HP to one ally), Multi-Heal (3HP to all), Make Illusion, [[Flee]] (Runs from Battle if alone)|tattle=This is a Magikoopa. Magikoopas are the elite magicians of the Koopa clan. Max HP: 11, Attack Power: 6, Defense Power: 0 Tread carefully, Mario! Their magical attacks pack a serious punch! They know many nasty spells. We'd better beat them before they can do anything crazy.
|type=Ground or Flying|items=None|run=36|strong=None|weak=None|sleep=40%, -1|dizzy=75%, -1|shock=75%, -1|shrink=60%, -1|stop=80%, -2|fright=40%|airlift=80%|hurricane=70%|upandaway=95%|coins=2 + 1-4|#=132}}}}</onlyinclude>
|type=Ground or Flying|items=None|run=36|strong=None|weak=None|sleep=40%, -1|dizzy=75%, -1|shock=75%, -1|shrink=60%, -1|stop=80%, -2|fright=40%|airlift=80%|hurricane=70%|upandaway=95%|coins=2 + 1-4|#=132}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Magikoopa (copy)}}}|Magikoopa (copy)|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Magikoopa|altname=Magikoopa (copy)|align={{{align|right}}}|image={{{image|[[File:PMMagikoopaFlying.png]]}}}|hp=N/A|atk=N/A|def=N/A|lvl=1|location=[[Bowser's Castle]]|moves=N/A|tattle=This is a deceptive duplicate of a Magikoopa. There's no use attacking 'em. The real Magikoopa's power is: Max HP: 11, Attack Power: 6, Defense Power: 0
<onlyinclude>{{#ifeq:{{{transcludesection|Magikoopa (copy)}}}|Magikoopa (copy)|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Magikoopa|altname=Magikoopa (copy)|role=common|align={{{align|right}}}|image={{{image|[[File:PMMagikoopaFlying.png]]}}}|hp=N/A|atk=N/A|def=N/A|lvl=1|location=[[Bowser's Castle]]|moves=N/A|tattle=This is a deceptive duplicate of a Magikoopa. There's no use attacking 'em. The real Magikoopa's power is: Max HP: 11, Attack Power: 6, Defense Power: 0
|type=Ground or Flying|items=N/A|run=N/A|strong=None|weak=None|sleep=0%, 0|dizzy=0%, 0|shock=0%, 0|shrink=0%, 0|stop=0%, 0|fright=0%|airlift=0%|hurricane=0%|upandaway=0%|coins=N/A|#=133}}}}</onlyinclude>
|type=Ground or Flying|items=N/A|run=N/A|strong=None|weak=None|sleep=0%, 0|dizzy=0%, 0|shock=0%, 0|shrink=0%, 0|stop=0%, 0|fright=0%|airlift=0%|hurricane=0%|upandaway=0%|coins=N/A|#=133}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Bony Beetle}}}|Bony Beetle|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Bony Beetle|align={{{align|right}}}|image={{{image|[[File:BonyBeetlePM.png]]}}}|hp=8|atk=3|def=4 (standing), 0 (flipped)|lvl=25|location=[[Bowser's Castle]]|moves=Shell Toss (3), Spike Bounce (5), Stand Up|tattle=It's a Bony Beetle. They're bony Buzzy Beetles. ...Hence the name. Max HP: 8, Attack Power: 3, Defense Power: 4 It's tough to damage 'em. When their spikes are out, their attack power is 5. When they retract their spikes, take the opportunity to flip 'em over. After that, beating 'em will be a breeze.
<onlyinclude>{{#ifeq:{{{transcludesection|Bony Beetle}}}|Bony Beetle|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Bony Beetle|role=common|align={{{align|right}}}|image={{{image|[[File:BonyBeetlePM.png]]}}}|hp=8|atk=3|def=4 (standing), 0 (flipped)|lvl=25|location=[[Bowser's Castle]]|moves=Shell Toss (3), Spike Bounce (5), Stand Up|tattle=It's a Bony Beetle. They're bony Buzzy Beetles. ...Hence the name. Max HP: 8, Attack Power: 3, Defense Power: 4 It's tough to damage 'em. When their spikes are out, their attack power is 5. When they retract their spikes, take the opportunity to flip 'em over. After that, beating 'em will be a breeze.
|type=Ground, Top-Spiky (standing, spikes), Ground (flipped or standing, spikeless)|items=[[Super Mushroom|Super Shroom]]|run=32|strong=None|weak=None|sleep=60%, -1|dizzy=75%, 0|shock=75%, -1|shrink=75%, 0|stop=85%, -1|fright=60% (standing); 0% (flipped)|airlift=70%|hurricane=60%|upandaway=95%|coins=2 + 2-5|#=134}}}}</onlyinclude>
|type=Ground, Top-Spiky (standing, spikes), Ground (flipped or standing, spikeless)|items=[[Super Mushroom|Super Shroom]]|run=32|strong=None|weak=None|sleep=60%, -1|dizzy=75%, 0|shock=75%, -1|shrink=75%, 0|stop=85%, -1|fright=60% (standing); 0% (flipped)|airlift=70%|hurricane=60%|upandaway=95%|coins=2 + 2-5|#=134}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Bombshell Bill}}}|Bombshell Bill|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Bombshell Bill|align={{{align|right}}}|image={{{image|[[File:BombshellBill PM.png]]}}}|hp=3|atk=6|def=0|lvl=24|location=[[Bowser's Castle]]|moves=Sacrifice Slam (6, defeats Bombshell Bill)|tattle=This is a Bombshell Bill. Bombshell Bills have such beautiful gold casings! Of course, if you sit and admire 'em, you'll get hit. Max HP: 3, Attack Power: 6, Defense Power: 0 Pay attention to their HP, because their explosions get bigger as their HP drops. Let's take 'em out before they get near us!
<onlyinclude>{{#ifeq:{{{transcludesection|Bombshell Bill}}}|Bombshell Bill|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Bombshell Bill|role=common|align={{{align|right}}}|image={{{image|[[File:BombshellBill PM.png]]}}}|hp=3|atk=6|def=0|lvl=24|location=[[Bowser's Castle]]|moves=Sacrifice Slam (6, defeats Bombshell Bill)|tattle=This is a Bombshell Bill. Bombshell Bills have such beautiful gold casings! Of course, if you sit and admire 'em, you'll get hit. Max HP: 3, Attack Power: 6, Defense Power: 0 Pay attention to their HP, because their explosions get bigger as their HP drops. Let's take 'em out before they get near us!
|type=Hover|items=[[Super Mushroom|Super Shroom]]|run=39|strong=None|weak=Fire (KO), Explosion (KO)|sleep=0%, -1|dizzy=100%, 0|shock=0%, -1|shrink=100%, 0|stop=0%, -2|fright=0%|airlift=100%|hurricane=95%|upandaway=95%|coins=0 + 0-3|#=135}}}}</onlyinclude>
|type=Hover|items=[[Super Mushroom|Super Shroom]]|run=39|strong=None|weak=Fire (KO), Explosion (KO)|sleep=0%, -1|dizzy=100%, 0|shock=0%, -1|shrink=100%, 0|stop=0%, -2|fright=0%|airlift=100%|hurricane=95%|upandaway=95%|coins=0 + 0-3|#=135}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|B. Bill Blaster}}}|B. Bill Blaster|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=B. Bill Blaster|align={{{align|right}}}|image={{{image|[[File:PMBombshellblaster.png]]}}}|hp=10|atk=0|def=4|lvl=27|location=[[Bowser's Castle]]|moves=Bullet Shot (creates Bombshell Bill)|tattle=This is a B. Bill Blaster. B. Bill Blasters shoot a constant stream of Bombshell Bills. Max HP: 10, Defense Power: 4 They won't attack you directly. They're pretty resilient. You have to keep attacking 'em, though, otherwise the air will be filled with Bombshell Bills. And nobody wants that.
<onlyinclude>{{#ifeq:{{{transcludesection|B. Bill Blaster}}}|B. Bill Blaster|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=B. Bill Blaster|role=common|align={{{align|right}}}|image={{{image|[[File:PMBombshellblaster.png]]}}}|hp=10|atk=0|def=4|lvl=27|location=[[Bowser's Castle]]|moves=Bullet Shot (creates Bombshell Bill)|tattle=This is a B. Bill Blaster. B. Bill Blasters shoot a constant stream of Bombshell Bills. Max HP: 10, Defense Power: 4 They won't attack you directly. They're pretty resilient. You have to keep attacking 'em, though, otherwise the air will be filled with Bombshell Bills. And nobody wants that.
|type=Ground|items=None|run=60|strong=None|weak=None|sleep=0%, 0|dizzy=0%, 0|shock=0%, 0|shrink=50%, 0|stop=0%, -1|fright=0%|airlift=15%|hurricane=10%|upandaway=95%|coins=4 + 0-4|#=136}}}}</onlyinclude>
|type=Ground|items=None|run=60|strong=None|weak=None|sleep=0%, 0|dizzy=0%, 0|shock=0%, 0|shrink=50%, 0|stop=0%, -1|fright=0%|airlift=15%|hurricane=10%|upandaway=95%|coins=4 + 0-4|#=136}}}}</onlyinclude>


<onlyinclude>{{#ifeq:{{{transcludesection|Dry Bones}}}|Dry Bones|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Dry Bones|align={{{align|right}}}|image={{{image|[[File:PMDryBones.png]]}}}|hp=8|atk=4|def=2|lvl=30|location=[[Bowser's Castle]]|moves=Bone Throw (4), Shake, Reassemble|tattle=This is a Dry Bones. Dry Bones are skeletal remains from Koopa Troopas. Max HP: 8, Attack Power: 4, Defense Power: 2 Just when you think they're beat, these guys rise back up and attack again! You're going to have to beat them all at once. Or you could use fire attacks. If they become ashes, there's no way they'll recover.
<onlyinclude>{{#ifeq:{{{transcludesection|Dry Bones}}}|Dry Bones|{{<noinclude>PM bestiary</noinclude><includeonly>PM enemy</includeonly>|name=Dry Bones|role=common|align={{{align|right}}}|image={{{image|[[File:PMDryBones.png]]}}}|hp=8|atk=4|def=2|lvl=30|location=[[Bowser's Castle]]|moves=Bone Throw (4), Shake, Reassemble|tattle=This is a Dry Bones. Dry Bones are skeletal remains from Koopa Troopas. Max HP: 8, Attack Power: 4, Defense Power: 2 Just when you think they're beat, these guys rise back up and attack again! You're going to have to beat them all at once. Or you could use fire attacks. If they become ashes, there's no way they'll recover.
|type=Ground|items=[[Super Mushroom|Super Shroom]]|run=36|strong=None|weak=Fire (+10), Explosion (+10)|sleep=0%, 0|dizzy=0%, 0|shock=50%, 0 (normal); 0%, 0 (down)|shrink=60%, 0 (normal); 0%, 0 (down)|stop=85%, -1 (normal); 0%, 0 (down)|fright=10%|airlift=75%|hurricane=70%|upandaway=95%|coins=0 + 0-5|#=137}}}}</onlyinclude>
|type=Ground|items=[[Super Mushroom|Super Shroom]]|run=36|strong=None|weak=Fire (+10), Explosion (+10)|sleep=0%, 0|dizzy=0%, 0|shock=50%, 0 (normal); 0%, 0 (down)|shrink=60%, 0 (normal); 0%, 0 (down)|stop=85%, -1 (normal); 0%, 0 (down)|fright=10%|airlift=75%|hurricane=70%|upandaway=95%|coins=0 + 0-5|#=137}}}}</onlyinclude>