Merlon: Difference between revisions

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{{distinguish|Mervin}}
{{character infobox
{{character infobox
|image=[[File:SPM Merlon.png|180px]]<br>Merlon, as he appears in ''Super Paper Mario''
|image=[[File:SPM Merlon.png|180px]]<br>Merlon, as he appears in ''Super Paper Mario''
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|latest_appearance=''[[Super Paper Mario]]'' ([[List of games by date#2007|2007]])
|latest_appearance=''[[Super Paper Mario]]'' ([[List of games by date#2007|2007]])
}}
}}
{{distinguish|Mervin}}
{{quote|Where to begin...? My name...is Merlon. I am a wizard. When I was reading the stars the other day, an oracle came to me. What I discovered is very important, and it concerns you.|Merlon|Paper Mario}}
{{quote|Where to begin...? My name...is Merlon. I am a wizard. When I was reading the stars the other day, an oracle came to me. What I discovered is very important, and it concerns you.|Merlon|Paper Mario}}
'''Merlon''' is a wizard from the ''[[Paper Mario (series)|Paper Mario]]'' series. Although he is often depicted as stubborn and comical, Merlon's integral wisdom inherently shines through, especially in ''[[Super Paper Mario]]''. He is named after the wizard of Arthurian legend, {{wp|Merlin}}, as are most of his relatives. In the first three games in the [[Paper Mario (series)|''Paper Mario'' series]], Merlon's mustache is longer than in the previous one, but while his overall appearance changes, the clasp of his cloak always resembled a [[Star Point]].
'''Merlon''' is a wizard from the [[Paper Mario (series)|''Paper Mario'' series]]. Although he is often depicted as stubborn and comical, Merlon's integral wisdom inherently shines through, especially in ''[[Super Paper Mario]]''. He is named after the wizard of Arthurian legend, {{wp|Merlin}}, as are most of his relatives. In the first three games in the ''Paper Mario'' series, Merlon's mustache is longer than in the previous one, but while his overall appearance changes, the clasp of his cloak always resembled a [[Star Point]].


According to [[Wonky]] in ''[[Paper Mario: The Thousand-Year Door]]'', Merlon's tribe would name people based on their job, and if multiple people had the same job then they would be given the same name, implying that the Merlons that appear in the ''Paper Mario'' series are separate individuals.
According to [[Wonky]] in ''[[Paper Mario: The Thousand-Year Door]]'', Merlon's tribe would name people based on their job, and if multiple people had the same job, then they would be given the same name, implying that the Merlons that appear in the ''Paper Mario'' series are separate individuals.


==History==
==History==
===''Paper Mario''===
===''Paper Mario''===
[[File:PM Merlon.png|frame|left]]
[[File:PM Merlon.png|frame|left]]
[[File:Paper Mario Merlon Exposes Koopa Bros.png|thumb|Merlon uses magic to expose the Koopa Bros.]]
Merlon first appears as a supporting character in ''[[Paper Mario]]''. Most of the time, he can be found in his house, which has a spinning roof and is located in front of the gates to [[Peach's Castle]] in [[Toad Town]].
Merlon is first introduced as a character in ''[[Paper Mario]]'', acting as a major ally in-game. Here, his house has a spinning roof and is located in front of the gates to [[Peach's Castle]], in [[Toad Town]]. Mario first needs Merlon's help when a gang of black [[Toad (species)|Toad]]s block the way to the [[Koopa Bros. Fortress]]. In order to get rid of them, Mario has to talk to Merlon, then guide the wizard to the Toads (who are actually the [[Koopa Bros.]] in disguise); Merlon promptly uses his magic to blow away their disguises, sending the Koopas scurrying back to their own castle. Later in the game, Merlon is standing outside of his house. If Mario speaks to him, he tells Mario of an oracle that spoke to Merlon in his sleep and told him to walk around a red palm tree. Later, when Mario enters his house after Chapter 6, he and a [[Ninji]] request for Mario to visit his son [[Merle]] in [[Starborn Valley]], who has important things to tell Mario. Merlon tells Mario to go to [[Shiver City]] first via [[Toad Town Tunnels]].
 
[[File:Paper Mario First Meet Merlon.png|thumb|250px|Merlon finds [[Mario]] outside of his house.]]
Merlon's help is required when several black [[Toad (species)|Toad]]s block the way to the [[Koopa Bros. Fortress]]. When [[Mario]] first tries to enter his house, Merlon knocks him unconscious for a brief moment when he slams open the door. Inside, Merlon attempts to relay a story to Mario, though puts him to sleep with his rambling. After this, Mario can guide him to the Toads, prompting Merlon to use his magic to blow away their disguises, revealing their true identities as the [[Koopa Bros.]], at which point they retreat to their fortress.
 
[[File:Paper Mario Merlon Tells a Story.png|thumb|left|250px|Merlon begins to tell Mario his story.]]
[[File:Paper Mario Merlon Exposes Koopa Bros.png|thumb|250px|Merlon uses magic to expose the [[Koopa Bros.]]]]
During Chapter 3, Merlon can be found standing outside of his house. If Mario speaks to him, he tells Mario of an oracle that spoke to him in his sleep, telling him to walk around a red palm tree. This serves as a hint toward obtaining the [[Quick Change]] [[badge]], as doing this in [[Dry Dry Outpost]] prompts a nearby [[Dryite]] to inform Mario of a dream they had, indicating the badge's existence in Merlon's own house. Once the badge is revealed, Merlon tells Mario he was unaware of the badge being in his attic, and recommends he put it on.
 
When Mario returns to Merlon's house after Chapter 6, he and a [[Ninji]] request that he visit Merlon's son [[Merle]] in [[Starborn Valley]]. Merlon instructs Mario to travel to [[Shiver City]] first via the [[Toad Town Tunnels]].
 
Throughout the game, Merlon can predict Mario's next path for five [[coin]]s using his crystal ball.
 
There is a [[List of letters in Paper Mario#Normal Letters|letter]] addressed to Merlon from his granddaughter [[Merlee]] on [[Mt. Rugged]]; delivering this letter with [[Parakarry]] rewards Mario with a [[Star Piece (Paper Mario series)|Star Piece]].


For 5 coins, Merlon can predict Mario's next path. He uses a crystal ball to do so. There is a [[List of letters in Paper Mario#Normal Letters|letter]] addressed to him from his granddaughter [[Merlee]] on [[Mt. Rugged]]; delivering this letter with [[Parakarry]] rewards Mario with a [[Star Piece (Paper Mario series)|Star Piece]]. After Chapter 3, Mario finds Merlon outside his house. Merlon tells Mario of a dream he had, in which an oracle spoke to him:
Merlon often states that he is not at home. At the beginning of Chapter 1, he is actually lying (because he is later seen in). But at the end of the game, this is truth, as he is seen in [[Peach's Castle]] attending the party with Merle, Merlee, his grandson [[Merlow]], and his other granddaughter [[Merluvlee]].
<blockquote>"If you keep going around and around the red palm tree in the distant desert town -- Dry Dry Outpost -- something good will happen."</blockquote>
{{br}}
Merlon asks Mario to figure out what the oracle's message meant before going back into his house. Regardless of whether or not Mario goes to [[Dry Dry Outpost]] to walk around the red palm tree several times (making a [[Dryite]] standing nearby question his actions before informing him of a message the Dryite received in a dream), Mario can [[Spin Jump]] or [[Tornado Jump (move)|Tornado Jump]] in Merlon's house three times to release a [[Quick Change]] [[list of Badges in Paper Mario|Badge]] that falls the ceiling. Merlon compliments Mario's luck on finding the Badge that he willingly gives it to him.
After Chapter 6, Mario must visit Merlon in his house, where a Ninji is visiting from [[Starborn Valley]] with message from [[Merle]], Merlon's son.
[[File:Paper Mario First Meet Merlon.png|thumb|left|Mario first meets Merlon]]
Merlon often states that he is not at home. At the beginning of Chapter 1 he is actually lying (because he is later seen in). But at the end of the game, this is truth, as he is seen in [[Peach's Castle]] attending the party with his son, grandson, and granddaughters.
[[File:Paper Mario Merlon Tells a Story.png|thumb|right|Mario has to hear a long story Merlon has to tell]]
Merlon rambles on about a story, putting Mario to sleep, and then asks if Mario was paying attention as he snaps back awake. [[Merlumina|Madam Merlar]] does the same thing to Mario at [[Crystal Palace]].


===''Paper Mario: The Thousand-Year Door''===
===''Paper Mario: The Thousand-Year Door''===
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<blockquote>"In the house of the [[Hooktail|dragon]] that flew through the air... Beyond the reversible stair... Near the empty [[black chest]] that [[Black Chest Demon|cursed]] you...lies a clue to help your allies learn..."</blockquote>
<blockquote>"In the house of the [[Hooktail|dragon]] that flew through the air... Beyond the reversible stair... Near the empty [[black chest]] that [[Black Chest Demon|cursed]] you...lies a clue to help your allies learn..."</blockquote>
Seeing its importance to Mario and his partners, Merlon asks Mario to figure out the mystery before going back into his house. To help Merlon, Mario must travel to [[Hooktail Castle]] in [[Petal Meadows]] and make his way to a room where he earlier uncovered a [[Black Key]] to find a crack in the rightmost wall. Using [[Admiral Bobbery]]'s ability to blast a hole in the wall, Mario discovers a secret room, where he must hit a blue ! Block to reveal a chest containing an [[Up Arrow]]. Afterward, Mario must return to Rogueport and give the Up Arrow to Merlon, who then floats up until he crashes into the ceiling, releasing an [[Ultra Stone]] that falls to the floor. Merlon then realizes that the star sign was referring to the Ultra Stone, which he earlier picked up from a flea market but had forgotten that it was in the attic. With the Ultra Stone, Merlon can upgrade Mario's partners from Super Rank to Ultra Rank.  
Seeing its importance to Mario and his partners, Merlon asks Mario to figure out the mystery before going back into his house. To help Merlon, Mario must travel to [[Hooktail Castle]] in [[Petal Meadows]] and make his way to a room where he earlier uncovered a [[Black Key]] to find a crack in the rightmost wall. Using [[Admiral Bobbery]]'s ability to blast a hole in the wall, Mario discovers a secret room, where he must hit a blue ! Block to reveal a chest containing an [[Up Arrow]]. Afterward, Mario must return to Rogueport and give the Up Arrow to Merlon, who then floats up until he crashes into the ceiling, releasing an [[Ultra Stone]] that falls to the floor. Merlon then realizes that the star sign was referring to the Ultra Stone, which he earlier picked up from a flea market but had forgotten that it was in the attic. With the Ultra Stone, Merlon can upgrade Mario's partners from Super Rank to Ultra Rank.  
{{br}}


===''Super Paper Mario''===
===''Super Paper Mario''===
{{quote|To feel sadness is to live, but as long as you are alive, the future is a blank page.|Merlon|Super Paper Mario}}
{{quote|To feel sadness is to live, but as long as you are alive, the future is a blank page.|Merlon|Super Paper Mario}}
[[File:SPM Merlon and Nolrem.png|thumb|150px|Merlon and [[Nolrem]] on [[Flopside Tower]]]]
[[File:SPM Merlon and Nolrem.png|thumb|left|Merlon and [[Nolrem]] on [[Flopside Tower]]]]
Merlon appears again in ''[[Super Paper Mario]]'', living in the town of [[Flipside]]; like most residents of this town, Merlon has a rather angular, disjointed appearance. In this game, Merlon has a larger role than in the previous installments. He tells Mario the prophecy of the [[Light Prognosticus]] and provides the first [[Pure Heart]] of the game. He has a distant cousin living in [[Flopside]] called [[Nolrem]]. He also gets a quick mention when [[Tippi]] is tattling [[Bestovius]].
Merlon appears again in ''[[Super Paper Mario]]'', living in the town of [[Flipside]]; like most residents of this town, Merlon has a rather angular, disjointed appearance. In this game, Merlon has a larger role than in the previous installments. He tells Mario the prophecy of the [[Light Prognosticus]] and provides the first [[Pure Heart]] of the game. He has a distant cousin living in [[Flopside]] called [[Nolrem]]. He also gets a quick mention when [[Tippi]] is tattling [[Bestovius]].


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====[[Catch Card]]====
====[[Catch Card]]====
[[File:SPM Merlon Catch Card.png|thumb|80px|Merlon's Catch Card]]
{| class="wikitable" align=center width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; background: #f9f9f9; color:black"
'''Card Type:''' Uncommon<br>
|[[File:SPM Merlon Catch Card.png|center|70px]]
'''Card Description:''' This wizened old sage is a descendant of the Ancients. He helps Mario to decode the Light Prognosticus.
|
*'''Card Type:''' Uncommon
*'''Card Description:''' ''This wizened old sage is a descendant of the Ancients. He helps Mario to decode the Light Prognosticus.''
|}


==Predictions in ''Paper Mario''==
==Predictions in ''Paper Mario''==
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*''The path you choose might be completely dark. When you can't see a thing, it's a good idea to take a different path. When you enter another dark room, [[Big Lantern Ghost|something carrying a light]] appears. You defeat this scary creature and make [[Watt|a new friend]].
*''The path you choose might be completely dark. When you can't see a thing, it's a good idea to take a different path. When you enter another dark room, [[Big Lantern Ghost|something carrying a light]] appears. You defeat this scary creature and make [[Watt|a new friend]].
*''You find the light that gleams in darkness and discover [[Watt|a glittering child]] in a lantern. The way ahead is often dark, and you cannot go forward without light. You save the sparkling child imprisoned in the lantern. When you break the lantern, the child is freed. This bright child often lights up what is hidden.
*''You find the light that gleams in darkness and discover [[Watt|a glittering child]] in a lantern. The way ahead is often dark, and you cannot go forward without light. You save the sparkling child imprisoned in the lantern. When you break the lantern, the child is freed. This bright child often lights up what is hidden.
*''When you bring light to darkness, Shy Guys flee from it. They are running toward the thing that you seek. You follow them with the light. [[General Guy|A difficult test]] awaits you. The Star Spirit can only hope for your victory.
*''When you bring light to darkness, Shy Guys flee from it. They are running toward the thing that you seek. You follow them with the light. [[General Guy|A difficult test]] awaits you. [[Muskular|The Star Spirit]] can only hope for your victory.


===Chapter 5===
===Chapter 5===
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*''You take the sparkling berry to the rose in the flower garden. She finds it irresistible and trades the Water Stone for it. When you put the stone in the dry spring, water begins to flow like magic.
*''You take the sparkling berry to the rose in the flower garden. She finds it irresistible and trades the Water Stone for it. When you put the stone in the dry spring, water begins to flow like magic.
*''I can see you trying to clear the air of clouds. You search in vain for the [[sun]], hurrying beneath dark clouds. The sun, trapped by the menacing sky, cannot rise. He tells you important news. [[Lakilester|A cloud rider]] stops you as you travel from your visit with the sun. He will join you. With his aid, you stomp on the colored blocks in the correct order: green, purple, red, green, green, purple. When you find the cloud-making machine, you smash it to bits and bring the bright sky back.
*''I can see you trying to clear the air of clouds. You search in vain for the [[sun]], hurrying beneath dark clouds. The sun, trapped by the menacing sky, cannot rise. He tells you important news. [[Lakilester|A cloud rider]] stops you as you travel from your visit with the sun. He will join you. With his aid, you stomp on the colored blocks in the correct order: green, purple, red, green, green, purple. When you find the cloud-making machine, you smash it to bits and bring the bright sky back.
*''I see you planting a magical vine that you hope will grow higher and higher until it pierces the clouds. When planting it, you do everything in the right order. First, you prepare the soil. Next, you plant the seed. Finally, you give it water. Only the right order will do. The Star Spirit is being held in the clouds. You climb your magic beanstalk up and up.
*''I see you planting a magical vine that you hope will grow higher and higher until it pierces the clouds. When planting it, you do everything in the right order. First, you prepare the soil. Next, you plant the seed. Finally, you give it water. Only the right order will do. [[Klevar|The Star Spirit]] is being held in the clouds. You climb your magic beanstalk up and up.
*''The Star Spirit is waiting for you on a cloud in the sky. You battle [[Huff N. Puff|a giant cloud monster]], destroying [[Tuff Puff|the smaller clouds]] as they appear. The greatest danger comes from powerful bolts of lightning.
*''[[Klevar|The Star Spirit]] is waiting for you on a cloud in the sky. You battle [[Huff N. Puff|a giant cloud monster]], destroying [[Tuff Puff|the smaller clouds]] as they appear. The greatest danger comes from powerful bolts of lightning.


===Chapter 7===
===Chapter 7===
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=デアール
|Jap=デアール<ref>[https://youtu.be/Pa-t6hchhPE?t=3412 "Paper Mario - Japanese gameplay video"].</ref><ref>[https://youtu.be/EzOgrQs50n0?t=781 "Paper Mario: The Thousand-Year Door - Japanese gameplay video"].</ref><ref>[https://youtu.be/GCKNsaTCp4M?t=795 "Super Paper Mario - Japanese gameplay video"].</ref>
|JapR=Deāru
|JapR=Deāru
|JapM=From「である」(''de aru''), a more formal variation of「です」(''desu'', to be), which is most commonly seen in formal writing such as literature and encyclopedias, and play off「スペール」(''Supēru'', [[Shaman#Names in other languages|Shaman]])
|JapM=From「である」(''de aru''), a more formal variation of「だ」(''da'', to be), which is most commonly seen in formal writing such as literature and encyclopedias; following the format of「スペール」(''Supēru'', [[Shaman#Names in other languages|Shaman]])
|Ger=Merlon
|Ger=Merlon
|GerM=-
|GerM=-
|Spa=Merlón
|Spa=Merlón
|SpaM=Merlon
|SpaM=Merlon
|Fra=Merlon
|Fre=Merlon
|FraM=-
|FreM=-
|Ita=Merlocchio
|Ita=Merlocchio
|ItaM=From ''occhio'' (eye)
|ItaM=From his English name "Merlon" and "occhio" (eye)
|Chi=莫隆<ref>From [[iQue]]'s localization of ''[[Paper Mario]]'': https://www.bilibili.com/video/av75169038 (37:45)</ref>
|Chi=莫隆<ref>From [[iQue]]'s localization of ''[[Paper Mario]]'': https://www.bilibili.com/video/av75169038 (37:45)</ref>
|ChiR=Mòlóng
|ChiR=Mòlóng
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|Kor=라네르
|Kor=라네르
|KorR=Ra'nereu
|KorR=Ra'nereu
|KorM=From "라네" (''-ra'ne''), a polite ending to a sentence commonly used by elderly people or in literature
|KorM=From "라네" (''-ra'ne''), a polite ending to a sentence commonly used by elderly people or in literature, and his Japanese name
}}
}}


==Trivia==
==Trivia==
*In ''[[Super Paper Mario]]'', Merlon plays a similar role to [[Professor Frankly]] from ''Paper Mario: The Thousand Year Door'', as they are both wise old men who aid Mario in his adventure and bear some relation to his [[Tattle]] partner.
*In ''[[Super Paper Mario]]'', Merlon plays a similar role to [[Professor Frankly]] from ''Paper Mario: The Thousand-Year Door'', as they are both wise old men who aid Mario in his adventure and bear some relation to his [[Tattle]] partner.
*In some localizations of ''Super Paper Mario'', Merlon is stated to be the mayor of Flipside.


==References==
==References==
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[[Category:Magicians]]
[[Category:Magicians]]
[[Category:Psychics]]
[[Category:Psychics]]
[[Category:Mayors]]
[[Category:Mentors]]
[[Category:Mentors]]
[[Category:Parents]]
[[Category:Paper Mario characters]]
[[Category:Paper Mario characters]]
[[Category:Paper Mario: The Thousand-Year Door characters]]
[[Category:Paper Mario: The Thousand-Year Door characters]]
[[Category:Super Paper Mario allies]]
[[Category:Super Paper Mario allies]]
[[Category:Super Paper Mario characters]]
[[Category:Super Paper Mario characters]]
[[Category:Super Paper Mario trading cards]]
[[de:Merlon]]
[[de:Merlon]]
[[it:Merlocchio]]
[[it:Merlocchio]]