Mario Can-Can: Difference between revisions
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==Names in other languages== | ==Names in other languages== | ||
{{foreignname | {{foreignname | ||
|Jap=かんきりシーソー | |||
|JapR=Kankiri Shīsō | |||
|JapM=Can Opener Seesaw | |||
|Fra=Ouvre-boîte mécanique! | |Fra=Ouvre-boîte mécanique! | ||
|FraM=Mechanical can-opener! | |FraM=Mechanical can-opener! |
Revision as of 11:45, September 23, 2016
Template:Minigame-infobox Mario Can-Can is a 2-vs-2 minigame found in Mario Party 5. Its name comes from the can-can, a type of dance.
Gameplay
Each team is in charge of opening a can, done so by Ground Pounding platforms attached to a can opener. As the players continue to Ground Pound, the can opener slowly goes around the top of the can, opening it. Players must take turns Ground Pounding in order to get the most leverage from each pound. The first team to open their can and release the contents wins.
Controls
- – Jump
- → – Ground Pound
In-game text
- Rules – "Open the can using the seesaw can opener. Alternate jumps on the seesaw to open the can. "
- Advice – "A Ground Pound will make the can opener move faster."