List of Super Mario RPG: Legend of the Seven Stars glitches: Difference between revisions

→‎Headless Bowser Glitch: Well I know why that is. There's a limit for how many 16x16 tiles can be on a horizontal row at any given time, and Yaridovich is made of a lot of layered graphics; having two of him uses a lot.
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(→‎Headless Bowser Glitch: Well I know why that is. There's a limit for how many 16x16 tiles can be on a horizontal row at any given time, and Yaridovich is made of a lot of layered graphics; having two of him uses a lot.)
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===Headless Bowser Glitch===
===Headless Bowser Glitch===
[[File:SMRPG Headless Bower.png|thumb]]
[[File:SMRPG Headless Bower.png|thumb]]
During the battle with [[Speardovich|Yaridovich]], if [[Bowser]] is in the center of the team, when the top Yaridovich attacks the third party member, Bowser will be temporarily be headless.
During the battle with [[Speardovich|Yaridovich]], if [[Bowser]] is in the center of the team, when the top Yaridovich attacks the third party member, Bowser will be temporarily headless due to tile overload on that row of graphics.
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