List of Super Mario Galaxy 2 glitches: Difference between revisions

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====[[Cosmic Clone]]'d camera====
====[[Cosmic Clone]]'d camera====
[[File:Cosmic Clone'd Camera Glitch.JPG|thumb|right|The camera looking at the ground, with the player able to see [[Mario]]'s silhouette frozen in mid-[[Spin]] through it.]]
[[File:Cosmic Clone'd Camera Glitch.JPG|thumb|right|The camera looking at the ground, with the player able to see [[Mario]]'s silhouette frozen in mid-[[Spin]] through it.]]
This glitch can only be performed in the [[Spin-Dig Galaxy]] in the level ''[[Spin-Dig Galaxy#Silver Stars Down Deep|Silver Stars Down Deep]]''. In order to make it work correctly, the player must have extremely precise timing. When the level starts, [[Mario]] will be on a small raised platform on the [[Spin-Dig Galaxy#Starting Planet|Starting Planet]]. Normally, when the player jumps off the platform, [[Cosmic Clones]] will appear and chase Mario until the player [[Spin]]s the [[Crystal (Super Mario Galaxy)|Crystal]] just south of the starting platform to release the [[Launch Star]], at which point they will disappear. The player can avoid having to deal with them altogether if they jump off the platform towards the Crystal and spin it immediately, before the Cosmic Clones have a chance to appear at all. However, for some reason, when the camera tries to angle slightly to draw attention to the appearance of the Cosmic Clones as it sometimes does, it will instead turn the view all the way around to the other side of the planet, making the camera look straight at the ground, and allowing the player to see Mario's silhouette frozen in mid-spin. This can ''only'' happen if the player successfully spins the Crystal at the ''exact same time'' that the Cosmic Clones are just about to appear on the planet. If the player is too early, the Crystal will break and the Cosmic Clones will not appear at all; if the player is too late, the Cosmic Clones will appear anyway, and the player must quickly break the Crystal to get rid of them. Because the camera is supposed to be showing the appearance of the Cosmic Clones briefly, and the player does not need to move Mario at that time, the player's controls will now be completely frozen along with Mario, so the player is forced to look at the ground as the camera tries to draw attention to the Cosmic Clones that will now never appear, as the player has already prematurely triggered the event that causes them to disappear (the game itself is not frozen, though, so the music will still play and wind can faintly be seen blowing across the planet's surface). The only button on the [[Wii Remote]] that will actually work at this point is the Home Button, so the player must use that to return to the Wii Menu or reset the game, or restart the [[Wii]] altogether.
This glitch can only be performed in the [[Spin-Dig Galaxy]] in the level ''[[Spin-Dig Galaxy#Silver Stars Down Deep|Silver Stars Down Deep]]''. In order to make it work correctly, the player must have extremely precise timing. When the level starts, [[Mario]] will be on a small raised platform on the [[Spin-Dig Galaxy#Starting Planet|Starting Planet]]. Normally, when the player jumps off the platform, [[Cosmic Clones]] will appear and chase Mario until the player [[Spin]]s the [[Crystal (Super Mario Galaxy)|Crystal]] just south of the starting platform to release the [[Launch Star]], at which point they will disappear. The player can avoid having to deal with them altogether if they jump off the platform towards the Crystal and spin it immediately, before the Cosmic Clones have a chance to appear at all. However, for some reason, when the camera tries to angle slightly to draw attention to the appearance of the Cosmic Clones as it sometimes does, it will instead turn the view all the way around to the other side of the planet, making the camera look straight at the ground, and allowing the player to see Mario's silhouette frozen in mid-spin. This can ''only'' happen if the player successfully spins the Crystal at the ''exact same time'' that the Cosmic Clones are just about to appear on the planet. If the player is too early, the Crystal will break and the Cosmic Clones will not appear at all; if the player is too late, the Cosmic Clones will appear anyway, and the player must quickly break the Crystal to get rid of them. Because the camera is supposed to be showing the appearance of the Cosmic Clones briefly, and the player does not need to move Mario at that time, the player's controls will now be completely frozen along with Mario, so the player is forced to look at the ground as the camera tries to draw attention to the Cosmic Clones that will now never appear, as the player has already prematurely triggered the event that causes them to disappear (the game itself is not frozen, though, so the music will still play and wind can faintly be seen blowing across the planet's surface). The only button on the [[Wii#Wii Remote|Wii Remote]] that will actually work at this point is the Home Button, so the player must use that to return to the Wii Menu or reset the game, or restart the [[Wii]] altogether.


====[[Cosmic Clone]]s on the purple cylinder planet====
====[[Cosmic Clone]]s on the purple cylinder planet====