Krash: Difference between revisions

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→‎Donkey Kong 64: speaking of which, this should have been here to begin with so readers know which game the name is conjectural for
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|derived_subjects=[[Klank]]
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'''Krashes''' (also known as '''Cart Kritters'''<ref>''Donkey Kong Country'' GBA Player's Guide. Page 92</ref>) are [[Kritter]]s who ride in [[Mine Cart]]s uncontrollably. They appear in ''[[Donkey Kong Country]]'' and ''[[Donkey Kong 64]]''. In the latter game, Krashes were redesigned to have a muscular appearance and wield a club, both of which further distinguish them from Kritters and closer to [[Klubba]] from ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''.
'''Krashes''' (also known as '''Cart Kritters'''<ref>''Donkey Kong Country'' GBA Player's Guide. Page 92</ref>) are [[Kritter]]s who ride in [[Mine Cart]]s uncontrollably. They appear in ''[[Donkey Kong Country]]'' and ''[[Donkey Kong 64]]''. In the former game, Krashes have an identical appearance to green Kritters, or purple in the [[Donkey Kong Country (Game Boy Advance)|Game Boy Advance remake]]. In ''Donkey Kong 64'', Krashes were given a distinct, muscular appearance and wield a club. Though they do not appear in ''Donkey Kong Country 2: Diddy's Kong Quest'' and ''[[Donkey Kong Land 2]]'', Krashes have a similar counterpart named [[Klank]]s, which ride in [[Roller Coaster]]s.
 
In ''Donkey Kong Country 2: Diddy's Kong Quest'' and ''[[Donkey Kong Land 2]]'', [[Klank]]s are the successor to Krashes because they ride in [[Roller Coaster]]s.


== History ==
== History ==
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===''Donkey Kong 64''===
===''Donkey Kong 64''===
[[File:DK64 Diddy Mine Cart Race.png|thumb|A Krash in ''Donkey Kong 64'']]
[[File:DK64 Diddy Mine Cart Race.png|thumb|A Krash in ''Donkey Kong 64'']]
In ''[[Donkey Kong 64]]'', Krashes appear in the [[Mine Cart Ride]]s where they ride on a track adjacent to the Kongs. Krashes were redesigned to have a muscular appearance and wield a club, both of which further distinguish them from Kritters. The Kongs can jump over the club to avoid taking damage. If the Kongs are hit, they lose three [[DK Coin]]s.
In ''[[Donkey Kong 64]]'', {{conjectural|Krashes}} appear in the [[Mine Cart Ride]]s where they ride on a track adjacent to the Kongs. Krashes were redesigned to have a muscular appearance and wield a club, both of which further distinguish them from Kritters. The Kongs can jump over the club to avoid taking damage. If the Kongs are hit, they lose three [[DK Coin]]s.


Krashes are defeated if they crash into a pile of rocks or fall into a pit. The active Kong usually has to pull a lever to defeat Krash either way.
Krashes are defeated if they crash into a pile of rocks or fall into a pit. The active Kong usually has to pull a lever to defeat Krash either way.
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