Koco Channel: Difference between revisions

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Koco Channel takes place at a river bank, with less vegetation than the riverbanks from ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]''. In the level, [[Dixie Kong]] and [[Kiddy Kong]] travel on land and through the narrow underwater tunnels, which feature many [[Koco]]s. The land portion consists of small conifers, mushrooms and lichen, which suggests that its world, Cape Codswallop, takes place in a [[wikipedia:Mediterranean climate|mediterranean climate]] zone.
Koco Channel takes place at a river bank, with less vegetation than the riverbanks from ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]''. In the level, [[Dixie Kong]] and [[Kiddy Kong]] travel on land and through the narrow underwater tunnels, which feature many [[Koco]]s. The land portion consists of small conifers, mushrooms and lichen, which suggests that its world, Cape Codswallop, takes place in a [[wikipedia:Mediterranean climate|mediterranean climate]] zone.


Outside the water, on the banks, the Kongs encounter a few [[Sneek]]s and [[Knik-Knak]]s. During the second half of Koco Channel, the Kongs transform into the [[Animal Friend]], [[Squitter the Spider|Squitter]]. Squitter is incapable of swimming, and he can only cross the river gaps by creating temporary web platforms and jumping from them.
Outside the water, on the banks, the Kongs encounter a few [[Sneek]]s and [[Knik-Knak|Niknak]]s. During the second half of Koco Channel, the Kongs transform into the [[Animal Friend]], [[Squitter the Spider|Squitter]]. Squitter is incapable of swimming, and he can only cross the river gaps by creating temporary web platforms and jumping from them.


==Layout==
==Layout==
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| align=center| [[File:Knik-Knak DKL3c sprite.png]]<br>[[Knik-Knak]]
| align=center| [[File:Knik-Knak DKL3c sprite.png]]<br>[[Knik-Knak|Niknak]]
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|[[File:Koco Channel Koin.png]]
|[[File:Koco Channel Koin.png]]
|At the start of level, after collecting the letter K, the Kongs must bounce on two Knik-Knaks to get up onto a high ledge. Here they can find [[Steel Keg]], which they must carry over to the [[Koin]] nearby, and then throw it at a wall behind him. The Steel Keg then rolls backward into Koin, defeating it and causing it to relinquish its [[DK Coin]].
|At the start of level, after collecting the letter K, the Kongs must bounce on two Niknaks to get up onto a high ledge. Here they can find [[Steel Keg]], which they must carry over to the [[Koin]] nearby, and then throw it at a wall behind him. The Steel Keg then rolls backward into Koin, defeating it and causing it to relinquish its [[DK Coin]].
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